/* Copyright (C) 2007-2008 Erik Faye-Lund and Egbert Teeselink * For conditions of distribution and use, see copyright notice in COPYING */ #define WIN32_LEAN_AND_MEAN #include #include #include #include #include #include #include #include "bass.h" #include "sync-cpp.h" class BassTimer : public sync::Timer { public: BassTimer(HSTREAM stream, float bpm, int rowsPerBeat) : stream(stream) { rowRate = (double(bpm) / 60) * rowsPerBeat; } // BASS hooks void pause() { BASS_ChannelPause(stream); } void play() { BASS_ChannelPlay(stream, false); } float getTime() { return float(BASS_ChannelBytes2Seconds(stream, BASS_ChannelGetPosition(stream, BASS_POS_BYTE))); } float getRow() { return float(getTime() * rowRate); } void setRow(float row) { BASS_ChannelSetPosition(stream, BASS_ChannelSeconds2Bytes(stream, float(row / rowRate)), BASS_POS_BYTE); } bool isPlaying() { return (BASS_ChannelIsActive(stream) == BASS_ACTIVE_PLAYING); } private: HSTREAM stream; double rowRate; }; #define WINDOWED 1 const unsigned int width = 800; const unsigned int height = 600; int main(int argc, char *argv[]) { int ret = 0; try { // initialize directx IDirect3D9 *d3d = Direct3DCreate9(D3D_SDK_VERSION); if (!d3d) throw std::string("This application requires DirectX 9"); // create a window HWND hwnd = CreateWindowEx(0, "static", "GNU Rocket Example", WS_POPUP | WS_VISIBLE, 0, 0, width, height, 0, 0, GetModuleHandle(0), 0); // create the device IDirect3DDevice9 *device = NULL; static D3DPRESENT_PARAMETERS present_parameters = {width, height, D3DFMT_X8R8G8B8, 3, D3DMULTISAMPLE_NONE, 0, D3DSWAPEFFECT_DISCARD, 0, WINDOWED, 1, D3DFMT_D24S8, 0, WINDOWED ? 0 : D3DPRESENT_RATE_DEFAULT, 0 }; if (FAILED(d3d->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hwnd, D3DCREATE_HARDWARE_VERTEXPROCESSING, &present_parameters, &device))) throw std::string("Failed to create device"); // init BASS int soundDevice = 1; if (!BASS_Init(soundDevice, 44100, 0, hwnd, 0)) throw std::string("Failed to init bass"); // load tune HSTREAM stream = BASS_StreamCreateFile(false, "tune.ogg", 0, 0, BASS_MP3_SETPOS | (!soundDevice ? BASS_STREAM_DECODE : 0)); if (!stream) throw std::string("Failed to open tune"); // let's just assume 150 BPM (this holds true for the included tune) float bpm = 150.0f; // setup timer and construct sync-device BassTimer timer(stream, bpm, 8); std::auto_ptr syncDevice = std::auto_ptr( sync::createDevice("sync", timer)); if (!syncDevice.get()) throw std::string("Failed to connect to host?"); // get tracks sync::Track &clearRTrack = syncDevice->getTrack("clear.r"); sync::Track &clearGTrack = syncDevice->getTrack("clear.g"); sync::Track &clearBTrack = syncDevice->getTrack("clear.b"); sync::Track &camRotTrack = syncDevice->getTrack("cam.rot"); sync::Track &camDistTrack = syncDevice->getTrack("cam.dist"); LPD3DXMESH cubeMesh = NULL; if (FAILED(D3DXCreateBox(device, 1.0f, 1.0f, 1.0f, &cubeMesh, NULL))) return -1; // let's roll! BASS_Start(); timer.play(); bool done = false; while (!done) { float row = float(timer.getRow()); if (!syncDevice->update(row)) done = true; // setup clear color D3DXCOLOR clearColor(clearRTrack.getValue(row), clearGTrack.getValue(row), clearBTrack.getValue(row), 0.0); // paint the window device->BeginScene(); device->Clear(0, 0, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER | D3DCLEAR_STENCIL, clearColor, 1.0f, 0); /* D3DXMATRIX world; device->SetTransform(D3DTS_WORLD, &world); */ float rot = camRotTrack.getValue(row); float dist = camDistTrack.getValue(row); D3DXVECTOR3 eye(sin(rot) * dist, 0, cos(rot) * dist); D3DXVECTOR3 at(0, 0, 0); D3DXVECTOR3 up(0, 1, 0); D3DXMATRIX view; D3DXMatrixLookAtLH(&view, &(eye + at), &at, &up); device->SetTransform(D3DTS_WORLD, &view); D3DXMATRIX proj; D3DXMatrixPerspectiveFovLH(&proj, D3DXToRadian(60), 4.0f / 3, 0.1f, 1000.f); device->SetTransform(D3DTS_PROJECTION, &proj); cubeMesh->DrawSubset(0); device->EndScene(); device->Present(0, 0, 0, 0); BASS_Update(0); // decrease the chance of missing vsync MSG msg; while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { TranslateMessage(&msg); DispatchMessage(&msg); if (WM_QUIT == msg.message) done = true; if ((WM_KEYDOWN == msg.message) && (VK_ESCAPE == LOWORD(msg.wParam))) done = true; } } BASS_StreamFree(stream); BASS_Free(); device->Release(); d3d->Release(); DestroyWindow(hwnd); } catch (const std::exception &e) { #ifdef _CONSOLE fprintf(stderr, "*** error: %s\n", e.what()); #else MessageBox(NULL, e.what(), NULL, MB_OK | MB_ICONERROR | MB_SETFOREGROUND); #endif ret = -1; } catch (const std::string &str) { #ifdef _CONSOLE fprintf(stderr, "*** error: %s\n", str.c_str()); #else MessageBox(NULL, e.what(), NULL, MB_OK | MB_ICONERROR | MB_SETFOREGROUND); #endif ret = -1; } return ret; }