rocket/ogl_editor/src/TrackView.c

861 lines
23 KiB
C

#include "TrackView.h"
#include <emgui/Emgui.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include "TrackData.h"
#include "rlog.h"
#include "minmax.h"
#include "ImageData.h"
#include "../../lib/sync.h"
#include "../../lib/track.h"
#if defined(__APPLE__)
#include <OpenGL/OpenGL.h>
#include <OpenGL/gl.h>
#elif !defined(EMGUI_UNIX)
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <gl/gl.h>
#endif
#define font_size 8
int track_size_folded = 20;
int min_track_size = 100;
int name_adjust = font_size * 2;
int font_size_half = font_size / 2;
int colorbar_adjust = ((font_size * 3) + 2);
// Colors
const uint32_t active_track_color = EMGUI_COLOR32(0x5f, 0x6f, 0x40, 0x80);
const uint32_t dark_active_track_color = EMGUI_COLOR32(0xaf, 0x1f, 0x10, 0x80);
const uint32_t active_text_color = EMGUI_COLOR32(0xff, 0xff, 0xff, 0xff);
const uint32_t inactive_text_color = EMGUI_COLOR32(0x5f, 0x5f, 0x5f, 0xff);
const uint32_t border_color = EMGUI_COLOR32(40, 40, 40, 255);
const uint32_t selection_color = EMGUI_COLOR32(0x5f, 0x5f, 0x5f, 0x4f);
const uint32_t bookmark_color = EMGUI_COLOR32(0x3f, 0x2f, 0xaf, 0x7f);
const uint32_t loopmark_color = EMGUI_COLOR32(0x9f, 0x9f, 0x2f, 0x7f);
const uint32_t track_selection_color = EMGUI_COLOR32(0xff, 0xff, 0x00, 0xff);
static bool s_needsUpdate = false;
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
struct TrackInfo
{
TrackViewInfo* viewInfo;
TrackData* trackData;
char* editText;
int selectLeft;
int selectRight;
int selectTop;
int selectBottom;
int startY;
int startPos;
int endPos;
int endSizeY;
int midPos;
};
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
struct DrawSelectedTrack
{
int drawTrack;
int width;
int startX;
int startY;
int endY;
};
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
static struct DrawSelectedTrack s_drawSelectedTrack;
extern void Dialog_showColorPicker(uint32_t* color);
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void TrackView_init()
{
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
static void printRowNumbers(int x, int y, int rowCount, int rowOffset, int rowSpacing, int maskBpm, int endY)
{
int i;
Emgui_setDefaultFont();
if (rowOffset < 0)
{
y += rowSpacing * -rowOffset;
rowOffset = 0;
}
for (i = 0; i < rowCount; ++i)
{
char rowText[16];
memset(rowText, 0, sizeof(rowText));
sprintf(rowText, "%05d", rowOffset);
if (rowOffset % maskBpm)
Emgui_drawText(rowText, x, y, Emgui_color32(0xa0, 0xa0, 0xa0, 0xff));
else
Emgui_drawText(rowText, x, y, Emgui_color32(0xf0, 0xf0, 0xf0, 0xff));
y += rowSpacing;
rowOffset++;
if (y > endY)
break;
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// TODO: Optimize (only one draw is needed)
static void printLoopmarks(int x, int y, int rowCount, int rowOffset, int rowSpacing, int maskBpm, int endY,
int loopStart, int loopEnd)
{
int i;
Emgui_setDefaultFont();
if (rowOffset < 0)
{
y += rowSpacing * -rowOffset;
rowOffset = 0;
}
for (i = 0; i < rowCount; ++i)
{
if (loopStart != -1 && loopEnd != -1)
{
if (rowOffset >= loopStart && rowOffset <= loopEnd)
Emgui_fill(loopmark_color, x + 46, y, 2, rowSpacing);
}
y += rowSpacing;
rowOffset++;
if (y > endY)
break;
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/*
static void drawBookmarks(TrackData* trackData, int x, int y, int rowCount, int rowOffset, int width, int endY)
{
int i;
if (rowOffset < 0)
{
y += 8 * -rowOffset;
rowOffset = 0;
}
for (i = 0; i < rowCount; ++i)
{
if (rowOffset != 0)
{
if (TrackData_hasBookmark(trackData, rowOffset))
