Merge branch 'work/dot-rocket'
This commit is contained in:
commit
65c5c62e89
63
contrib/DotRocket/DotRocket.sln
Normal file
63
contrib/DotRocket/DotRocket.sln
Normal file
@ -0,0 +1,63 @@
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||||
|
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Microsoft Visual Studio Solution File, Format Version 10.00
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# Visual Studio 2008
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40
contrib/DotRocket/DotRocket/AssemblyInfo.cpp
Normal file
40
contrib/DotRocket/DotRocket/AssemblyInfo.cpp
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@ -0,0 +1,40 @@
|
||||
#include "stdafx.h"
|
||||
|
||||
using namespace System;
|
||||
using namespace System::Reflection;
|
||||
using namespace System::Runtime::CompilerServices;
|
||||
using namespace System::Runtime::InteropServices;
|
||||
using namespace System::Security::Permissions;
|
||||
|
||||
//
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
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// associated with an assembly.
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||||
//
|
||||
[assembly:AssemblyTitleAttribute("DotRocket")];
|
||||
[assembly:AssemblyDescriptionAttribute("")];
|
||||
[assembly:AssemblyConfigurationAttribute("")];
|
||||
[assembly:AssemblyCompanyAttribute("Microsoft")];
|
||||
[assembly:AssemblyProductAttribute("DotRocket")];
|
||||
[assembly:AssemblyCopyrightAttribute("Copyright (c) GNU Rocket Foundation 2011")];
|
||||
[assembly:AssemblyTrademarkAttribute("")];
|
||||
[assembly:AssemblyCultureAttribute("")];
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//
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//
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//
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[assembly:ComVisible(false)];
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[assembly:CLSCompliantAttribute(true)];
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[assembly:SecurityPermission(SecurityAction::RequestMinimum, UnmanagedCode = true)];
|
||||
46
contrib/DotRocket/DotRocket/DotRocket.cpp
Normal file
46
contrib/DotRocket/DotRocket/DotRocket.cpp
Normal file
@ -0,0 +1,46 @@
|
||||
// This is the main DLL file.
|
||||
|
||||
#include "stdafx.h"
|
||||
|
||||
#include "DotRocket.h"
|
||||
|
||||
#include "../../../sync/sync.h"
|
||||
#include "../../../sync/track.h"
|
||||
|
||||
using System::Runtime::InteropServices::Marshal;
|
||||
using DotRocket::Track;
|
||||
using DotRocket::PlayerDevice;
|
||||
|
||||
private ref class PlayerTrack: public Track {
|
||||
const sync_track *track;
|
||||
public:
|
||||
PlayerTrack(const sync_track *track): track(track) {}
|
||||
virtual float GetValue(double time) override
|
||||
{
|
||||
return sync_get_val(track, time);
|
||||
};
|
||||
};
|
||||
|
||||
PlayerDevice::PlayerDevice(System::String ^name)
|
||||
{
|
||||
char *cname = (char *)(void *)Marshal::StringToHGlobalAnsi(name);
|
||||
device = sync_create_device(cname);
|
||||
tracks = gcnew Dictionary<String ^, Track ^>();
|
||||
}
|
||||
|
||||
Track ^PlayerDevice::GetTrack(String^ name)
|
||||
{
|
||||
Track ^track;
|
||||
if (!tracks->TryGetValue(name, track)) {
|
||||
char *ctrackName = (char *)(void *)Marshal::StringToHGlobalAnsi(name);
|
||||
track = gcnew PlayerTrack(sync_get_track(device, ctrackName));
|
||||
Marshal::FreeHGlobal((System::IntPtr)ctrackName);
|
||||
tracks->Add(name, track);
|
||||
}
|
||||
return track;
|
||||
}
|
||||
|
||||
PlayerDevice::!PlayerDevice()
|
||||
{
