Visual Studio only allows one project in a solution to be debugged at the time. Split the solution in two, so both the player and the editor can be opened in a separate Visual Studio instance without file lock conflicts. Remove outdated Visual Studio 2005 solution and project files while we're at it.
Description
GNU Rocket, fork of emoon's OpenGL editor
Languages
Lua
53.4%
C
33.8%
C++
8.3%
Objective-C
2.1%
CMake
0.8%
Other
1.5%