Erik Faye-Lund decf843c04 player/client: port to C
Make sure that all code included in the player and client is
pure C. This helps on portability.
2010-03-19 17:41:34 +01:00
2010-03-19 17:41:34 +01:00
2010-03-19 17:41:34 +01:00
2010-03-19 17:41:34 +01:00
2010-03-19 17:41:34 +01:00
2010-03-19 17:41:06 +01:00
2010-03-19 17:41:34 +01:00
2010-03-19 17:41:34 +01:00
Description
GNU Rocket, fork of emoon's OpenGL editor
9.7 MiB
Languages
Lua 53.4%
C 33.8%
C++ 8.3%
Objective-C 2.1%
CMake 0.8%
Other 1.5%