fixed some code that broke during win32 refactoring
This commit is contained in:
parent
67af924cb9
commit
f3a9028be3
@ -60,8 +60,6 @@ static int renderChannel(const TrackViewInfo* viewInfo, struct sync_track* track
|
||||
int size = min_track_size;
|
||||
uint32_t color = Emgui_color32(40, 40, 40, 255);
|
||||
|
||||
Emgui_drawBorder(color, color, startX, startY - 20, 160, 600);
|
||||
|
||||
if (track)
|
||||
{
|
||||
int text_size;
|
||||
@ -113,7 +111,7 @@ static int renderChannel(const TrackViewInfo* viewInfo, struct sync_track* track
|
||||
|
||||
switch (interpolationType)
|
||||
{
|
||||
case KEY_STEP : color = 0; break;
|
||||
case KEY_STEP : color = Emgui_color32(0, 0, 0, 255);; break;
|
||||
case KEY_LINEAR : color = Emgui_color32(255, 0, 0, 255); break;
|
||||
case KEY_SMOOTH : color = Emgui_color32(0, 255, 0, 255); break;
|
||||
case KEY_RAMP : color = Emgui_color32(0, 0, 255, 255); break;
|
||||
@ -160,7 +158,7 @@ void TrackView_render(const TrackViewInfo* viewInfo, TrackData* trackData)
|
||||
{
|
||||
struct sync_data* syncData = &trackData->syncData;
|
||||
const int sel_track = trackData->activeTrack;
|
||||
uint32_t color = Emgui_color32(127, 127, 127, 56);
|
||||
//uint32_t color = Emgui_color32(127, 127, 127, 56);
|
||||
int num_tracks;
|
||||
int max_render_tracks;
|
||||
int start_track = 0;
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user