Emgui_fill(bookmark_color, x, y, width, 8);
}
y += 8; rowOffset++;
if (y > endY)
break;
}
}
*/
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
static bool drawColorButton(uint32_t color, int x, int y, int size)
{
const uint32_t colorFade = Emgui_color32(32, 32, 32, 255);
Emgui_fill(color, x, y, size - 8, 8);
return Emgui_buttonCoords("", colorFade, x, y, size - 8, 8);
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
static void drawFoldButton(int x, int y, bool* fold, bool active)
{
bool old_state = *fold;
uint32_t color = active ? active_text_color : inactive_text_color;
Emgui_radioButtonImage(g_arrow_left_png, g_arrow_left_png_len, g_arrow_right_png, g_arrow_right_png_len,
EMGUI_LOCATION_MEMORY, color, x, y, fold);
s_needsUpdate = old_state != *fold ? true : s_needsUpdate;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
static int renderName(const char* name, int x, int y, int minSize, bool folded, bool active)
{
int size = min_track_size;
int text_size_full;
int text_size;
int x_adjust = 0;
int spacing = 30;
const uint32_t color = active ? active_text_color : inactive_text_color;
text_size_full = Emgui_getTextSize(name);
text_size = (text_size_full & 0xffff) + spacing;
if (text_size < minSize)
x_adjust = (minSize - text_size) / 2;
else
size = text_size + 1;
if (folded)
{
Emgui_drawTextFlipped(name, x + 4, y + text_size - 10, color);
size = text_size - spacing;
}
else
{
Emgui_drawText(name, x + x_adjust + 16, y, color);
}
return size;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
static int renderGroupHeader(Group* group, int x, int y, int groupSize, int windowSizeX)
{
// If the group size is larger than the actual screen we adjust it a bit to make the text more visible
if (x + groupSize > windowSizeX)
groupSize = windowSizeX - x;
drawColorButton(Emgui_color32(127, 127, 127, 255), x + 3, y - colorbar_adjust, groupSize);
renderName(group->displayName, x, y - name_adjust, groupSize, group->folded, true);
return 0;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
static void renderInterpolation(const struct TrackInfo* info, struct sync_track* track, int size, int idx, int x, int y, bool folded)
{
int fidx;
enum key_type interpolationType;
uint32_t color = 0;
// This is kinda crappy implementation as we will overdraw this quite a bit but might be fine
fidx = idx >= 0 ? idx : -idx - 2;
interpolationType = (fidx >= 0) ? track->keys[fidx].type : KEY_STEP;
switch (interpolationType)
{
case KEY_STEP : color = Emgui_color32(0, 0, 0, 255);; break;
case KEY_LINEAR : color = Emgui_color32(255, 0, 0, 255); break;
case KEY_SMOOTH : color = Emgui_color32(0, 255, 0, 255); break;
case KEY_RAMP : color = Emgui_color32(0, 0, 255, 255); break;
default: break;
}
if (info->viewInfo)
Emgui_fill(color, x + (size - 8), y - font_size_half, 2, (info->endSizeY - y) + font_size - 1);
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
static void renderText(const struct TrackInfo* info, struct sync_track* track, int row, int idx, int x, int y, bool folded)
{
uint32_t color = (row & 7) ? Emgui_color32(0x4f, 0x4f, 0x4f, 0xff) : Emgui_color32(0x7f, 0x7f, 0x7f, 0xff);
if (folded)
{
if (idx >= 0)
Emgui_fill(color, x, y - font_size_half, 8, 8);
else
Emgui_drawText("-", x, y - font_size_half, color);
}
else
{
if (idx >= 0)
{
char temp[256];
float value = track->keys[idx].value;
snprintf(temp, 256, "% .2f", value);
Emgui_drawText(temp, x, y - font_size_half, Emgui_color32(255, 255, 255, 255));
}
else
{
