Fix: Avoid a 0 size malloc when there are no entry to copy in current selection
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ccf278d144
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@ -577,21 +577,24 @@ static void copySelection(int row, int track, int selectLeft, int selectRight, i
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}
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free(s_copyData.entries);
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entry = s_copyData.entries = malloc(sizeof(CopyEntry) * copy_count);
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for (track = selectLeft; track <= selectRight; ++track)
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if (copy_count != 0)
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{
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struct sync_track* t = tracks[track];
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for (row = selectTop; row <= selectBottom; ++row)
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{
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int idx = sync_find_key(t, row);
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if (idx < 0)
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continue;
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entry = s_copyData.entries = malloc(sizeof(CopyEntry) * copy_count);
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entry->track = track - selectLeft;
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entry->keyFrame = t->keys[idx];
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entry->keyFrame.row -= selectTop;
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entry++;
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for (track = selectLeft; track <= selectRight; ++track)
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{
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struct sync_track* t = tracks[track];
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for (row = selectTop; row <= selectBottom; ++row)
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{
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int idx = sync_find_key(t, row);
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if (idx < 0)
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continue;
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entry->track = track - selectLeft;
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entry->keyFrame = t->keys[idx];
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entry->keyFrame.row -= selectTop;
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entry++;
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}
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}
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}
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