|
||||
sync_destroy_device(device);
|
||||
}
|
||||
52
contrib/DotRocket/DotRocket/DotRocket.h
Normal file
52
contrib/DotRocket/DotRocket/DotRocket.h
Normal file
@ -0,0 +1,52 @@
|
||||
// DotRocket.h
|
||||
|
||||
#pragma once
|
||||
|
||||
struct sync_device;
|
||||
struct sync_track;
|
||||
|
||||
using namespace System;
|
||||
using namespace System::Collections::Generic;
|
||||
|
||||
namespace DotRocket
|
||||
{
|
||||
public ref class Track abstract
|
||||
{
|
||||
public:
|
||||
virtual float GetValue(double time) = 0;
|
||||
};
|
||||
|
||||
public delegate void PauseEventHandler(bool flag);
|
||||
public delegate void SetRowEventHandler(int row);
|
||||
public delegate bool IsPlayingEventHandler();
|
||||
|
||||
public ref class Device abstract
|
||||
{
|
||||
public:
|
||||
virtual bool Update(int row) { return true; }
|
||||
virtual bool Connect(System::String ^host, unsigned short port)
|
||||
{
|
||||
throw gcnew Exception("Connect() not valid on this type of DotRocket.Device");
|
||||
}
|
||||
|
||||
virtual Track^ GetTrack(String ^name) = 0;
|
||||
event PauseEventHandler ^OnPause;
|
||||
event SetRowEventHandler ^OnSetRow;
|
||||
event IsPlayingEventHandler ^OnIsPlaying;
|
||||
void Pause(bool flag) { OnPause(flag); }
|
||||
void SetRow(int row) { OnSetRow(row); }
|
||||
bool IsPlaying() { return OnIsPlaying(); }
|
||||
};
|
||||
|
||||
// Player-specific implementation
|
||||
public ref class PlayerDevice: public Device
|
||||
{
|
||||
sync_device *device;
|
||||
Dictionary<String ^, Track ^> ^tracks;
|
||||
public:
|
||||
PlayerDevice(System::String ^name);
|
||||
~PlayerDevice() { this->!PlayerDevice(); }
|
||||
!PlayerDevice();
|
||||
virtual Track^ GetTrack(String ^name) override;
|
||||
};
|
||||
}
|
||||
229
contrib/DotRocket/DotRocket/DotRocket.vcproj
Normal file
229
contrib/DotRocket/DotRocket/DotRocket.vcproj
Normal file
@ -0,0 +1,229 @@
|
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<?xml version="1.0" encoding="Windows-1252"?>
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|
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ProjectType="Visual C++"
|
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Version="9,00"
|
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|
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ProjectGUID="{C982166A-686F-4BAD-9370-62DADC1DCCD0}"
|
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RootNamespace="rocket"
|
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Keyword="ManagedCProj"
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TargetFrameworkVersion="196613"
|
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5
contrib/DotRocket/DotRocket/Stdafx.cpp
Normal file
5
contrib/DotRocket/DotRocket/Stdafx.cpp
Normal file
@ -0,0 +1,5 @@
|
||||
// stdafx.cpp : source file that includes just the standard includes
|
||||
// DotRocket.pch will be the pre-compiled header
|
||||
// stdafx.obj will contain the pre-compiled type information
|
||||
|
||||
#include "stdafx.h"
|
||||
7
contrib/DotRocket/DotRocket/Stdafx.h
Normal file
7
contrib/DotRocket/DotRocket/Stdafx.h
Normal file
@ -0,0 +1,7 @@
|
||||
// stdafx.h : include file for standard system include files,
|
||||
// or project specific include files that are used frequently,
|
||||
// but are changed infrequently
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
3
contrib/DotRocket/DotRocket/resource.h
Normal file
3
contrib/DotRocket/DotRocket/resource.h
Normal file
@ -0,0 +1,3 @@
|
||||
//{{NO_DEPENDENCIES}}
|
||||
// Microsoft Visual C++ generated include file.
