Dropped glfw
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8d9417db03
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ogl_editor/external/glfw/include/GL/glfw.h
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ogl_editor/external/glfw/include/GL/glfw.h
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/************************************************************************
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* GLFW - An OpenGL framework
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* API version: 2.7
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* WWW: http://www.glfw.org/
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*------------------------------------------------------------------------
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* Copyright (c) 2002-2006 Marcus Geelnard
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* Copyright (c) 2006-2010 Camilla Berglund
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would
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* be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not
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* be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*
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*************************************************************************/
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#ifndef __glfw_h_
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#define __glfw_h_
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*************************************************************************
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* Global definitions
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*************************************************************************/
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/* We need a NULL pointer from time to time */
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#ifndef NULL
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#ifdef __cplusplus
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#define NULL 0
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#else
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#define NULL ((void *)0)
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#endif
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#endif /* NULL */
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/* ------------------- BEGIN SYSTEM/COMPILER SPECIFIC -------------------- */
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/* Please report any probles that you find with your compiler, which may
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* be solved in this section! There are several compilers that I have not
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* been able to test this file with yet.
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*
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* First: If we are we on Windows, we want a single define for it (_WIN32)
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* (Note: For Cygwin the compiler flag -mwin32 should be used, but to
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* make sure that things run smoothly for Cygwin users, we add __CYGWIN__
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* to the list of "valid Win32 identifiers", which removes the need for
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* -mwin32)
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*/
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#if !defined(_WIN32) && (defined(__WIN32__) || defined(WIN32) || defined(__CYGWIN__))
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#define _WIN32
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#endif /* _WIN32 */
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/* In order for extension support to be portable, we need to define an
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* OpenGL function call method. We use the keyword APIENTRY, which is
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* defined for Win32. (Note: Windows also needs this for <GL/gl.h>)
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*/
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#ifndef APIENTRY
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#ifdef _WIN32
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#define APIENTRY __stdcall
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#else
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#define APIENTRY
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#endif
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#define GL_APIENTRY_DEFINED
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#endif /* APIENTRY */
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/* The following three defines are here solely to make some Windows-based
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* <GL/gl.h> files happy. Theoretically we could include <windows.h>, but
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* it has the major drawback of severely polluting our namespace.
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*/
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/* Under Windows, we need WINGDIAPI defined */
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#if !defined(WINGDIAPI) && defined(_WIN32)
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#if defined(_MSC_VER) || defined(__BORLANDC__) || defined(__POCC__)
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/* Microsoft Visual C++, Borland C++ Builder and Pelles C */
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#define WINGDIAPI __declspec(dllimport)
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#elif defined(__LCC__)
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/* LCC-Win32 */
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#define WINGDIAPI __stdcall
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#else
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/* Others (e.g. MinGW, Cygwin) */
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#define WINGDIAPI extern
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#endif
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#define GL_WINGDIAPI_DEFINED
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#endif /* WINGDIAPI */
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/* Some <GL/glu.h> files also need CALLBACK defined */
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#if !defined(CALLBACK) && defined(_WIN32)
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#if defined(_MSC_VER)
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/* Microsoft Visual C++ */
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#if (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS)
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#define CALLBACK __stdcall
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#else
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#define CALLBACK
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#endif
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#else
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/* Other Windows compilers */
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#define CALLBACK __stdcall
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#endif
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#define GLU_CALLBACK_DEFINED
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#endif /* CALLBACK */
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/* Microsoft Visual C++, Borland C++ and Pelles C <GL*glu.h> needs wchar_t */
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#if defined(_WIN32) && (defined(_MSC_VER) || defined(__BORLANDC__) || defined(__POCC__)) && !defined(_WCHAR_T_DEFINED)
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typedef unsigned short wchar_t;
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#define _WCHAR_T_DEFINED
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#endif /* _WCHAR_T_DEFINED */
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/* ---------------- GLFW related system specific defines ----------------- */
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#if defined(_WIN32) && defined(GLFW_BUILD_DLL)
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/* We are building a Win32 DLL */
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#define GLFWAPI __declspec(dllexport)
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#define GLFWAPIENTRY __stdcall
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#define GLFWCALL __stdcall
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#elif defined(_WIN32) && defined(GLFW_DLL)
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/* We are calling a Win32 DLL */
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#if defined(__LCC__)
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#define GLFWAPI extern
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#else
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#define GLFWAPI __declspec(dllimport)
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#endif
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#define GLFWAPIENTRY __stdcall
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#define GLFWCALL __stdcall
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#else
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/* We are either building/calling a static lib or we are non-win32 */
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#define GLFWAPIENTRY
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#define GLFWAPI
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#define GLFWCALL
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#endif
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/* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */
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/* Include standard OpenGL headers: GLFW uses GL_FALSE/GL_TRUE, and it is
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* convenient for the user to only have to include <GL/glfw.h>. This also
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* solves the problem with Windows <GL/gl.h> and <GL/glu.h> needing some
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* special defines which normally requires the user to include <windows.h>
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* (which is not a nice solution for portable programs).
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*/
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#if defined(__APPLE_CC__)
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#if defined(GLFW_INCLUDE_GL3)
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#include <OpenGL/gl3.h>
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#else
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#define GL_GLEXT_LEGACY
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#include <OpenGL/gl.h>
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#endif
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#ifndef GLFW_NO_GLU
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#include <OpenGL/glu.h>
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#endif
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#else
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#if defined(GLFW_INCLUDE_GL3)
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#include <GL3/gl3.h>
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#else
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#include <GL/gl.h>
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#endif
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#ifndef GLFW_NO_GLU
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#include <GL/glu.h>
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#endif
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#endif
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/*************************************************************************
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* GLFW version
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*************************************************************************/
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#define GLFW_VERSION_MAJOR 2
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#define GLFW_VERSION_MINOR 7
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#define GLFW_VERSION_REVISION 7
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/*************************************************************************
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* Input handling definitions
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*************************************************************************/
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/* Key and button state/action definitions */
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#define GLFW_RELEASE 0
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#define GLFW_PRESS 1
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/* Keyboard key definitions: 8-bit ISO-8859-1 (Latin 1) encoding is used
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* for printable keys (such as A-Z, 0-9 etc), and values above 256
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* represent special (non-printable) keys (e.g. F1, Page Up etc).
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*/
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#define GLFW_KEY_UNKNOWN -1
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#define GLFW_KEY_SPACE 32
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#define GLFW_KEY_SPECIAL 256
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#define GLFW_KEY_ESC (GLFW_KEY_SPECIAL+1)
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#define GLFW_KEY_F1 (GLFW_KEY_SPECIAL+2)
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#define GLFW_KEY_F2 (GLFW_KEY_SPECIAL+3)
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#define GLFW_KEY_F3 (GLFW_KEY_SPECIAL+4)
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#define GLFW_KEY_F4 (GLFW_KEY_SPECIAL+5)
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#define GLFW_KEY_F5 (GLFW_KEY_SPECIAL+6)
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#define GLFW_KEY_F6 (GLFW_KEY_SPECIAL+7)
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#define GLFW_KEY_F7 (GLFW_KEY_SPECIAL+8)
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#define GLFW_KEY_F8 (GLFW_KEY_SPECIAL+9)
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#define GLFW_KEY_F9 (GLFW_KEY_SPECIAL+10)
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#define GLFW_KEY_F10 (GLFW_KEY_SPECIAL+11)
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#define GLFW_KEY_F11 (GLFW_KEY_SPECIAL+12)
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#define GLFW_KEY_F12 (GLFW_KEY_SPECIAL+13)
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#define GLFW_KEY_F13 (GLFW_KEY_SPECIAL+14)
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#define GLFW_KEY_F14 (GLFW_KEY_SPECIAL+15)
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#define GLFW_KEY_F15 (GLFW_KEY_SPECIAL+16)
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#define GLFW_KEY_F16 (GLFW_KEY_SPECIAL+17)
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#define GLFW_KEY_F17 (GLFW_KEY_SPECIAL+18)
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#define GLFW_KEY_F18 (GLFW_KEY_SPECIAL+19)
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#define GLFW_KEY_F19 (GLFW_KEY_SPECIAL+20)
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#define GLFW_KEY_F20 (GLFW_KEY_SPECIAL+21)
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#define GLFW_KEY_F21 (GLFW_KEY_SPECIAL+22)
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#define GLFW_KEY_F22 (GLFW_KEY_SPECIAL+23)
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#define GLFW_KEY_F23 (GLFW_KEY_SPECIAL+24)
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#define GLFW_KEY_F24 (GLFW_KEY_SPECIAL+25)
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#define GLFW_KEY_F25 (GLFW_KEY_SPECIAL+26)
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#define GLFW_KEY_UP (GLFW_KEY_SPECIAL+27)
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#define GLFW_KEY_DOWN (GLFW_KEY_SPECIAL+28)
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#define GLFW_KEY_LEFT (GLFW_KEY_SPECIAL+29)
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#define GLFW_KEY_RIGHT (GLFW_KEY_SPECIAL+30)
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#define GLFW_KEY_LSHIFT (GLFW_KEY_SPECIAL+31)
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#define GLFW_KEY_RSHIFT (GLFW_KEY_SPECIAL+32)
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#define GLFW_KEY_LCTRL (GLFW_KEY_SPECIAL+33)
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#define GLFW_KEY_RCTRL (GLFW_KEY_SPECIAL+34)
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#define GLFW_KEY_LALT (GLFW_KEY_SPECIAL+35)
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#define GLFW_KEY_RALT (GLFW_KEY_SPECIAL+36)
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#define GLFW_KEY_TAB (GLFW_KEY_SPECIAL+37)
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#define GLFW_KEY_ENTER (GLFW_KEY_SPECIAL+38)
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#define GLFW_KEY_BACKSPACE (GLFW_KEY_SPECIAL+39)
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#define GLFW_KEY_INSERT (GLFW_KEY_SPECIAL+40)
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#define GLFW_KEY_DEL (GLFW_KEY_SPECIAL+41)
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#define GLFW_KEY_PAGEUP (GLFW_KEY_SPECIAL+42)
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#define GLFW_KEY_PAGEDOWN (GLFW_KEY_SPECIAL+43)
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#define GLFW_KEY_HOME (GLFW_KEY_SPECIAL+44)
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#define GLFW_KEY_END (GLFW_KEY_SPECIAL+45)
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#define GLFW_KEY_KP_0 (GLFW_KEY_SPECIAL+46)
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#define GLFW_KEY_KP_1 (GLFW_KEY_SPECIAL+47)
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#define GLFW_KEY_KP_2 (GLFW_KEY_SPECIAL+48)
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#define GLFW_KEY_KP_3 (GLFW_KEY_SPECIAL+49)
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#define GLFW_KEY_KP_4 (GLFW_KEY_SPECIAL+50)
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#define GLFW_KEY_KP_5 (GLFW_KEY_SPECIAL+51)
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#define GLFW_KEY_KP_6 (GLFW_KEY_SPECIAL+52)
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#define GLFW_KEY_KP_7 (GLFW_KEY_SPECIAL+53)
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#define GLFW_KEY_KP_8 (GLFW_KEY_SPECIAL+54)
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#define GLFW_KEY_KP_9 (GLFW_KEY_SPECIAL+55)
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#define GLFW_KEY_KP_DIVIDE (GLFW_KEY_SPECIAL+56)
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#define GLFW_KEY_KP_MULTIPLY (GLFW_KEY_SPECIAL+57)
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#define GLFW_KEY_KP_SUBTRACT (GLFW_KEY_SPECIAL+58)
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#define GLFW_KEY_KP_ADD (GLFW_KEY_SPECIAL+59)
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#define GLFW_KEY_KP_DECIMAL (GLFW_KEY_SPECIAL+60)
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#define GLFW_KEY_KP_EQUAL (GLFW_KEY_SPECIAL+61)
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#define GLFW_KEY_KP_ENTER (GLFW_KEY_SPECIAL+62)
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#define GLFW_KEY_KP_NUM_LOCK (GLFW_KEY_SPECIAL+63)
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#define GLFW_KEY_CAPS_LOCK (GLFW_KEY_SPECIAL+64)
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#define GLFW_KEY_SCROLL_LOCK (GLFW_KEY_SPECIAL+65)
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#define GLFW_KEY_PAUSE (GLFW_KEY_SPECIAL+66)
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#define GLFW_KEY_LSUPER (GLFW_KEY_SPECIAL+67)
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#define GLFW_KEY_RSUPER (GLFW_KEY_SPECIAL+68)
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#define GLFW_KEY_MENU (GLFW_KEY_SPECIAL+69)
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#define GLFW_KEY_LAST GLFW_KEY_MENU
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/* Mouse button definitions */
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#define GLFW_MOUSE_BUTTON_1 0
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#define GLFW_MOUSE_BUTTON_2 1
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#define GLFW_MOUSE_BUTTON_3 2
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#define GLFW_MOUSE_BUTTON_4 3
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#define GLFW_MOUSE_BUTTON_5 4
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#define GLFW_MOUSE_BUTTON_6 5
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#define GLFW_MOUSE_BUTTON_7 6
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#define GLFW_MOUSE_BUTTON_8 7
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#define GLFW_MOUSE_BUTTON_LAST GLFW_MOUSE_BUTTON_8
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/* Mouse button aliases */
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#define GLFW_MOUSE_BUTTON_LEFT GLFW_MOUSE_BUTTON_1
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#define GLFW_MOUSE_BUTTON_RIGHT GLFW_MOUSE_BUTTON_2
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#define GLFW_MOUSE_BUTTON_MIDDLE GLFW_MOUSE_BUTTON_3
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/* Joystick identifiers */
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#define GLFW_JOYSTICK_1 0
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#define GLFW_JOYSTICK_2 1
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#define GLFW_JOYSTICK_3 2
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#define GLFW_JOYSTICK_4 3
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#define GLFW_JOYSTICK_5 4
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#define GLFW_JOYSTICK_6 5
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#define GLFW_JOYSTICK_7 6
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#define GLFW_JOYSTICK_8 7
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#define GLFW_JOYSTICK_9 8
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#define GLFW_JOYSTICK_10 9
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#define GLFW_JOYSTICK_11 10
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#define GLFW_JOYSTICK_12 11
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#define GLFW_JOYSTICK_13 12
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#define GLFW_JOYSTICK_14 13
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#define GLFW_JOYSTICK_15 14
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#define GLFW_JOYSTICK_16 15
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#define GLFW_JOYSTICK_LAST GLFW_JOYSTICK_16
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/*************************************************************************
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* Other definitions
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*************************************************************************/
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/* glfwOpenWindow modes */
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#define GLFW_WINDOW 0x00010001
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#define GLFW_FULLSCREEN 0x00010002
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/* glfwGetWindowParam tokens */
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#define GLFW_OPENED 0x00020001
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#define GLFW_ACTIVE 0x00020002
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#define GLFW_ICONIFIED 0x00020003
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#define GLFW_ACCELERATED 0x00020004
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#define GLFW_RED_BITS 0x00020005
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#define GLFW_GREEN_BITS 0x00020006
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#define GLFW_BLUE_BITS 0x00020007
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#define GLFW_ALPHA_BITS 0x00020008
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#define GLFW_DEPTH_BITS 0x00020009
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#define GLFW_STENCIL_BITS 0x0002000A
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/* The following constants are used for both glfwGetWindowParam
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* and glfwOpenWindowHint
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*/
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#define GLFW_REFRESH_RATE 0x0002000B
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#define GLFW_ACCUM_RED_BITS 0x0002000C
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#define GLFW_ACCUM_GREEN_BITS 0x0002000D
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|
||||||
#define GLFW_ACCUM_BLUE_BITS 0x0002000E
|
|
||||||
#define GLFW_ACCUM_ALPHA_BITS 0x0002000F
|
|
||||||
#define GLFW_AUX_BUFFERS 0x00020010
|
|
||||||
#define GLFW_STEREO 0x00020011
|
|
||||||
#define GLFW_WINDOW_NO_RESIZE 0x00020012
|
|
||||||
#define GLFW_FSAA_SAMPLES 0x00020013
|
|
||||||
#define GLFW_OPENGL_VERSION_MAJOR 0x00020014
|
|
||||||
#define GLFW_OPENGL_VERSION_MINOR 0x00020015
|
|
||||||
#define GLFW_OPENGL_FORWARD_COMPAT 0x00020016
|
|
||||||
#define GLFW_OPENGL_DEBUG_CONTEXT 0x00020017
|
|
||||||
#define GLFW_OPENGL_PROFILE 0x00020018
|
|
||||||
|
|
||||||
/* GLFW_OPENGL_PROFILE tokens */
|
|
||||||
#define GLFW_OPENGL_CORE_PROFILE 0x00050001
|
|
||||||
#define GLFW_OPENGL_COMPAT_PROFILE 0x00050002
|
|
||||||
|
|
||||||
/* glfwEnable/glfwDisable tokens */
|
|
||||||
#define GLFW_MOUSE_CURSOR 0x00030001
|
|
||||||
#define GLFW_STICKY_KEYS 0x00030002
|
|
||||||
#define GLFW_STICKY_MOUSE_BUTTONS 0x00030003
|
|
||||||
#define GLFW_SYSTEM_KEYS 0x00030004
|
|
||||||
#define GLFW_KEY_REPEAT 0x00030005
|
|
||||||
#define GLFW_AUTO_POLL_EVENTS 0x00030006
|
|
||||||
|
|
||||||
/* glfwWaitThread wait modes */
|
|
||||||
#define GLFW_WAIT 0x00040001
|
|
||||||
#define GLFW_NOWAIT 0x00040002
|
|
||||||
|
|
||||||
/* glfwGetJoystickParam tokens */
|
|
||||||
#define GLFW_PRESENT 0x00050001
|
|
||||||
#define GLFW_AXES 0x00050002
|
|
||||||
#define GLFW_BUTTONS 0x00050003
|
|
||||||
|
|
||||||
/* glfwReadImage/glfwLoadTexture2D flags */
|
|
||||||
#define GLFW_NO_RESCALE_BIT 0x00000001 /* Only for glfwReadImage */
|
|
||||||
#define GLFW_ORIGIN_UL_BIT 0x00000002
|
|
||||||
#define GLFW_BUILD_MIPMAPS_BIT 0x00000004 /* Only for glfwLoadTexture2D */
|
|
||||||
#define GLFW_ALPHA_MAP_BIT 0x00000008
|
|
||||||
|
|
||||||
/* Time spans longer than this (seconds) are considered to be infinity */
|
|
||||||
#define GLFW_INFINITY 100000.0
|
|
||||||
|
|
||||||
|
|
||||||
/*************************************************************************
|
|
||||||
* Typedefs
|
|
||||||
*************************************************************************/
|
|
||||||
|
|
||||||
/* The video mode structure used by glfwGetVideoModes() */
|
|
||||||
typedef struct {
|
|
||||||
int Width, Height;
|
|
||||||
int RedBits, BlueBits, GreenBits;
|
|
||||||
} GLFWvidmode;
|
|
||||||
|
|
||||||
/* Image/texture information */
|
|
||||||
typedef struct {
|
|
||||||
int Width, Height;
|
|
||||||
int Format;
|
|
||||||
int BytesPerPixel;
|
|
||||||
unsigned char *Data;
|
|
||||||
} GLFWimage;
|
|
||||||
|
|
||||||
/* Thread ID */
|
|
||||||
typedef int GLFWthread;
|
|
||||||
|
|
||||||
/* Mutex object */
|
|
||||||
typedef void * GLFWmutex;
|
|
||||||
|
|
||||||
/* Condition variable object */
|
|
||||||
typedef void * GLFWcond;
|
|
||||||
|
|
||||||
/* Function pointer types */
|
|
||||||
typedef void (GLFWCALL * GLFWwindowsizefun)(int,int);
|
|
||||||
typedef int (GLFWCALL * GLFWwindowclosefun)(void);
|
|
||||||
typedef void (GLFWCALL * GLFWwindowrefreshfun)(void);
|
|
||||||
typedef void (GLFWCALL * GLFWmousebuttonfun)(int,int);
|
|
||||||
typedef void (GLFWCALL * GLFWmouseposfun)(int,int);
|
|
||||||
typedef void (GLFWCALL * GLFWmousewheelfun)(int);
|
|
||||||
typedef void (GLFWCALL * GLFWkeyfun)(int,int);
|
|
||||||
typedef void (GLFWCALL * GLFWcharfun)(int,int);
|
|
||||||
typedef void (GLFWCALL * GLFWthreadfun)(void *);
|
|
||||||
|
|
||||||
|
|
||||||
/*************************************************************************
|
|
||||||
* Prototypes
|
|
||||||
*************************************************************************/
|
|
||||||
|
|
||||||
/* GLFW initialization, termination and version querying */
|
|
||||||
GLFWAPI int GLFWAPIENTRY glfwInit( void );
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwTerminate( void );
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwGetVersion( int *major, int *minor, int *rev );
|
|
||||||
|
|
||||||
/* Window handling */
|
|
||||||
GLFWAPI int GLFWAPIENTRY glfwOpenWindow( int width, int height, int redbits, int greenbits, int bluebits, int alphabits, int depthbits, int stencilbits, int mode );
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwOpenWindowHint( int target, int hint );
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwCloseWindow( void );
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwSetWindowTitle( const char *title );
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwGetWindowSize( int *width, int *height );
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwSetWindowSize( int width, int height );
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwSetWindowPos( int x, int y );
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwIconifyWindow( void );
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwRestoreWindow( void );
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwSwapBuffers( void );
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwSwapInterval( int interval );
|
|
||||||
GLFWAPI int GLFWAPIENTRY glfwGetWindowParam( int param );
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwSetWindowSizeCallback( GLFWwindowsizefun cbfun );
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwSetWindowCloseCallback( GLFWwindowclosefun cbfun );
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwSetWindowRefreshCallback( GLFWwindowrefreshfun cbfun );
|
|
||||||
|
|
||||||
/* Video mode functions */
|
|
||||||
GLFWAPI int GLFWAPIENTRY glfwGetVideoModes( GLFWvidmode *list, int maxcount );
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwGetDesktopMode( GLFWvidmode *mode );
|
|
||||||
|
|
||||||
/* Input handling */
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwPollEvents( void );
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwWaitEvents( void );
|
|
||||||
GLFWAPI int GLFWAPIENTRY glfwGetKey( int key );
|
|
||||||
GLFWAPI int GLFWAPIENTRY glfwGetMouseButton( int button );
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwGetMousePos( int *xpos, int *ypos );
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwSetMousePos( int xpos, int ypos );
|
|
||||||
GLFWAPI int GLFWAPIENTRY glfwGetMouseWheel( void );
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwSetMouseWheel( int pos );
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwSetKeyCallback( GLFWkeyfun cbfun );
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwSetCharCallback( GLFWcharfun cbfun );
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwSetMouseButtonCallback( GLFWmousebuttonfun cbfun );
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwSetMousePosCallback( GLFWmouseposfun cbfun );
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwSetMouseWheelCallback( GLFWmousewheelfun cbfun );
|
|
||||||
|
|
||||||
/* Joystick input */
|
|
||||||
GLFWAPI int GLFWAPIENTRY glfwGetJoystickParam( int joy, int param );
|
|
||||||
GLFWAPI int GLFWAPIENTRY glfwGetJoystickPos( int joy, float *pos, int numaxes );
|
|
||||||
GLFWAPI int GLFWAPIENTRY glfwGetJoystickButtons( int joy, unsigned char *buttons, int numbuttons );
|
|
||||||
|
|
||||||
/* Time */
|
|
||||||
GLFWAPI double GLFWAPIENTRY glfwGetTime( void );
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwSetTime( double time );
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwSleep( double time );
|
|
||||||
|
|
||||||
/* Extension support */
|
|
||||||
GLFWAPI int GLFWAPIENTRY glfwExtensionSupported( const char *extension );
|
|
||||||
GLFWAPI void* GLFWAPIENTRY glfwGetProcAddress( const char *procname );
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwGetGLVersion( int *major, int *minor, int *rev );
|
|
||||||
|
|
||||||
/* Threading support */
|
|
||||||
GLFWAPI GLFWthread GLFWAPIENTRY glfwCreateThread( GLFWthreadfun fun, void *arg );
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwDestroyThread( GLFWthread ID );
|
|
||||||
GLFWAPI int GLFWAPIENTRY glfwWaitThread( GLFWthread ID, int waitmode );
|
|
||||||
GLFWAPI GLFWthread GLFWAPIENTRY glfwGetThreadID( void );
|
|
||||||
GLFWAPI GLFWmutex GLFWAPIENTRY glfwCreateMutex( void );
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwDestroyMutex( GLFWmutex mutex );
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwLockMutex( GLFWmutex mutex );
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwUnlockMutex( GLFWmutex mutex );
|
|
||||||
GLFWAPI GLFWcond GLFWAPIENTRY glfwCreateCond( void );
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwDestroyCond( GLFWcond cond );
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwWaitCond( GLFWcond cond, GLFWmutex mutex, double timeout );
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwSignalCond( GLFWcond cond );
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwBroadcastCond( GLFWcond cond );
|
|
||||||
GLFWAPI int GLFWAPIENTRY glfwGetNumberOfProcessors( void );
|
|
||||||
|
|
||||||
/* Enable/disable functions */
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwEnable( int token );
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwDisable( int token );
|
|
||||||
|
|
||||||
/* Image/texture I/O support */
|
|
||||||
GLFWAPI int GLFWAPIENTRY glfwReadImage( const char *name, GLFWimage *img, int flags );
|
|
||||||
GLFWAPI int GLFWAPIENTRY glfwReadMemoryImage( const void *data, long size, GLFWimage *img, int flags );
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwFreeImage( GLFWimage *img );
|
|
||||||
GLFWAPI int GLFWAPIENTRY glfwLoadTexture2D( const char *name, int flags );
|
|
||||||
GLFWAPI int GLFWAPIENTRY glfwLoadMemoryTexture2D( const void *data, long size, int flags );
|
|
||||||
GLFWAPI int GLFWAPIENTRY glfwLoadTextureImage2D( GLFWimage *img, int flags );
|
|
||||||
|
|
||||||
|
|
||||||
#ifdef __cplusplus
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#endif /* __glfw_h_ */
|
|
||||||
|
|
||||||
179
ogl_editor/external/glfw/lib/cocoa/Makefile.cocoa
vendored
179
ogl_editor/external/glfw/lib/cocoa/Makefile.cocoa
vendored
@ -1,179 +0,0 @@
|
|||||||
##########################################################################
|
|
||||||
# Makefile for GLFW on Cocoa on Mac OS X using Apple GCC
|
|
||||||
#-------------------------------------------------------------------------
|
|
||||||
# To compile GLFW using this makefile, run:
|
|
||||||
# make -f Makefile.cocoa
|
|
||||||
##########################################################################
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Installation prefix (default to /usr/local)
|
|
||||||
##########################################################################
|
|
||||||
PREFIX ?= /usr/local
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Default: Build GLFW static and shared library
|
|
||||||
##########################################################################
|
|
||||||
all: libglfw.a libglfw.dylib
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Compiler settings
|
|
||||||
##########################################################################
|
|
||||||
CC ?= cc
|
|
||||||
CFLAGS ?= -O2 -g
|
|
||||||
CFLAGS += -c -I. -I.. -Wall -fno-common
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Library builder settings
|
|
||||||
##########################################################################
|
|
||||||
AR = ar
|
|
||||||
SED = sed
|
|
||||||
INSTALL = install
|
|
||||||
ARFLAGS = -rcs
|
|
||||||
RANLIB = ranlib
|
|
||||||
DYLIBFLAGS = -framework Cocoa -framework OpenGL -framework IOKit \
|
|
||||||
-dynamiclib -Wl,-single_module -compatibility_version 1 \
|
|
||||||
-current_version 1 -install_name @executable_path/libglfw.dylib
|
|
||||||
HEADERS = ../../include/GL/glfw.h ../internal.h platform.h
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Install GLFW header and static library
|
|
||||||
##########################################################################
|
|
||||||
install: libglfw.a libglfw.pc
|
|
||||||
$(INSTALL) -d $(PREFIX)/lib
|
|
||||||
$(INSTALL) -c -m 644 libglfw.a $(PREFIX)/lib/libglfw.a
|
|
||||||
$(RANLIB) $(PREFIX)/lib/libglfw.a
|
|
||||||
$(INSTALL) -d $(PREFIX)/include/GL
|
|
||||||
$(INSTALL) -c -m 644 ../../include/GL/glfw.h $(PREFIX)/include/GL/glfw.h
|
|
||||||
$(INSTALL) -d $(PREFIX)/lib/pkgconfig
|
|
||||||
$(INSTALL) -c -m 644 libglfw.pc $(PREFIX)/lib/pkgconfig/libglfw.pc
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Install GLFW header and static and dynamic libraries
|
|
||||||
##########################################################################
|
|
||||||
dist-install: libglfw.dylib install
|
|
||||||
$(INSTALL) -c -m 644 libglfw.dylib $(PREFIX)/lib/libglfw.dylib
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Object files for the GLFW library
|
|
||||||
##########################################################################
|
|
||||||
OBJS = \
|
|
||||||
enable.o \
|
|
||||||
fullscreen.o \
|
|
||||||
glext.o \
|
|
||||||
image.o \
|
|
||||||
init.o \
|
|
||||||
input.o \
|
|
||||||
joystick.o \
|
|
||||||
stream.o \
|
|
||||||
tga.o \
|
|
||||||
thread.o \
|
|
||||||
time.o \
|
|
||||||
window.o \
|
|
||||||
cocoa_enable.o \
|
|
||||||
cocoa_fullscreen.o \
|
|
||||||
cocoa_glext.o \
|
|
||||||
cocoa_init.o \
|
|
||||||
cocoa_joystick.o \
|
|
||||||
cocoa_thread.o \
|
|
||||||
cocoa_time.o \
|
|
||||||
cocoa_window.o
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Rule for building libglfw.pc
|
|
||||||
##########################################################################
|
|
||||||
libglfw.pc: libglfw.pc.in
|
|
||||||
$(SED) -e 's,\@PREFIX\@,$(PREFIX),' libglfw.pc.in > libglfw.pc
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Rule for building static library
|
|
||||||
##########################################################################
|
|
||||||
libglfw.a: $(OBJS)
|
|
||||||
$(AR) $(ARFLAGS) $@ $(OBJS)
|
|
||||||
$(RANLIB) $@
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Rule for building shared library
|
|
||||||
##########################################################################
|
|
||||||
libglfw.dylib: $(OBJS)
|
|
||||||
$(CC) -o $@ $(DYLIBFLAGS) $(OBJS)
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Rule for cleaning up generated files
|
|
||||||
##########################################################################
|
|
||||||
clean:
|
|
||||||
rm -f $(OBJS) libglfw.a libglfw.dylib libglfw.pc
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Rules for building library object files
|
|
||||||
##########################################################################
|
|
||||||
enable.o: ../enable.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../enable.c
|
|
||||||
|
|
||||||
fullscreen.o: ../fullscreen.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../fullscreen.c
|
|
||||||
|
|
||||||
glext.o: ../glext.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../glext.c
|
|
||||||
|
|
||||||
image.o: ../image.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../image.c
|
|
||||||
|
|
||||||
init.o: ../init.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../init.c
|
|
||||||
|
|
||||||
input.o: ../input.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../input.c
|
|
||||||
|
|
||||||
joystick.o: ../joystick.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../joystick.c
|
|
||||||
|
|
||||||
stream.o: ../stream.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../stream.c
|
|
||||||
|
|
||||||
tga.o: ../tga.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../tga.c
|
|
||||||
|
|
||||||
thread.o: ../thread.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../thread.c
|
|
||||||
|
|
||||||
time.o: ../time.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../time.c
|
|
||||||
|
|
||||||
window.o: ../window.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../window.c
|
|
||||||
|
|
||||||
cocoa_enable.o: cocoa_enable.m $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ cocoa_enable.m
|
|
||||||
|
|
||||||
cocoa_fullscreen.o: cocoa_fullscreen.m $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ cocoa_fullscreen.m
|
|
||||||
|
|
||||||
cocoa_glext.o: cocoa_glext.m $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ cocoa_glext.m
|
|
||||||
|
|
||||||
cocoa_init.o: cocoa_init.m $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ cocoa_init.m
|
|
||||||
|
|
||||||
cocoa_joystick.o: cocoa_joystick.m $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ cocoa_joystick.m
|
|
||||||
|
|
||||||
cocoa_thread.o: cocoa_thread.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ cocoa_thread.c
|
|
||||||
|
|
||||||
cocoa_time.o: cocoa_time.m $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ cocoa_time.m
|
|
||||||
|
|
||||||
cocoa_window.o: cocoa_window.m $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ cocoa_window.m
|
|
||||||
|
|
||||||
@ -1,51 +0,0 @@
|
|||||||
//========================================================================
|
|
||||||
// GLFW - An OpenGL framework
|
|
||||||
// Platform: Cocoa/NSOpenGL
|
|
||||||
// API Version: 2.7
|
|
||||||
// WWW: http://www.glfw.org/
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2009-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#include "internal.h"
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** Platform implementation functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Enable and disable system keys
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwPlatformEnableSystemKeys( void )
|
|
||||||
{
|
|
||||||
// This is checked in macosx_window.m; we take no action here
|
|
||||||
}
|
|
||||||
|
|
||||||
void _glfwPlatformDisableSystemKeys( void )
|
|
||||||
{
|
|
||||||
// This is checked in macosx_window.m; we take no action here
|
|
||||||
// I don't think it's really possible to disable stuff like Exposé
|
|
||||||
// except in full-screen mode.
