#pragma once #include struct track_key; struct sync_track; /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Listen for incoming connections bool RemoteConnection_createListner(); void RemoteConnection_updateListner(); void RemoteConnection_close(); /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Talk with the demo stuff bool RemoteConnection_isPaused(); bool RemoteConnection_connected(); void RemoteConnection_disconnect(); int RemoteConnection_recv(char* buffer, size_t length, int flags); bool RemoteConnection_send(const char* buffer, size_t length, int flags); bool RemoteConnection_pollRead(); void RemoteConnection_sendSetKeyCommand(const char* trackName, const struct track_key* key); void RemoteConnection_sendDeleteKeyCommand(const char* trackName, int row); void RemoteConnection_sendSetRowCommand(int row); void RemoteConnection_sendPauseCommand(bool pause); void RemoteConnection_sendSaveCommand(); void RemoteConnection_sendKeyFrames(const char* name, struct sync_track* track); void RemoteConnection_mapTrackName(const char* name); void RemoteConnection_getConnectionStatus(char** status);