|
||||
// Used by app.rc
|
||||
40
contrib/DotRocket/DotRocketClient/AssemblyInfo.cpp
Normal file
40
contrib/DotRocket/DotRocketClient/AssemblyInfo.cpp
Normal file
@ -0,0 +1,40 @@
|
||||
#include "stdafx.h"
|
||||
|
||||
using namespace System;
|
||||
using namespace System::Reflection;
|
||||
using namespace System::Runtime::CompilerServices;
|
||||
using namespace System::Runtime::InteropServices;
|
||||
using namespace System::Security::Permissions;
|
||||
|
||||
//
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
//
|
||||
[assembly:AssemblyTitleAttribute("DotRocketClient")];
|
||||
[assembly:AssemblyDescriptionAttribute("")];
|
||||
[assembly:AssemblyConfigurationAttribute("")];
|
||||
[assembly:AssemblyCompanyAttribute("Microsoft")];
|
||||
[assembly:AssemblyProductAttribute("DotRocketClient")];
|
||||
[assembly:AssemblyCopyrightAttribute("Copyright (c) GNU Rocket Foundation 2011")];
|
||||
[assembly:AssemblyTrademarkAttribute("")];
|
||||
[assembly:AssemblyCultureAttribute("")];
|
||||
|
||||
//
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the value or you can default the Revision and Build Numbers
|
||||
// by using the '*' as shown below:
|
||||
|
||||
[assembly:AssemblyVersionAttribute("1.0.*")];
|
||||
|
||||
[assembly:ComVisible(false)];
|
||||
|
||||
[assembly:CLSCompliantAttribute(true)];
|
||||
|
||||
[assembly:SecurityPermission(SecurityAction::RequestMinimum, UnmanagedCode = true)];
|
||||
88
contrib/DotRocket/DotRocketClient/DotRocketClient.cpp
Normal file
88
contrib/DotRocket/DotRocketClient/DotRocketClient.cpp
Normal file
@ -0,0 +1,88 @@
|
||||
// This is the main DLL file.
|
||||
|
||||
#include "stdafx.h"
|
||||
|
||||
#include "../../../sync/sync.h"
|
||||
#include "../../../sync/track.h"
|
||||
|
||||
using System::Runtime::InteropServices::Marshal;
|
||||
|
||||
#include "DotRocketClient.h"
|
||||
|
||||
using DotRocket::Track;
|
||||
using DotRocket::Device;
|
||||
using DotRocket::ClientDevice;
|
||||
|
||||
private ref class ClientTrack: public Track {
|
||||
const sync_track *track;
|
||||
public:
|
||||
ClientTrack(const sync_track *track) : track(track) {}
|
||||
virtual float GetValue(double time) override
|
||||
{
|
||||
return sync_get_val(track, time);
|
||||
};
|
||||
};
|
||||
|
||||
ref class Callbacks {
|
||||
public:
|
||||
static Device ^DeviceCurrenltyBeingProcessed = nullptr;
|
||||
};
|
||||
|
||||
void cb_pause(void *arg, int row)
|
||||
{
|
||||
Callbacks::DeviceCurrenltyBeingProcessed->Pause(row);
|
||||
}
|
||||
|
||||
void cb_set_row(void *arg, int row)
|
||||
{
|
||||
Callbacks::DeviceCurrenltyBeingProcessed->SetRow(row);
|
||||
}
|
||||
|
||||
int cb_is_playing(void *arg)
|
||||
{
|
||||
return !!Callbacks::DeviceCurrenltyBeingProcessed->IsPlaying();
|
||||
}
|
||||
|
||||
sync_cb callbacks[] = {
|
||||
cb_pause,
|
||||
cb_set_row,
|
||||
cb_is_playing
|
||||
};
|
||||
|
||||
ClientDevice::ClientDevice(System::String^ name)
|
||||
{
|
||||
char *cname = (char *)(void *)Marshal::StringToHGlobalAnsi(name);
|
||||
device = sync_create_device(cname);
|
||||
tracks = gcnew Dictionary<String^, Track^>();
|
||||
}
|
||||
|
||||
Track ^ClientDevice::GetTrack(String^ name)
|
||||
{
|
||||
Track ^track;
|
||||
if (!tracks->TryGetValue(name, track)) {
|
||||
char *ctrackName = (char *)(void *)Marshal::StringToHGlobalAnsi(name);
|
||||
track = gcnew ClientTrack(sync_get_track(device, ctrackName));
|
||||