|
|
||||||
}
|
|
||||||
|
|
||||||
@ -1,104 +0,0 @@
|
|||||||
//========================================================================
|
|
||||||
// GLFW - An OpenGL framework
|
|
||||||
// Platform: Cocoa/NSOpenGL
|
|
||||||
// API Version: 2.7
|
|
||||||
// WWW: http://www.glfw.org/
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2009-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#include "internal.h"
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Check whether the display mode should be included in enumeration
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static BOOL modeIsGood( NSDictionary *mode )
|
|
||||||
{
|
|
||||||
// This is a bit controversial, if you've got something other than an
|
|
||||||
// LCD computer monitor as an output device you might not want these
|
|
||||||
// checks. You might also want to reject modes which are interlaced,
|
|
||||||
// or TV out. There is no one-size-fits-all policy that can work here.
|
|
||||||
// This seems like a decent compromise, but certain applications may
|
|
||||||
// wish to patch this...
|
|
||||||
return [[mode objectForKey:(id)kCGDisplayBitsPerPixel] intValue] >= 15 &&
|
|
||||||
[mode objectForKey:(id)kCGDisplayModeIsSafeForHardware] != nil &&
|
|
||||||
[mode objectForKey:(id)kCGDisplayModeIsStretched] == nil;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Convert Core Graphics display mode to GLFW video mode
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static GLFWvidmode vidmodeFromCGDisplayMode( NSDictionary *mode )
|
|
||||||
{
|
|
||||||
unsigned int width = [[mode objectForKey:(id)kCGDisplayWidth] unsignedIntValue];
|
|
||||||
unsigned int height = [[mode objectForKey:(id)kCGDisplayHeight] unsignedIntValue];
|
|
||||||
unsigned int bps = [[mode objectForKey:(id)kCGDisplayBitsPerSample] unsignedIntValue];
|
|
||||||
|
|
||||||
GLFWvidmode result;
|
|
||||||
result.Width = width;
|
|
||||||
result.Height = height;
|
|
||||||
result.RedBits = bps;
|
|
||||||
result.GreenBits = bps;
|
|
||||||
result.BlueBits = bps;
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** Platform implementation functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Get a list of available video modes
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
int _glfwPlatformGetVideoModes( GLFWvidmode *list, int maxcount )
|
|
||||||
{
|
|
||||||
NSArray *modes = (NSArray *)CGDisplayAvailableModes( CGMainDisplayID() );
|
|
||||||
|
|
||||||
unsigned int i, j = 0, n = [modes count];
|
|
||||||
for( i = 0; i < n && j < (unsigned)maxcount; i++ )
|
|
||||||
{
|
|
||||||
NSDictionary *mode = [modes objectAtIndex:i];
|
|
||||||
if( modeIsGood( mode ) )
|
|
||||||
{
|
|
||||||
list[j++] = vidmodeFromCGDisplayMode( mode );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return j;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Get the desktop video mode
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwPlatformGetDesktopMode( GLFWvidmode *mode )
|
|
||||||
{
|
|
||||||
*mode = vidmodeFromCGDisplayMode( CGDisplayCurrentMode( CGMainDisplayID() ) );
|
|
||||||
}
|
|
||||||
|
|
||||||
64
ogl_editor/external/glfw/lib/cocoa/cocoa_glext.m
vendored
64
ogl_editor/external/glfw/lib/cocoa/cocoa_glext.m
vendored
@ -1,64 +0,0 @@
|
|||||||
//========================================================================
|
|
||||||
// GLFW - An OpenGL framework
|
|
||||||
// Platform: Cocoa/NSOpenGL
|
|
||||||
// API Version: 2.7
|
|
||||||
// WWW: http://www.glfw.org/
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2009-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#include "internal.h"
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** Platform implementation functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Check if an OpenGL extension is available at runtime
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
int _glfwPlatformExtensionSupported( const char *extension )
|
|
||||||
{
|
|
||||||
// There are no AGL, CGL or NSGL extensions.
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Get the function pointer to an OpenGL function
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void * _glfwPlatformGetProcAddress( const char *procname )
|
|
||||||
{
|
|
||||||
CFStringRef symbolName = CFStringCreateWithCString( kCFAllocatorDefault,
|
|
||||||
procname,
|
|
||||||
kCFStringEncodingASCII );
|
|
||||||
|
|
||||||
void *symbol = CFBundleGetFunctionPointerForName( _glfwLibrary.OpenGLFramework,
|
|
||||||
symbolName );
|
|
||||||
|
|
||||||
CFRelease( symbolName );
|
|
||||||
|
|
||||||
return symbol;
|
|
||||||
}
|
|
||||||
|
|
||||||
195
ogl_editor/external/glfw/lib/cocoa/cocoa_init.m
vendored
195
ogl_editor/external/glfw/lib/cocoa/cocoa_init.m
vendored
@ -1,195 +0,0 @@
|
|||||||
//========================================================================
|
|
||||||
// GLFW - An OpenGL framework
|
|
||||||
// Platform: Cocoa/NSOpenGL
|
|
||||||
// API Version: 2.7
|
|
||||||
// WWW: http://www.glfw.org/
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2009-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#include <sys/param.h>
|
|
||||||
|
|
||||||
#include "internal.h"
|
|
||||||
|
|
||||||
@interface GLFWThread : NSThread
|
|
||||||
@end
|
|
||||||
|
|
||||||
@implementation GLFWThread
|
|
||||||
|
|
||||||
- (void)main
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
@end
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Change to our application bundle's resources directory, if present
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static void changeToResourcesDirectory( void )
|
|
||||||
{
|
|
||||||
char resourcesPath[MAXPATHLEN];
|
|
||||||
|
|
||||||
CFBundleRef bundle = CFBundleGetMainBundle();
|
|
||||||
if( !bundle )
|
|
||||||
return;
|
|
||||||
|
|
||||||
CFURLRef resourcesURL = CFBundleCopyResourcesDirectoryURL( bundle );
|
|
||||||
|
|
||||||
CFStringRef last = CFURLCopyLastPathComponent( resourcesURL );
|
|
||||||
if( CFStringCompare( CFSTR( "Resources" ), last, 0 ) != kCFCompareEqualTo )
|
|
||||||
{
|
|
||||||
CFRelease( last );
|
|
||||||
CFRelease( resourcesURL );
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
CFRelease( last );
|
|
||||||
|
|
||||||
if( !CFURLGetFileSystemRepresentation( resourcesURL,
|
|
||||||
true,
|
|
||||||
(UInt8*) resourcesPath,
|
|
||||||
MAXPATHLEN) )
|
|
||||||
{
|
|
||||||
CFRelease( resourcesURL );
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
CFRelease( resourcesURL );
|
|
||||||
|
|
||||||
chdir( resourcesPath );
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Terminate GLFW when exiting application
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static void glfw_atexit( void )
|
|
||||||
{
|
|
||||||
glfwTerminate();
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Initialize GLFW thread package
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static void initThreads( void )
|
|
||||||
{
|
|
||||||
// Initialize critical section handle
|
|
||||||
(void) pthread_mutex_init( &_glfwThrd.CriticalSection, NULL );
|
|
||||||
|
|
||||||
// The first thread (the main thread) has ID 0
|
|
||||||
_glfwThrd.NextID = 0;
|
|
||||||
|
|
||||||
// Fill out information about the main thread (this thread)
|
|
||||||
_glfwThrd.First.ID = _glfwThrd.NextID ++;
|
|
||||||
_glfwThrd.First.Function = NULL;
|
|
||||||
_glfwThrd.First.PosixID = pthread_self();
|
|
||||||
_glfwThrd.First.Previous = NULL;
|
|
||||||
_glfwThrd.First.Next = NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** Platform implementation functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Initialize the GLFW library
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
int _glfwPlatformInit( void )
|
|
||||||
{
|
|
||||||
_glfwLibrary.autoreleasePool = [[NSAutoreleasePool alloc] init];
|
|
||||||
|
|
||||||
_glfwLibrary.OpenGLFramework =
|
|
||||||
CFBundleGetBundleWithIdentifier( CFSTR( "com.apple.opengl" ) );
|
|
||||||
if( _glfwLibrary.OpenGLFramework == NULL )
|
|
||||||
{
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
GLFWThread* thread = [[GLFWThread alloc] init];
|
|
||||||
[thread start];
|
|
||||||
[thread release];
|
|
||||||
|
|
||||||
changeToResourcesDirectory();
|
|
||||||
|
|
||||||
_glfwPlatformGetDesktopMode( &_glfwLibrary.desktopMode );
|
|
||||||
|
|
||||||
// Install atexit routine
|
|
||||||
atexit( glfw_atexit );
|
|
||||||
|
|
||||||
initThreads();
|
|
||||||
|
|
||||||
_glfwInitTimer();
|
|
||||||
|
|
||||||
_glfwInitJoysticks();
|
|
||||||
|
|
||||||
_glfwLibrary.eventSource = CGEventSourceCreate( kCGEventSourceStateHIDSystemState );
|
|
||||||
if( !_glfwLibrary.eventSource )
|
|
||||||
{
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
CGEventSourceSetLocalEventsSuppressionInterval( _glfwLibrary.eventSource,
|
|
||||||
0.0 );
|
|
||||||
|
|
||||||
_glfwPlatformSetTime( 0.0 );
|
|
||||||
|
|
||||||
return GL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Close window, if open, and shut down GLFW
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
int _glfwPlatformTerminate( void )
|
|
||||||
{
|
|
||||||
if( pthread_self() != _glfwThrd.First.PosixID )
|
|
||||||
{
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
glfwCloseWindow();
|
|
||||||
|
|
||||||
// TODO: Kill all non-main threads?
|
|
||||||
// TODO: Probably other cleanup
|
|
||||||
|
|
||||||
if( _glfwLibrary.eventSource )
|
|
||||||
{
|
|
||||||
CFRelease( _glfwLibrary.eventSource );
|
|
||||||
_glfwLibrary.eventSource = NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
_glfwTerminateJoysticks();
|
|
||||||
|
|
||||||
[_glfwLibrary.autoreleasePool release];
|
|
||||||
_glfwLibrary.autoreleasePool = nil;
|
|
||||||
|
|
||||||
return GL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
648
ogl_editor/external/glfw/lib/cocoa/cocoa_joystick.m
vendored
648
ogl_editor/external/glfw/lib/cocoa/cocoa_joystick.m
vendored
@ -1,648 +0,0 @@
|
|||||||
//========================================================================
|
|
||||||
// GLFW - An OpenGL framework
|
|
||||||
// Platform: Cocoa/NSOpenGL
|
|
||||||
// API Version: 2.7
|
|
||||||
// WWW: http://www.glfw.org/
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2009-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#include "internal.h"
|
|
||||||
|
|
||||||
#include <unistd.h>
|
|
||||||
#include <ctype.h>
|
|
||||||
|
|
||||||
#include <mach/mach.h>
|
|
||||||
#include <mach/mach_error.h>
|
|
||||||
|
|
||||||
#include <CoreFoundation/CoreFoundation.h>
|
|
||||||
#include <IOKit/IOKitLib.h>
|
|
||||||
#include <IOKit/IOCFPlugIn.h>
|
|
||||||
#include <IOKit/hid/IOHIDLib.h>
|
|
||||||
#include <IOKit/hid/IOHIDKeys.h>
|
|
||||||
#include <Kernel/IOKit/hidsystem/IOHIDUsageTables.h>
|
|
||||||
|
|
||||||
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Joystick state
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
|
|
||||||
typedef struct
|
|
||||||
{
|
|
||||||
int present;
|
|
||||||
char product[256];
|
|
||||||
|
|
||||||
IOHIDDeviceInterface** interface;
|
|
||||||
|
|
||||||
int numAxes;
|
|
||||||
int numButtons;
|
|
||||||
int numHats;
|
|
||||||
|
|
||||||
CFMutableArrayRef axes;
|
|
||||||
CFMutableArrayRef buttons;
|
|
||||||
CFMutableArrayRef hats;
|
|
||||||
|
|
||||||
} _glfwJoystick;
|
|
||||||
|
|
||||||
static _glfwJoystick _glfwJoysticks[GLFW_JOYSTICK_LAST + 1];
|
|
||||||
|
|
||||||
|
|
||||||
typedef struct
|
|
||||||
{
|
|
||||||
IOHIDElementCookie cookie;
|
|
||||||
|
|
||||||
long value;
|
|
||||||
|
|
||||||
long min;
|
|
||||||
long max;
|
|
||||||
|
|
||||||
long minReport;
|
|
||||||
long maxReport;
|
|
||||||
|
|
||||||
} _glfwJoystickElement;
|
|
||||||
|
|
||||||
|
|
||||||
void GetElementsCFArrayHandler( const void* value, void* parameter );
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Adds an element to the specified joystick
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static void addJoystickElement( _glfwJoystick* joystick, CFTypeRef refElement )
|
|
||||||
{
|
|
||||||
long elementType, usagePage, usage;
|
|
||||||
CFTypeRef refElementType, refUsagePage, refUsage;
|
|
||||||
|
|
||||||
refElementType = CFDictionaryGetValue( refElement, CFSTR( kIOHIDElementTypeKey ) );
|
|
||||||
refUsagePage = CFDictionaryGetValue( refElement, CFSTR( kIOHIDElementUsagePageKey ) );
|
|
||||||
refUsage = CFDictionaryGetValue( refElement, CFSTR( kIOHIDElementUsageKey ) );
|
|
||||||
|
|
||||||
CFMutableArrayRef elementsArray = NULL;
|
|
||||||
|
|
||||||
CFNumberGetValue( refElementType, kCFNumberLongType, &elementType );
|
|
||||||
CFNumberGetValue( refUsagePage, kCFNumberLongType, &usagePage );
|
|
||||||
CFNumberGetValue( refUsage, kCFNumberLongType, &usage );
|
|
||||||
|
|
||||||
if( elementType == kIOHIDElementTypeInput_Axis ||
|
|
||||||
elementType == kIOHIDElementTypeInput_Button ||
|
|
||||||
elementType == kIOHIDElementTypeInput_Misc )
|
|
||||||
{
|
|
||||||
switch( usagePage ) /* only interested in kHIDPage_GenericDesktop and kHIDPage_Button */
|
|
||||||
{
|
|
||||||
case kHIDPage_GenericDesktop:
|
|
||||||
{
|
|
||||||
switch( usage )
|
|
||||||
{
|
|
||||||
case kHIDUsage_GD_X:
|
|
||||||
case kHIDUsage_GD_Y:
|
|
||||||
case kHIDUsage_GD_Z:
|
|
||||||
case kHIDUsage_GD_Rx:
|
|
||||||
case kHIDUsage_GD_Ry:
|
|
||||||
case kHIDUsage_GD_Rz:
|
|
||||||
case kHIDUsage_GD_Slider:
|
|
||||||
case kHIDUsage_GD_Dial:
|
|
||||||
case kHIDUsage_GD_Wheel:
|
|
||||||
joystick->numAxes++;
|
|
||||||
elementsArray = joystick->axes;
|
|
||||||
break;
|
|
||||||
case kHIDUsage_GD_Hatswitch:
|
|
||||||
joystick->numHats++;
|
|
||||||
elementsArray = joystick->hats;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
case kHIDPage_Button:
|
|
||||||
joystick->numButtons++;
|
|
||||||
elementsArray = joystick->buttons;
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
if( elementsArray )
|
|
||||||
{
|
|
||||||
long number;
|
|
||||||
CFTypeRef refType;
|
|
||||||
|
|
||||||
_glfwJoystickElement* element = (_glfwJoystickElement*) malloc( sizeof( _glfwJoystickElement ) );
|
|
||||||
|
|
||||||
CFArrayAppendValue( elementsArray, element );
|
|
||||||
|
|
||||||
refType = CFDictionaryGetValue( refElement, CFSTR( kIOHIDElementCookieKey ) );
|
|
||||||
if( refType && CFNumberGetValue( refType, kCFNumberLongType, &number ) )
|
|
||||||
{
|
|
||||||
element->cookie = (IOHIDElementCookie) number;
|
|
||||||
}
|
|
||||||
|
|
||||||
refType = CFDictionaryGetValue( refElement, CFSTR( kIOHIDElementMinKey ) );
|
|
||||||
if( refType && CFNumberGetValue( refType, kCFNumberLongType, &number ) )
|
|
||||||
{
|
|
||||||
element->minReport = element->min = number;
|
|
||||||
}
|
|
||||||
|
|
||||||
refType = CFDictionaryGetValue( refElement, CFSTR( kIOHIDElementMaxKey ) );
|
|
||||||
if( refType && CFNumberGetValue( refType, kCFNumberLongType, &number ) )
|
|
||||||
{
|
|
||||||
element->maxReport = element->max = number;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
CFTypeRef refElementTop = CFDictionaryGetValue( refElement, CFSTR( kIOHIDElementKey ) );
|
|
||||||
if( refElementTop )
|
|
||||||
{
|
|
||||||
CFTypeID type = CFGetTypeID( refElementTop );
|
|
||||||
if( type == CFArrayGetTypeID() ) /* if element is an array */
|
|
||||||
{
|
|
||||||
CFRange range = { 0, CFArrayGetCount( refElementTop ) };
|
|
||||||
CFArrayApplyFunction( refElementTop, range, GetElementsCFArrayHandler, joystick );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Adds an element to the specified joystick
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void GetElementsCFArrayHandler( const void* value, void* parameter )
|
|
||||||
{
|
|
||||||
if( CFGetTypeID( value ) == CFDictionaryGetTypeID() )
|
|
||||||
{
|
|
||||||
addJoystickElement( (_glfwJoystick*) parameter, (CFTypeRef) value );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Returns the value of the specified element of the specified joystick
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static long getElementValue( _glfwJoystick* joystick, _glfwJoystickElement* element )
|
|
||||||
{
|
|
||||||
IOReturn result = kIOReturnSuccess;
|
|
||||||
IOHIDEventStruct hidEvent;
|
|
||||||
hidEvent.value = 0;
|
|
||||||
|
|
||||||
if( joystick && element && joystick->interface )
|
|
||||||
{
|
|
||||||
result = (*(joystick->interface))->getElementValue( joystick->interface,
|
|
||||||
element->cookie,
|
|
||||||
&hidEvent );
|
|
||||||
if( kIOReturnSuccess == result )
|
|
||||||
{
|
|
||||||
/* record min and max for auto calibration */
|
|
||||||
if( hidEvent.value < element->minReport )
|
|
||||||
{
|
|
||||||
element->minReport = hidEvent.value;
|
|
||||||
}
|
|
||||||
if( hidEvent.value > element->maxReport )
|
|
||||||
{
|
|
||||||
element->maxReport = hidEvent.value;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/* auto user scale */
|
|
||||||
return (long) hidEvent.value;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Removes the specified joystick
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static void removeJoystick( _glfwJoystick* joystick )
|
|
||||||
{
|
|
||||||
int i;
|
|
||||||
|
|
||||||
if( joystick->present )
|
|
||||||
{
|
|
||||||
joystick->present = GL_FALSE;
|
|
||||||
|
|
||||||
for( i = 0; i < joystick->numAxes; i++ )
|
|
||||||
{
|
|
||||||
_glfwJoystickElement* axes =
|
|
||||||
(_glfwJoystickElement*) CFArrayGetValueAtIndex( joystick->axes, i );
|
|
||||||
free( axes );
|
|
||||||
}
|
|
||||||
CFArrayRemoveAllValues( joystick->axes );
|
|
||||||
joystick->numAxes = 0;
|
|
||||||
|
|
||||||
for( i = 0; i < joystick->numButtons; i++ )
|
|
||||||
{
|
|
||||||
_glfwJoystickElement* button =
|
|
||||||
(_glfwJoystickElement*) CFArrayGetValueAtIndex( joystick->buttons, i );
|
|
||||||
free( button );
|
|
||||||
}
|
|
||||||
CFArrayRemoveAllValues( joystick->buttons );
|
|
||||||
joystick->numButtons = 0;
|
|
||||||
|
|
||||||
for( i = 0; i < joystick->numHats; i++ )
|
|
||||||
{
|
|
||||||
_glfwJoystickElement* hat =
|
|
||||||
(_glfwJoystickElement*) CFArrayGetValueAtIndex( joystick->hats, i );
|
|
||||||
free( hat );
|
|
||||||
}
|
|
||||||
CFArrayRemoveAllValues( joystick->hats );
|
|
||||||
joystick->hats = 0;
|
|
||||||
|
|
||||||
(*(joystick->interface))->close( joystick->interface );
|
|
||||||
(*(joystick->interface))->Release( joystick->interface );
|
|
||||||
|
|
||||||
joystick->interface = NULL;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Callback for user-initiated joystick removal
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static void removalCallback( void* target, IOReturn result, void* refcon, void* sender )
|
|
||||||
{
|
|
||||||
removeJoystick( (_glfwJoystick*) refcon );
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Polls for joystick events and updates GFLW state
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static void pollJoystickEvents( void )
|
|
||||||
{
|
|
||||||
int i;
|
|
||||||
CFIndex j;
|
|
||||||
|
|
||||||
for( i = 0; i < GLFW_JOYSTICK_LAST + 1; i++ )
|
|
||||||
{
|
|
||||||
_glfwJoystick* joystick = &_glfwJoysticks[i];
|
|
||||||
|
|
||||||
if( joystick->present )
|
|
||||||
{
|
|
||||||
for( j = 0; j < joystick->numButtons; j++ )
|
|
||||||
{
|
|
||||||
_glfwJoystickElement* button =
|
|
||||||
(_glfwJoystickElement*) CFArrayGetValueAtIndex( joystick->buttons, j );
|
|
||||||
button->value = getElementValue( joystick, button );
|
|
||||||
}
|
|
||||||
|
|
||||||
for( j = 0; j < joystick->numAxes; j++ )
|
|
||||||
{
|
|
||||||
_glfwJoystickElement* axes =
|
|
||||||
(_glfwJoystickElement*) CFArrayGetValueAtIndex( joystick->axes, j );
|
|
||||||
axes->value = getElementValue( joystick, axes );
|
|
||||||
}
|
|
||||||
|
|
||||||
for( j = 0; j < joystick->numHats; j++ )
|
|
||||||
{
|
|
||||||
_glfwJoystickElement* hat =
|
|
||||||
(_glfwJoystickElement*) CFArrayGetValueAtIndex( joystick->hats, j );
|
|
||||||
hat->value = getElementValue( joystick, hat );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** GLFW internal functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Initialize joystick interface
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwInitJoysticks( void )
|
|
||||||
{
|
|
||||||
int deviceCounter = 0;
|
|
||||||
IOReturn result = kIOReturnSuccess;
|
|
||||||
mach_port_t masterPort = 0;
|
|
||||||
io_iterator_t objectIterator = 0;
|
|
||||||
CFMutableDictionaryRef hidMatchDictionary = NULL;
|
|
||||||
io_object_t ioHIDDeviceObject = 0;
|
|
||||||
|
|
||||||
result = IOMasterPort( bootstrap_port, &masterPort );
|
|
||||||
hidMatchDictionary = IOServiceMatching( kIOHIDDeviceKey );
|
|
||||||
if( kIOReturnSuccess != result || !hidMatchDictionary )
|
|
||||||
{
|
|
||||||
if( hidMatchDictionary )
|
|
||||||
{
|
|
||||||
CFRelease( hidMatchDictionary );
|
|
||||||
}
|
|
||||||
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
result = IOServiceGetMatchingServices( masterPort,
|
|
||||||
hidMatchDictionary,
|
|
||||||
&objectIterator );
|
|
||||||
if( result != kIOReturnSuccess )
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if( !objectIterator ) /* there are no joysticks */
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
while( ( ioHIDDeviceObject = IOIteratorNext( objectIterator ) ) )
|
|
||||||
{
|
|
||||||
CFMutableDictionaryRef hidProperties = 0;
|
|
||||||
kern_return_t result;
|
|
||||||
CFTypeRef refCF = 0;
|
|
||||||
|
|
||||||
IOCFPlugInInterface** ppPlugInInterface = NULL;
|
|
||||||
HRESULT plugInResult = S_OK;
|
|
||||||
SInt32 score = 0;
|
|
||||||
|
|
||||||
long usagePage, usage;
|
|
||||||
|
|
||||||
result = IORegistryEntryCreateCFProperties( ioHIDDeviceObject,
|
|
||||||
&hidProperties,
|
|
||||||
kCFAllocatorDefault,
|
|
||||||
kNilOptions );
|
|
||||||
|
|
||||||
if( result != kIOReturnSuccess )
|
|
||||||
{
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Check device type */
|
|
||||||
refCF = CFDictionaryGetValue( hidProperties, CFSTR( kIOHIDPrimaryUsagePageKey ) );
