player: make port unsigned short

TCP ports are unsigned 16 bit integer, so let's use a more natural
type for it.
This commit is contained in:
Erik Faye-Lund 2010-08-27 21:20:03 +02:00
parent c600e2abbe
commit fbc958adeb
2 changed files with 3 additions and 3 deletions

View File

@ -20,7 +20,7 @@ static const char *sync_track_path(const char *base, const char *name)
#ifndef SYNC_PLAYER
static SOCKET server_connect(const char *host, int nport)
static SOCKET server_connect(const char *host, unsigned short nport)
{
struct hostent *he;
struct sockaddr_in sa;
@ -222,7 +222,7 @@ static int purge_and_rerequest(struct sync_device *d)
return 0;
}
int sync_connect(struct sync_device *d, const char *host, int port)
int sync_connect(struct sync_device *d, const char *host, unsigned short port)
{
if (d->sock != INVALID_SOCKET)
closesocket(d->sock);

View File

@ -23,7 +23,7 @@ struct sync_cb {
};
void sync_set_callbacks(struct sync_device *, struct sync_cb *, void *);
#define SYNC_DEFAULT_PORT 1338
int sync_connect(struct sync_device *, const char *, int port);
int sync_connect(struct sync_device *, const char *, unsigned short);
int sync_update(struct sync_device *, int);
#endif /* !defined(SYNC_PLAYER) */