Marshal::FreeHGlobal((System::IntPtr)ctrackName);
|
||||
tracks->Add(name, track);
|
||||
}
|
||||
return track;
|
||||
}
|
||||
|
||||
ClientDevice::!ClientDevice()
|
||||
{
|
||||
sync_destroy_device(device);
|
||||
}
|
||||
|
||||
bool ClientDevice::Connect(System::String^ host, unsigned short port)
|
||||
{
|
||||
char *chost = (char *)(void *)Marshal::StringToHGlobalAnsi(host);
|
||||
int result = sync_connect((sync_device *)device, chost, port);
|
||||
Marshal::FreeHGlobal((System::IntPtr)chost);
|
||||
return !result;
|
||||
}
|
||||
|
||||
bool ClientDevice::Update(int row)
|
||||
{
|
||||
Callbacks::DeviceCurrenltyBeingProcessed = this;
|
||||
return !sync_update(device, row, callbacks, device);
|
||||
}
|
||||
24
contrib/DotRocket/DotRocketClient/DotRocketClient.h
Normal file
24
contrib/DotRocket/DotRocketClient/DotRocketClient.h
Normal file
@ -0,0 +1,24 @@
|
||||
// DotRocketClient.h
|
||||
|
||||
#pragma once
|
||||
|
||||
struct sync_device;
|
||||
struct sync_track;
|
||||
|
||||
using namespace System;
|
||||
using namespace System::Collections::Generic;
|
||||
|
||||
namespace DotRocket {
|
||||
public ref class ClientDevice: public Device {
|
||||
protected:
|
||||
sync_device *device;
|
||||
Dictionary<System::String ^, Track ^> ^tracks;
|
||||
public:
|
||||
ClientDevice(System::String ^name);
|
||||
~ClientDevice() { this->!ClientDevice(); }
|
||||
!ClientDevice();
|
||||
virtual Track^ GetTrack(String ^name) override;
|
||||
virtual bool Connect(System::String ^host, unsigned short port) override;
|
||||
virtual bool Update(int row) override;
|
||||
};
|
||||
}
|
||||
233
contrib/DotRocket/DotRocketClient/DotRocketClient.vcproj
Normal file
233
contrib/DotRocket/DotRocketClient/DotRocketClient.vcproj
Normal file
@ -0,0 +1,233 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="9,00"
|
||||
Name="DotRocketClient"
|
||||
ProjectGUID="{711C0884-4DCF-47AA-87D6-B643F15A6727}"
|
||||
RootNamespace="rocket"
|
||||
Keyword="ManagedCProj"
|
||||
TargetFrameworkVersion="196613"
|
||||
>
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"
|
||||
/>
|
||||
</Platforms>
|
||||
<ToolFiles>
|
||||
</ToolFiles>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2"
|
||||
ManagedExtensions="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG"
|
||||
RuntimeLibrary="3"
|
||||
UsePrecompiledHeader="2"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies=""..\..\..\Release Client\sync_player.lib""
|
||||
GenerateDebugInformation="true"
|
||||
AssemblyDebug="1"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2"
|
||||
ManagedExtensions="1"
|
||||
WholeProgramOptimization="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG"
|
||||
RuntimeLibrary="2"
|
||||
UsePrecompiledHeader="2"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies=""..\..\..\Release Client\sync_player.lib""
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
<AssemblyReference
|
||||
RelativePath="System.dll"
|
||||
AssemblyName="System, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL"
|
||||
MinFrameworkVersion="131072"
|
||||
/>
|
||||
<AssemblyReference
|
||||
RelativePath="System.Data.dll"
|
||||
AssemblyName="System.Data, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=x86"
|
||||
MinFrameworkVersion="131072"
|
||||
/>
|
||||
<AssemblyReference
|
||||
RelativePath="System.XML.dll"
|
||||
AssemblyName="System.Xml, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL"