|
|
||||||
if( refCF )
|
|
||||||
{
|
|
||||||
CFNumberGetValue( refCF, kCFNumberLongType, &usagePage );
|
|
||||||
if( usagePage != kHIDPage_GenericDesktop )
|
|
||||||
{
|
|
||||||
/* We are not interested in this device */
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
refCF = CFDictionaryGetValue( hidProperties, CFSTR( kIOHIDPrimaryUsageKey ) );
|
|
||||||
if( refCF )
|
|
||||||
{
|
|
||||||
CFNumberGetValue( refCF, kCFNumberLongType, &usage );
|
|
||||||
|
|
||||||
if( usage != kHIDUsage_GD_Joystick &&
|
|
||||||
usage != kHIDUsage_GD_GamePad &&
|
|
||||||
usage != kHIDUsage_GD_MultiAxisController )
|
|
||||||
{
|
|
||||||
/* We are not interested in this device */
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
_glfwJoystick* joystick = &_glfwJoysticks[deviceCounter];
|
|
||||||
|
|
||||||
joystick->present = GL_TRUE;
|
|
||||||
|
|
||||||
result = IOCreatePlugInInterfaceForService( ioHIDDeviceObject,
|
|
||||||
kIOHIDDeviceUserClientTypeID,
|
|
||||||
kIOCFPlugInInterfaceID,
|
|
||||||
&ppPlugInInterface,
|
|
||||||
&score );
|
|
||||||
|
|
||||||
if( kIOReturnSuccess != result )
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
plugInResult = (*ppPlugInInterface)->QueryInterface( ppPlugInInterface,
|
|
||||||
CFUUIDGetUUIDBytes( kIOHIDDeviceInterfaceID ),
|
|
||||||
(void *) &(joystick->interface) );
|
|
||||||
|
|
||||||
if( plugInResult != S_OK )
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
(*ppPlugInInterface)->Release( ppPlugInInterface );
|
|
||||||
|
|
||||||
(*(joystick->interface))->open( joystick->interface, 0 );
|
|
||||||
(*(joystick->interface))->setRemovalCallback( joystick->interface,
|
|
||||||
removalCallback,
|
|
||||||
joystick,
|
|
||||||
joystick );
|
|
||||||
|
|
||||||
/* Get product string */
|
|
||||||
refCF = CFDictionaryGetValue( hidProperties, CFSTR( kIOHIDProductKey ) );
|
|
||||||
if( refCF )
|
|
||||||
{
|
|
||||||
CFStringGetCString( refCF,
|
|
||||||
(char*) &(joystick->product),
|
|
||||||
256,
|
|
||||||
CFStringGetSystemEncoding() );
|
|
||||||
}
|
|
||||||
|
|
||||||
joystick->numAxes = 0;
|
|
||||||
joystick->numButtons = 0;
|
|
||||||
joystick->numHats = 0;
|
|
||||||
joystick->axes = CFArrayCreateMutable( NULL, 0, NULL );
|
|
||||||
joystick->buttons = CFArrayCreateMutable( NULL, 0, NULL );
|
|
||||||
joystick->hats = CFArrayCreateMutable( NULL, 0, NULL );
|
|
||||||
|
|
||||||
CFTypeRef refTopElement = CFDictionaryGetValue( hidProperties,
|
|
||||||
CFSTR( kIOHIDElementKey ) );
|
|
||||||
CFTypeID type = CFGetTypeID( refTopElement );
|
|
||||||
if( type == CFArrayGetTypeID() )
|
|
||||||
{
|
|
||||||
CFRange range = { 0, CFArrayGetCount( refTopElement ) };
|
|
||||||
CFArrayApplyFunction( refTopElement,
|
|
||||||
range,
|
|
||||||
GetElementsCFArrayHandler,
|
|
||||||
(void*) joystick);
|
|
||||||
}
|
|
||||||
|
|
||||||
deviceCounter++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Close all opened joystick handles
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwTerminateJoysticks( void )
|
|
||||||
{
|
|
||||||
int i;
|
|
||||||
|
|
||||||
for( i = 0; i < GLFW_JOYSTICK_LAST + 1; i++ )
|
|
||||||
{
|
|
||||||
_glfwJoystick* joystick = &_glfwJoysticks[i];
|
|
||||||
removeJoystick( joystick );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** Platform implementation functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Determine joystick capabilities
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
int _glfwPlatformGetJoystickParam( int joy, int param )
|
|
||||||
{
|
|
||||||
if( !_glfwJoysticks[joy].present )
|
|
||||||
{
|
|
||||||
// TODO: Figure out if this is an error
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
switch( param )
|
|
||||||
{
|
|
||||||
case GLFW_PRESENT:
|
|
||||||
return GL_TRUE;
|
|
||||||
|
|
||||||
case GLFW_AXES:
|
|
||||||
return (int) CFArrayGetCount( _glfwJoysticks[joy].axes );
|
|
||||||
|
|
||||||
case GLFW_BUTTONS:
|
|
||||||
return (int) CFArrayGetCount( _glfwJoysticks[joy].buttons ) +
|
|
||||||
((int) CFArrayGetCount( _glfwJoysticks[joy].hats )) * 4;
|
|
||||||
|
|
||||||
default:
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Get joystick axis positions
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
int _glfwPlatformGetJoystickPos( int joy, float *pos, int numaxes )
|
|
||||||
{
|
|
||||||
int i;
|
|
||||||
|
|
||||||
if( joy < GLFW_JOYSTICK_1 || joy > GLFW_JOYSTICK_LAST )
|
|
||||||
{
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
_glfwJoystick joystick = _glfwJoysticks[joy];
|
|
||||||
|
|
||||||
if( !joystick.present )
|
|
||||||
{
|
|
||||||
// TODO: Figure out if this is an error
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
numaxes = numaxes < joystick.numAxes ? numaxes : joystick.numAxes;
|
|
||||||
|
|
||||||
// Update joystick state
|
|
||||||
pollJoystickEvents();
|
|
||||||
|
|
||||||
for( i = 0; i < numaxes; i++ )
|
|
||||||
{
|
|
||||||
_glfwJoystickElement* axes =
|
|
||||||
(_glfwJoystickElement*) CFArrayGetValueAtIndex( joystick.axes, i );
|
|
||||||
|
|
||||||
long readScale = axes->maxReport - axes->minReport;
|
|
||||||
|
|
||||||
if( readScale == 0 )
|
|
||||||
{
|
|
||||||
pos[i] = axes->value;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
pos[i] = (2.0f * (axes->value - axes->minReport) / readScale) - 1.0f;
|
|
||||||
}
|
|
||||||
|
|
||||||
//printf("%ld, %ld, %ld\n", axes->value, axes->minReport, axes->maxReport);
|
|
||||||
|
|
||||||
if( i & 1 )
|
|
||||||
{
|
|
||||||
pos[i] = -pos[i];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return numaxes;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Get joystick button states
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
int _glfwPlatformGetJoystickButtons( int joy, unsigned char *buttons, int numbuttons )
|
|
||||||
{
|
|
||||||
int i, j, button;
|
|
||||||
|
|
||||||
if( joy < GLFW_JOYSTICK_1 || joy > GLFW_JOYSTICK_LAST )
|
|
||||||
{
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
_glfwJoystick joystick = _glfwJoysticks[joy];
|
|
||||||
|
|
||||||
if( !joystick.present )
|
|
||||||
{
|
|
||||||
// TODO: Figure out if this is an error
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Update joystick state
|
|
||||||
pollJoystickEvents();
|
|
||||||
|
|
||||||
for( button = 0; button < numbuttons && button < joystick.numButtons; button++ )
|
|
||||||
{
|
|
||||||
_glfwJoystickElement* element = (_glfwJoystickElement*) CFArrayGetValueAtIndex( joystick.buttons, button );
|
|
||||||
buttons[button] = element->value ? GLFW_PRESS : GLFW_RELEASE;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Virtual buttons - Inject data from hats
|
|
||||||
// Each hat is exposed as 4 buttons which exposes 8 directions with concurrent button presses
|
|
||||||
|
|
||||||
const int directions[9] = { 1, 3, 2, 6, 4, 12, 8, 9, 0 }; // Bit fields of button presses for each direction, including nil
|
|
||||||
|
|
||||||
for( i = 0; i < joystick.numHats; i++ )
|
|
||||||
{
|
|
||||||
_glfwJoystickElement* hat = (_glfwJoystickElement*) CFArrayGetValueAtIndex( joystick.hats, i );
|
|
||||||
int value = hat->value;
|
|
||||||
if( value < 0 || value > 8 )
|
|
||||||
{
|
|
||||||
value = 8;
|
|
||||||
}
|
|
||||||
|
|
||||||
for( j = 0; j < 4 && button < numbuttons; j++ )
|
|
||||||
{
|
|
||||||
buttons[button++] = directions[value] & (1 << j) ? GLFW_PRESS : GLFW_RELEASE;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return button;
|
|
||||||
}
|
|
||||||
|
|
||||||
414
ogl_editor/external/glfw/lib/cocoa/cocoa_thread.c
vendored
414
ogl_editor/external/glfw/lib/cocoa/cocoa_thread.c
vendored
@ -1,414 +0,0 @@
|
|||||||
//========================================================================
|
|
||||||
// GLFW - An OpenGL framework
|
|
||||||
// Platform: Cocoa/NSOpenGL
|
|
||||||
// API Version: 2.7
|
|
||||||
// WWW: http://www.glfw.org/
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2009-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#include "internal.h"
|
|
||||||
|
|
||||||
#include <sys/time.h>
|
|
||||||
#include <sys/sysctl.h>
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** GLFW internal functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// _glfwNewThread() - This is simply a "wrapper" for calling the user
|
|
||||||
// thread function.
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void * _glfwNewThread( void * arg )
|
|
||||||
{
|
|
||||||
GLFWthreadfun threadfun;
|
|
||||||
_GLFWthread *t;
|
|
||||||
|
|
||||||
// Get pointer to thread information for current thread
|
|
||||||
t = _glfwGetThreadPointer( glfwGetThreadID() );
|
|
||||||
if( t == NULL )
|
|
||||||
{
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Get user thread function pointer
|
|
||||||
threadfun = t->Function;
|
|
||||||
|
|
||||||
// Call the user thread function
|
|
||||||
threadfun( arg );
|
|
||||||
|
|
||||||
// Remove thread from thread list
|
|
||||||
ENTER_THREAD_CRITICAL_SECTION
|
|
||||||
_glfwRemoveThread( t );
|
|
||||||
LEAVE_THREAD_CRITICAL_SECTION
|
|
||||||
|
|
||||||
// When the thread function returns, the thread will die...
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** Platform implementation functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// _glfwPlatformCreateThread() - Create a new thread
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWthread _glfwPlatformCreateThread( GLFWthreadfun fun, void *arg )
|
|
||||||
{
|
|
||||||
GLFWthread ID;
|
|
||||||
_GLFWthread *t;
|
|
||||||
int result;
|
|
||||||
|
|
||||||
// Enter critical section
|
|
||||||
ENTER_THREAD_CRITICAL_SECTION
|
|
||||||
|
|
||||||
// Create a new thread information memory area
|
|
||||||
t = (_GLFWthread *) malloc( sizeof(_GLFWthread) );
|
|
||||||
if( t == NULL )
|
|
||||||
{
|
|
||||||
// Leave critical section
|
|
||||||
LEAVE_THREAD_CRITICAL_SECTION
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Get a new unique thread id
|
|
||||||
ID = _glfwThrd.NextID ++;
|
|
||||||
|
|
||||||
// Store thread information in the thread list
|
|
||||||
t->Function = fun;
|
|
||||||
t->ID = ID;
|
|
||||||
|
|
||||||
// Create thread
|
|
||||||
result = pthread_create(
|
|
||||||
&t->PosixID, // Thread handle
|
|
||||||
NULL, // Default thread attributes
|
|
||||||
_glfwNewThread, // Thread function (a wrapper function)
|
|
||||||
(void *)arg // Argument to thread is user argument
|
|
||||||
);
|
|
||||||
|
|
||||||
// Did the thread creation fail?
|
|
||||||
if( result != 0 )
|
|
||||||
{
|
|
||||||
free( (void *) t );
|
|
||||||
LEAVE_THREAD_CRITICAL_SECTION
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Append thread to thread list
|
|
||||||
_glfwAppendThread( t );
|
|
||||||
|
|
||||||
// Leave critical section
|
|
||||||
LEAVE_THREAD_CRITICAL_SECTION
|
|
||||||
|
|
||||||
// Return the GLFW thread ID
|
|
||||||
return ID;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// _glfwPlatformDestroyThread() - Kill a thread. NOTE: THIS IS A VERY
|
|
||||||
// DANGEROUS OPERATION, AND SHOULD NOT BE USED EXCEPT IN EXTREME
|
|
||||||
// SITUATIONS!
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwPlatformDestroyThread( GLFWthread ID )
|
|
||||||
{
|
|
||||||
_GLFWthread *t;
|
|
||||||
|
|
||||||
// Enter critical section
|
|
||||||
ENTER_THREAD_CRITICAL_SECTION
|
|
||||||
|
|
||||||
// Get thread information pointer
|
|
||||||
t = _glfwGetThreadPointer( ID );
|
|
||||||
if( t == NULL )
|
|
||||||
{
|
|
||||||
LEAVE_THREAD_CRITICAL_SECTION
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Simply murder the process, no mercy!
|
|
||||||
pthread_kill( t->PosixID, SIGKILL );
|
|
||||||
|
|
||||||
// Remove thread from thread list
|
|
||||||
_glfwRemoveThread( t );
|
|
||||||
|
|
||||||
// Leave critical section
|
|
||||||
LEAVE_THREAD_CRITICAL_SECTION
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// _glfwPlatformWaitThread() - Wait for a thread to die
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
int _glfwPlatformWaitThread( GLFWthread ID, int waitmode )
|
|
||||||
{
|
|
||||||
pthread_t thread;
|
|
||||||
_GLFWthread *t;
|
|
||||||
|
|
||||||
// Enter critical section
|
|
||||||
ENTER_THREAD_CRITICAL_SECTION
|
|
||||||
|
|
||||||
// Get thread information pointer
|
|
||||||
t = _glfwGetThreadPointer( ID );
|
|
||||||
|
|
||||||
// Is the thread already dead?
|
|
||||||
if( t == NULL )
|
|
||||||
{
|
|
||||||
LEAVE_THREAD_CRITICAL_SECTION
|
|
||||||
return GL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
// If got this far, the thread is alive => polling returns FALSE
|
|
||||||
if( waitmode == GLFW_NOWAIT )
|
|
||||||
{
|
|
||||||
LEAVE_THREAD_CRITICAL_SECTION
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Get thread handle
|
|
||||||
thread = t->PosixID;
|
|
||||||
|
|
||||||
// Leave critical section
|
|
||||||
LEAVE_THREAD_CRITICAL_SECTION
|
|
||||||
|
|
||||||
// Wait for thread to die
|
|
||||||
(void) pthread_join( thread, NULL );
|
|
||||||
|
|
||||||
return GL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// _glfwPlatformGetThreadID() - Return the thread ID for the current
|
|
||||||
// thread
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWthread _glfwPlatformGetThreadID( void )
|
|
||||||
{
|
|
||||||
_GLFWthread *t;
|
|
||||||
GLFWthread ID = -1;
|
|
||||||
pthread_t posixID;
|
|
||||||
|
|
||||||
// Get current thread ID
|
|
||||||
posixID = pthread_self();
|
|
||||||
|
|
||||||
// Enter critical section
|
|
||||||
ENTER_THREAD_CRITICAL_SECTION
|
|
||||||
|
|
||||||
// Loop through entire list of threads to find the matching POSIX
|
|
||||||
// thread ID
|
|
||||||
for( t = &_glfwThrd.First; t != NULL; t = t->Next )
|
|
||||||
{
|
|
||||||
if( t->PosixID == posixID )
|
|
||||||
{
|
|
||||||
ID = t->ID;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Leave critical section
|
|
||||||
LEAVE_THREAD_CRITICAL_SECTION
|
|
||||||
|
|
||||||
// Return the found GLFW thread identifier
|
|
||||||
return ID;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// _glfwPlatformCreateMutex() - Create a mutual exclusion object
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWmutex _glfwPlatformCreateMutex( void )
|
|
||||||
{
|
|
||||||
pthread_mutex_t *mutex;
|
|
||||||
|
|
||||||
// Allocate memory for mutex
|
|
||||||
mutex = (pthread_mutex_t *) malloc( sizeof( pthread_mutex_t ) );
|
|
||||||
if( !mutex )
|
|
||||||
{
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Initialise a mutex object
|
|
||||||
(void) pthread_mutex_init( mutex, NULL );
|
|
||||||
|
|
||||||
// Cast to GLFWmutex and return
|
|
||||||
return (GLFWmutex) mutex;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// _glfwPlatformDestroyMutex() - Destroy a mutual exclusion object
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwPlatformDestroyMutex( GLFWmutex mutex )
|
|
||||||
{
|
|
||||||
// Destroy the mutex object
|
|
||||||
pthread_mutex_destroy( (pthread_mutex_t *) mutex );
|
|
||||||
|
|
||||||
// Free memory for mutex object
|
|
||||||
free( (void *) mutex );
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// _glfwPlatformLockMutex() - Request access to a mutex
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwPlatformLockMutex( GLFWmutex mutex )
|
|
||||||
{
|
|
||||||
// Wait for mutex to be released
|
|
||||||
(void) pthread_mutex_lock( (pthread_mutex_t *) mutex );
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// _glfwPlatformUnlockMutex() - Release a mutex
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwPlatformUnlockMutex( GLFWmutex mutex )
|
|
||||||
{
|
|
||||||
// Release mutex
|
|
||||||
pthread_mutex_unlock( (pthread_mutex_t *) mutex );
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// _glfwPlatformCreateCond() - Create a new condition variable object
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWcond _glfwPlatformCreateCond( void )
|
|
||||||
{
|
|
||||||
pthread_cond_t *cond;
|
|
||||||
|
|
||||||
// Allocate memory for condition variable
|
|
||||||
cond = (pthread_cond_t *) malloc( sizeof(pthread_cond_t) );
|
|
||||||
if( !cond )
|
|
||||||
{
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Initialise condition variable
|
|
||||||
(void) pthread_cond_init( cond, NULL );
|
|
||||||
|
|
||||||
// Cast to GLFWcond and return
|
|
||||||
return (GLFWcond) cond;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// _glfwPlatformDestroyCond() - Destroy a condition variable object
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwPlatformDestroyCond( GLFWcond cond )
|
|
||||||
{
|
|
||||||
// Destroy the condition variable object
|
|
||||||
(void) pthread_cond_destroy( (pthread_cond_t *) cond );
|
|
||||||
|
|
||||||
// Free memory for condition variable object
|
|
||||||
free( (void *) cond );
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// _glfwPlatformWaitCond() - Wait for a condition to be raised
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwPlatformWaitCond( GLFWcond cond, GLFWmutex mutex,
|
|
||||||
double timeout )
|
|
||||||
{
|
|
||||||
struct timeval currenttime;
|
|
||||||
struct timespec wait;
|
|
||||||
long dt_sec, dt_usec;
|
|
||||||
|
|
||||||
// Select infinite or timed wait
|
|
||||||
if( timeout >= GLFW_INFINITY )
|
|
||||||
{
|
|
||||||
// Wait for condition (infinite wait)
|
|
||||||
(void) pthread_cond_wait( (pthread_cond_t *) cond,
|
|
||||||
(pthread_mutex_t *) mutex );
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// Set timeout time, relatvie to current time
|
|
||||||
gettimeofday( ¤ttime, NULL );
|
|
||||||
dt_sec = (long) timeout;
|
|
||||||
dt_usec = (long) ((timeout - (double)dt_sec) * 1000000.0);
|
|
||||||
wait.tv_nsec = (currenttime.tv_usec + dt_usec) * 1000L;
|
|
||||||
if( wait.tv_nsec > 1000000000L )
|
|
||||||
{
|
|
||||||
wait.tv_nsec -= 1000000000L;
|
|
||||||
dt_sec ++;
|
|
||||||
}
|
|
||||||
wait.tv_sec = currenttime.tv_sec + dt_sec;
|
|
||||||
|
|
||||||
// Wait for condition (timed wait)
|
|
||||||
(void) pthread_cond_timedwait( (pthread_cond_t *) cond,
|
|
||||||
(pthread_mutex_t *) mutex, &wait );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// _glfwPlatformSignalCond() - Signal a condition to one waiting thread
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwPlatformSignalCond( GLFWcond cond )
|
|
||||||
{
|
|
||||||
// Signal condition
|
|
||||||
(void) pthread_cond_signal( (pthread_cond_t *) cond );
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// _glfwPlatformBroadcastCond() - Broadcast a condition to all waiting
|
|
||||||
// threads
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwPlatformBroadcastCond( GLFWcond cond )
|
|
||||||
{
|
|
||||||
// Broadcast condition
|
|
||||||
(void) pthread_cond_broadcast( (pthread_cond_t *) cond );
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// _glfwPlatformGetNumberOfProcessors() - Return the number of processors
|
|
||||||
// in the system.
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
int _glfwPlatformGetNumberOfProcessors( void )
|
|
||||||
{
|
|
||||||
int n;
|
|
||||||
|
|
||||||
// Get number of processors online
|
|
||||||
_glfw_numprocessors( n );
|
|
||||||
return n;
|
|
||||||
}
|
|
||||||
|
|
||||||
135
ogl_editor/external/glfw/lib/cocoa/cocoa_time.m
vendored
135
ogl_editor/external/glfw/lib/cocoa/cocoa_time.m
vendored
@ -1,135 +0,0 @@
|
|||||||
//========================================================================
|
|
||||||
// GLFW - An OpenGL framework
|
|
||||||
// Platform: Cocoa/NSOpenGL
|
|
||||||
// API Version: 2.7
|
|
||||||
// WWW: http://www.glfw.org/
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2009-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#include "internal.h"
|
|
||||||
|
|
||||||
#include <mach/mach_time.h>
|
|
||||||
#include <sys/time.h>
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Return raw time
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static uint64_t getRawTime( void )
|
|
||||||
{
|
|
||||||
return mach_absolute_time();
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Initialise timer
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwInitTimer( void )
|
|
||||||
{
|
|
||||||
mach_timebase_info_data_t info;
|
|
||||||
mach_timebase_info( &info );
|
|
||||||
|
|
||||||
_glfwLibrary.timer.resolution = (double) info.numer / ( info.denom * 1.0e9 );
|
|
||||||
_glfwLibrary.timer.base = getRawTime();
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** Platform implementation functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Return timer value in seconds
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
double _glfwPlatformGetTime( void )
|
|
||||||
{
|
|
||||||
return (double) ( getRawTime() - _glfwLibrary.timer.base ) *
|
|
||||||
_glfwLibrary.timer.resolution;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Set timer value in seconds
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwPlatformSetTime( double time )
|
|
||||||
{
|
|
||||||
_glfwLibrary.timer.base = getRawTime() -
|
|
||||||
(uint64_t) ( time / _glfwLibrary.timer.resolution );
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Put a thread to sleep for a specified amount of time
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwPlatformSleep( double time )
|
|
||||||
{
|
|
||||||
if( time == 0.0 )
|
|
||||||
{
|
|
||||||
sched_yield();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
struct timeval currenttime;
|
|
||||||
struct timespec wait;
|
|
||||||
pthread_mutex_t mutex;
|
|
||||||
pthread_cond_t cond;
|
|
||||||
long dt_sec, dt_usec;
|
|
||||||
|
|
||||||
// Not all pthread implementations have a pthread_sleep() function. We
|
|
||||||
// do it the portable way, using a timed wait for a condition that we
|
|
||||||
// will never signal. NOTE: The unistd functions sleep/usleep suspends
|
|
||||||
// the entire PROCESS, not a signle thread, which is why we can not
|
|
||||||
// use them to implement glfwSleep.