Emgui_drawText("---", x, y - font_size_half, color);
}
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
static int getTrackSize(TrackViewInfo* viewInfo, Track* track)
{
if (track->folded)
return track_size_folded;
if (track->width == 0)
{
Emgui_setFont(viewInfo->smallFontId);
track->width = (Emgui_getTextSize(track->displayName) & 0xffff) + 31;
track->width = emaxi(track->width, min_track_size);
}
return track->width;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
int Track_getSize(TrackViewInfo* viewInfo, Track* track)
{
return getTrackSize(viewInfo, track);
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
int getGroupSize(TrackViewInfo* viewInfo, Group* group, int startTrack)
{
int i, size = 0, count = group->trackCount;
if (group->width == 0)
{
if (group->name)
group->width = (Emgui_getTextSize(group->name) & 0xffff) + 40;
else
group->width = (Emgui_getTextSize(group->tracks[0]->displayName) & 0xffff) + 40;
}
if (group->folded)
return track_size_folded;
if (!group->name)
return getTrackSize(viewInfo, group->tracks[0]);
for (i = startTrack; i < count; ++i)
size += getTrackSize(viewInfo, group->tracks[i]);
size = emaxi(size, group->width);
return size;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
static void drawSelectedTrackOutline(int width, int startX, int startY, int endY)
{
int drawWidth = width / 4;
// Draw top selection
Emgui_fill(track_selection_color, startX, startY, drawWidth, 2);
Emgui_fill(track_selection_color, (startX + width) - drawWidth, startY, drawWidth, 2);
Emgui_fill(track_selection_color, startX, startY, 2, drawWidth);
Emgui_fill(track_selection_color, startX + width, startY, 2, drawWidth);
// Draw bottom selection
Emgui_fill(track_selection_color, startX, endY, drawWidth, 2);
Emgui_fill(track_selection_color, (startX + width) - drawWidth + 2, endY, drawWidth, 2);
Emgui_fill(track_selection_color, startX, endY - drawWidth, 2, drawWidth);
Emgui_fill(track_selection_color, startX + width, endY - drawWidth, 2, drawWidth);
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
static int renderChannel(struct TrackInfo* info, int startX, Track* trackData, bool valuesOnly)
{
int y, y_offset;
int text_size = 0;
int size = min_track_size;
int startPos = info->startPos;
const int trackIndex = trackData->index;
const int endPos = info->endPos;
struct sync_track* track = 0;
const uint32_t color = trackData->color;
bool renderTrack = true;
bool folded = false;
const int yEnd = (info->endSizeY - info->startY) + 40;
if (!valuesOnly)
{
drawFoldButton(startX + 6, info->startY - (font_size + 5), &trackData->folded, trackData->active);
folded = trackData->folded;
if (info->trackData->syncTracks)
track = info->trackData->syncTracks[trackData->index];
size = renderName(trackData->displayName, startX, info->startY - (font_size * 2), min_track_size, folded, trackData->active);
if (folded)
{
text_size = size;
size = track_size_folded;
}
if (trackData->active)
{
if (drawColorButton(color, startX + 4, info->startY - colorbar_adjust, size))
{
if (!info->trackData->isPlaying)
{
Dialog_showColorPicker(&trackData->color);
if (trackData->color != color)
s_needsUpdate = true;
}
}
}
else
{
Emgui_fill(border_color, startX + 4, info->startY - colorbar_adjust, size - 8, 8);
}
}
Emgui_setDefaultFont();
y_offset = info->startY;
folded = valuesOnly ? true : folded;
size = valuesOnly ? track_size_folded : size;
// don't render anything if it's muted
if (trackData->muteBackup)
renderTrack = false;
if (valuesOnly)
{
