Smoothstep[1] is a nice smooth alternative to cosine that doesn't require special math functons, and should thus be suitable on more platforms. The cosine-curve and the smoothstep are very similar, and this change introduces only a very small error (always less than 1 per cent) compared to the old result. Change the smooth curve definition to match this. [1]: http://en.wikipedia.org/wiki/Smoothstep
108 lines
2.4 KiB
C
108 lines
2.4 KiB
C
/* Copyright (C) 2010 Erik Faye-Lund and Egbert Teeselink
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* For conditions of distribution and use, see copyright notice in COPYING
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*/
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#include <stdlib.h>
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#include <assert.h>
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#include <math.h>
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#ifndef M_PI
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#define M_PI 3.141926
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#endif
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#include "sync.h"
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#include "track.h"
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#include "base.h"
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static float key_linear(const struct track_key k[2], double row)
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{
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double t = (row - k[0].row) / (k[1].row - k[0].row);
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return (float)(k[0].value + (k[1].value - k[0].value) * t);
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}
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static float key_smooth(const struct track_key k[2], double row)
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{
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double t = (row - k[0].row) / (k[1].row - k[0].row);
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t = t * t * (3 - 2 * t);
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return (float)(k[0].value + (k[1].value - k[0].value) * t);
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}
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static float key_ramp(const struct track_key k[2], double row)
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{
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double t = (row - k[0].row) / (k[1].row - k[0].row);
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t = pow(t, 2.0);
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return (float)(k[0].value + (k[1].value - k[0].value) * t);
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}
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float sync_get_val(const struct sync_track *t, double row)
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{
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int idx, irow;
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if (!t->num_keys)
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return 0.0f;
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irow = (int)floor(row);
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idx = key_idx_floor(t, irow);
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if (idx < 0)
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return t->keys[0].value;
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if (idx > (int)t->num_keys - 2)
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return t->keys[t->num_keys - 1].value;
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switch (t->keys[idx].type) {
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case KEY_STEP:
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return t->keys[idx].value;
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case KEY_LINEAR:
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return key_linear(t->keys + idx, row);
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case KEY_SMOOTH:
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return key_smooth(t->keys + idx, row);
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case KEY_RAMP:
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return key_ramp(t->keys + idx, row);
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default:
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assert(0);
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return 0.0f;
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}
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}
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int sync_find_key(const struct sync_track *t, int row)
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{
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int lo = 0, hi = t->num_keys;
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while (lo < hi) {
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int mi = (lo + hi) / 2;
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assert(mi != hi);
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if (t->keys[mi].row < row)
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lo = mi + 1;
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else if (t->keys[mi].row > row)
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hi = mi;
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else
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return mi;
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}
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return -lo - 1;
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}
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#ifndef SYNC_PLAYER
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void sync_set_key(struct sync_track *t, const struct track_key *k)
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{
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int idx = sync_find_key(t, k->row);
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if (idx < 0) {
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idx = -idx - 1;
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t->num_keys++;
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t->keys = realloc(t->keys, sizeof(struct track_key) *
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t->num_keys);
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assert(t->keys);
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memmove(t->keys + idx + 1, t->keys + idx,
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sizeof(struct track_key) * (t->num_keys - idx - 1));
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}
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t->keys[idx] = *k;
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}
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void sync_del_key(struct sync_track *t, int pos)
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{
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int idx = sync_find_key(t, pos);
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assert(idx >= 0);
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memmove(t->keys + idx, t->keys + idx + 1,
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sizeof(struct track_key) * (t->num_keys - idx - 1));
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assert(t->keys);
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t->num_keys--;
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t->keys = realloc(t->keys, t->num_keys * sizeof(struct track_key));
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}
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#endif
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