|
|
||||||
|
|
||||||
// Set timeout time, relatvie to current time
|
|
||||||
gettimeofday( ¤ttime, NULL );
|
|
||||||
dt_sec = (long) time;
|
|
||||||
dt_usec = (long) ((time - (double)dt_sec) * 1000000.0);
|
|
||||||
wait.tv_nsec = (currenttime.tv_usec + dt_usec) * 1000L;
|
|
||||||
if( wait.tv_nsec > 1000000000L )
|
|
||||||
{
|
|
||||||
wait.tv_nsec -= 1000000000L;
|
|
||||||
dt_sec ++;
|
|
||||||
}
|
|
||||||
wait.tv_sec = currenttime.tv_sec + dt_sec;
|
|
||||||
|
|
||||||
// Initialize condition and mutex objects
|
|
||||||
pthread_mutex_init( &mutex, NULL );
|
|
||||||
pthread_cond_init( &cond, NULL );
|
|
||||||
|
|
||||||
// Do a timed wait
|
|
||||||
pthread_mutex_lock( &mutex );
|
|
||||||
pthread_cond_timedwait( &cond, &mutex, &wait );
|
|
||||||
pthread_mutex_unlock( &mutex );
|
|
||||||
|
|
||||||
// Destroy condition and mutex objects
|
|
||||||
pthread_mutex_destroy( &mutex );
|
|
||||||
pthread_cond_destroy( &cond );
|
|
||||||
}
|
|
||||||
|
|
||||||
1139
ogl_editor/external/glfw/lib/cocoa/cocoa_window.m
vendored
1139
ogl_editor/external/glfw/lib/cocoa/cocoa_window.m
vendored
File diff suppressed because it is too large
Load Diff
11
ogl_editor/external/glfw/lib/cocoa/libglfw.pc.in
vendored
11
ogl_editor/external/glfw/lib/cocoa/libglfw.pc.in
vendored
@ -1,11 +0,0 @@
|
|||||||
prefix=@PREFIX@
|
|
||||||
exec_prefix=@PREFIX@
|
|
||||||
libdir=@PREFIX@/lib
|
|
||||||
includedir=@PREFIX@/include
|
|
||||||
|
|
||||||
Name: GLFW
|
|
||||||
Description: A portable framework for OpenGL development
|
|
||||||
Version: 2.7
|
|
||||||
URL: http://www.glfw.org/
|
|
||||||
Libs: -L${libdir} -lglfw -framework Cocoa -framework OpenGL -framework IOKit
|
|
||||||
Cflags: -I${includedir}
|
|
||||||
268
ogl_editor/external/glfw/lib/cocoa/platform.h
vendored
268
ogl_editor/external/glfw/lib/cocoa/platform.h
vendored
@ -1,268 +0,0 @@
|
|||||||
//========================================================================
|
|
||||||
// GLFW - An OpenGL framework
|
|
||||||
// Platform: Cocoa/NSOpenGL
|
|
||||||
// API Version: 2.7
|
|
||||||
// WWW: http://www.glfw.org/
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2009-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#ifndef _platform_h_
|
|
||||||
#define _platform_h_
|
|
||||||
|
|
||||||
|
|
||||||
// This is the Mac OS X version of GLFW
|
|
||||||
#define _GLFW_MAC_OS_X
|
|
||||||
|
|
||||||
#if defined(__OBJC__)
|
|
||||||
#import <Cocoa/Cocoa.h>
|
|
||||||
#else
|
|
||||||
#include <ApplicationServices/ApplicationServices.h>
|
|
||||||
typedef void *id;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#include <pthread.h>
|
|
||||||
|
|
||||||
#include "../../include/GL/glfw.h"
|
|
||||||
|
|
||||||
|
|
||||||
#ifndef GL_VERSION_3_0
|
|
||||||
|
|
||||||
typedef const GLubyte * (APIENTRY *PFNGLGETSTRINGIPROC) (GLenum, GLuint);
|
|
||||||
|
|
||||||
#endif /*GL_VERSION_3_0*/
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// GLFW platform specific types
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Pointer length integer
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
typedef intptr_t GLFWintptr;
|
|
||||||
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Window structure
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
typedef struct _GLFWwin_struct _GLFWwin;
|
|
||||||
|
|
||||||
struct _GLFWwin_struct {
|
|
||||||
|
|
||||||
// ========= PLATFORM INDEPENDENT MANDATORY PART =========================
|
|
||||||
|
|
||||||
// User callback functions
|
|
||||||
GLFWwindowsizefun windowSizeCallback;
|
|
||||||
GLFWwindowclosefun windowCloseCallback;
|
|
||||||
GLFWwindowrefreshfun windowRefreshCallback;
|
|
||||||
GLFWmousebuttonfun mouseButtonCallback;
|
|
||||||
GLFWmouseposfun mousePosCallback;
|
|
||||||
GLFWmousewheelfun mouseWheelCallback;
|
|
||||||
GLFWkeyfun keyCallback;
|
|
||||||
GLFWcharfun charCallback;
|
|
||||||
|
|
||||||
// User selected window settings
|
|
||||||
int fullscreen; // Fullscreen flag
|
|
||||||
int mouseLock; // Mouse-lock flag
|
|
||||||
int autoPollEvents; // Auto polling flag
|
|
||||||
int sysKeysDisabled; // System keys disabled flag
|
|
||||||
int windowNoResize; // Resize- and maximize gadgets disabled flag
|
|
||||||
int refreshRate; // Vertical monitor refresh rate
|
|
||||||
|
|
||||||
// Window status & parameters
|
|
||||||
int opened; // Flag telling if window is opened or not
|
|
||||||
int active; // Application active flag
|
|
||||||
int iconified; // Window iconified flag
|
|
||||||
int width, height; // Window width and heigth
|
|
||||||
int accelerated; // GL_TRUE if window is HW accelerated
|
|
||||||
|
|
||||||
// Framebuffer attributes
|
|
||||||
int redBits;
|
|
||||||
int greenBits;
|
|
||||||
int blueBits;
|
|
||||||
int alphaBits;
|
|
||||||
int depthBits;
|
|
||||||
int stencilBits;
|
|
||||||
int accumRedBits;
|
|
||||||
int accumGreenBits;
|
|
||||||
int accumBlueBits;
|
|
||||||
int accumAlphaBits;
|
|
||||||
int auxBuffers;
|
|
||||||
int stereo;
|
|
||||||
int samples;
|
|
||||||
|
|
||||||
// OpenGL extensions and context attributes
|
|
||||||
int has_GL_SGIS_generate_mipmap;
|
|
||||||
int has_GL_ARB_texture_non_power_of_two;
|
|
||||||
int glMajor, glMinor, glRevision;
|
|
||||||
int glForward, glDebug, glProfile;
|
|
||||||
|
|
||||||
PFNGLGETSTRINGIPROC GetStringi;
|
|
||||||
|
|
||||||
// ========= PLATFORM SPECIFIC PART ======================================
|
|
||||||
|
|
||||||
id window;
|
|
||||||
id pixelFormat;
|
|
||||||
id context;
|
|
||||||
id delegate;
|
|
||||||
unsigned int modifierFlags;
|
|
||||||
};
|
|
||||||
|
|
||||||
GLFWGLOBAL _GLFWwin _glfwWin;
|
|
||||||
|
|
||||||
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Library global data
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
GLFWGLOBAL struct {
|
|
||||||
|
|
||||||
// ========= PLATFORM INDEPENDENT MANDATORY PART =========================
|
|
||||||
|
|
||||||
// Window opening hints
|
|
||||||
_GLFWhints hints;
|
|
||||||
|
|
||||||
// Initial desktop mode
|
|
||||||
GLFWvidmode desktopMode;
|
|
||||||
|
|
||||||
// ========= PLATFORM SPECIFIC PART ======================================
|
|
||||||
|
|
||||||
// Timer data
|
|
||||||
struct {
|
|
||||||
double base;
|
|
||||||
double resolution;
|
|
||||||
} timer;
|
|
||||||
|
|
||||||
// dlopen handle for dynamically-loading extension function pointers
|
|
||||||
void *OpenGLFramework;
|
|
||||||
|
|
||||||
id originalMode;
|
|
||||||
|
|
||||||
id autoreleasePool;
|
|
||||||
|
|
||||||
CGEventSourceRef eventSource;
|
|
||||||
|
|
||||||
} _glfwLibrary;
|
|
||||||
|
|
||||||
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// User input status (some of this should go in _GLFWwin)
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
GLFWGLOBAL struct {
|
|
||||||
|
|
||||||
// ========= PLATFORM INDEPENDENT MANDATORY PART =========================
|
|
||||||
|
|
||||||
// Mouse status
|
|
||||||
int MousePosX, MousePosY;
|
|
||||||
int WheelPos;
|
|
||||||
char MouseButton[ GLFW_MOUSE_BUTTON_LAST+1 ];
|
|
||||||
|
|
||||||
// Keyboard status
|
|
||||||
char Key[ GLFW_KEY_LAST+1 ];
|
|
||||||
int LastChar;
|
|
||||||
|
|
||||||
// User selected settings
|
|
||||||
int StickyKeys;
|
|
||||||
int StickyMouseButtons;
|
|
||||||
int KeyRepeat;
|
|
||||||
|
|
||||||
|
|
||||||
// ========= PLATFORM SPECIFIC PART ======================================
|
|
||||||
|
|
||||||
double WheelPosFloating;
|
|
||||||
|
|
||||||
} _glfwInput;
|
|
||||||
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Thread information
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
typedef struct _GLFWthread_struct _GLFWthread;
|
|
||||||
|
|
||||||
// Thread record (one for each thread)
|
|
||||||
struct _GLFWthread_struct {
|
|
||||||
|
|
||||||
// Pointer to previous and next threads in linked list
|
|
||||||
_GLFWthread *Previous, *Next;
|
|
||||||
|
|
||||||
// GLFW user side thread information
|
|
||||||
GLFWthread ID;
|
|
||||||
GLFWthreadfun Function;
|
|
||||||
|
|
||||||
// System side thread information
|
|
||||||
pthread_t PosixID;
|
|
||||||
};
|
|
||||||
|
|
||||||
// General thread information
|
|
||||||
GLFWGLOBAL struct {
|
|
||||||
|
|
||||||
// Critical section lock
|
|
||||||
pthread_mutex_t CriticalSection;
|
|
||||||
|
|
||||||
// Next thread ID to use (increments for every created thread)
|
|
||||||
GLFWthread NextID;
|
|
||||||
|
|
||||||
// First thread in linked list (always the main thread)
|
|
||||||
_GLFWthread First;
|
|
||||||
|
|
||||||
} _glfwThrd;
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Macros for encapsulating critical code sections (i.e. making parts
|
|
||||||
// of GLFW thread safe)
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
// Define so we can use the same thread code as X11
|
|
||||||
#define _glfw_numprocessors(n) { \
|
|
||||||
int mib[2], ncpu; \
|
|
||||||
size_t len = 1; \
|
|
||||||
mib[0] = CTL_HW; \
|
|
||||||
mib[1] = HW_NCPU; \
|
|
||||||
n = 1; \
|
|
||||||
if( sysctl( mib, 2, &ncpu, &len, NULL, 0 ) != -1 ) \
|
|
||||||
{ \
|
|
||||||
if( len > 0 ) \
|
|
||||||
{ \
|
|
||||||
n = ncpu; \
|
|
||||||
} \
|
|
||||||
} \
|
|
||||||
}
|
|
||||||
|
|
||||||
// Thread list management
|
|
||||||
#define ENTER_THREAD_CRITICAL_SECTION \
|
|
||||||
pthread_mutex_lock( &_glfwThrd.CriticalSection );
|
|
||||||
#define LEAVE_THREAD_CRITICAL_SECTION \
|
|
||||||
pthread_mutex_unlock( &_glfwThrd.CriticalSection );
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Prototypes for platform specific internal functions
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
// Time
|
|
||||||
void _glfwInitTimer( void );
|
|
||||||
|
|
||||||
// Joystick
|
|
||||||
void _glfwInitJoysticks( void );
|
|
||||||
void _glfwTerminateJoysticks( void );
|
|
||||||
|
|
||||||
#endif // _platform_h_
|
|
||||||
306
ogl_editor/external/glfw/lib/enable.c
vendored
306
ogl_editor/external/glfw/lib/enable.c
vendored
@ -1,306 +0,0 @@
|
|||||||
//========================================================================
|
|
||||||
// GLFW - An OpenGL framework
|
|
||||||
// Platform: Any
|
|
||||||
// API version: 2.7
|
|
||||||
// WWW: http://www.glfw.org/
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
|
||||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#include "internal.h"
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** GLFW internal functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Enable (show) mouse cursor
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static void enableMouseCursor( void )
|
|
||||||
{
|
|
||||||
int centerPosX, centerPosY;
|
|
||||||
|
|
||||||
if( !_glfwWin.opened || !_glfwWin.mouseLock )
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Show mouse cursor
|
|
||||||
_glfwPlatformShowMouseCursor();
|
|
||||||
|
|
||||||
centerPosX = _glfwWin.width / 2;
|
|
||||||
centerPosY = _glfwWin.height / 2;
|
|
||||||
|
|
||||||
if( centerPosX != _glfwInput.MousePosX || centerPosY != _glfwInput.MousePosY )
|
|
||||||
{
|
|
||||||
_glfwPlatformSetMouseCursorPos( centerPosX, centerPosY );
|
|
||||||
|
|
||||||
_glfwInput.MousePosX = centerPosX;
|
|
||||||
_glfwInput.MousePosY = centerPosY;
|
|
||||||
|
|
||||||
if( _glfwWin.mousePosCallback )
|
|
||||||
{
|
|
||||||
_glfwWin.mousePosCallback( _glfwInput.MousePosX,
|
|
||||||
_glfwInput.MousePosY );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// From now on the mouse is unlocked
|
|
||||||
_glfwWin.mouseLock = GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Disable (hide) mouse cursor
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static void disableMouseCursor( void )
|
|
||||||
{
|
|
||||||
if( !_glfwWin.opened || _glfwWin.mouseLock )
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Hide mouse cursor
|
|
||||||
_glfwPlatformHideMouseCursor();
|
|
||||||
|
|
||||||
// From now on the mouse is locked
|
|
||||||
_glfwWin.mouseLock = GL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Enable sticky keys
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static void enableStickyKeys( void )
|
|
||||||
{
|
|
||||||
_glfwInput.StickyKeys = 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Disable sticky keys
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static void disableStickyKeys( void )
|
|
||||||
{
|
|
||||||
int i;
|
|
||||||
|
|
||||||
_glfwInput.StickyKeys = 0;
|
|
||||||
|
|
||||||
// Release all sticky keys
|
|
||||||
for( i = 0; i <= GLFW_KEY_LAST; i++ )
|
|
||||||
{
|
|
||||||
if( _glfwInput.Key[ i ] == 2 )
|
|
||||||
{
|
|
||||||
_glfwInput.Key[ i ] = 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Enable sticky mouse buttons
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static void enableStickyMouseButtons( void )
|
|
||||||
{
|
|
||||||
_glfwInput.StickyMouseButtons = 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Disable sticky mouse buttons
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static void disableStickyMouseButtons( void )
|
|
||||||
{
|
|
||||||
int i;
|
|
||||||
|
|
||||||
_glfwInput.StickyMouseButtons = 0;
|
|
||||||
|
|
||||||
// Release all sticky mouse buttons
|
|
||||||
for( i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++ )
|
|
||||||
{
|
|
||||||
if( _glfwInput.MouseButton[ i ] == 2 )
|
|
||||||
{
|
|
||||||
_glfwInput.MouseButton[ i ] = 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Enable system keys
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static void enableSystemKeys( void )
|
|
||||||
{
|
|
||||||
if( !_glfwWin.sysKeysDisabled )
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
_glfwPlatformEnableSystemKeys();
|
|
||||||
|
|
||||||
// Indicate that system keys are no longer disabled
|
|
||||||
_glfwWin.sysKeysDisabled = GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Disable system keys
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static void disableSystemKeys( void )
|
|
||||||
{
|
|
||||||
if( _glfwWin.sysKeysDisabled )
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
_glfwPlatformDisableSystemKeys();
|
|
||||||
|
|
||||||
// Indicate that system keys are now disabled
|
|
||||||
_glfwWin.sysKeysDisabled = GL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Enable key repeat
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static void enableKeyRepeat( void )
|
|
||||||
{
|
|
||||||
_glfwInput.KeyRepeat = 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Disable key repeat
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static void disableKeyRepeat( void )
|
|
||||||
{
|
|
||||||
_glfwInput.KeyRepeat = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Enable automatic event polling
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static void enableAutoPollEvents( void )
|
|
||||||
{
|
|
||||||
_glfwWin.autoPollEvents = 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Disable automatic event polling
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static void disableAutoPollEvents( void )
|
|
||||||
{
|
|
||||||
_glfwWin.autoPollEvents = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** GLFW user functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Enable certain GLFW/window/system functions.
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwEnable( int token )
|
|
||||||
{
|
|
||||||
// Is GLFW initialized?
|
|
||||||
if( !_glfwInitialized )
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
switch( token )
|
|
||||||
{
|
|
||||||
case GLFW_MOUSE_CURSOR:
|
|
||||||
enableMouseCursor();
|
|
||||||
break;
|
|
||||||
case GLFW_STICKY_KEYS:
|
|
||||||
enableStickyKeys();
|
|
||||||
break;
|
|
||||||
case GLFW_STICKY_MOUSE_BUTTONS:
|
|
||||||
enableStickyMouseButtons();
|
|
||||||
break;
|
|
||||||
case GLFW_SYSTEM_KEYS:
|
|
||||||
enableSystemKeys();
|
|
||||||
break;
|
|
||||||
case GLFW_KEY_REPEAT:
|
|
||||||
enableKeyRepeat();
|
|
||||||
break;
|
|
||||||
case GLFW_AUTO_POLL_EVENTS:
|
|
||||||
enableAutoPollEvents();
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Disable certain GLFW/window/system functions.
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwDisable( int token )
|
|
||||||
{
|
|
||||||
// Is GLFW initialized?
|
|
||||||
if( !_glfwInitialized )
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
switch( token )
|
|
||||||
{
|
|
||||||
case GLFW_MOUSE_CURSOR:
|
|
||||||
disableMouseCursor();
|
|
||||||
break;
|
|
||||||
case GLFW_STICKY_KEYS:
|
|
||||||
disableStickyKeys();
|
|
||||||
break;
|
|
||||||
case GLFW_STICKY_MOUSE_BUTTONS:
|
|
||||||
disableStickyMouseButtons();
|
|
||||||
break;
|
|
||||||
case GLFW_SYSTEM_KEYS:
|
|
||||||
disableSystemKeys();
|
|
||||||
break;
|
|
||||||
case GLFW_KEY_REPEAT:
|
|
||||||
disableKeyRepeat();
|
|
||||||
break;
|
|
||||||
case GLFW_AUTO_POLL_EVENTS:
|
|
||||||
disableAutoPollEvents();
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
94
ogl_editor/external/glfw/lib/fullscreen.c
vendored
94
ogl_editor/external/glfw/lib/fullscreen.c
vendored
@ -1,94 +0,0 @@
|
|||||||
//========================================================================
|
|
||||||
// GLFW - An OpenGL framework
|
|
||||||
// Platform: Any
|
|
||||||
// API version: 2.7
|
|
||||||
// WWW: http://www.glfw.org/
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
|
||||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#include "internal.h"
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** GLFW user functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Get a list of available video modes
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI int GLFWAPIENTRY glfwGetVideoModes( GLFWvidmode *list, int maxcount )
|
|
||||||
{
|
|
||||||
int count, i, swap, res1, res2, depth1, depth2;
|
|
||||||
GLFWvidmode vm;
|
|
||||||
|
|
||||||
if( !_glfwInitialized || maxcount <= 0 || list == (GLFWvidmode*) 0 )
|
|
||||||
{
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Get list of video modes
|
|
||||||
count = _glfwPlatformGetVideoModes( list, maxcount );
|
|
||||||
|
|
||||||
// Sort list (bubble sort)
|
|
||||||
do
|
|
||||||
{
|
|
||||||
swap = 0;
|
|
||||||
for( i = 0; i < count-1; ++ i )
|
|
||||||
{
|
|
||||||
res1 = list[i].Width*list[i].Height;
|
|
||||||
depth1 = list[i].RedBits+list[i].GreenBits+list[i].BlueBits;
|
|
||||||
res2 = list[i+1].Width*list[i+1].Height;
|
|
||||||
depth2 = list[i+1].RedBits+list[i+1].GreenBits+
|
|
||||||
list[i+1].BlueBits;
|
|
||||||
if( (depth2<depth1) || ((depth2==depth1) && (res2<res1)) )
|
|
||||||
{
|
|
||||||
vm = list[i];
|
|
||||||
list[i] = list[i+1];
|
|
||||||
list[i+1] = vm;
|
|
||||||
swap = 1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
while( swap );
|
|
||||||
|
|
||||||
return count;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Get the desktop video mode
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwGetDesktopMode( GLFWvidmode *mode )
|
|
||||||
{
|
|
||||||
if( !_glfwInitialized || !mode )
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
*mode = _glfwLibrary.desktopMode;
|
|
||||||
}
|
|
||||||
|
|
||||||
284
ogl_editor/external/glfw/lib/glext.c
vendored
284
ogl_editor/external/glfw/lib/glext.c
vendored
@ -1,284 +0,0 @@
|
|||||||
//========================================================================
|
|
||||||
// GLFW - An OpenGL framework
|
|
||||||
// Platform: Any
|
|
||||||
// API version: 2.7
|
|
||||||
// WWW: http://www.glfw.org/
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
|
||||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#include "internal.h"
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** GLFW internal functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
#ifndef GL_VERSION_3_0
|
|
||||||
#define GL_NUM_EXTENSIONS 0x821D
|
|
||||||
#define GL_CONTEXT_FLAGS 0x821E
|
|
||||||
#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifndef GL_VERSION_3_2
|
|
||||||
#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
|
|
||||||
#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
|
|
||||||
#define GL_CONTEXT_PROFILE_MASK 0x9126
|
|
||||||
#endif
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Parses the OpenGL version string and extracts the version number
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwParseGLVersion( int *major, int *minor, int *rev )
|
|
||||||
{
|
|
||||||
GLuint _major, _minor = 0, _rev = 0;
|
|
||||||
const GLubyte *version;
|
|
||||||
const GLubyte *ptr;
|
|
||||||
|
|
||||||
// Get OpenGL version string
|
|
||||||
version = glGetString( GL_VERSION );
|
|
||||||
if( !version )
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Parse string
|
|
||||||
ptr = version;
|
|
||||||
for( _major = 0; *ptr >= '0' && *ptr <= '9'; ptr ++ )
|
|
||||||
{
|
|
||||||
_major = 10*_major + (*ptr - '0');
|
|
||||||
}
|
|
||||||
if( *ptr == '.' )
|
|
||||||
{
|
|
||||||
ptr ++;
|
|
||||||
for( _minor = 0; *ptr >= '0' && *ptr <= '9'; ptr ++ )
|
|
||||||
{
|
|
||||||
_minor = 10*_minor + (*ptr - '0');
|
|
||||||
}
|
|
||||||
if( *ptr == '.' )
|
|
||||||
{
|
|
||||||
ptr ++;
|
|
||||||
for( _rev = 0; *ptr >= '0' && *ptr <= '9'; ptr ++ )
|
|
||||||
{
|
|
||||||
_rev = 10*_rev + (*ptr - '0');
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Return parsed values
|
|
||||||
*major = _major;
|
|
||||||
*minor = _minor;
|
|
||||||
*rev = _rev;
|
|
||||||
}
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Check if a string can be found in an OpenGL extension string
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
int _glfwStringInExtensionString( const char *string,
|
|
||||||
const GLubyte *extensions )
|
|
||||||
{
|
|
||||||
const GLubyte *start;
|
|
||||||
GLubyte *where, *terminator;
|
|
||||||
|
|
||||||
// It takes a bit of care to be fool-proof about parsing the
|
|
||||||
// OpenGL extensions string. Don't be fooled by sub-strings,
|
|
||||||
// etc.
|
|
||||||
start = extensions;
|
|
||||||
while( 1 )
|
|
||||||
{
|
|
||||||
where = (GLubyte *) strstr( (const char *) start, string );
|
|
||||||
if( !where )
|
|
||||||
{
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
terminator = where + strlen( string );
|
|
||||||
if( where == start || *(where - 1) == ' ' )
|
|
||||||
{
|
|
||||||
if( *terminator == ' ' || *terminator == '\0' )
|
|
||||||
{
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
start = terminator;
|
|
||||||
}
|
|
||||||
|
|
||||||
return GL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Reads back OpenGL context properties from the current context
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwRefreshContextParams( void )
|
|
||||||
{
|
|
||||||
_glfwParseGLVersion( &_glfwWin.glMajor, &_glfwWin.glMinor,
|
|
||||||
&_glfwWin.glRevision );
|
|
||||||
|
|
||||||
_glfwWin.glProfile = 0;
|
|
||||||
_glfwWin.glForward = GL_FALSE;
|
|
||||||
|
|
||||||
// Read back the context profile, if applicable
|
|
||||||
if( _glfwWin.glMajor >= 3 )
|
|
||||||
{
|
|
||||||
GLint flags;
|
|
||||||
glGetIntegerv( GL_CONTEXT_FLAGS, &flags );
|
|
||||||
|
|
||||||
if( flags & GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT )
|
|
||||||
{
|
|
||||||
_glfwWin.glForward = GL_TRUE;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if( _glfwWin.glMajor > 3 ||
|
|
||||||
( _glfwWin.glMajor == 3 && _glfwWin.glMinor >= 2 ) )
|
|
||||||
{
|
|
||||||
GLint mask;
|
|
||||||
glGetIntegerv( GL_CONTEXT_PROFILE_MASK, &mask );
|
|
||||||
|
|
||||||
if( mask & GL_CONTEXT_COMPATIBILITY_PROFILE_BIT )
|
|
||||||
{
|
|
||||||
_glfwWin.glProfile = GLFW_OPENGL_COMPAT_PROFILE;
|
|
||||||
}
|
|
||||||
else if( mask & GL_CONTEXT_CORE_PROFILE_BIT )
|
|
||||||
{
|
|
||||||
_glfwWin.glProfile = GLFW_OPENGL_CORE_PROFILE;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** GLFW user functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Check if an OpenGL extension is available at runtime
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI int GLFWAPIENTRY glfwExtensionSupported( const char *extension )
|
|
||||||
{
|
|
||||||
const GLubyte *extensions;
|
|
||||||
GLubyte *where;
|
|
||||||
|
|
||||||
// Is GLFW initialized?
|
|
||||||
if( !_glfwInitialized || !_glfwWin.opened )
|
|
||||||
{
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Extension names should not have spaces
|
|
||||||
where = (GLubyte *) strchr( extension, ' ' );
|
|
||||||
if( where || *extension == '\0' )
|
|
||||||
{
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
if( _glfwWin.glMajor < 3 )
|
|
||||||
{
|
|
||||||
// Check if extension is in the old style OpenGL extensions string
|
|
||||||
|
|
||||||
extensions = glGetString( GL_EXTENSIONS );
|
|
||||||
if( extensions != NULL )
|
|
||||||
{
|
|
||||||
if( _glfwStringInExtensionString( extension, extensions ) )
|
|
||||||
{
|
|
||||||
return GL_TRUE;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// Check if extension is in the modern OpenGL extensions string list
|
|
||||||
|
|
||||||
GLint count;
|
|
||||||
int i;
|
|
||||||
|
|
||||||
glGetIntegerv( GL_NUM_EXTENSIONS, &count );
|
|
||||||
|
|
||||||
for( i = 0; i < count; i++ )
|
|
||||||
{
|
|
||||||
if( strcmp( (const char*) _glfwWin.GetStringi( GL_EXTENSIONS, i ),
|
|
||||||
extension ) == 0 )
|
|
||||||
{
|
|
||||||
return GL_TRUE;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Additional platform specific extension checking (e.g. WGL)
|
|
||||||
if( _glfwPlatformExtensionSupported( extension ) )
|
|
||||||
{
|
|
||||||
return GL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Get the function pointer to an OpenGL function. This function can be
|
|
||||||
// used to get access to extended OpenGL functions.
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI void * GLFWAPIENTRY glfwGetProcAddress( const char *procname )
|
|
||||||
{
|
|
||||||
// Is GLFW initialized?
|
|
||||||
if( !_glfwInitialized || !_glfwWin.opened )
|
|
||||||
{
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
return _glfwPlatformGetProcAddress( procname );
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Returns the OpenGL version
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwGetGLVersion( int *major, int *minor, int *rev )
|
|
||||||
{
|
|
||||||
// Is GLFW initialized?
|
|
||||||
if( !_glfwInitialized || !_glfwWin.opened )
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if( major != NULL )
|
|
||||||
{
|
|
||||||
*major = _glfwWin.glMajor;
|
|
||||||
}
|
|
||||||
if( minor != NULL )
|
|
||||||
{
|
|
||||||
*minor = _glfwWin.glMinor;
|
|
||||||
}
|
|
||||||
if( rev != NULL )
|
|
||||||
{
|
|
||||||
*rev = _glfwWin.glRevision;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
629
ogl_editor/external/glfw/lib/image.c
vendored
629
ogl_editor/external/glfw/lib/image.c
vendored
@ -1,629 +0,0 @@
|
|||||||
//========================================================================
|
|
||||||
// GLFW - An OpenGL framework
|
|
||||||
// Platform: Any
|
|
||||||
// API version: 2.7
|
|
||||||
// WWW: http://www.glfw.org/
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
|
||||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Description:
|
|
||||||
//
|
|
||||||
// This module acts as an interface for different image file formats (the
|
|
||||||
// image file format is detected automatically).
|
|
||||||
//
|
|
||||||
// By default the loaded image is rescaled (using bilinear interpolation)
|
|
||||||
// to the next higher 2^N x 2^M resolution, unless it has a valid
|
|
||||||
// 2^N x 2^M resolution. The interpolation is quite slow, even if the
|
|
||||||
// routine has been optimized for speed (a 200x200 RGB image is scaled to
|
|
||||||
// 256x256 in ~30 ms on a P3-500).
|
|
||||||
//
|
|
||||||
// Paletted images are converted to RGB/RGBA images.
|
|
||||||
//
|
|
||||||
// A convenience function is also included (glfwLoadTexture2D), which
|
|
||||||
// loads a texture image from a file directly to OpenGL texture memory,
|
|
||||||
// with an option to generate all mipmap levels. GL_SGIS_generate_mipmap
|
|
||||||
// is used whenever available, which should give an optimal mipmap
|
|
||||||
// generation speed (possibly performed in hardware). A software fallback
|
|
||||||
// method is included when GL_SGIS_generate_mipmap is not supported (it
|
|
||||||
// generates all mipmaps of a 256x256 RGB texture in ~3 ms on a P3-500).