Emgui_fill(border_color, startX + size, info->startY - font_size * 4, 2, yEnd);
Emgui_fill(border_color, startX, info->startY - font_size * 4, 2, yEnd);
}
else
{
Emgui_drawBorder(border_color, border_color, startX, info->startY - font_size * 4, size, yEnd);
}
// if folded we should skip rendering the rows that are covered by the text
if (folded)
{
int skip_rows = (text_size + font_size * 2) / font_size;
if (startPos + skip_rows > 0)
{
startPos += skip_rows;
y_offset += skip_rows * font_size;
}
}
if (startPos < 0)
{
y_offset = info->startY + (font_size * -startPos);
startPos = 0;
}
y_offset += font_size_half;
for (y = startPos; y < endPos; ++y)
{
int idx = -1;
int offset = startX + 6;
bool selected;
if (track)
idx = sync_find_key(track, y);
renderInterpolation(info, track, size, idx, offset, y_offset, folded);
if (renderTrack)
{
if (!(trackData->selected && info->viewInfo->rowPos == y && info->editText))
renderText(info, track, y, idx, offset, y_offset, folded);
}
else
{
Emgui_fill(border_color , startX, y_offset - font_size_half, size, font_size);
}
selected = (trackIndex >= info->selectLeft && trackIndex <= info->selectRight) &&
(y >= info->selectTop && y <= info->selectBottom);
if (selected)
Emgui_fill(selection_color, startX, y_offset - font_size_half, size, font_size);
if (y != 0)
{
bool overlapping = false;
if (TrackData_hasBookmark(info->trackData, y))
{
overlapping = true;
Emgui_fill(bookmark_color, startX, y_offset - font_size_half, size, 8);
}
if (TrackData_hasLoopmark(info->trackData, y))
{
if (!overlapping)
Emgui_fill(loopmark_color , startX, y_offset - font_size_half, size, 8);
else
Emgui_fillStipple(loopmark_color , startX, y_offset - font_size_half, size, 8);
}
}
y_offset += font_size;
if (y_offset > (info->endSizeY + font_size_half))
break;
}
if (!Emgui_hasKeyboardFocus())
{
if (trackData->selected)
{
if (!trackData->group->folded)
{
s_drawSelectedTrack.drawTrack = 1;
s_drawSelectedTrack.width = size;
s_drawSelectedTrack.startX = startX;
s_drawSelectedTrack.startY = info->startY - font_size * 4;
s_drawSelectedTrack.endY = info->endSizeY + 8;
}
Emgui_fill(trackData->group->folded ? dark_active_track_color : active_track_color, startX, info->midPos, size, font_size + 1);
if (info->editText)
Emgui_drawText(info->editText, startX + 2, info->midPos, Emgui_color32(255, 255, 255, 255));
}
}
Emgui_setFont(info->viewInfo->smallFontId);
return size;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
static int renderGroup(Group* group, int posX, int* trackOffset, struct TrackInfo info, TrackData* trackData)
{
int i, startTrackIndex = 0, size, track_count = group->trackCount;
const int oldY = info.startY;
const int windowSizeX = info.viewInfo->windowSizeX;
drawFoldButton(posX + 6, oldY - (font_size + 5), &group->folded, true);
Emgui_setFont(info.viewInfo->smallFontId);
size = getGroupSize(info.viewInfo, group, 0);
renderGroupHeader(group, posX, oldY, size, info.viewInfo->windowSizeX);
info.startPos += 5;
info.startY += 40;
*trackOffset += (track_count - startTrackIndex);
if (!group->folded)
{
for (i = startTrackIndex; i < track_count; ++i)
{
Track* t = group->tracks[i];
posX += renderChannel(&info, posX, t, false);
if (posX >= windowSizeX)
{
if (trackData->activeTrack >= i)
info.viewInfo->startTrack++;
return size;
}
}
}
else
{
renderChannel(&info, posX, group->tracks[0], true);
}
Emgui_setDefaultFont();
return size;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// This function will figure out what the next track to be selected is when the trackView is scrolled.