|
||||
MinFrameworkVersion="131072"
|
||||
/>
|
||||
<ProjectReference
|
||||
ReferencedProjectIdentifier="{C982166A-686F-4BAD-9370-62DADC1DCCD0}"
|
||||
RelativePathToProject=".\DotRocket\DotRocket.vcproj"
|
||||
/>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
|
||||
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\AssemblyInfo.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\DotRocketClient.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Stdafx.cpp"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
UsePrecompiledHeader="1"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl;inc;xsd"
|
||||
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\DotRocketClient.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\resource.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Stdafx.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Resource Files"
|
||||
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
|
||||
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
|
||||
>
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
||||
5
contrib/DotRocket/DotRocketClient/Stdafx.cpp
Normal file
5
contrib/DotRocket/DotRocketClient/Stdafx.cpp
Normal file
@ -0,0 +1,5 @@
|
||||
// stdafx.cpp : source file that includes just the standard includes
|
||||
// DotRocketClient.pch will be the pre-compiled header
|
||||
// stdafx.obj will contain the pre-compiled type information
|
||||
|
||||
#include "stdafx.h"
|
||||
7
contrib/DotRocket/DotRocketClient/Stdafx.h
Normal file
7
contrib/DotRocket/DotRocketClient/Stdafx.h
Normal file
@ -0,0 +1,7 @@
|
||||
// stdafx.h : include file for standard system include files,
|
||||
// or project specific include files that are used frequently,
|
||||
// but are changed infrequently
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
3
contrib/DotRocket/DotRocketClient/resource.h
Normal file
3
contrib/DotRocket/DotRocketClient/resource.h
Normal file
@ -0,0 +1,3 @@
|
||||
//{{NO_DEPENDENCIES}}
|
||||
// Microsoft Visual C++ generated include file.
|
||||
// Used by app.rc
|
||||
161
contrib/DotRocket/example/Program.cs
Normal file
161
contrib/DotRocket/example/Program.cs
Normal file
@ -0,0 +1,161 @@
|
||||
using SlimDX;
|
||||
using SlimDX.Direct3D11;
|
||||
using SlimDX.DXGI;
|
||||
using SlimDX.Windows;
|
||||
using SlimDX.XAudio2;
|
||||
using SlimDX.Multimedia;
|
||||
using DotRocket;
|
||||
|
||||
using Device = SlimDX.Direct3D11.Device;
|
||||
using Resource = SlimDX.Direct3D11.Resource;
|
||||
using XAudio2 = SlimDX.XAudio2.XAudio2;
|
||||
using XWMAStream = SlimDX.Multimedia.XWMAStream;
|
||||
|
||||
namespace example
|
||||
{
|
||||
static class Program
|
||||
{
|
||||
const float bpm = 150.0f; // beats per minute
|
||||
const int rpb = 8; // rows per beat
|
||||
const double rowRate = (bpm / 60.0) * rpb;
|
||||
|
||||
static bool playing = true;
|
||||
static SourceVoice sourceVoice;
|
||||
static AudioBuffer audioBuffer;
|
||||
static XWMAStream stream;
|
||||
static long samplesBias = 0;
|
||||
|
||||
static void Pause(bool flag)
|
||||
{
|
||||
if (flag)
|
||||
{
|
||||
sourceVoice.Stop();
|
||||
}
|
||||
else
|
||||
{
|
||||
sourceVoice.Start();
|
||||
}
|
||||
playing = !flag;
|
||||
}
|
||||
|
||||
static void SetRow(int row)
|
||||
{
|
||||
double time = row / rowRate;
|
||||
|
||||
// Stop and restart voice at different location. This is a bit nasty,
|
||||
// but it seems to work.