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
|
|
||||||
#include "internal.h"
|
|
||||||
|
|
||||||
|
|
||||||
// We want to support automatic mipmap generation
|
|
||||||
#ifndef GL_SGIS_generate_mipmap
|
|
||||||
#define GL_GENERATE_MIPMAP_SGIS 0x8191
|
|
||||||
#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
|
|
||||||
#define GL_SGIS_generate_mipmap 1
|
|
||||||
#endif // GL_SGIS_generate_mipmap
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** GLFW internal functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Upsample image, from size w1 x h1 to w2 x h2
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static void UpsampleImage( unsigned char *src, unsigned char *dst,
|
|
||||||
int w1, int h1, int w2, int h2, int bpp )
|
|
||||||
{
|
|
||||||
int m, n, k, x, y, col8;
|
|
||||||
float dx, dy, xstep, ystep, col, col1, col2;
|
|
||||||
unsigned char *src1, *src2, *src3, *src4;
|
|
||||||
|
|
||||||
// Calculate scaling factor
|
|
||||||
xstep = (float)(w1-1) / (float)(w2-1);
|
|
||||||
ystep = (float)(h1-1) / (float)(h2-1);
|
|
||||||
|
|
||||||
// Copy source data to destination data with bilinear interpolation
|
|
||||||
// Note: The rather strange look of this routine is a direct result of
|
|
||||||
// my attempts at optimizing it. Improvements are welcome!
|
|
||||||
dy = 0.0f;
|
|
||||||
y = 0;
|
|
||||||
for( n = 0; n < h2; n ++ )
|
|
||||||
{
|
|
||||||
dx = 0.0f;
|
|
||||||
src1 = &src[ y*w1*bpp ];
|
|
||||||
src3 = y < (h1-1) ? src1 + w1*bpp : src1;
|
|
||||||
src2 = src1 + bpp;
|
|
||||||
src4 = src3 + bpp;
|
|
||||||
x = 0;
|
|
||||||
for( m = 0; m < w2; m ++ )
|
|
||||||
{
|
|
||||||
for( k = 0; k < bpp; k ++ )
|
|
||||||
{
|
|
||||||
col1 = *src1 ++;
|
|
||||||
col2 = *src2 ++;
|
|
||||||
col = col1 + (col2 - col1) * dx;
|
|
||||||
col1 = *src3 ++;
|
|
||||||
col2 = *src4 ++;
|
|
||||||
col2 = col1 + (col2 - col1) * dx;
|
|
||||||
col += (col2 - col) * dy;
|
|
||||||
col8 = (int) (col + 0.5);
|
|
||||||
if( col8 >= 256 ) col8 = 255;
|
|
||||||
*dst++ = (unsigned char) col8;
|
|
||||||
}
|
|
||||||
dx += xstep;
|
|
||||||
if( dx >= 1.0f )
|
|
||||||
{
|
|
||||||
x ++;
|
|
||||||
dx -= 1.0f;
|
|
||||||
if( x >= (w1-1) )
|
|
||||||
{
|
|
||||||
src2 = src1;
|
|
||||||
src4 = src3;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
src1 -= bpp;
|
|
||||||
src2 -= bpp;
|
|
||||||
src3 -= bpp;
|
|
||||||
src4 -= bpp;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
dy += ystep;
|
|
||||||
if( dy >= 1.0f )
|
|
||||||
{
|
|
||||||
y ++;
|
|
||||||
dy -= 1.0f;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Build the next mip-map level
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static int HalveImage( GLubyte *src, int *width, int *height,
|
|
||||||
int components )
|
|
||||||
{
|
|
||||||
int halfwidth, halfheight, m, n, k, idx1, idx2;
|
|
||||||
GLubyte *dst;
|
|
||||||
|
|
||||||
// Last level?
|
|
||||||
if( *width <= 1 && *height <= 1 )
|
|
||||||
{
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Calculate new width and height (handle 1D case)
|
|
||||||
halfwidth = *width > 1 ? *width / 2 : 1;
|
|
||||||
halfheight = *height > 1 ? *height / 2 : 1;
|
|
||||||
|
|
||||||
// Downsample image with a simple box-filter
|
|
||||||
dst = src;
|
|
||||||
if( *width == 1 || *height == 1 )
|
|
||||||
{
|
|
||||||
// 1D case
|
|
||||||
for( m = 0; m < halfwidth+halfheight-1; m ++ )
|
|
||||||
{
|
|
||||||
for( k = 0; k < components; k ++ )
|
|
||||||
{
|
|
||||||
*dst ++ = (GLubyte) (((int)*src +
|
|
||||||
(int)src[components] + 1) >> 1);
|
|
||||||
src ++;
|
|
||||||
}
|
|
||||||
src += components;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// 2D case
|
|
||||||
idx1 = *width*components;
|
|
||||||
idx2 = (*width+1)*components;
|
|
||||||
for( m = 0; m < halfheight; m ++ )
|
|
||||||
{
|
|
||||||
for( n = 0; n < halfwidth; n ++ )
|
|
||||||
{
|
|
||||||
for( k = 0; k < components; k ++ )
|
|
||||||
{
|
|
||||||
*dst ++ = (GLubyte) (((int)*src +
|
|
||||||
(int)src[components] +
|
|
||||||
(int)src[idx1] +
|
|
||||||
(int)src[idx2] + 2) >> 2);
|
|
||||||
src ++;
|
|
||||||
}
|
|
||||||
src += components;
|
|
||||||
}
|
|
||||||
src += components * (*width);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Return new width and height
|
|
||||||
*width = halfwidth;
|
|
||||||
*height = halfheight;
|
|
||||||
|
|
||||||
return GL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Rescales an image into power-of-two dimensions
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static int RescaleImage( GLFWimage* image )
|
|
||||||
{
|
|
||||||
int width, height, log2, newsize;
|
|
||||||
unsigned char *data;
|
|
||||||
|
|
||||||
// Calculate next larger 2^N width
|
|
||||||
for( log2 = 0, width = image->Width; width > 1; width >>= 1, log2 ++ )
|
|
||||||
;
|
|
||||||
|
|
||||||
width = (int) 1 << log2;
|
|
||||||
if( width < image->Width )
|
|
||||||
{
|
|
||||||
width <<= 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Calculate next larger 2^M height
|
|
||||||
for( log2 = 0, height = image->Height; height > 1; height >>= 1, log2 ++ )
|
|
||||||
;
|
|
||||||
|
|
||||||
height = (int) 1 << log2;
|
|
||||||
if( height < image->Height )
|
|
||||||
{
|
|
||||||
height <<= 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Do we really need to rescale?
|
|
||||||
if( width != image->Width || height != image->Height )
|
|
||||||
{
|
|
||||||
// Allocate memory for new (upsampled) image data
|
|
||||||
newsize = width * height * image->BytesPerPixel;
|
|
||||||
data = (unsigned char *) malloc( newsize );
|
|
||||||
if( data == NULL )
|
|
||||||
{
|
|
||||||
free( image->Data );
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Copy old image data to new image data with interpolation
|
|
||||||
UpsampleImage( image->Data, data, image->Width, image->Height,
|
|
||||||
width, height, image->BytesPerPixel );
|
|
||||||
|
|
||||||
// Free memory for old image data (not needed anymore)
|
|
||||||
free( image->Data );
|
|
||||||
|
|
||||||
// Set pointer to new image data, and set new image dimensions
|
|
||||||
image->Data = data;
|
|
||||||
image->Width = width;
|
|
||||||
image->Height = height;
|
|
||||||
}
|
|
||||||
|
|
||||||
return GL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** GLFW user functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Read an image from a named file
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI int GLFWAPIENTRY glfwReadImage( const char *name, GLFWimage *img,
|
|
||||||
int flags )
|
|
||||||
{
|
|
||||||
_GLFWstream stream;
|
|
||||||
|
|
||||||
// Is GLFW initialized?
|
|
||||||
if( !_glfwInitialized )
|
|
||||||
{
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Start with an empty image descriptor
|
|
||||||
img->Width = 0;
|
|
||||||
img->Height = 0;
|
|
||||||
img->BytesPerPixel = 0;
|
|
||||||
img->Data = NULL;
|
|
||||||
|
|
||||||
// Open file
|
|
||||||
if( !_glfwOpenFileStream( &stream, name, "rb" ) )
|
|
||||||
{
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
// We only support TGA files at the moment
|
|
||||||
if( !_glfwReadTGA( &stream, img, flags ) )
|
|
||||||
{
|
|
||||||
_glfwCloseStream( &stream );
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Close stream
|
|
||||||
_glfwCloseStream( &stream );
|
|
||||||
|
|
||||||
// Should we rescale the image to closest 2^N x 2^M resolution?
|
|
||||||
if( !(flags & GLFW_NO_RESCALE_BIT) )
|
|
||||||
{
|
|
||||||
if( !RescaleImage( img ) )
|
|
||||||
{
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Interpret BytesPerPixel as an OpenGL format
|
|
||||||
switch( img->BytesPerPixel )
|
|
||||||
{
|
|
||||||
default:
|
|
||||||
case 1:
|
|
||||||
if( flags & GLFW_ALPHA_MAP_BIT )
|
|
||||||
{
|
|
||||||
img->Format = GL_ALPHA;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
img->Format = GL_LUMINANCE;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case 3:
|
|
||||||
img->Format = GL_RGB;
|
|
||||||
break;
|
|
||||||
case 4:
|
|
||||||
img->Format = GL_RGBA;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
return GL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Read an image file from a memory buffer
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI int GLFWAPIENTRY glfwReadMemoryImage( const void *data, long size, GLFWimage *img, int flags )
|
|
||||||
{
|
|
||||||
_GLFWstream stream;
|
|
||||||
|
|
||||||
// Is GLFW initialized?
|
|
||||||
if( !_glfwInitialized )
|
|
||||||
{
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Start with an empty image descriptor
|
|
||||||
img->Width = 0;
|
|
||||||
img->Height = 0;
|
|
||||||
img->BytesPerPixel = 0;
|
|
||||||
img->Data = NULL;
|
|
||||||
|
|
||||||
// Open buffer
|
|
||||||
if( !_glfwOpenBufferStream( &stream, (void*) data, size ) )
|
|
||||||
{
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
// We only support TGA files at the moment
|
|
||||||
if( !_glfwReadTGA( &stream, img, flags ) )
|
|
||||||
{
|
|
||||||
_glfwCloseStream( &stream );
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Close stream
|
|
||||||
_glfwCloseStream( &stream );
|
|
||||||
|
|
||||||
// Should we rescale the image to closest 2^N x 2^M resolution?
|
|
||||||
if( !(flags & GLFW_NO_RESCALE_BIT) )
|
|
||||||
{
|
|
||||||
if( !RescaleImage( img ) )
|
|
||||||
{
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Interpret BytesPerPixel as an OpenGL format
|
|
||||||
switch( img->BytesPerPixel )
|
|
||||||
{
|
|
||||||
default:
|
|
||||||
case 1:
|
|
||||||
if( flags & GLFW_ALPHA_MAP_BIT )
|
|
||||||
{
|
|
||||||
img->Format = GL_ALPHA;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
img->Format = GL_LUMINANCE;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case 3:
|
|
||||||
img->Format = GL_RGB;
|
|
||||||
break;
|
|
||||||
case 4:
|
|
||||||
img->Format = GL_RGBA;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
return GL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Free allocated memory for an image
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwFreeImage( GLFWimage *img )
|
|
||||||
{
|
|
||||||
// Is GLFW initialized?
|
|
||||||
if( !_glfwInitialized )
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Free memory
|
|
||||||
if( img->Data != NULL )
|
|
||||||
{
|
|
||||||
free( img->Data );
|
|
||||||
img->Data = NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Clear all fields
|
|
||||||
img->Width = 0;
|
|
||||||
img->Height = 0;
|
|
||||||
img->Format = 0;
|
|
||||||
img->BytesPerPixel = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Read an image from a file, and upload it to texture memory
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI int GLFWAPIENTRY glfwLoadTexture2D( const char *name, int flags )
|
|
||||||
{
|
|
||||||
GLFWimage img;
|
|
||||||
|
|
||||||
// Is GLFW initialized?
|
|
||||||
if( !_glfwInitialized || !_glfwWin.opened )
|
|
||||||
{
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Force rescaling if necessary
|
|
||||||
if( !_glfwWin.has_GL_ARB_texture_non_power_of_two )
|
|
||||||
{
|
|
||||||
flags &= (~GLFW_NO_RESCALE_BIT);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Read image from file
|
|
||||||
if( !glfwReadImage( name, &img, flags ) )
|
|
||||||
{
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
if( !glfwLoadTextureImage2D( &img, flags ) )
|
|
||||||
{
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Data buffer is not needed anymore
|
|
||||||
glfwFreeImage( &img );
|
|
||||||
|
|
||||||
return GL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Read an image from a buffer, and upload it to texture memory
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI int GLFWAPIENTRY glfwLoadMemoryTexture2D( const void *data, long size, int flags )
|
|
||||||
{
|
|
||||||
GLFWimage img;
|
|
||||||
|
|
||||||
// Is GLFW initialized?
|
|
||||||
if( !_glfwInitialized || !_glfwWin.opened )
|
|
||||||
{
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Force rescaling if necessary
|
|
||||||
if( !_glfwWin.has_GL_ARB_texture_non_power_of_two )
|
|
||||||
{
|
|
||||||
flags &= (~GLFW_NO_RESCALE_BIT);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Read image from file
|
|
||||||
if( !glfwReadMemoryImage( data, size, &img, flags ) )
|
|
||||||
{
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
if( !glfwLoadTextureImage2D( &img, flags ) )
|
|
||||||
{
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Data buffer is not needed anymore
|
|
||||||
glfwFreeImage( &img );
|
|
||||||
|
|
||||||
return GL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Upload an image object to texture memory
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI int GLFWAPIENTRY glfwLoadTextureImage2D( GLFWimage *img, int flags )
|
|
||||||
{
|
|
||||||
GLint UnpackAlignment, GenMipMap;
|
|
||||||
int level, format, AutoGen, newsize, n;
|
|
||||||
unsigned char *data, *dataptr;
|
|
||||||
|
|
||||||
// Is GLFW initialized?
|
|
||||||
if( !_glfwInitialized || !_glfwWin.opened )
|
|
||||||
{
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
// TODO: Use GL_MAX_TEXTURE_SIZE or GL_PROXY_TEXTURE_2D to determine
|
|
||||||
// whether the image size is valid.
|
|
||||||
// NOTE: May require box filter downsampling routine.
|
|
||||||
|
|
||||||
// Do we need to convert the alpha map to RGBA format (OpenGL 1.0)?
|
|
||||||
if( (_glfwWin.glMajor == 1) && (_glfwWin.glMinor == 0) &&
|
|
||||||
(img->Format == GL_ALPHA) )
|
|
||||||
{
|
|
||||||
// We go to RGBA representation instead
|
|
||||||
img->BytesPerPixel = 4;
|
|
||||||
|
|
||||||
// Allocate memory for new RGBA image data
|
|
||||||
newsize = img->Width * img->Height * img->BytesPerPixel;
|
|
||||||
data = (unsigned char *) malloc( newsize );
|
|
||||||
if( data == NULL )
|
|
||||||
{
|
|
||||||
free( img->Data );
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Convert Alpha map to RGBA
|
|
||||||
dataptr = data;
|
|
||||||
for( n = 0; n < (img->Width*img->Height); ++ n )
|
|
||||||
{
|
|
||||||
*dataptr ++ = 255;
|
|
||||||
*dataptr ++ = 255;
|
|
||||||
*dataptr ++ = 255;
|
|
||||||
*dataptr ++ = img->Data[n];
|
|
||||||
}
|
|
||||||
|
|
||||||
// Free memory for old image data (not needed anymore)
|
|
||||||
free( img->Data );
|
|
||||||
|
|
||||||
// Set pointer to new image data
|
|
||||||
img->Data = data;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Set unpack alignment to one byte
|
|
||||||
glGetIntegerv( GL_UNPACK_ALIGNMENT, &UnpackAlignment );
|
|
||||||
glPixelStorei( GL_UNPACK_ALIGNMENT, 1 );
|
|
||||||
|
|
||||||
// Should we use automatic mipmap generation?
|
|
||||||
AutoGen = ( flags & GLFW_BUILD_MIPMAPS_BIT ) &&
|
|
||||||
_glfwWin.has_GL_SGIS_generate_mipmap;
|
|
||||||
|
|
||||||
// Enable automatic mipmap generation
|
|
||||||
if( AutoGen )
|
|
||||||
{
|
|
||||||
glGetTexParameteriv( GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS,
|
|
||||||
&GenMipMap );
|
|
||||||
glTexParameteri( GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS,
|
|
||||||
GL_TRUE );
|
|
||||||
}
|
|
||||||
|
|
||||||
// Format specification is different for OpenGL 1.0
|
|
||||||
if( _glfwWin.glMajor == 1 && _glfwWin.glMinor == 0 )
|
|
||||||
{
|
|
||||||
format = img->BytesPerPixel;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
format = img->Format;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Upload to texture memeory
|
|
||||||
level = 0;
|
|
||||||
do
|
|
||||||
{
|
|
||||||
// Upload this mipmap level
|
|
||||||
glTexImage2D( GL_TEXTURE_2D, level, format,
|
|
||||||
img->Width, img->Height, 0, format,
|
|
||||||
GL_UNSIGNED_BYTE, (void*) img->Data );
|
|
||||||
|
|
||||||
// Build next mipmap level manually, if required
|
|
||||||
if( ( flags & GLFW_BUILD_MIPMAPS_BIT ) && !AutoGen )
|
|
||||||
{
|
|
||||||
level = HalveImage( img->Data, &img->Width,
|
|
||||||
&img->Height, img->BytesPerPixel ) ?
|
|
||||||
level + 1 : 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
while( level != 0 );
|
|
||||||
|
|
||||||
// Restore old automatic mipmap generation state
|
|
||||||
if( AutoGen )
|
|
||||||
{
|
|
||||||
glTexParameteri( GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS,
|
|
||||||
GenMipMap );
|
|
||||||
}
|
|
||||||
|
|
||||||
// Restore old unpack alignment
|
|
||||||
glPixelStorei( GL_UNPACK_ALIGNMENT, UnpackAlignment );
|
|
||||||
|
|
||||||
return GL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
110
ogl_editor/external/glfw/lib/init.c
vendored
110
ogl_editor/external/glfw/lib/init.c
vendored
@ -1,110 +0,0 @@
|
|||||||
//========================================================================
|
|
||||||
// GLFW - An OpenGL framework
|
|
||||||
// Platform: Any
|
|
||||||
// API version: 2.7
|
|
||||||
// WWW: http://www.glfw.org/
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
|
||||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#define _init_c_
|
|
||||||
#include "internal.h"
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** GLFW user functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Initialize various GLFW state
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI int GLFWAPIENTRY glfwInit( void )
|
|
||||||
{
|
|
||||||
// Is GLFW already initialized?
|
|
||||||
if( _glfwInitialized )
|
|
||||||
{
|
|
||||||
return GL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
memset( &_glfwLibrary, 0, sizeof( _glfwLibrary ) );
|
|
||||||
memset( &_glfwWin, 0, sizeof( _glfwWin ) );
|
|
||||||
|
|
||||||
// Window is not yet opened
|
|
||||||
_glfwWin.opened = GL_FALSE;
|
|
||||||
|
|
||||||
// Default enable/disable settings
|
|
||||||
_glfwWin.sysKeysDisabled = GL_FALSE;
|
|
||||||
|
|
||||||
// Clear window hints
|
|
||||||
_glfwClearWindowHints();
|
|
||||||
|
|
||||||
// Platform specific initialization
|
|
||||||
if( !_glfwPlatformInit() )
|
|
||||||
{
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Form now on, GLFW state is valid
|
|
||||||
_glfwInitialized = GL_TRUE;
|
|
||||||
|
|
||||||
return GL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Close window and kill all threads.
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwTerminate( void )
|
|
||||||
{
|
|
||||||
// Is GLFW initialized?
|
|
||||||
if( !_glfwInitialized )
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Platform specific termination
|
|
||||||
if( !_glfwPlatformTerminate() )
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// GLFW is no longer initialized
|
|
||||||
_glfwInitialized = GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Get GLFW version
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwGetVersion( int *major, int *minor, int *rev )
|
|
||||||
{
|
|
||||||
if( major != NULL ) *major = GLFW_VERSION_MAJOR;
|
|
||||||
if( minor != NULL ) *minor = GLFW_VERSION_MINOR;
|
|
||||||
if( rev != NULL ) *rev = GLFW_VERSION_REVISION;
|
|
||||||
}
|
|
||||||
|
|
||||||
269
ogl_editor/external/glfw/lib/input.c
vendored
269
ogl_editor/external/glfw/lib/input.c
vendored
@ -1,269 +0,0 @@
|
|||||||
//========================================================================
|
|
||||||
// GLFW - An OpenGL framework
|
|
||||||
// Platform: Any
|
|
||||||
// API version: 2.7
|
|
||||||
// WWW: http://www.glfw.org/
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
|
||||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#include "internal.h"
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Return key state
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI int GLFWAPIENTRY glfwGetKey( int key )
|
|
||||||
{
|
|
||||||
if( !_glfwInitialized || !_glfwWin.opened )
|
|
||||||
{
|
|
||||||
return GLFW_RELEASE;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Is it a valid key?
|
|
||||||
if( key < 0 || key > GLFW_KEY_LAST )
|
|
||||||
{
|
|
||||||
return GLFW_RELEASE;
|
|
||||||
}
|
|
||||||
|
|
||||||
if( _glfwInput.Key[ key ] == GLFW_STICK )
|
|
||||||
{
|
|
||||||
// Sticky mode: release key now
|
|
||||||
_glfwInput.Key[ key ] = GLFW_RELEASE;
|
|
||||||
return GLFW_PRESS;
|
|
||||||
}
|
|
||||||
|
|
||||||
return (int) _glfwInput.Key[ key ];
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Return mouse button state
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI int GLFWAPIENTRY glfwGetMouseButton( int button )
|
|
||||||
{
|
|
||||||
if( !_glfwInitialized || !_glfwWin.opened )
|
|
||||||
{
|
|
||||||
return GLFW_RELEASE;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Is it a valid mouse button?