//
// The way it does that is by looking at all the groups (which a linear, while tracks are not) and figure out the start
// visible track and the end visible track. It also check if the current track is the activeTrack and if it's hidden on
// the left or right side.
//
// This code actually does more work than needed (possible to just break out when we found on which side the track
// is hidden but this code should be fairly fast anyway.
int TrackView_getScrolledTrack(TrackViewInfo* viewInfo, TrackData* trackData, int activeTrack, int posX)
{
int i, j, foundState = 0, group_count = trackData->groupCount;
Track* activeTrackPtr = &trackData->tracks[activeTrack];
const int window_size = viewInfo->windowSizeX - 80;
posX -= 40;
for (i = 0; i < group_count; ++i)
{
Group* group = &trackData->groups[i];
int track_count = group->trackCount;
const bool folded = group->folded;
int t_pos;
if (folded)
track_count = 1;
t_pos = posX;
for (j = 0; j < track_count; ++j)
{
Track* currentTrack = group->tracks[j];
const int track_size = folded ? track_size_folded : getTrackSize(viewInfo, currentTrack);
// if we are on the current track we check where the current position is located
// so if we are above the window limit wi
if (currentTrack == activeTrackPtr)
{
if (t_pos < 0 && currentTrack == activeTrackPtr)
foundState = -1;
// if we are with in the limits we can just return directly here
if (t_pos >= 0 && (t_pos + track_size) < window_size)
return activeTrack;
}
// if we just crossed over to positive side and the activeTrack was found negative then the current track
// should be the next active one
if (t_pos >= 0 && foundState == -1)
return currentTrack->index;
// if we have crossed the page boundry and not yet has returned the track the last visible one
// will be seleceted as the active one
if (t_pos + track_size > window_size)
return currentTrack->index;
t_pos += track_size;
}
posX += getGroupSize(viewInfo, group, 0);
}
return activeTrack;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
bool TrackView_render(TrackViewInfo* viewInfo, TrackData* trackData)
{
struct TrackInfo info;
int group_count;
int x_pos = 128;
//int end_track = 0;
int i = 0;
//int track_size;
int adjust_top_size;
int mid_screen_y ;
int y_pos_row, end_row, y_end_border;
const int endLoop = TrackData_getNextLoopmark(trackData, viewInfo->rowPos);
const int startLoop = TrackData_getPrevLoopmark(trackData, viewInfo->rowPos);
s_needsUpdate = false;
s_drawSelectedTrack.drawTrack = 0;
// Calc to position the selection in the ~middle of the screen
adjust_top_size = 5 * font_size;
mid_screen_y = (viewInfo->windowSizeY / 2) & ~(font_size - 1);
y_pos_row = viewInfo->rowPos - (mid_screen_y / font_size);
// TODO: Calculate how many channels we can draw given the width
end_row = viewInfo->windowSizeY / font_size;
y_end_border = viewInfo->windowSizeY - 48; // adjust to have some space at the end of the screen
// Shared info for all tracks
info.editText = trackData->editText;
info.selectLeft = emini(viewInfo->selectStartTrack, viewInfo->selectStopTrack);
info.selectRight = emaxi(viewInfo->selectStartTrack, viewInfo->selectStopTrack);
info.selectTop = emini(viewInfo->selectStartRow, viewInfo->selectStopRow);
info.selectBottom = emaxi(viewInfo->selectStartRow, viewInfo->selectStopRow);
info.viewInfo = viewInfo;
info.trackData = trackData;
info.startY = adjust_top_size;
info.startPos = y_pos_row;
info.endPos = y_pos_row + end_row;
info.endSizeY = y_end_border;
info.midPos = mid_screen_y + adjust_top_size;
