Erik Faye-Lund
8f94efbc62
player: add suport for Win64 builds
...
To make sure it works, add support to the example while we're at
it. Also fix compilation warnings.
2012-03-01 14:27:55 +01:00
Erik Faye-Lund
1096fb3119
example_bass: use folders for external deps
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BASS and SDL both add a set of headers and libs that needs
to be included into the project. Allow the user to put these
headers in a subfolder called "include" and the libs in a
subfolder called "lib".
2011-01-14 00:38:42 +01:00
Rasmus Kaae
8fb9aa6257
example_bass: port graphics code from D3D to OGL
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Since BASS is available for MacOS X and Linux as well as Windows,
it makes sense to port the example to OpenGL rather than Direct3D9.
Use SDL to get an OpenGL context in a portable fashion.
2011-01-14 00:38:30 +01:00
Erik Faye-Lund
569f9d082b
example: make sure SYNC_PLAYER is set in release builds
2010-12-14 19:37:03 +01:00
Erik Faye-Lund
41d6b1bf7d
example: make sure that the SYNC_PLAYER flag is set
2010-08-25 22:50:32 +02:00
Erik Faye-Lund
decf843c04
player/client: port to C
...
Make sure that all code included in the player and client is
pure C. This helps on portability.
2010-03-19 17:41:34 +01:00
Erik Faye-Lund
c3ade8560c
clean up project structure a bit
2010-03-19 17:41:34 +01:00
Erik Faye-Lund
59f8089094
Renamed vs2005 project/solution files to reflect the version.
2010-03-19 17:41:18 +01:00
Erik Faye-Lund
f8301d6ee6
Fixed support for UNIX sockets, and fixed static crt-linking for debug builds
2010-03-19 17:41:13 +01:00
Erik Faye-Lund
e04c3aa08c
fixed some special-case crashes in the editor. also some other small things.
2010-03-19 17:41:04 +01:00
Erik Faye-Lund
fcf160d917
cleaner structchah!
2010-03-19 17:41:04 +01:00