|
|
||||||
if( button < 0 || button > GLFW_MOUSE_BUTTON_LAST )
|
|
||||||
{
|
|
||||||
return GLFW_RELEASE;
|
|
||||||
}
|
|
||||||
|
|
||||||
if( _glfwInput.MouseButton[ button ] == GLFW_STICK )
|
|
||||||
{
|
|
||||||
// Sticky mode: release mouse button now
|
|
||||||
_glfwInput.MouseButton[ button ] = GLFW_RELEASE;
|
|
||||||
return GLFW_PRESS;
|
|
||||||
}
|
|
||||||
|
|
||||||
return (int) _glfwInput.MouseButton[ button ];
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Return mouse cursor position
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwGetMousePos( int *xpos, int *ypos )
|
|
||||||
{
|
|
||||||
if( !_glfwInitialized || !_glfwWin.opened )
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Return mouse position
|
|
||||||
if( xpos != NULL )
|
|
||||||
{
|
|
||||||
*xpos = _glfwInput.MousePosX;
|
|
||||||
}
|
|
||||||
if( ypos != NULL )
|
|
||||||
{
|
|
||||||
*ypos = _glfwInput.MousePosY;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Sets the mouse cursor position
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwSetMousePos( int xpos, int ypos )
|
|
||||||
{
|
|
||||||
if( !_glfwInitialized || !_glfwWin.opened )
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Don't do anything if the mouse position did not change
|
|
||||||
if( xpos == _glfwInput.MousePosX && ypos == _glfwInput.MousePosY )
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Set GLFW mouse position
|
|
||||||
_glfwInput.MousePosX = xpos;
|
|
||||||
_glfwInput.MousePosY = ypos;
|
|
||||||
|
|
||||||
// If we have a locked mouse, do not change cursor position
|
|
||||||
if( _glfwWin.mouseLock )
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Update physical cursor position
|
|
||||||
_glfwPlatformSetMouseCursorPos( xpos, ypos );
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Return mouse wheel position
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI int GLFWAPIENTRY glfwGetMouseWheel( void )
|
|
||||||
{
|
|
||||||
if( !_glfwInitialized || !_glfwWin.opened )
|
|
||||||
{
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Return mouse wheel position
|
|
||||||
return _glfwInput.WheelPos;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Set mouse wheel position
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwSetMouseWheel( int pos )
|
|
||||||
{
|
|
||||||
if( !_glfwInitialized || !_glfwWin.opened )
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Set mouse wheel position
|
|
||||||
_glfwInput.WheelPos = pos;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Set callback function for keyboard input
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwSetKeyCallback( GLFWkeyfun cbfun )
|
|
||||||
{
|
|
||||||
if( !_glfwInitialized || !_glfwWin.opened )
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Set callback function
|
|
||||||
_glfwWin.keyCallback = cbfun;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Set callback function for character input
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwSetCharCallback( GLFWcharfun cbfun )
|
|
||||||
{
|
|
||||||
if( !_glfwInitialized || !_glfwWin.opened )
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Set callback function
|
|
||||||
_glfwWin.charCallback = cbfun;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Set callback function for mouse clicks
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwSetMouseButtonCallback( GLFWmousebuttonfun cbfun )
|
|
||||||
{
|
|
||||||
if( !_glfwInitialized || !_glfwWin.opened )
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Set callback function
|
|
||||||
_glfwWin.mouseButtonCallback = cbfun;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Set callback function for mouse moves
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwSetMousePosCallback( GLFWmouseposfun cbfun )
|
|
||||||
{
|
|
||||||
if( !_glfwInitialized || !_glfwWin.opened )
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Set callback function
|
|
||||||
_glfwWin.mousePosCallback = cbfun;
|
|
||||||
|
|
||||||
// Call the callback function to let the application know the current
|
|
||||||
// mouse position
|
|
||||||
if( cbfun )
|
|
||||||
{
|
|
||||||
cbfun( _glfwInput.MousePosX, _glfwInput.MousePosY );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Set callback function for mouse wheel
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwSetMouseWheelCallback( GLFWmousewheelfun cbfun )
|
|
||||||
{
|
|
||||||
if( !_glfwInitialized || !_glfwWin.opened )
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Set callback function
|
|
||||||
_glfwWin.mouseWheelCallback = cbfun;
|
|
||||||
|
|
||||||
// Call the callback function to let the application know the current
|
|
||||||
// mouse wheel position
|
|
||||||
if( cbfun )
|
|
||||||
{
|
|
||||||
cbfun( _glfwInput.WheelPos );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
266
ogl_editor/external/glfw/lib/internal.h
vendored
266
ogl_editor/external/glfw/lib/internal.h
vendored
@ -1,266 +0,0 @@
|
|||||||
//========================================================================
|
|
||||||
// GLFW - An OpenGL framework
|
|
||||||
// Platform: Any
|
|
||||||
// API version: 2.7
|
|
||||||
// WWW: http://www.glfw.org/
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
|
||||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#ifndef _internal_h_
|
|
||||||
#define _internal_h_
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// GLFWGLOBAL is a macro that places all global variables in the init.c
|
|
||||||
// module (all other modules reference global variables as 'extern')
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#if defined( _init_c_ )
|
|
||||||
#define GLFWGLOBAL
|
|
||||||
#else
|
|
||||||
#define GLFWGLOBAL extern
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Input handling definitions
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
// Internal key and button state/action definitions
|
|
||||||
#define GLFW_STICK 2
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// System independent include files
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#include <stdlib.h>
|
|
||||||
#include <string.h>
|
|
||||||
#include <stdio.h>
|
|
||||||
|
|
||||||
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Window opening hints (set by glfwOpenWindowHint)
|
|
||||||
// A bucket of semi-random stuff bunched together for historical reasons
|
|
||||||
// This is used only by the platform independent code and only to store
|
|
||||||
// parameters passed to us by glfwOpenWindowHint
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
typedef struct {
|
|
||||||
int refreshRate;
|
|
||||||
int accumRedBits;
|
|
||||||
int accumGreenBits;
|
|
||||||
int accumBlueBits;
|
|
||||||
int accumAlphaBits;
|
|
||||||
int auxBuffers;
|
|
||||||
int stereo;
|
|
||||||
int windowNoResize;
|
|
||||||
int samples;
|
|
||||||
int glMajor;
|
|
||||||
int glMinor;
|
|
||||||
int glForward;
|
|
||||||
int glDebug;
|
|
||||||
int glProfile;
|
|
||||||
} _GLFWhints;
|
|
||||||
|
|
||||||
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Platform specific definitions goes in platform.h (which also includes
|
|
||||||
// glfw.h)
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
|
|
||||||
#include "platform.h"
|
|
||||||
|
|
||||||
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Parameters relating to the creation of the context and window but not
|
|
||||||
// directly related to the properties of the framebuffer
|
|
||||||
// This is used to pass window and context creation parameters from the
|
|
||||||
// platform independent code to the platform specific code
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
typedef struct {
|
|
||||||
int mode;
|
|
||||||
int refreshRate;
|
|
||||||
int windowNoResize;
|
|
||||||
int glMajor;
|
|
||||||
int glMinor;
|
|
||||||
int glForward;
|
|
||||||
int glDebug;
|
|
||||||
int glProfile;
|
|
||||||
} _GLFWwndconfig;
|
|
||||||
|
|
||||||
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Framebuffer configuration descriptor, i.e. buffers and their sizes
|
|
||||||
// Also a platform specific ID used to map back to the actual backend APIs
|
|
||||||
// This is used to pass framebuffer parameters from the platform independent
|
|
||||||
// code to the platform specific code, and also to enumerate and select
|
|
||||||
// available framebuffer configurations
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
typedef struct {
|
|
||||||
int redBits;
|
|
||||||
int greenBits;
|
|
||||||
int blueBits;
|
|
||||||
int alphaBits;
|
|
||||||
int depthBits;
|
|
||||||
int stencilBits;
|
|
||||||
int accumRedBits;
|
|
||||||
int accumGreenBits;
|
|
||||||
int accumBlueBits;
|
|
||||||
int accumAlphaBits;
|
|
||||||
int auxBuffers;
|
|
||||||
int stereo;
|
|
||||||
int samples;
|
|
||||||
GLFWintptr platformID;
|
|
||||||
} _GLFWfbconfig;
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// System independent global variables (GLFW internals)
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
// Flag indicating if GLFW has been initialized
|
|
||||||
#if defined( _init_c_ )
|
|
||||||
int _glfwInitialized = 0;
|
|
||||||
#else
|
|
||||||
GLFWGLOBAL int _glfwInitialized;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Abstract data stream (for image I/O)
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
typedef struct {
|
|
||||||
FILE* file;
|
|
||||||
void* data;
|
|
||||||
long position;
|
|
||||||
long size;
|
|
||||||
} _GLFWstream;
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Prototypes for platform specific implementation functions
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
// Init/terminate
|
|
||||||
int _glfwPlatformInit( void );
|
|
||||||
int _glfwPlatformTerminate( void );
|
|
||||||
|
|
||||||
// Enable/Disable
|
|
||||||
void _glfwPlatformEnableSystemKeys( void );
|
|
||||||
void _glfwPlatformDisableSystemKeys( void );
|
|
||||||
|
|
||||||
// Fullscreen
|
|
||||||
int _glfwPlatformGetVideoModes( GLFWvidmode *list, int maxcount );
|
|
||||||
void _glfwPlatformGetDesktopMode( GLFWvidmode *mode );
|
|
||||||
|
|
||||||
// OpenGL extensions
|
|
||||||
int _glfwPlatformExtensionSupported( const char *extension );
|
|
||||||
void * _glfwPlatformGetProcAddress( const char *procname );
|
|
||||||
|
|
||||||
// Joystick
|
|
||||||
int _glfwPlatformGetJoystickParam( int joy, int param );
|
|
||||||
int _glfwPlatformGetJoystickPos( int joy, float *pos, int numaxes );
|
|
||||||
int _glfwPlatformGetJoystickButtons( int joy, unsigned char *buttons, int numbuttons );
|
|
||||||
|
|
||||||
// Threads
|
|
||||||
GLFWthread _glfwPlatformCreateThread( GLFWthreadfun fun, void *arg );
|
|
||||||
void _glfwPlatformDestroyThread( GLFWthread ID );
|
|
||||||
int _glfwPlatformWaitThread( GLFWthread ID, int waitmode );
|
|
||||||
GLFWthread _glfwPlatformGetThreadID( void );
|
|
||||||
GLFWmutex _glfwPlatformCreateMutex( void );
|
|
||||||
void _glfwPlatformDestroyMutex( GLFWmutex mutex );
|
|
||||||
void _glfwPlatformLockMutex( GLFWmutex mutex );
|
|
||||||
void _glfwPlatformUnlockMutex( GLFWmutex mutex );
|
|
||||||
GLFWcond _glfwPlatformCreateCond( void );
|
|
||||||
void _glfwPlatformDestroyCond( GLFWcond cond );
|
|
||||||
void _glfwPlatformWaitCond( GLFWcond cond, GLFWmutex mutex, double timeout );
|
|
||||||
void _glfwPlatformSignalCond( GLFWcond cond );
|
|
||||||
void _glfwPlatformBroadcastCond( GLFWcond cond );
|
|
||||||
int _glfwPlatformGetNumberOfProcessors( void );
|
|
||||||
|
|
||||||
// Time
|
|
||||||
double _glfwPlatformGetTime( void );
|
|
||||||
void _glfwPlatformSetTime( double time );
|
|
||||||
void _glfwPlatformSleep( double time );
|
|
||||||
|
|
||||||
// Window management
|
|
||||||
int _glfwPlatformOpenWindow( int width, int height, const _GLFWwndconfig *wndconfig, const _GLFWfbconfig *fbconfig );
|
|
||||||
void _glfwPlatformCloseWindow( void );
|
|
||||||
void _glfwPlatformSetWindowTitle( const char *title );
|
|
||||||
void _glfwPlatformSetWindowSize( int width, int height );
|
|
||||||
void _glfwPlatformSetWindowPos( int x, int y );
|
|
||||||
void _glfwPlatformIconifyWindow( void );
|
|
||||||
void _glfwPlatformRestoreWindow( void );
|
|
||||||
void _glfwPlatformSwapBuffers( void );
|
|
||||||
void _glfwPlatformSwapInterval( int interval );
|
|
||||||
void _glfwPlatformRefreshWindowParams( void );
|
|
||||||
void _glfwPlatformPollEvents( void );
|
|
||||||
void _glfwPlatformWaitEvents( void );
|
|
||||||
void _glfwPlatformHideMouseCursor( void );
|
|
||||||
void _glfwPlatformShowMouseCursor( void );
|
|
||||||
void _glfwPlatformSetMouseCursorPos( int x, int y );
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Prototypes for platform independent internal functions
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
// Window management (window.c)
|
|
||||||
void _glfwClearWindowHints( void );
|
|
||||||
|
|
||||||
// Input handling (window.c)
|
|
||||||
void _glfwClearInput( void );
|
|
||||||
void _glfwInputDeactivation( void );
|
|
||||||
void _glfwInputKey( int key, int action );
|
|
||||||
void _glfwInputChar( int character, int action );
|
|
||||||
void _glfwInputMouseClick( int button, int action );
|
|
||||||
|
|
||||||
// Threads (thread.c)
|
|
||||||
_GLFWthread * _glfwGetThreadPointer( int ID );
|
|
||||||
void _glfwAppendThread( _GLFWthread * t );
|
|
||||||
void _glfwRemoveThread( _GLFWthread * t );
|
|
||||||
|
|
||||||
// OpenGL extensions (glext.c)
|
|
||||||
void _glfwParseGLVersion( int *major, int *minor, int *rev );
|
|
||||||
int _glfwStringInExtensionString( const char *string, const GLubyte *extensions );
|
|
||||||
void _glfwRefreshContextParams( void );
|
|
||||||
|
|
||||||
// Abstracted data streams (stream.c)
|
|
||||||
int _glfwOpenFileStream( _GLFWstream *stream, const char *name, const char *mode );
|
|
||||||
int _glfwOpenBufferStream( _GLFWstream *stream, void *data, long size );
|
|
||||||
long _glfwReadStream( _GLFWstream *stream, void *data, long size );
|
|
||||||
long _glfwTellStream( _GLFWstream *stream );
|
|
||||||
int _glfwSeekStream( _GLFWstream *stream, long offset, int whence );
|
|
||||||
void _glfwCloseStream( _GLFWstream *stream );
|
|
||||||
|
|
||||||
// Targa image I/O (tga.c)
|
|
||||||
int _glfwReadTGA( _GLFWstream *s, GLFWimage *img, int flags );
|
|
||||||
|
|
||||||
// Framebuffer configs
|
|
||||||
const _GLFWfbconfig *_glfwChooseFBConfig( const _GLFWfbconfig *desired,
|
|
||||||
const _GLFWfbconfig *alternatives,
|
|
||||||
unsigned int count );
|
|
||||||
|
|
||||||
|
|
||||||
#endif // _internal_h_
|
|
||||||
99
ogl_editor/external/glfw/lib/joystick.c
vendored
99
ogl_editor/external/glfw/lib/joystick.c
vendored
@ -1,99 +0,0 @@
|
|||||||
//========================================================================
|
|
||||||
// GLFW - An OpenGL framework
|
|
||||||
// Platform: Any
|
|
||||||
// API version: 2.7
|
|
||||||
// WWW: http://www.glfw.org/
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
|
||||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#include "internal.h"
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** GLFW user functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Determine joystick capabilities
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI int GLFWAPIENTRY glfwGetJoystickParam( int joy, int param )
|
|
||||||
{
|
|
||||||
if( !_glfwInitialized )
|
|
||||||
{
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
return _glfwPlatformGetJoystickParam( joy, param );
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Get joystick axis positions
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI int GLFWAPIENTRY glfwGetJoystickPos( int joy, float *pos, int numaxes )
|
|
||||||
{
|
|
||||||
int i;
|
|
||||||
|
|
||||||
if( !_glfwInitialized )
|
|
||||||
{
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Clear positions
|
|
||||||
for( i = 0; i < numaxes; i++ )
|
|
||||||
{
|
|
||||||
pos[ i ] = 0.0f;
|
|
||||||
}
|
|
||||||
|
|
||||||
return _glfwPlatformGetJoystickPos( joy, pos, numaxes );
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Get joystick button states
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI int GLFWAPIENTRY glfwGetJoystickButtons( int joy,
|
|
||||||
unsigned char *buttons,
|
|
||||||
int numbuttons )
|
|
||||||
{
|
|
||||||
int i;
|
|
||||||
|
|
||||||
if( !_glfwInitialized )
|
|
||||||
{
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Clear button states
|
|
||||||
for( i = 0; i < numbuttons; i++ )
|
|
||||||
{
|
|
||||||
buttons[ i ] = GLFW_RELEASE;
|
|
||||||
}
|
|
||||||
|
|
||||||
return _glfwPlatformGetJoystickButtons( joy, buttons, numbuttons );
|
|
||||||
}
|
|
||||||
|
|
||||||
195
ogl_editor/external/glfw/lib/stream.c
vendored
195
ogl_editor/external/glfw/lib/stream.c
vendored
@ -1,195 +0,0 @@
|
|||||||
//========================================================================
|
|
||||||
// GLFW - An OpenGL framework
|
|
||||||
// Platform: Any
|
|
||||||
// API version: 2.7
|
|
||||||
// WWW: http://www.glfw.org/
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
|
||||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#define _CRT_SECURE_NO_WARNINGS
|
|
||||||
|
|
||||||
#include "internal.h"
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Opens a GLFW stream with a file
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
int _glfwOpenFileStream( _GLFWstream *stream, const char* name, const char* mode )
|
|
||||||
{
|
|
||||||
memset( stream, 0, sizeof(_GLFWstream) );
|
|
||||||
|
|
||||||
stream->file = fopen( name, mode );
|
|
||||||
if( stream->file == NULL )
|
|
||||||
{
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
return GL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Opens a GLFW stream with a memory block
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
int _glfwOpenBufferStream( _GLFWstream *stream, void *data, long size )
|
|
||||||
{
|
|
||||||
memset( stream, 0, sizeof(_GLFWstream) );
|
|
||||||
|
|
||||||
stream->data = data;
|
|
||||||
stream->size = size;
|
|
||||||
return GL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Reads data from a GLFW stream
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
long _glfwReadStream( _GLFWstream *stream, void *data, long size )
|
|
||||||
{
|
|
||||||
if( stream->file != NULL )
|
|
||||||
{
|
|
||||||
return (long) fread( data, 1, size, stream->file );
|
|
||||||
}
|
|
||||||
|
|
||||||
if( stream->data != NULL )
|
|
||||||
{
|
|
||||||
// Check for EOF
|
|
||||||
if( stream->position == stream->size )
|
|
||||||
{
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Clamp read size to available data
|
|
||||||
if( stream->position + size > stream->size )
|
|
||||||
{
|
|
||||||
size = stream->size - stream->position;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Perform data read
|
|
||||||
memcpy( data, (unsigned char*) stream->data + stream->position, size );
|
|
||||||
stream->position += size;
|
|
||||||
return size;
|
|
||||||
}
|
|
||||||
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Returns the current position of a GLFW stream
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
long _glfwTellStream( _GLFWstream *stream )
|
|
||||||
{
|
|
||||||
if( stream->file != NULL )
|
|
||||||
{
|
|
||||||
return ftell( stream->file );
|
|
||||||
}
|
|
||||||
|
|
||||||
if( stream->data != NULL )
|
|
||||||
{
|
|
||||||
return stream->position;
|
|
||||||
}
|
|
||||||
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Sets the current position of a GLFW stream
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
int _glfwSeekStream( _GLFWstream *stream, long offset, int whence )
|
|
||||||
{
|
|
||||||
long position;
|
|
||||||
|
|
||||||
if( stream->file != NULL )
|
|
||||||
{
|
|
||||||
if( fseek( stream->file, offset, whence ) != 0 )
|
|
||||||
{
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
return GL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
if( stream->data != NULL )
|
|
||||||
{
|
|
||||||
position = offset;
|
|
||||||
|
|
||||||
// Handle whence parameter
|
|
||||||
if( whence == SEEK_CUR )
|
|
||||||
{
|
|
||||||
position += stream->position;
|
|
||||||
}
|
|
||||||
else if( whence == SEEK_END )
|
|
||||||
{
|
|
||||||
position += stream->size;
|
|
||||||
}
|
|
||||||
else if( whence != SEEK_SET )
|
|
||||||
{
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Clamp offset to buffer bounds and apply it
|
|
||||||
if( position > stream->size )
|
|
||||||
{
|
|
||||||
stream->position = stream->size;
|
|
||||||
}
|
|
||||||
else if( position < 0 )
|
|
||||||
{
|
|
||||||
stream->position = 0;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
stream->position = position;
|
|
||||||
}
|
|
||||||
|
|
||||||
return GL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Closes a GLFW stream
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwCloseStream( _GLFWstream *stream )
|
|
||||||
{
|
|
||||||
if( stream->file != NULL )
|
|
||||||
{
|
|
||||||
fclose( stream->file );
|
|
||||||
}
|
|
||||||
|
|
||||||
// Nothing to be done about (user allocated) memory blocks
|
|
||||||
|
|
||||||
memset( stream, 0, sizeof(_GLFWstream) );
|
|
||||||
}
|
|
||||||
|
|
||||||
404
ogl_editor/external/glfw/lib/tga.c
vendored
404
ogl_editor/external/glfw/lib/tga.c
vendored
@ -1,404 +0,0 @@
|
|||||||
//========================================================================
|
|
||||||
// GLFW - An OpenGL framework
|
|
||||||
// Platform: Any
|
|
||||||
// API version: 2.7
|
|
||||||
// WWW: http://www.glfw.org/
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
|
||||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Description:
|
|
||||||
//
|
|
||||||
// TGA format image file loader. This module supports version 1 Targa
|
|
||||||
// images, with these restrictions:
|
|
||||||
// - Pixel format may only be 8, 24 or 32 bits
|
|
||||||
// - Colormaps must be no longer than 256 entries
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
|
|
||||||
#include "internal.h"
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** GLFW internal functions & declarations ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// TGA file header information
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
typedef struct {
|
|
||||||
int idlen; // 1 byte
|
|
||||||
int cmaptype; // 1 byte
|
|
||||||
int imagetype; // 1 byte
|
|
||||||
int cmapfirstidx; // 2 bytes
|
|
||||||
int cmaplen; // 2 bytes
|
|
||||||
int cmapentrysize; // 1 byte
|
|
||||||
int xorigin; // 2 bytes
|
|
||||||
int yorigin; // 2 bytes
|
|
||||||
int width; // 2 bytes
|
|
||||||
int height; // 2 bytes
|
|
||||||
int bitsperpixel; // 1 byte
|
|
||||||
int imageinfo; // 1 byte
|
|
||||||
int _alphabits; // (derived from imageinfo)
|
|
||||||
int _origin; // (derived from imageinfo)
|
|
||||||
} _tga_header_t;
|
|
||||||
|
|
||||||
#define _TGA_CMAPTYPE_NONE 0
|
|
||||||
#define _TGA_CMAPTYPE_PRESENT 1
|
|
||||||
|
|
||||||
#define _TGA_IMAGETYPE_NONE 0
|
|
||||||
#define _TGA_IMAGETYPE_CMAP 1
|
|
||||||
#define _TGA_IMAGETYPE_TC 2
|
|
||||||
#define _TGA_IMAGETYPE_GRAY 3
|
|
||||||
#define _TGA_IMAGETYPE_CMAP_RLE 9
|
|
||||||
#define _TGA_IMAGETYPE_TC_RLE 10
|
|
||||||
#define _TGA_IMAGETYPE_GRAY_RLE 11
|
|
||||||
|
|
||||||
#define _TGA_IMAGEINFO_ALPHA_MASK 0x0f
|
|
||||||
#define _TGA_IMAGEINFO_ALPHA_SHIFT 0
|
|
||||||
#define _TGA_IMAGEINFO_ORIGIN_MASK 0x30
|
|
||||||
#define _TGA_IMAGEINFO_ORIGIN_SHIFT 4
|
|
||||||
|
|
||||||
#define _TGA_ORIGIN_BL 0
|
|
||||||
#define _TGA_ORIGIN_BR 1
|
|
||||||
#define _TGA_ORIGIN_UL 2
|
|
||||||
#define _TGA_ORIGIN_UR 3
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Read TGA file header (and check that it is valid)
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static int ReadTGAHeader( _GLFWstream *s, _tga_header_t *h )
|
|
||||||
{
|
|
||||||
unsigned char buf[ 18 ];
|
|
||||||
int pos;
|
|
||||||
|
|
||||||
// Read TGA file header from file
|
|
||||||
pos = _glfwTellStream( s );
|
|
||||||
_glfwReadStream( s, buf, 18 );
|
|
||||||
|
|
||||||
// Interpret header (endian independent parsing)
|
|
||||||
h->idlen = (int) buf[0];
|
|
||||||
h->cmaptype = (int) buf[1];
|
|
||||||
h->imagetype = (int) buf[2];
|
|
||||||
h->cmapfirstidx = (int) buf[3] | (((int) buf[4]) << 8);
|
|
||||||
h->cmaplen = (int) buf[5] | (((int) buf[6]) << 8);
|
|
||||||
h->cmapentrysize = (int) buf[7];
|
|
||||||
h->xorigin = (int) buf[8] | (((int) buf[9]) << 8);
|
|
||||||
h->yorigin = (int) buf[10] | (((int) buf[11]) << 8);
|
|
||||||
h->width = (int) buf[12] | (((int) buf[13]) << 8);
|
|
||||||
h->height = (int) buf[14] | (((int) buf[15]) << 8);
|
|
||||||
h->bitsperpixel = (int) buf[16];
|
|
||||||
h->imageinfo = (int) buf[17];
|
|
||||||
|
|
||||||
// Extract alphabits and origin information
|
|
||||||
h->_alphabits = (int) (h->imageinfo & _TGA_IMAGEINFO_ALPHA_MASK) >>
|
|
||||||
_TGA_IMAGEINFO_ALPHA_SHIFT;
|
|
||||||
h->_origin = (int) (h->imageinfo & _TGA_IMAGEINFO_ORIGIN_MASK) >>
|
|
||||||
_TGA_IMAGEINFO_ORIGIN_SHIFT;
|
|
||||||
|
|
||||||
// Validate TGA header (is this a TGA file?)
|
|
||||||
if( (h->cmaptype == 0 || h->cmaptype == 1) &&
|
|
||||||
((h->imagetype >= 1 && h->imagetype <= 3) ||
|
|
||||||
(h->imagetype >= 9 && h->imagetype <= 11)) &&
|
|
||||||
(h->bitsperpixel == 8 || h->bitsperpixel == 24 ||
|
|
||||||
h->bitsperpixel == 32) )
|
|
||||||
{
|
|
||||||
// Skip the ID field
|
|
||||||
_glfwSeekStream( s, h->idlen, SEEK_CUR );
|
|
||||||
|
|
||||||
// Indicate that the TGA header was valid
|
|
||||||
return GL_TRUE;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// Restore file position
|
|
||||||
_glfwSeekStream( s, pos, SEEK_SET );
|
|
||||||
|
|
||||||
// Indicate that the TGA header was invalid
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Read Run-Length Encoded data
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static void ReadTGA_RLE( unsigned char *buf, int size, int bpp,
|
|
||||||
_GLFWstream *s )
|
|
||||||
{
|
|
||||||
int repcount, bytes, k, n;
|
|
||||||
unsigned char pixel[ 4 ];
|
|
||||||
char c;
|
|
||||||
|
|
||||||
// Dummy check
|
|
||||||
if( bpp > 4 )
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
while( size > 0 )
|
|
||||||
{
|
|
||||||
// Get repetition count
|
|
||||||
_glfwReadStream( s, &c, 1 );
|
|
||||||
repcount = (unsigned int) c;
|
|
||||||
bytes = ((repcount & 127) + 1) * bpp;
|
|
||||||
if( size < bytes )
|
|
||||||
{
|
|
||||||
bytes = size;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Run-Length packet?
|
|
||||||
if( repcount & 128 )
|
|
||||||
{
|
|
||||||
_glfwReadStream( s, pixel, bpp );
|
|
||||||
for( n = 0; n < (repcount & 127) + 1; n ++ )
|
|
||||||
{
|
|
||||||
for( k = 0; k < bpp; k ++ )
|
|
||||||
{
|
|
||||||
*buf ++ = pixel[ k ];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// It's a Raw packet
|
|
||||||
_glfwReadStream( s, buf, bytes );
|
|
||||||
buf += bytes;
|
|
||||||
}
|
|
||||||
|
|
||||||
size -= bytes;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Read a TGA image from a file
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
int _glfwReadTGA( _GLFWstream *s, GLFWimage *img, int flags )
|
|
||||||
{
|
|
||||||
_tga_header_t h;
|
|
||||||
unsigned char *cmap, *pix, tmp, *src, *dst;
|
|
||||||
int cmapsize, pixsize, pixsize2;
|
|
||||||
int bpp, bpp2, k, m, n, swapx, swapy;
|
|
||||||
|
|
||||||
// Read TGA header
|
|
||||||
if( !ReadTGAHeader( s, &h ) )
|
|
||||||
{
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Is there a colormap?
|
|
||||||
cmapsize = (h.cmaptype == _TGA_CMAPTYPE_PRESENT ? 1 : 0) * h.cmaplen *
|
|
||||||
((h.cmapentrysize+7) / 8);
|
|
||||||
if( cmapsize > 0 )
|
|
||||||
{
|
|
||||||
// Is it a colormap that we can handle?
|
|
||||||
if( (h.cmapentrysize != 24 && h.cmapentrysize != 32) ||
|
|
||||||
h.cmaplen == 0 || h.cmaplen > 256 )
|
|
||||||
{
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Allocate memory for colormap
|
|
||||||
cmap = (unsigned char *) malloc( cmapsize );
|
|
||||||
if( cmap == NULL )
|
|
||||||
{
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Read colormap from file
|
|
||||||
_glfwReadStream( s, cmap, cmapsize );
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
cmap = NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Size of pixel data
|
|
||||||
pixsize = h.width * h.height * ((h.bitsperpixel + 7) / 8);
|
|
||||||
|
|
||||||
// Bytes per pixel (pixel data - unexpanded)
|
|
||||||
bpp = (h.bitsperpixel + 7) / 8;
|
|
||||||
|
|
||||||
// Bytes per pixel (expanded pixels - not colormap indeces)
|
|
||||||
if( cmap )
|
|
||||||
{
|
|
||||||
bpp2 = (h.cmapentrysize + 7) / 8;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
bpp2 = bpp;
|
|
||||||
}
|
|
||||||
|
|
||||||
// For colormaped images, the RGB/RGBA image data may use more memory
|
|
||||||
// than the stored pixel data
|
|
||||||
pixsize2 = h.width * h.height * bpp2;
|
|
||||||
|
|
||||||
// Allocate memory for pixel data
|
|
||||||
pix = (unsigned char *) malloc( pixsize2 );
|
|
||||||
if( pix == NULL )
|
|
||||||
{
|
|
||||||
if( cmap )
|
|
||||||
{
|
|
||||||
free( cmap );
|
|
||||||
}
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Read pixel data from file
|
|
||||||
if( h.imagetype >= _TGA_IMAGETYPE_CMAP_RLE )
|
|
||||||
{
|
|
||||||
ReadTGA_RLE( pix, pixsize, bpp, s );
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
_glfwReadStream( s, pix, pixsize );
|
|
||||||
}
|
|
||||||
|
|
||||||
// If the image origin is not what we want, re-arrange the pixels
|
|
||||||
switch( h._origin )
|
|
||||||
{
|
|
||||||
default:
|
|
||||||
case _TGA_ORIGIN_UL:
|
|
||||||
swapx = 0;
|
|
||||||
swapy = 1;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case _TGA_ORIGIN_BL:
|
|
||||||
swapx = 0;
|
|
||||||
swapy = 0;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case _TGA_ORIGIN_UR:
|
|
||||||
swapx = 1;
|
|
||||||
swapy = 1;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case _TGA_ORIGIN_BR:
|
|
||||||
swapx = 1;
|
|
||||||
swapy = 0;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
if( (swapy && !(flags & GLFW_ORIGIN_UL_BIT)) ||
|
|
||||||
(!swapy && (flags & GLFW_ORIGIN_UL_BIT)) )
|
|
||||||
{
|
|
||||||
src = pix;
|
|
||||||
dst = &pix[ (h.height-1)*h.width*bpp ];
|
|
||||||
for( n = 0; n < h.height/2; n ++ )
|
|
||||||
{
|
|
||||||
for( m = 0; m < h.width ; m ++ )
|
|
||||||
{
|
|
||||||
for( k = 0; k < bpp; k ++ )
|
|
||||||
{
|
|
||||||
tmp = *src;
|
|
||||||
*src ++ = *dst;
|
|
||||||
*dst ++ = tmp;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
dst -= 2*h.width*bpp;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if( swapx )
|
|
||||||
{
|
|
||||||
src = pix;
|
|
||||||
dst = &pix[ (h.width-1)*bpp ];
|
|
||||||
for( n = 0; n < h.height; n ++ )
|
|
||||||
{
|
|
||||||
for( m = 0; m < h.width/2 ; m ++ )
|
|
||||||
{
|
|
||||||
for( k = 0; k < bpp; k ++ )
|
|
||||||
{
|
|
||||||
tmp = *src;
|
|
||||||
*src ++ = *dst;
|
|
||||||
*dst ++ = tmp;
|
|
||||||
}
|
|
||||||
dst -= 2*bpp;
|
|
||||||
}
|
|
||||||
src += ((h.width+1)/2)*bpp;
|
|
||||||
dst += ((3*h.width+1)/2)*bpp;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Convert BGR/BGRA to RGB/RGBA, and optionally colormap indeces to
|
|
||||||
// RGB/RGBA values
|
|
||||||
if( cmap )
|
|
||||||
{
|
|
||||||
// Convert colormap pixel format (BGR -> RGB or BGRA -> RGBA)
|
|
||||||
if( bpp2 == 3 || bpp2 == 4 )
|
|
||||||
{
|
|
||||||
for( n = 0; n < h.cmaplen; n ++ )
|
|
||||||
{
|
|
||||||
tmp = cmap[ n*bpp2 ];
|
|
||||||
cmap[ n*bpp2 ] = cmap[ n*bpp2 + 2 ];
|
|
||||||
cmap[ n*bpp2 + 2 ] = tmp;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Convert pixel data to RGB/RGBA data
|
|
||||||
for( m = h.width * h.height - 1; m >= 0; m -- )
|
|
||||||
{
|
|
||||||
n = pix[ m ];
|
|
||||||
for( k = 0; k < bpp2; k ++ )
|
|
||||||
{
|
|
||||||
pix[ m*bpp2 + k ] = cmap[ n*bpp2 + k ];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Free memory for colormap (it's not needed anymore)
|
|
||||||
free( cmap );
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// Convert image pixel format (BGR -> RGB or BGRA -> RGBA)
|
|
||||||
if( bpp2 == 3 || bpp2 == 4 )
|
|
||||||
{
|
|
||||||
src = pix;
|
|
||||||
dst = &pix[ 2 ];
|
|
||||||
for( n = 0; n < h.height * h.width; n ++ )
|
|
||||||
{
|
|
||||||
tmp = *src;
|
|
||||||
*src = *dst;
|
|
||||||
*dst = tmp;
|
|
||||||
src += bpp2;
|
|
||||||
dst += bpp2;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Fill out GLFWimage struct (the Format field will be set by
|
|
||||||
// glfwReadImage)
|
|
||||||
img->Width = h.width;
|
|
||||||
img->Height = h.height;
|
|
||||||
img->BytesPerPixel = bpp2;
|
|
||||||
img->Data = pix;
|
|
||||||
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
341
ogl_editor/external/glfw/lib/thread.c
vendored
341
ogl_editor/external/glfw/lib/thread.c
vendored
@ -1,341 +0,0 @@
|
|||||||
//========================================================================
|
|
||||||
// GLFW - An OpenGL framework
|
|
||||||
// Platform: Any
|
|
||||||
// API version: 2.7
|
|
||||||
// WWW: http://www.glfw.org/
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
|
||||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#include "internal.h"
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** GLFW internal functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Find pointer to thread with a matching ID
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
_GLFWthread * _glfwGetThreadPointer( int ID )
|
|
||||||
{
|
|
||||||
_GLFWthread *t;
|
|
||||||
|
|
||||||
for( t = &_glfwThrd.First; t != NULL; t = t->Next )
|
|
||||||
{
|
|
||||||
if( t->ID == ID )
|
|
||||||
{
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return t;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Append thread to thread list
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwAppendThread( _GLFWthread * t )
|
|
||||||
{
|
|
||||||
_GLFWthread *t_tmp;
|
|
||||||
|
|
||||||
t_tmp = &_glfwThrd.First;
|
|
||||||
while( t_tmp->Next != NULL )
|
|
||||||
{
|
|
||||||
t_tmp = t_tmp->Next;
|
|
||||||
}
|
|
||||||
t_tmp->Next = t;
|
|
||||||
t->Previous = t_tmp;
|
|
||||||
t->Next = NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Remove thread from thread list
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwRemoveThread( _GLFWthread * t )
|
|
||||||
{
|
|
||||||
if( t->Previous != NULL )
|
|
||||||
{
|
|
||||||
t->Previous->Next = t->Next;
|
|
||||||
}
|
|
||||||
if( t->Next != NULL )
|
|
||||||
{
|
|
||||||
t->Next->Previous = t->Previous;
|
|
||||||
}
|
|
||||||
free( (void *) t );
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** GLFW user functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Create a new thread
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI GLFWthread GLFWAPIENTRY glfwCreateThread( GLFWthreadfun fun,
|
|
||||||
void *arg )
|
|
||||||
{
|
|
||||||
// Is GLFW initialized?
|
|
||||||
if( !_glfwInitialized )
|
|
||||||
{
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Return the GLFW thread ID
|
|
||||||
return _glfwPlatformCreateThread( fun, arg );
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Kill a thread. NOTE: THIS IS A VERY DANGEROUS OPERATION, AND SHOULD NOT
|
|
||||||
// BE USED EXCEPT IN EXTREME SITUATIONS!