if (trackData->groupCount == 0)
return false;
x_pos = TrackView_getStartOffset() + -viewInfo->startPixel;
printRowNumbers(2, adjust_top_size, end_row, y_pos_row, font_size, trackData->highlightRowStep, y_end_border);
Emgui_drawBorder(border_color, border_color, 48, info.startY - font_size * 4, viewInfo->windowSizeX - 80, (info.endSizeY - info.startY) + 40);
Emgui_setLayer(1);
Emgui_setScissor(48, 0, viewInfo->windowSizeX - 80, viewInfo->windowSizeY);
Emgui_setFont(viewInfo->smallFontId);
for (i = 0, group_count = trackData->groupCount; i < group_count; ++i)
{
Group* group = &trackData->groups[i];
if (group->trackCount == 1 && !group->displayName)
{
Track* track = group->tracks[0];
int track_size = getTrackSize(viewInfo, track);
if ((x_pos + track_size > 0) && (x_pos < viewInfo->windowSizeX))
{
// if selected track is less than the first rendered track then we need to reset it to this one
Emgui_setFont(info.viewInfo->smallFontId);
renderChannel(&info, x_pos, track, false);
}
x_pos += track_size;
}
else
{
int temp = 0;
x_pos += renderGroup(group, x_pos, &temp, info, trackData);
}
}
if (s_drawSelectedTrack.drawTrack)
{
drawSelectedTrackOutline(
s_drawSelectedTrack.width,
s_drawSelectedTrack.startX,
s_drawSelectedTrack.startY,
s_drawSelectedTrack.endY);
}
printLoopmarks(2, adjust_top_size, end_row, y_pos_row, font_size, trackData->highlightRowStep, y_end_border, startLoop, endLoop);
// draw loop outline if we are with in the range
/*
if (startLoop != -1 && endLoop != -1)
{
int x = TrackView_getStartOffset() + -viewInfo->startPixel;
int y = y_pos_row + (startLoop * font_size);
int end_y = endLoop * font_size;
Emgui_fill(loopmark_color, x + 2, y, 2, end_y);
}
*/
Emgui_setDefaultFont();
Emgui_fill(Emgui_color32(127, 127, 127, 56), 0, mid_screen_y + adjust_top_size, viewInfo->windowSizeX, font_size + 1);
Emgui_setLayer(0);
return s_needsUpdate;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
int TrackView_getWidth(TrackViewInfo* viewInfo, struct TrackData* trackData)
{
int i, size = 0, group_count = trackData->groupCount;
if (trackData->groupCount == 0)
return 0;
for (i = 0; i < group_count; ++i)
{
Group* group = &trackData->groups[i];
size += getGroupSize(viewInfo, group, 0);
}
return size;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
int TrackView_getStartOffset()
{
return 48;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
bool TrackView_isSelectedTrackVisible(TrackViewInfo* viewInfo, TrackData* trackData, int track)
{
return TrackView_getScrolledTrack(viewInfo, trackData, track, TrackView_getStartOffset() - viewInfo->startPixel) == track;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
static int getTrackOffset(TrackViewInfo* viewInfo, TrackData* trackData, int track)
{
int i = 0, j = 0;
int size = 0;
for (i = 0; i < trackData->groupCount; ++i)
{
Group* g = &trackData->groups[i];
const int trackCount = g->trackCount;
if (g->folded)
size += track_size_folded;
for (j = 0; j < trackCount; ++j)
{
Track* t = g->tracks[j];
if (!g->folded)
size += getTrackSize(viewInfo, t);
if (t->index == track)
return size;
}
}
return size;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
int TrackView_getTracksOffset(TrackViewInfo* viewInfo, TrackData* trackData, int prevTrack, int nextTrack)
{
int prevOffset, nextOffset;
if (prevTrack == nextTrack)
return 0;
prevOffset = getTrackOffset(viewInfo, trackData, prevTrack);
nextOffset = getTrackOffset(viewInfo, trackData, nextTrack);
return nextOffset - prevOffset;
}