|
||||
sourceVoice.Stop();
|
||||
sourceVoice.FlushSourceBuffers();
|
||||
|
||||
// Seek the stream back to start, and change PlayBegin. Seeking directly
|
||||
// in the stream does not seem to work.
|
||||
stream.Seek(0, System.IO.SeekOrigin.Begin);
|
||||
audioBuffer.PlayBegin = (int)(time * stream.Format.SamplesPerSecond);
|
||||
if (stream.Format.FormatTag == WaveFormatTag.WMAudio2)
|
||||
{
|
||||
// Ruond off play-position to the closest 128 samples. If we don't,
|
||||
// the nice gentlemen gets upset or something. (AKA the documentation
|
||||
// says so. It doesn't seem to cause any harm in reality, though)
|
||||
audioBuffer.PlayBegin = (int)System.Math.Floor(audioBuffer.PlayBegin * 128 + 0.5) / 128;
|
||||
}
|
||||
|
||||
// Ngh. Even though the documentation says that the voice counters should
|
||||
// be reset if FlushSourceBuffers is called after Stop, guess what? They
|
||||
// arent! So let's keep track of how far off it is.
|
||||
samplesBias = sourceVoice.State.SamplesPlayed - audioBuffer.PlayBegin;
|
||||
|
||||
// Submit data, and restart if needed
|
||||
sourceVoice.SubmitSourceBuffer(audioBuffer, stream.DecodedPacketsInfo);
|
||||
if (playing)
|
||||
{
|
||||
sourceVoice.Start();
|
||||
}
|
||||
}
|
||||
|
||||
static bool IsPlaying()
|
||||
{
|
||||
return playing;
|
||||
}
|
||||
|
||||
static void Main()
|
||||
{
|
||||
var form = new RenderForm("DotRocket/SlimDX example");
|
||||
|
||||
var description = new SwapChainDescription()
|
||||
{
|
||||
BufferCount = 1,
|
||||
Usage = Usage.RenderTargetOutput,
|
||||
OutputHandle = form.Handle,
|
||||
IsWindowed = true,
|
||||
ModeDescription = new ModeDescription(0, 0, new Rational(60, 1), Format.R8G8B8A8_UNorm),
|
||||
SampleDescription = new SampleDescription(1, 0),
|
||||
Flags = SwapChainFlags.AllowModeSwitch,
|
||||
SwapEffect = SwapEffect.Discard
|
||||
};
|
||||
|
||||
// Setup rendering
|
||||
Device device;
|
||||
SwapChain swapChain;
|
||||
Device.CreateWithSwapChain(DriverType.Hardware, DeviceCreationFlags.None, description, out device, out swapChain);
|
||||
RenderTargetView renderTarget;
|
||||
using (var resource = Resource.FromSwapChain<Texture2D>(swapChain, 0))
|
||||
renderTarget = new RenderTargetView(device, resource);
|
||||
var context = device.ImmediateContext;
|
||||
var viewport = new Viewport(0.0f, 0.0f, form.ClientSize.Width, form.ClientSize.Height);
|
||||
context.OutputMerger.SetTargets(renderTarget);
|
||||
context.Rasterizer.SetViewports(viewport);
|
||||
|
||||
// Prevent alt+enter (broken on WinForms)
|
||||
using (var factory = swapChain.GetParent<Factory>())
|
||||
factory.SetWindowAssociation(form.Handle, WindowAssociationFlags.IgnoreAltEnter);
|
||||
|
||||
// Setup audio-streaming
|
||||
XAudio2 xaudio2 = new XAudio2();
|
||||
stream = new XWMAStream("tune.xwma");
|
||||
MasteringVoice masteringVoice = new MasteringVoice(xaudio2);
|
||||
sourceVoice = new SourceVoice(xaudio2, stream.Format);
|
||||
audioBuffer = new AudioBuffer();
|
||||
audioBuffer.AudioData = stream;
|
||||
audioBuffer.AudioBytes = (int)stream.Length;
|
||||
audioBuffer.Flags = BufferFlags.EndOfStream;
|
||||
sourceVoice.SubmitSourceBuffer(audioBuffer, stream.DecodedPacketsInfo);
|
||||
sourceVoice.Start();
|
||||
|
||||
// Setup DotRocket
|
||||
#if DEBUG
|
||||
DotRocket.Device rocket = new DotRocket.ClientDevice("sync");
|
||||
rocket.OnPause += Pause;
|
||||
rocket.OnSetRow += SetRow;
|
||||
rocket.OnIsPlaying += IsPlaying;
|
||||
rocket.Connect("localhost", 1338);
|
||||
#else
|
||||
DotRocket.Device rocket = new DotRocket.PlayerDevice("sync");
|
||||
#endif
|
||||
|
||||
// Get our belowed tracks!