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwDestroyThread( GLFWthread ID )
|
|
||||||
{
|
|
||||||
// Is GLFW initialized?
|
|
||||||
if( !_glfwInitialized )
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Is it a valid thread? (killing the main thread is not allowed)
|
|
||||||
if( ID < 1 )
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
_glfwPlatformDestroyThread( ID );
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Wait for a thread to die
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI int GLFWAPIENTRY glfwWaitThread( GLFWthread ID, int waitmode )
|
|
||||||
{
|
|
||||||
// Is GLFW initialized?
|
|
||||||
if( !_glfwInitialized )
|
|
||||||
{
|
|
||||||
return GL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Is it a valid thread? (waiting for the main thread is not allowed)
|
|
||||||
if( ID < 1 )
|
|
||||||
{
|
|
||||||
return GL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
return _glfwPlatformWaitThread( ID, waitmode );
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Return the thread ID for the current thread
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI GLFWthread GLFWAPIENTRY glfwGetThreadID( void )
|
|
||||||
{
|
|
||||||
// Is GLFW initialized?
|
|
||||||
if( !_glfwInitialized )
|
|
||||||
{
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
return _glfwPlatformGetThreadID();
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Create a mutual exclusion object
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI GLFWmutex GLFWAPIENTRY glfwCreateMutex( void )
|
|
||||||
{
|
|
||||||
// Is GLFW initialized?
|
|
||||||
if( !_glfwInitialized )
|
|
||||||
{
|
|
||||||
return (GLFWmutex) 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
return _glfwPlatformCreateMutex();
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Destroy a mutual exclusion object
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwDestroyMutex( GLFWmutex mutex )
|
|
||||||
{
|
|
||||||
// Initialized & valid mutex (no real way of assuring this)?
|
|
||||||
if( !_glfwInitialized || !mutex )
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
_glfwPlatformDestroyMutex( mutex );
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Request access to a mutex
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwLockMutex( GLFWmutex mutex )
|
|
||||||
{
|
|
||||||
// Initialized & valid mutex (no real way of assuring this)?
|
|
||||||
if( !_glfwInitialized && !mutex )
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
_glfwPlatformLockMutex( mutex );
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Release a mutex
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwUnlockMutex( GLFWmutex mutex )
|
|
||||||
{
|
|
||||||
// Initialized & valid mutex (no real way of assuring this)?
|
|
||||||
if( !_glfwInitialized && !mutex )
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
_glfwPlatformUnlockMutex( mutex );
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Create a new condition variable object
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI GLFWcond GLFWAPIENTRY glfwCreateCond( void )
|
|
||||||
{
|
|
||||||
// Is GLFW initialized?
|
|
||||||
if( !_glfwInitialized )
|
|
||||||
{
|
|
||||||
return (GLFWcond) 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
return _glfwPlatformCreateCond();
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Destroy a condition variable object
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwDestroyCond( GLFWcond cond )
|
|
||||||
{
|
|
||||||
// Initialized & valid condition variable?
|
|
||||||
if( !_glfwInitialized || !cond )
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
_glfwPlatformDestroyCond( cond );
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Wait for a condition to be raised
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwWaitCond( GLFWcond cond, GLFWmutex mutex,
|
|
||||||
double timeout )
|
|
||||||
{
|
|
||||||
// Initialized & valid condition variable and mutex?
|
|
||||||
if( !_glfwInitialized || !cond || !mutex )
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
_glfwPlatformWaitCond( cond, mutex, timeout );
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Signal a condition to one waiting thread
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwSignalCond( GLFWcond cond )
|
|
||||||
{
|
|
||||||
// Initialized & valid condition variable?
|
|
||||||
if( !_glfwInitialized || !cond )
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
_glfwPlatformSignalCond( cond );
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Broadcast a condition to all waiting threads
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwBroadcastCond( GLFWcond cond )
|
|
||||||
{
|
|
||||||
// Initialized & valid condition variable?
|
|
||||||
if( !_glfwInitialized || !cond )
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
_glfwPlatformBroadcastCond( cond );
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Return the number of processors in the system. This information can be
|
|
||||||
// useful for determining the optimal number of threads to use for
|
|
||||||
// performing a certain task.
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI int GLFWAPIENTRY glfwGetNumberOfProcessors( void )
|
|
||||||
{
|
|
||||||
// Is GLFW initialized?
|
|
||||||
if( !_glfwInitialized )
|
|
||||||
{
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
return _glfwPlatformGetNumberOfProcessors();
|
|
||||||
}
|
|
||||||
|
|
||||||
84
ogl_editor/external/glfw/lib/time.c
vendored
84
ogl_editor/external/glfw/lib/time.c
vendored
@ -1,84 +0,0 @@
|
|||||||
//========================================================================
|
|
||||||
// GLFW - An OpenGL framework
|
|
||||||
// Platform: Any
|
|
||||||
// API version: 2.7
|
|
||||||
// WWW: http://www.glfw.org/
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
|
||||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#include "internal.h"
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** GLFW user functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Return timer value in seconds
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI double GLFWAPIENTRY glfwGetTime( void )
|
|
||||||
{
|
|
||||||
// Is GLFW initialized?
|
|
||||||
if( !_glfwInitialized )
|
|
||||||
{
|
|
||||||
return 0.0;
|
|
||||||
}
|
|
||||||
|
|
||||||
return _glfwPlatformGetTime();
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Set timer value in seconds
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwSetTime( double time )
|
|
||||||
{
|
|
||||||
// Is GLFW initialized?
|
|
||||||
if( !_glfwInitialized )
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
_glfwPlatformSetTime( time );
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Put a thread to sleep for a specified amount of time
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWAPI void GLFWAPIENTRY glfwSleep( double time )
|
|
||||||
{
|
|
||||||
// Is GLFW initialized?
|
|
||||||
if( !_glfwInitialized )
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
_glfwPlatformSleep( time );
|
|
||||||
}
|
|
||||||
|
|
||||||
@ -1,265 +0,0 @@
|
|||||||
##########################################################################
|
|
||||||
# Makefile for GLFW on Windows using MinGW32.
|
|
||||||
#-------------------------------------------------------------------------
|
|
||||||
# To compile GLFW using this makefile, run:
|
|
||||||
# make -f Makefile.win32.mgw
|
|
||||||
##########################################################################
|
|
||||||
PREFIX ?= /usr/i586-mingw32msvc
|
|
||||||
TARGET ?= i586-mingw32msvc-
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# GLFW version
|
|
||||||
##########################################################################
|
|
||||||
VERMAJOR = 2
|
|
||||||
VERMINOR = 7
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Compiler settings
|
|
||||||
##########################################################################
|
|
||||||
CC = gcc
|
|
||||||
CFLAGS = -c -I. -I.. -Wall -O2
|
|
||||||
CFLAGS_DLL = $(CFLAGS) -mdll -DGLFW_BUILD_DLL -D_GLFW_NO_DLOAD_GDI32 -D_GLFW_NO_DLOAD_WINMM
|
|
||||||
|
|
||||||
HEADERS = ../../include/GL/glfw.h ../internal.h platform.h
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Library builder settings
|
|
||||||
##########################################################################
|
|
||||||
# Static library
|
|
||||||
MKLIB = ar
|
|
||||||
LIBFLAGS = -rcs
|
|
||||||
|
|
||||||
# DLL
|
|
||||||
LINKFLAGS = -s -Wl,--major-image-version,$(VERMAJOR),--minor-image-version,$(VERMINOR)
|
|
||||||
LINKLIBS = -lopengl32 -lwinmm -lgdi32
|
|
||||||
|
|
||||||
DLLTOOL = dlltool
|
|
||||||
|
|
||||||
SED = sed
|
|
||||||
INSTALL = install
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Object files for static library
|
|
||||||
##########################################################################
|
|
||||||
OBJS = \
|
|
||||||
enable.o \
|
|
||||||
fullscreen.o \
|
|
||||||
glext.o \
|
|
||||||
image.o \
|
|
||||||
init.o \
|
|
||||||
input.o \
|
|
||||||
joystick.o \
|
|
||||||
stream.o \
|
|
||||||
tga.o \
|
|
||||||
thread.o \
|
|
||||||
time.o \
|
|
||||||
window.o \
|
|
||||||
win32_enable.o \
|
|
||||||
win32_fullscreen.o \
|
|
||||||
win32_glext.o \
|
|
||||||
win32_init.o \
|
|
||||||
win32_joystick.o \
|
|
||||||
win32_thread.o \
|
|
||||||
win32_time.o \
|
|
||||||
win32_window.o
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Object files for dynamic library
|
|
||||||
##########################################################################
|
|
||||||
DLLOBJS = \
|
|
||||||
enable_dll.o \
|
|
||||||
fullscreen_dll.o \
|
|
||||||
glext_dll.o \
|
|
||||||
image_dll.o \
|
|
||||||
init_dll.o \
|
|
||||||
input_dll.o \
|
|
||||||
joystick_dll.o \
|
|
||||||
stream_dll.o \
|
|
||||||
tga_dll.o \
|
|
||||||
thread_dll.o \
|
|
||||||
time_dll.o \
|
|
||||||
window_dll.o \
|
|
||||||
win32_dllmain_dll.o \
|
|
||||||
win32_enable_dll.o \
|
|
||||||
win32_fullscreen_dll.o \
|
|
||||||
win32_glext_dll.o \
|
|
||||||
win32_init_dll.o \
|
|
||||||
win32_joystick_dll.o \
|
|
||||||
win32_thread_dll.o \
|
|
||||||
win32_time_dll.o \
|
|
||||||
win32_window_dll.o
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Default: Build static and dynamic versions of GLFW
|
|
||||||
##########################################################################
|
|
||||||
all: libglfw.a glfw.dll
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Install GLFW header and static library
|
|
||||||
##########################################################################
|
|
||||||
install: glfw.dll libglfw.a libglfw.pc
|
|
||||||
$(INSTALL) -d $(PREFIX)/bin
|
|
||||||
$(INSTALL) -c glfw.dll $(PREFIX)/bin/glfw.dll
|
|
||||||
$(INSTALL) -d $(PREFIX)/lib
|
|
||||||
$(INSTALL) -c -m 644 libglfw.a $(PREFIX)/lib/libglfw.a
|
|
||||||
$(INSTALL) -d $(PREFIX)/include/GL
|
|
||||||
$(INSTALL) -c -m 644 ../../include/GL/glfw.h $(PREFIX)/include/GL/glfw.h
|
|
||||||
$(INSTALL) -d $(PREFIX)/lib/pkgconfig
|
|
||||||
$(INSTALL) -c -m 644 libglfw.pc $(PREFIX)/lib/pkgconfig/libglfw.pc
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Clean up generated files
|
|
||||||
##########################################################################
|
|
||||||
clean:
|
|
||||||
rm -f $(OBJS) $(DLLOBJS)
|
|
||||||
rm -f libglfw.a libglfwdll.a glfw.dll libglfw.pc
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Rule for building static library
|
|
||||||
##########################################################################
|
|
||||||
libglfw.a: $(OBJS)
|
|
||||||
$(TARGET)$(MKLIB) $(LIBFLAGS) $@ $(OBJS) $(SYSOBJS)
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Rules for building dynamic library
|
|
||||||
##########################################################################
|
|
||||||
glfw.dll: $(DLLOBJS)
|
|
||||||
$(TARGET)$(CC) -shared -o $@ -Wl,--output-def,libglfwdll.def $(DLLOBJS) $(LINKLIBS)
|
|
||||||
$(TARGET)$(CC) -shared -o $@ -Wl,--kill-at $(DLLOBJS) $(LINKFLAGS) $(LINKLIBS)
|
|
||||||
$(TARGET)$(DLLTOOL) --kill-at --output-lib libglfwdll.a --dllname $@ --def libglfwdll.def
|
|
||||||
|
|
||||||
libglfw.pc: libglfw.pc.in
|
|
||||||
$(SED) -e 's,\@PREFIX\@,$(PREFIX),' libglfw.pc.in > libglfw.pc
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Rules for building static library object files
|
|
||||||
##########################################################################
|
|
||||||
enable.o: ../enable.c $(HEADERS)
|
|
||||||
$(TARGET)$(CC) $(CFLAGS) -o $@ ../enable.c
|
|
||||||
|
|
||||||
fullscreen.o: ../fullscreen.c $(HEADERS)
|
|
||||||
$(TARGET)$(CC) $(CFLAGS) -o $@ ../fullscreen.c
|
|
||||||
|
|
||||||
glext.o: ../glext.c $(HEADERS)
|
|
||||||
$(TARGET)$(CC) $(CFLAGS) -o $@ ../glext.c
|
|
||||||
|
|
||||||
image.o: ../image.c $(HEADERS)
|
|
||||||
$(TARGET)$(CC) $(CFLAGS) -o $@ ../image.c
|
|
||||||
|
|
||||||
init.o: ../init.c $(HEADERS)
|
|
||||||
$(TARGET)$(CC) $(CFLAGS) -o $@ ../init.c
|
|
||||||
|
|
||||||
input.o: ../input.c $(HEADERS)
|
|
||||||
$(TARGET)$(CC) $(CFLAGS) -o $@ ../input.c
|
|
||||||
|
|
||||||
joystick.o: ../joystick.c $(HEADERS)
|
|
||||||
$(TARGET)$(CC) $(CFLAGS) -o $@ ../joystick.c
|
|
||||||
|
|
||||||
stream.o: ../stream.c $(HEADERS)
|
|
||||||
$(TARGET)$(CC) $(CFLAGS) -o $@ ../stream.c
|
|
||||||
|
|
||||||
tga.o: ../tga.c $(HEADERS)
|
|
||||||
$(TARGET)$(CC) $(CFLAGS) -o $@ ../tga.c
|
|
||||||
|
|
||||||
thread.o: ../thread.c $(HEADERS)
|
|
||||||
$(TARGET)$(CC) $(CFLAGS) -o $@ ../thread.c
|
|
||||||
|
|
||||||
time.o: ../time.c $(HEADERS)
|
|
||||||
$(TARGET)$(CC) $(CFLAGS) -o $@ ../time.c
|
|
||||||
|
|
||||||
window.o: ../window.c $(HEADERS)
|
|
||||||
$(TARGET)$(CC) $(CFLAGS) -o $@ ../window.c
|
|
||||||
|
|
||||||
win32_enable.o: win32_enable.c $(HEADERS)
|
|
||||||
$(TARGET)$(CC) $(CFLAGS) -o $@ win32_enable.c
|
|
||||||
|
|
||||||
win32_fullscreen.o: win32_fullscreen.c $(HEADERS)
|
|
||||||
$(TARGET)$(CC) $(CFLAGS) -o $@ win32_fullscreen.c
|
|
||||||
|
|
||||||
win32_glext.o: win32_glext.c $(HEADERS)
|
|
||||||
$(TARGET)$(CC) $(CFLAGS) -o $@ win32_glext.c
|
|
||||||
|
|
||||||
win32_init.o: win32_init.c $(HEADERS)
|
|
||||||
$(TARGET)$(CC) $(CFLAGS) -o $@ win32_init.c
|
|
||||||
|
|
||||||
win32_joystick.o: win32_joystick.c $(HEADERS)
|
|
||||||
$(TARGET)$(CC) $(CFLAGS) -o $@ win32_joystick.c
|
|
||||||
|
|
||||||
win32_thread.o: win32_thread.c $(HEADERS)
|
|
||||||
$(TARGET)$(CC) $(CFLAGS) -o $@ win32_thread.c
|
|
||||||
|
|
||||||
win32_time.o: win32_time.c $(HEADERS)
|
|
||||||
$(TARGET)$(CC) $(CFLAGS) -o $@ win32_time.c
|
|
||||||
|
|
||||||
win32_window.o: win32_window.c $(HEADERS)
|
|
||||||
$(TARGET)$(CC) $(CFLAGS) -o $@ win32_window.c
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Rules for building dynamic library object files
|
|
||||||
##########################################################################
|
|
||||||
enable_dll.o: ../enable.c $(HEADERS)
|
|
||||||
$(TARGET)$(CC) $(CFLAGS_DLL) -o $@ ../enable.c
|
|
||||||
|
|
||||||
fullscreen_dll.o: ../fullscreen.c $(HEADERS)
|
|
||||||
$(TARGET)$(CC) $(CFLAGS_DLL) -o $@ ../fullscreen.c
|
|
||||||
|
|
||||||
glext_dll.o: ../glext.c $(HEADERS)
|
|
||||||
$(TARGET)$(CC) $(CFLAGS_DLL) -o $@ ../glext.c
|
|
||||||
|
|
||||||
image_dll.o: ../image.c $(HEADERS)
|
|
||||||
$(TARGET)$(CC) $(CFLAGS_DLL) -o $@ ../image.c
|
|
||||||
|
|
||||||
init_dll.o: ../init.c $(HEADERS)
|
|
||||||
$(TARGET)$(CC) $(CFLAGS_DLL) -o $@ ../init.c
|
|
||||||
|
|
||||||
input_dll.o: ../input.c $(HEADERS)
|
|
||||||
$(TARGET)$(CC) $(CFLAGS_DLL) -o $@ ../input.c
|
|
||||||
|
|
||||||
joystick_dll.o: ../joystick.c $(HEADERS)
|
|
||||||
$(TARGET)$(CC) $(CFLAGS_DLL) -o $@ ../joystick.c
|
|
||||||
|
|
||||||
stream_dll.o: ../stream.c $(HEADERS)
|
|
||||||
$(TARGET)$(CC) $(CFLAGS_DLL) -o $@ ../stream.c
|
|
||||||
|
|
||||||
tga_dll.o: ../tga.c $(HEADERS)
|
|
||||||
$(TARGET)$(CC) $(CFLAGS_DLL) -o $@ ../tga.c
|
|
||||||
|
|
||||||
thread_dll.o: ../thread.c $(HEADERS)
|
|
||||||
$(TARGET)$(CC) $(CFLAGS_DLL) -o $@ ../thread.c
|
|
||||||
|
|
||||||
time_dll.o: ../time.c $(HEADERS)
|
|
||||||
$(TARGET)$(CC) $(CFLAGS_DLL) -o $@ ../time.c
|
|
||||||
|
|
||||||
window_dll.o: ../window.c $(HEADERS)
|
|
||||||
$(TARGET)$(CC) $(CFLAGS_DLL) -o $@ ../window.c
|
|
||||||
|
|
||||||
win32_dllmain_dll.o: win32_dllmain.c $(HEADERS)
|
|
||||||
$(TARGET)$(CC) $(CFLAGS_DLL) -o $@ win32_dllmain.c
|
|
||||||
|
|
||||||
win32_enable_dll.o: win32_enable.c $(HEADERS)
|
|
||||||
$(TARGET)$(CC) $(CFLAGS_DLL) -o $@ win32_enable.c
|
|
||||||
|
|
||||||
win32_fullscreen_dll.o: win32_fullscreen.c $(HEADERS)
|
|
||||||
$(TARGET)$(CC) $(CFLAGS_DLL) -o $@ win32_fullscreen.c
|
|
||||||
|
|
||||||
win32_glext_dll.o: win32_glext.c $(HEADERS)
|
|
||||||
$(TARGET)$(CC) $(CFLAGS_DLL) -o $@ win32_glext.c
|
|
||||||
|
|
||||||
win32_init_dll.o: win32_init.c $(HEADERS)
|
|
||||||
$(TARGET)$(CC) $(CFLAGS_DLL) -o $@ win32_init.c
|
|
||||||
|
|
||||||
win32_joystick_dll.o: win32_joystick.c $(HEADERS)
|
|
||||||
$(TARGET)$(CC) $(CFLAGS_DLL) -o $@ win32_joystick.c
|
|
||||||
|
|
||||||
win32_thread_dll.o: win32_thread.c $(HEADERS)
|
|
||||||
$(TARGET)$(CC) $(CFLAGS_DLL) -o $@ win32_thread.c
|
|
||||||
|
|
||||||
win32_time_dll.o: win32_time.c $(HEADERS)
|
|
||||||
$(TARGET)$(CC) $(CFLAGS_DLL) -o $@ win32_time.c
|
|
||||||
|
|
||||||
win32_window_dll.o: win32_window.c $(HEADERS)
|
|
||||||
$(TARGET)$(CC) $(CFLAGS_DLL) -o $@ win32_window.c
|
|
||||||
|
|
||||||
@ -1,242 +0,0 @@
|
|||||||
##########################################################################
|
|
||||||
# Makefile for GLFW on Windows using LCC-Win32.
|
|
||||||
#-------------------------------------------------------------------------
|
|
||||||
# To compile GLFW using this makefile, run:
|
|
||||||
# make -f Makefile.win32.lcc
|
|
||||||
##########################################################################
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Default: Build static and dynamic versions of GLFW
|
|
||||||
##########################################################################
|
|
||||||
all: glfw.lib glfw.dll
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# GLFW version
|
|
||||||
##########################################################################
|
|
||||||
VERMAJOR = 2
|
|
||||||
VERMINOR = 7
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Compiler settings
|
|
||||||
##########################################################################
|
|
||||||
CC = lc
|
|
||||||
CFLAGS = -c -O -A -I. -I..
