Gra/player.lua
Leszek Winnicki b8af1cd861 first commit
2017-04-18 17:48:10 +02:00

27 lines
594 B
Lua

player={}
player.x=0
player.y=0
player.dy=0
player.ddy=0
player.jumped=0
player.dir=1
player.cooldown=20
player.bullets={}
player.speed=3
player.onground=false
player.img=love.graphics.newImage("player.png")
player.w=player.img:getWidth()
player.h=player.img:getHeight()
player.fire=function()
bullet={}
bullet.x=player.x+player.w/2
bullet.y=player.y+player.h/2
bullet.w=2
bullet.h=2
bullet.dirx=love.mouse.getX()-bullet.x
bullet.diry=love.mouse.getY()-bullet.y
bullet.speed=3
table.insert(player.bullets, bullet)
player.cooldown=20
end
player.jump=false