|
||||
DotRocket.Track clear_r = rocket.GetTrack("clear.r");
|
||||
DotRocket.Track clear_g = rocket.GetTrack("clear.g");
|
||||
DotRocket.Track clear_b = rocket.GetTrack("clear.b");
|
||||
|
||||
MessagePump.Run(form, () =>
|
||||
{
|
||||
// Hammertime.
|
||||
double row = ((double)(sourceVoice.State.SamplesPlayed - samplesBias) / stream.Format.SamplesPerSecond) * rowRate;
|
||||
|
||||
// Paint some stuff.
|
||||
rocket.Update((int)System.Math.Floor(row));
|
||||
context.ClearRenderTargetView(renderTarget, new Color4(
|
||||
clear_r.GetValue(row),
|
||||
clear_g.GetValue(row),
|
||||
clear_b.GetValue(row)));
|
||||
swapChain.Present(0, PresentFlags.None);
|
||||
});
|
||||
|
||||
// clean up all resources
|
||||
// anything we missed will show up in the debug output
|
||||
renderTarget.Dispose();
|
||||
swapChain.Dispose();
|
||||
device.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
36
contrib/DotRocket/example/Properties/AssemblyInfo.cs
Normal file
36
contrib/DotRocket/example/Properties/AssemblyInfo.cs
Normal file
@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("DotRocket Example")]
|
||||
[assembly: AssemblyDescription("GNU Rocket Example for DotNet")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("GNU Rocket Foundation")]
|
||||
[assembly: AssemblyProduct("GNU Rocket")]
|
||||
[assembly: AssemblyCopyright("Copyright © GNU Rocket Foundation 2011")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("1e7bf32b-89ee-4e48-91ee-9008f83c7947")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
71
contrib/DotRocket/example/Properties/Resources.Designer.cs
generated
Normal file
71
contrib/DotRocket/example/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,71 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:2.0.50727.4206
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace example.Properties
|
||||
{
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources
|
||||
{
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((resourceMan == null))
|
||||
{
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("example.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture
|
||||
{
|
||||
get
|
||||
{
|
||||
return resourceCulture;
|
||||
}
|
||||
set
|
||||
{
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
117
contrib/DotRocket/example/Properties/Resources.resx
Normal file
117
contrib/DotRocket/example/Properties/Resources.resx
Normal file
@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
30
contrib/DotRocket/example/Properties/Settings.Designer.cs
generated
Normal file
30
contrib/DotRocket/example/Properties/Settings.Designer.cs
generated
Normal file
@ -0,0 +1,30 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:2.0.50727.4206
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace example.Properties
|
||||
{
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "9.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
7
contrib/DotRocket/example/Properties/Settings.settings
Normal file
7
contrib/DotRocket/example/Properties/Settings.settings
Normal file
@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
||||
3
contrib/DotRocket/example/app.config
Normal file
3
contrib/DotRocket/example/app.config
Normal file
@ -0,0 +1,3 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<configuration>
|
||||
</configuration>
|
||||
129
contrib/DotRocket/example/example.csproj
Normal file
129
contrib/DotRocket/example/example.csproj
Normal file
@ -0,0 +1,129 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<OutputPath>bin\x86\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<DebugType>full</DebugType>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
