Very basic status bar

This commit is contained in:
Daniel Collin 2012-10-28 19:21:32 +01:00
parent 0a1f563afb
commit f68a40d49b

View File

@ -59,12 +59,46 @@ void Editor_init()
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
static void drawStatus()
{
char temp[256];
if (!s_editorData.trackData.syncData.tracks)
return;
int active_track = s_editorData.trackData.activeTrack;
const struct sync_track* track = s_editorData.trackData.syncData.tracks[active_track];
int row = s_editorData.trackViewInfo.rowPos;
int idx = key_idx_floor(track, row);
const char *str = "---";
if (idx >= 0)
{
switch (track->keys[idx].type)
{
case KEY_STEP: str = "step"; break;
case KEY_LINEAR: str = "linear"; break;
case KEY_SMOOTH: str = "smooth"; break;
case KEY_RAMP: str = "ramp"; break;
default: break;
}
}
snprintf(temp, 256, "track %d row %d value %f type %s", active_track, row, sync_get_val(track, row), str);
Emgui_fill(Emgui_color32(0x10, 0x10, 0x10, 0xff), 1, 588, 400, 11);
Emgui_drawText(temp, 3, 590, Emgui_color32(255, 255, 255, 255));
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void Editor_update()
{
Emgui_begin();
TrackView_render(&s_editorData.trackViewInfo, &s_editorData.trackData);
drawStatus();
Emgui_end();
}