Update ogl_editor/readme.txt
This commit is contained in:
parent
8a681b4e4c
commit
cedbc38e3d
@ -2,7 +2,7 @@ Motivation
|
|||||||
----------
|
----------
|
||||||
|
|
||||||
About a year ago me and Heine 'bstrr' Gundersen (at Revision 2012) started to talk about that having an editor for GNU Rocket that worked on Mac OS X would be great as we both used Mac as our primary development platform.
|
About a year ago me and Heine 'bstrr' Gundersen (at Revision 2012) started to talk about that having an editor for GNU Rocket that worked on Mac OS X would be great as we both used Mac as our primary development platform.
|
||||||
This was the start of this another version of the editor. I (Daniel 'emoon' Collin) also wanted some features that weren’t in the old editor (such as folding of tracks, having it cross platform, etc)
|
This was the start of this another version of the editor. I (Daniel 'emoon' Collin) also wanted some features that weren<EFBFBD>t in the old editor (such as folding of tracks, having it cross platform, etc)
|
||||||
Some small work was started on the editor during spring and summer but not much happened. It was really during last autumn 2012 I started to work on it for real to get in the features I want to have.
|
Some small work was started on the editor during spring and summer but not much happened. It was really during last autumn 2012 I started to work on it for real to get in the features I want to have.
|
||||||
|
|
||||||
Features:
|
Features:
|
||||||
@ -21,7 +21,7 @@ Features:
|
|||||||
Source Code
|
Source Code
|
||||||
-----------
|
-----------
|
||||||
|
|
||||||
Now uses a UI system called 'Emugi' which is an intermediate mode UI that was developed at the same time as the editor.
|
Now uses a UI system called 'Emgui' which is an intermediate mode UI that was developed at the same time as the editor.
|
||||||
Emui uses OpenGL as the rendering API for the UI making it possible to port to many platforms but using a diffrent backend is also very possible.
|
Emui uses OpenGL as the rendering API for the UI making it possible to port to many platforms but using a diffrent backend is also very possible.
|
||||||
The code is written in C and has currently been compiled with clang on Mac and Visual Studio 2012 (Express) on Windows.
|
The code is written in C and has currently been compiled with clang on Mac and Visual Studio 2012 (Express) on Windows.
|
||||||
I have tried to keep the code as platform independent as possible and platform files are (mostly) in the src/macosx and src/windows directories.
|
I have tried to keep the code as platform independent as possible and platform files are (mostly) in the src/macosx and src/windows directories.
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user