|
||||
<OutputPath>bin\x86\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<Optimize>true</Optimize>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProductVersion>9.0.21022</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<ProjectGuid>{B0E542E8-D483-40EE-995D-BCF58C0793B7}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>example</RootNamespace>
|
||||
<AssemblyName>example</AssemblyName>
|
||||
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<PublishUrl>publish\</PublishUrl>
|
||||
<Install>true</Install>
|
||||
<InstallFrom>Disk</InstallFrom>
|
||||
<UpdateEnabled>false</UpdateEnabled>
|
||||
<UpdateMode>Foreground</UpdateMode>
|
||||
<UpdateInterval>7</UpdateInterval>
|
||||
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
|
||||
<UpdatePeriodically>false</UpdatePeriodically>
|
||||
<UpdateRequired>false</UpdateRequired>
|
||||
<MapFileExtensions>true</MapFileExtensions>
|
||||
<ApplicationRevision>0</ApplicationRevision>
|
||||
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
|
||||
<IsWebBootstrapper>false</IsWebBootstrapper>
|
||||
<UseApplicationTrust>false</UseApplicationTrust>
|
||||
<BootstrapperEnabled>true</BootstrapperEnabled>
|
||||
<StartupObject>example.Program</StartupObject>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="SlimDX, Version=2.0.11.43, Culture=neutral, PublicKeyToken=b1b0c32fd1ffe4f9, processorArchitecture=x86" />
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core">
|
||||
<RequiredTargetFramework>3.5</RequiredTargetFramework>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.Linq">
|
||||
<RequiredTargetFramework>3.5</RequiredTargetFramework>
|
||||
</Reference>
|
||||
<Reference Include="System.Data.DataSetExtensions">
|
||||
<RequiredTargetFramework>3.5</RequiredTargetFramework>
|
||||
</Reference>
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<None Include="app.config" />
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\DotRocketClient\DotRocketClient.vcproj">
|
||||
<Project>{711C0884-4DCF-47AA-87D6-B643F15A6727}</Project>
|
||||
<Name>DotRocketClient</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\DotRocket\DotRocket.vcproj">
|
||||
<Project>{C982166A-686F-4BAD-9370-62DADC1DCCD0}</Project>
|
||||
<Name>DotRocket</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<BootstrapperPackage Include="Microsoft.Net.Framework.2.0">
|
||||
<Visible>False</Visible>
|
||||
<ProductName>.NET Framework 2.0 %28x86%29</ProductName>
|
||||
<Install>false</Install>
|
||||
</BootstrapperPackage>
|
||||
<BootstrapperPackage Include="Microsoft.Net.Framework.3.0">
|
||||
<Visible>False</Visible>
|
||||
<ProductName>.NET Framework 3.0 %28x86%29</ProductName>
|
||||
<Install>false</Install>
|
||||
</BootstrapperPackage>
|
||||
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5">
|
||||
<Visible>False</Visible>
|
||||
<ProductName>.NET Framework 3.5</ProductName>
|
||||
<Install>true</Install>
|
||||
</BootstrapperPackage>
|
||||
<BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
|
||||
<Visible>False</Visible>
|
||||
<ProductName>Windows Installer 3.1</ProductName>
|
||||
<Install>true</Install>
|
||||
</BootstrapperPackage>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
||||
BIN
contrib/DotRocket/example/tune.xwma
Normal file
BIN
contrib/DotRocket/example/tune.xwma
Normal file
Binary file not shown.
Loading…
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Reference in New Issue
Block a user