|
|
||||||
CFLAGS_DLL = $(CFLAGS) -DGLFW_BUILD_DLL
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Library builder settings
|
|
||||||
##########################################################################
|
|
||||||
# Static library
|
|
||||||
MKLIB = lcclib
|
|
||||||
LIBFLAGS =
|
|
||||||
|
|
||||||
# DLL
|
|
||||||
LINK = lcclnk
|
|
||||||
LINKFLAGS = -dll -nounderscores -version $(VERMAJOR).$(VERMINOR) -s
|
|
||||||
LINKLIBS = opengl32.lib
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Object files for static library
|
|
||||||
##########################################################################
|
|
||||||
OBJS = \
|
|
||||||
enable.obj \
|
|
||||||
fullscreen.obj \
|
|
||||||
glext.obj \
|
|
||||||
image.obj \
|
|
||||||
init.obj \
|
|
||||||
input.obj \
|
|
||||||
joystick.obj \
|
|
||||||
stream.obj \
|
|
||||||
tga.obj \
|
|
||||||
thread.obj \
|
|
||||||
time.obj \
|
|
||||||
window.obj \
|
|
||||||
win32_enable.obj \
|
|
||||||
win32_fullscreen.obj \
|
|
||||||
win32_glext.obj \
|
|
||||||
win32_init.obj \
|
|
||||||
win32_joystick.obj \
|
|
||||||
win32_thread.obj \
|
|
||||||
win32_time.obj \
|
|
||||||
win32_window.obj
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Object files for dynamic library
|
|
||||||
##########################################################################
|
|
||||||
DLLOBJS = \
|
|
||||||
enable_dll.obj \
|
|
||||||
fullscreen_dll.obj \
|
|
||||||
glext_dll.obj \
|
|
||||||
image_dll.obj \
|
|
||||||
init_dll.obj \
|
|
||||||
input_dll.obj \
|
|
||||||
joystick_dll.obj \
|
|
||||||
stream_dll.obj \
|
|
||||||
tga_dll.obj \
|
|
||||||
thread_dll.obj \
|
|
||||||
time_dll.obj \
|
|
||||||
window_dll.obj \
|
|
||||||
win32_dllmain_dll.obj \
|
|
||||||
win32_enable_dll.obj \
|
|
||||||
win32_fullscreen_dll.obj \
|
|
||||||
win32_glext_dll.obj \
|
|
||||||
win32_init_dll.obj \
|
|
||||||
win32_joystick_dll.obj \
|
|
||||||
win32_thread_dll.obj \
|
|
||||||
win32_time_dll.obj \
|
|
||||||
win32_window_dll.obj
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Rule for building static library
|
|
||||||
##########################################################################
|
|
||||||
glfw.lib: $(OBJS)
|
|
||||||
$(MKLIB) $(LIBFLAGS) /out:glfw.lib $(OBJS)
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Rule for building dynamic library
|
|
||||||
##########################################################################
|
|
||||||
glfw.dll: $(DLLOBJS)
|
|
||||||
if exist glfw.lib rename glfw.lib glfw_lib.bak
|
|
||||||
$(LINK) $(LINKFLAGS) -o $@ $(DLLOBJS) $(LINKLIBS)
|
|
||||||
if exist glfwdll.lib del glfwdll.lib
|
|
||||||
rename glfw.lib glfwdll.lib
|
|
||||||
if exist glfw_lib.bak rename glfw_lib.bak glfw.lib
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Rules for building static library object files
|
|
||||||
##########################################################################
|
|
||||||
enable.obj: ..\\enable.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) -Fo$@ ..\\enable.c
|
|
||||||
|
|
||||||
fullscreen.obj: ..\\fullscreen.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) -Fo$@ ..\\fullscreen.c
|
|
||||||
|
|
||||||
glext.obj: ..\\glext.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) -Fo$@ ..\\glext.c
|
|
||||||
|
|
||||||
image.obj: ..\\image.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) -Fo$@ ..\\image.c
|
|
||||||
|
|
||||||
init.obj: ..\\init.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) -Fo$@ ..\\init.c
|
|
||||||
|
|
||||||
input.obj: ..\\input.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) -Fo$@ ..\\input.c
|
|
||||||
|
|
||||||
joystick.obj: ..\\joystick.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) -Fo$@ ..\\joystick.c
|
|
||||||
|
|
||||||
stream.obj: ..\\stream.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) -Fo$@ ..\\stream.c
|
|
||||||
|
|
||||||
tga.obj: ..\\tga.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) -Fo$@ ..\\tga.c
|
|
||||||
|
|
||||||
thread.obj: ..\\thread.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) -Fo$@ ..\\thread.c
|
|
||||||
|
|
||||||
time.obj: ..\\time.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) -Fo$@ ..\\time.c
|
|
||||||
|
|
||||||
window.obj: ..\\window.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) -Fo$@ ..\\window.c
|
|
||||||
|
|
||||||
win32_enable.obj: win32_enable.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) -Fo$@ win32_enable.c
|
|
||||||
|
|
||||||
win32_fullscreen.obj: win32_fullscreen.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) -Fo$@ win32_fullscreen.c
|
|
||||||
|
|
||||||
win32_glext.obj: win32_glext.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) -Fo$@ win32_glext.c
|
|
||||||
|
|
||||||
win32_init.obj: win32_init.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) -Fo$@ win32_init.c
|
|
||||||
|
|
||||||
win32_joystick.obj: win32_joystick.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) -Fo$@ win32_joystick.c
|
|
||||||
|
|
||||||
win32_thread.obj: win32_thread.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) -Fo$@ win32_thread.c
|
|
||||||
|
|
||||||
win32_time.obj: win32_time.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) -Fo$@ win32_time.c
|
|
||||||
|
|
||||||
win32_window.obj: win32_window.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) -Fo$@ win32_window.c
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Rules for building dynamic library object files
|
|
||||||
##########################################################################
|
|
||||||
enable_dll.obj: ..\\enable.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) -Fo$@ ..\\enable.c
|
|
||||||
|
|
||||||
fullscreen_dll.obj: ..\\fullscreen.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) -Fo$@ ..\\fullscreen.c
|
|
||||||
|
|
||||||
glext_dll.obj: ..\\glext.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) -Fo$@ ..\\glext.c
|
|
||||||
|
|
||||||
image_dll.obj: ..\\image.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) -Fo$@ ..\\image.c
|
|
||||||
|
|
||||||
init_dll.obj: ..\\init.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) -Fo$@ ..\\init.c
|
|
||||||
|
|
||||||
input_dll.obj: ..\\input.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) -Fo$@ ..\\input.c
|
|
||||||
|
|
||||||
joystick_dll.obj: ..\\joystick.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) -Fo$@ ..\\joystick.c
|
|
||||||
|
|
||||||
stream_dll.obj: ..\\stream.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) -Fo$@ ..\\stream.c
|
|
||||||
|
|
||||||
tga_dll.obj: ..\\tga.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) -Fo$@ ..\\tga.c
|
|
||||||
|
|
||||||
thread_dll.obj: ..\\thread.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) -Fo$@ ..\\thread.c
|
|
||||||
|
|
||||||
time_dll.obj: ..\\time.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) -Fo$@ ..\\time.c
|
|
||||||
|
|
||||||
window_dll.obj: ..\\window.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) -Fo$@ ..\\window.c
|
|
||||||
|
|
||||||
win32_dllmain_dll.obj: win32_dllmain.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) -Fo$@ win32_dllmain.c
|
|
||||||
|
|
||||||
win32_enable_dll.obj: win32_enable.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) -Fo$@ win32_enable.c
|
|
||||||
|
|
||||||
win32_fullscreen_dll.obj: win32_fullscreen.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) -Fo$@ win32_fullscreen.c
|
|
||||||
|
|
||||||
win32_glext_dll.obj: win32_glext.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) -Fo$@ win32_glext.c
|
|
||||||
|
|
||||||
win32_init_dll.obj: win32_init.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) -Fo$@ win32_init.c
|
|
||||||
|
|
||||||
win32_joystick_dll.obj: win32_joystick.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) -Fo$@ win32_joystick.c
|
|
||||||
|
|
||||||
win32_thread_dll.obj: win32_thread.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) -Fo$@ win32_thread.c
|
|
||||||
|
|
||||||
win32_time_dll.obj: win32_time.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) -Fo$@ win32_time.c
|
|
||||||
|
|
||||||
win32_window_dll.obj: win32_window.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) -Fo$@ win32_window.c
|
|
||||||
@ -1,242 +0,0 @@
|
|||||||
##########################################################################
|
|
||||||
# Makefile for GLFW on Windows using MinGW32.
|
|
||||||
#-------------------------------------------------------------------------
|
|
||||||
# To compile GLFW using this makefile, run:
|
|
||||||
# make -f Makefile.win32.mgw
|
|
||||||
##########################################################################
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Default: Build static and dynamic versions of GLFW
|
|
||||||
##########################################################################
|
|
||||||
all: libglfw.a glfw.dll
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# GLFW version
|
|
||||||
##########################################################################
|
|
||||||
VERMAJOR = 2
|
|
||||||
VERMINOR = 7
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Compiler settings
|
|
||||||
##########################################################################
|
|
||||||
CC = gcc
|
|
||||||
CFLAGS = -c -I. -I.. -Wall -O2
|
|
||||||
CFLAGS_DLL = $(CFLAGS) -mdll -DGLFW_BUILD_DLL -D_GLFW_NO_DLOAD_GDI32 -D_GLFW_NO_DLOAD_WINMM
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Library builder settings
|
|
||||||
##########################################################################
|
|
||||||
# Static library
|
|
||||||
MKLIB = ar
|
|
||||||
LIBFLAGS = -rcs
|
|
||||||
|
|
||||||
# DLL
|
|
||||||
LINKFLAGS = -s -Wl,--major-image-version,$(VERMAJOR),--minor-image-version,$(VERMINOR)
|
|
||||||
LINKLIBS = -lopengl32 -lwinmm -lgdi32
|
|
||||||
|
|
||||||
DLLTOOL = dlltool
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Object files for static library
|
|
||||||
##########################################################################
|
|
||||||
OBJS = \
|
|
||||||
enable.o \
|
|
||||||
fullscreen.o \
|
|
||||||
glext.o \
|
|
||||||
image.o \
|
|
||||||
init.o \
|
|
||||||
input.o \
|
|
||||||
joystick.o \
|
|
||||||
stream.o \
|
|
||||||
tga.o \
|
|
||||||
thread.o \
|
|
||||||
time.o \
|
|
||||||
window.o \
|
|
||||||
win32_enable.o \
|
|
||||||
win32_fullscreen.o \
|
|
||||||
win32_glext.o \
|
|
||||||
win32_init.o \
|
|
||||||
win32_joystick.o \
|
|
||||||
win32_thread.o \
|
|
||||||
win32_time.o \
|
|
||||||
win32_window.o
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Object files for dynamic library
|
|
||||||
##########################################################################
|
|
||||||
DLLOBJS = \
|
|
||||||
enable_dll.o \
|
|
||||||
fullscreen_dll.o \
|
|
||||||
glext_dll.o \
|
|
||||||
image_dll.o \
|
|
||||||
init_dll.o \
|
|
||||||
input_dll.o \
|
|
||||||
joystick_dll.o \
|
|
||||||
stream_dll.o \
|
|
||||||
tga_dll.o \
|
|
||||||
thread_dll.o \
|
|
||||||
time_dll.o \
|
|
||||||
window_dll.o \
|
|
||||||
win32_dllmain_dll.o \
|
|
||||||
win32_enable_dll.o \
|
|
||||||
win32_fullscreen_dll.o \
|
|
||||||
win32_glext_dll.o \
|
|
||||||
win32_init_dll.o \
|
|
||||||
win32_joystick_dll.o \
|
|
||||||
win32_thread_dll.o \
|
|
||||||
win32_time_dll.o \
|
|
||||||
win32_window_dll.o
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Rule for building static library
|
|
||||||
##########################################################################
|
|
||||||
libglfw.a: $(OBJS)
|
|
||||||
$(MKLIB) $(LIBFLAGS) $@ $(OBJS) $(SYSOBJS)
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Rule for building dynamic library
|
|
||||||
##########################################################################
|
|
||||||
glfw.dll: $(DLLOBJS)
|
|
||||||
$(CC) -shared -o $@ -Wl,--output-def,libglfwdll.def $(DLLOBJS) $(LINKLIBS)
|
|
||||||
$(CC) -shared -o $@ -Wl,--kill-at $(DLLOBJS) $(LINKFLAGS) $(LINKLIBS)
|
|
||||||
$(DLLTOOL) --kill-at --output-lib libglfwdll.a --dllname $@ --def libglfwdll.def
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Rules for building static library object files
|
|
||||||
##########################################################################
|
|
||||||
enable.o: ../enable.c ../internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../enable.c
|
|
||||||
|
|
||||||
fullscreen.o: ../fullscreen.c ../internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../fullscreen.c
|
|
||||||
|
|
||||||
glext.o: ../glext.c ../internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../glext.c
|
|
||||||
|
|
||||||
image.o: ../image.c ../internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../image.c
|
|
||||||
|
|
||||||
init.o: ../init.c ../internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../init.c
|
|
||||||
|
|
||||||
input.o: ../input.c ../internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../input.c
|
|
||||||
|
|
||||||
joystick.o: ../joystick.c ../internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../joystick.c
|
|
||||||
|
|
||||||
stream.o: ../stream.c ../internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../stream.c
|
|
||||||
|
|
||||||
tga.o: ../tga.c ../internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../tga.c
|
|
||||||
|
|
||||||
thread.o: ../thread.c ../internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../thread.c
|
|
||||||
|
|
||||||
time.o: ../time.c ../internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../time.c
|
|
||||||
|
|
||||||
window.o: ../window.c ../internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../window.c
|
|
||||||
|
|
||||||
win32_enable.o: win32_enable.c ../internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) -o $@ win32_enable.c
|
|
||||||
|
|
||||||
win32_fullscreen.o: win32_fullscreen.c ../internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) -o $@ win32_fullscreen.c
|
|
||||||
|
|
||||||
win32_glext.o: win32_glext.c ../internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) -o $@ win32_glext.c
|
|
||||||
|
|
||||||
win32_init.o: win32_init.c ../internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) -o $@ win32_init.c
|
|
||||||
|
|
||||||
win32_joystick.o: win32_joystick.c ../internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) -o $@ win32_joystick.c
|
|
||||||
|
|
||||||
win32_thread.o: win32_thread.c ../internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) -o $@ win32_thread.c
|
|
||||||
|
|
||||||
win32_time.o: win32_time.c ../internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) -o $@ win32_time.c
|
|
||||||
|
|
||||||
win32_window.o: win32_window.c ../internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) -o $@ win32_window.c
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Rules for building dynamic library object files
|
|
||||||
##########################################################################
|
|
||||||
enable_dll.o: ../enable.c ../internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) -o $@ ../enable.c
|
|
||||||
|
|
||||||
fullscreen_dll.o: ../fullscreen.c ../internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) -o $@ ../fullscreen.c
|
|
||||||
|
|
||||||
glext_dll.o: ../glext.c ../internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) -o $@ ../glext.c
|
|
||||||
|
|
||||||
image_dll.o: ../image.c ../internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) -o $@ ../image.c
|
|
||||||
|
|
||||||
init_dll.o: ../init.c ../internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) -o $@ ../init.c
|
|
||||||
|
|
||||||
input_dll.o: ../input.c ../internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) -o $@ ../input.c
|
|
||||||
|
|
||||||
joystick_dll.o: ../joystick.c ../internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) -o $@ ../joystick.c
|
|
||||||
|
|
||||||
stream_dll.o: ../stream.c ../internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) -o $@ ../stream.c
|
|
||||||
|
|
||||||
tga_dll.o: ../tga.c ../internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) -o $@ ../tga.c
|
|
||||||
|
|
||||||
thread_dll.o: ../thread.c ../internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) -o $@ ../thread.c
|
|
||||||
|
|
||||||
time_dll.o: ../time.c ../internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) -o $@ ../time.c
|
|
||||||
|
|
||||||
window_dll.o: ../window.c ../internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) -o $@ ../window.c
|
|
||||||
|
|
||||||
win32_dllmain_dll.o: win32_dllmain.c ../internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) -o $@ win32_dllmain.c
|
|
||||||
|
|
||||||
win32_enable_dll.o: win32_enable.c ../internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) -o $@ win32_enable.c
|
|
||||||
|
|
||||||
win32_fullscreen_dll.o: win32_fullscreen.c ../internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) -o $@ win32_fullscreen.c
|
|
||||||
|
|
||||||
win32_glext_dll.o: win32_glext.c ../internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) -o $@ win32_glext.c
|
|
||||||
|
|
||||||
win32_init_dll.o: win32_init.c ../internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) -o $@ win32_init.c
|
|
||||||
|
|
||||||
win32_joystick_dll.o: win32_joystick.c ../internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) -o $@ win32_joystick.c
|
|
||||||
|
|
||||||
win32_thread_dll.o: win32_thread.c ../internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) -o $@ win32_thread.c
|
|
||||||
|
|
||||||
win32_time_dll.o: win32_time.c ../internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) -o $@ win32_time.c
|
|
||||||
|
|
||||||
win32_window_dll.o: win32_window.c ../internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) -o $@ win32_window.c
|
|
||||||
|
|
||||||
@ -1,273 +0,0 @@
|
|||||||
##########################################################################
|
|
||||||
# Makefile for GLFW on Windows using MSYS
|
|
||||||
#-------------------------------------------------------------------------
|
|
||||||
# To compile GLFW using this makefile, run:
|
|
||||||
# make -f Makefile.win32.msys
|
|
||||||
##########################################################################
|
|
||||||
|
|
||||||
PREFIX ?= /usr/local
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# GLFW version
|
|
||||||
##########################################################################
|
|
||||||
VERMAJOR = 2
|
|
||||||
VERMINOR = 7
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Compiler settings
|
|
||||||
##########################################################################
|
|
||||||
CC = gcc
|
|
||||||
CFLAGS = -c -I. -I.. -Wall -mwin32 -O2
|
|
||||||
CFLAGS_DLL = $(CFLAGS) -mdll -DGLFW_BUILD_DLL -D_GLFW_NO_DLOAD_GDI32 -D_GLFW_NO_DLOAD_WINMM
|
|
||||||
|
|
||||||
HEADERS = ../../include/GL/glfw.h ../internal.h platform.h
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Library builder settings
|
|
||||||
##########################################################################
|
|
||||||
# Static library
|
|
||||||
MKLIB = ar
|
|
||||||
LIBFLAGS = -rcs
|
|
||||||
|
|
||||||
# DLL
|
|
||||||
LINKFLAGS = -shared -s -Wl,--kill-at,--major-image-version,$(VERMAJOR),--minor-image-version,$(VERMINOR)
|
|
||||||
LINKLIBS = -lopengl32 -lwinmm -lgdi32
|
|
||||||
|
|
||||||
DLLTOOL = dlltool
|
|
||||||
|
|
||||||
SED = sed
|
|
||||||
INSTALL = install
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Object files for static library
|
|
||||||
##########################################################################
|
|
||||||
OBJS = \
|
|
||||||
enable.o \
|
|
||||||
fullscreen.o \
|
|
||||||
glext.o \
|
|
||||||
image.o \
|
|
||||||
init.o \
|
|
||||||
input.o \
|
|
||||||
joystick.o \
|
|
||||||
stream.o \
|
|
||||||
tga.o \
|
|
||||||
thread.o \
|
|
||||||
time.o \
|
|
||||||
window.o \
|
|
||||||
win32_enable.o \
|
|
||||||
win32_fullscreen.o \
|
|
||||||
win32_glext.o \
|
|
||||||
win32_init.o \
|
|
||||||
win32_joystick.o \
|
|
||||||
win32_thread.o \
|
|
||||||
win32_time.o \
|
|
||||||
win32_window.o
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Object files for dynamic library
|
|
||||||
##########################################################################
|
|
||||||
DLLOBJS = \
|
|
||||||
enable_dll.o \
|
|
||||||
fullscreen_dll.o \
|
|
||||||
glext_dll.o \
|
|
||||||
image_dll.o \
|
|
||||||
init_dll.o \
|
|
||||||
input_dll.o \
|
|
||||||
joystick_dll.o \
|
|
||||||
stream_dll.o \
|
|
||||||
tga_dll.o \
|
|
||||||
thread_dll.o \
|
|
||||||
time_dll.o \
|
|
||||||
window_dll.o \
|
|
||||||
win32_dllmain_dll.o \
|
|
||||||
win32_enable_dll.o \
|
|
||||||
win32_fullscreen_dll.o \
|
|
||||||
win32_glext_dll.o \
|
|
||||||
win32_init_dll.o \
|
|
||||||
win32_joystick_dll.o \
|
|
||||||
win32_thread_dll.o \
|
|
||||||
win32_time_dll.o \
|
|
||||||
win32_window_dll.o
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Default: Build static and dynamic versions of GLFW
|
|
||||||
##########################################################################
|
|
||||||
all: libglfw.a glfw.dll
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Install GLFW header and static library
|
|
||||||
##########################################################################
|
|
||||||
install: libglfw.a libglfw.pc
|
|
||||||
$(INSTALL) -d $(PREFIX)/lib
|
|
||||||
$(INSTALL) -c -m 644 libglfw.a $(PREFIX)/lib/libglfw.a
|
|
||||||
$(INSTALL) -d $(PREFIX)/include/GL
|
|
||||||
$(INSTALL) -c -m 644 ../../include/GL/glfw.h $(PREFIX)/include/GL/glfw.h
|
|
||||||
$(INSTALL) -d $(PREFIX)/lib/pkgconfig
|
|
||||||
$(INSTALL) -c -m 644 libglfw.pc $(PREFIX)/lib/pkgconfig/libglfw.pc
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Clean up generated files
|
|
||||||
##########################################################################
|
|
||||||
clean:
|
|
||||||
rm -f $(OBJS) $(DLLOBJS)
|
|
||||||
rm -f libglfw.a glfw.dll libglfw.pc
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Rule for building libglfw.pc
|
|
||||||
##########################################################################
|
|
||||||
libglfw.pc: libglfw.pc.in
|
|
||||||
$(SED) -e 's,\@PREFIX\@,$(PREFIX),' libglfw.pc.in > libglfw.pc
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Rule for building static library
|
|
||||||
##########################################################################
|
|
||||||
libglfw.a: $(OBJS)
|
|
||||||
$(MKLIB) $(LIBFLAGS) libglfw.a $(OBJS)
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Rule for building dynamic library
|
|
||||||
##########################################################################
|
|
||||||
glfw.dll: $(DLLOBJS)
|
|
||||||
$(CC) -shared -o $@ -Wl,--output-def,libglfwdll.def $(DLLOBJS) $(LINKLIBS)
|
|
||||||
$(CC) -shared -o $@ -Wl,--kill-at $(DLLOBJS) $(LINKFLAGS) $(LINKLIBS)
|
|
||||||
$(DLLTOOL) --kill-at --output-lib libglfwdll.a --dllname $@ --def libglfwdll.def
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Rules for building static library object files
|
|
||||||
##########################################################################
|
|
||||||
enable.o: ../enable.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../enable.c
|
|
||||||
|
|
||||||
fullscreen.o: ../fullscreen.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../fullscreen.c
|
|
||||||
|
|
||||||
glext.o: ../glext.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../glext.c
|
|
||||||
|
|
||||||
image.o: ../image.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../image.c
|
|
||||||
|
|
||||||
init.o: ../init.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../init.c
|
|
||||||
|
|
||||||
input.o: ../input.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../input.c
|
|
||||||
|
|
||||||
joystick.o: ../joystick.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../joystick.c
|
|
||||||
|
|
||||||
stream.o: ../stream.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../stream.c
|
|
||||||
|
|
||||||
tga.o: ../tga.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../tga.c
|
|
||||||
|
|
||||||
thread.o: ../thread.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../thread.c
|
|
||||||
|
|
||||||
time.o: ../time.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../time.c
|
|
||||||
|
|
||||||
window.o: ../window.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../window.c
|
|
||||||
|
|
||||||
win32_enable.o: win32_enable.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ win32_enable.c
|
|
||||||
|
|
||||||
win32_fullscreen.o: win32_fullscreen.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ win32_fullscreen.c
|
|
||||||
|
|
||||||
win32_glext.o: win32_glext.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ win32_glext.c
|
|
||||||
|
|
||||||
win32_init.o: win32_init.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ win32_init.c
|
|
||||||
|
|
||||||
win32_joystick.o: win32_joystick.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ win32_joystick.c
|
|
||||||
|
|
||||||
win32_thread.o: win32_thread.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ win32_thread.c
|
|
||||||
|
|
||||||
win32_time.o: win32_time.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ win32_time.c
|
|
||||||
|
|
||||||
win32_window.o: win32_window.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ win32_window.c
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Rules for building dynamic library object files
|
|
||||||
##########################################################################
|
|
||||||
enable_dll.o: ../enable.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS_DLL) -o $@ ../enable.c
|
|
||||||
|
|
||||||
fullscreen_dll.o: ../fullscreen.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS_DLL) -o $@ ../fullscreen.c
|
|
||||||
|
|
||||||
glext_dll.o: ../glext.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS_DLL) -o $@ ../glext.c
|
|
||||||
|
|
||||||
image_dll.o: ../image.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS_DLL) -o $@ ../image.c
|
|
||||||
|
|
||||||
init_dll.o: ../init.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS_DLL) -o $@ ../init.c
|
|
||||||
|
|
||||||
input_dll.o: ../input.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS_DLL) -o $@ ../input.c
|
|
||||||
|
|
||||||
joystick_dll.o: ../joystick.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS_DLL) -o $@ ../joystick.c
|
|
||||||
|
|
||||||
stream_dll.o: ../stream.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS_DLL) -o $@ ../stream.c
|
|
||||||
|
|
||||||
tga_dll.o: ../tga.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS_DLL) -o $@ ../tga.c
|
|
||||||
|
|
||||||
thread_dll.o: ../thread.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS_DLL) -o $@ ../thread.c
|
|
||||||
|
|
||||||
time_dll.o: ../time.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS_DLL) -o $@ ../time.c
|
|
||||||
|
|
||||||
window_dll.o: ../window.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS_DLL) -o $@ ../window.c
|
|
||||||
|
|
||||||
win32_dllmain_dll.o: win32_dllmain.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS_DLL) -o $@ win32_dllmain.c
|
|
||||||
|
|
||||||
win32_enable_dll.o: win32_enable.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS_DLL) -o $@ win32_enable.c
|
|
||||||
|
|
||||||
win32_fullscreen_dll.o: win32_fullscreen.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS_DLL) -o $@ win32_fullscreen.c
|
|
||||||
|
|
||||||
win32_glext_dll.o: win32_glext.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS_DLL) -o $@ win32_glext.c
|
|
||||||
|
|
||||||
win32_init_dll.o: win32_init.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS_DLL) -o $@ win32_init.c
|
|
||||||
|
|
||||||
win32_joystick_dll.o: win32_joystick.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS_DLL) -o $@ win32_joystick.c
|
|
||||||
|
|
||||||
win32_thread_dll.o: win32_thread.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS_DLL) -o $@ win32_thread.c
|
|
||||||
|
|
||||||
win32_time_dll.o: win32_time.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS_DLL) -o $@ win32_time.c
|
|
||||||
|
|
||||||
win32_window_dll.o: win32_window.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS_DLL) -o $@ win32_window.c
|
|
||||||
|
|
||||||
238
ogl_editor/external/glfw/lib/win32/Makefile.win32.ow
vendored
238
ogl_editor/external/glfw/lib/win32/Makefile.win32.ow
vendored
@ -1,238 +0,0 @@
|
|||||||
##########################################################################
|
|
||||||
# Makefile for GLFW on Windows using Open Watcom 1.0.
|
|
||||||
#-------------------------------------------------------------------------
|
|
||||||
# To compile GLFW using this makefile, run:
|
|
||||||
# "wmake -ms -f Makefile.win32.ow" or "nmake -f Makefile.win32.ow"
|
|
||||||
##########################################################################
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Default: Build static and dynamic versions of GLFW
|
|
||||||
##########################################################################
|
|
||||||
all: glfw.lib glfw.dll
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# GLFW version
|
|
||||||
##########################################################################
|
|
||||||
VERMAJOR = 2
|
|
||||||
VERMINOR = 7
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Compiler settings
|
|
||||||
##########################################################################
|
|
||||||
CC = cl386
|
|
||||||
CFLAGS = /nologo /c /O1sgiy /Gs /W3 /I. /I..
|
|
||||||
CFLAGS_DLL = $(CFLAGS) /DGLFW_BUILD_DLL
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Library builder settings
|
|
||||||
##########################################################################
|
|
||||||
# Static library
|
|
||||||
MKLIB = lib386
|
|
||||||
LIBFLAGS = /nologo
|
|
||||||
|
|
||||||
# DLL
|
|
||||||
LINK = wlink
|
|
||||||
LINKFLAGS = OPTION { quiet version=$(VERMAJOR).$(VERMINOR) } SYSTEM nt_dll initinstance terminstance
|
|
||||||
LINKLIBS = opengl32.lib user32.lib
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Object files for static library
|
|
||||||
##########################################################################
|
|
||||||
OBJS = \
|
|
||||||
enable.obj \
|
|
||||||
fullscreen.obj \
|
|
||||||
glext.obj \
|
|
||||||
image.obj \
|
|
||||||
init.obj \
|
|
||||||
input.obj \
|
|
||||||
joystick.obj \
|
|
||||||
stream.obj \
|
|
||||||
tga.obj \
|
|
||||||
thread.obj \
|
|
||||||
time.obj \
|
|
||||||
window.obj \
|
|
||||||
win32_enable.obj \
|
|
||||||
win32_fullscreen.obj \
|
|
||||||
win32_glext.obj \
|
|
||||||
win32_init.obj \
|
|
||||||
win32_joystick.obj \
|
|
||||||
win32_thread.obj \
|
|
||||||
win32_time.obj \
|
|
||||||
win32_window.obj
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Object files for dynamic library
|
|
||||||
##########################################################################
|
|
||||||
DLLOBJS = \
|
|
||||||
enable_dll.obj \
|
|
||||||
fullscreen_dll.obj \
|
|
||||||
glext_dll.obj \
|
|
||||||
image_dll.obj \
|
|
||||||
init_dll.obj \
|
|
||||||
input_dll.obj \
|
|
||||||
joystick_dll.obj \
|
|
||||||
stream_dll.obj \
|
|
||||||
tga_dll.obj \
|
|
||||||
thread_dll.obj \
|
|
||||||
time_dll.obj \
|
|
||||||
window_dll.obj \
|
|
||||||
win32_dllmain_dll.obj \
|
|
||||||
win32_enable_dll.obj \
|
|
||||||
win32_fullscreen_dll.obj \
|
|
||||||
win32_glext_dll.obj \
|
|
||||||
win32_init_dll.obj \
|
|
||||||
win32_joystick_dll.obj \
|
|
||||||
win32_thread_dll.obj \
|
|
||||||
win32_time_dll.obj \
|
|
||||||
win32_window_dll.obj
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Rule for building static library
|
|
||||||
##########################################################################
|
|
||||||
glfw.lib: $(OBJS)
|
|
||||||
$(MKLIB) $(LIBFLAGS) /OUT:glfw.lib $(OBJS)
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Rule for building dynamic library
|
|
||||||
##########################################################################
|
|
||||||
glfw.dll: $(DLLOBJS)
|
|
||||||
$(LINK) $(LINKFLAGS) NAME glfw.dll OPTION { modname='GLFW.DLL' implib=glfwdll.lib stack=1M START=__DLLstartw_ } REFERENCE __DLLstartw_ FILE { $(DLLOBJS) } LIBRARY { $(LINKLIBS) }
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Rules for building static library object files
|
|
||||||
##########################################################################
|
|
||||||
enable.obj: ..\\enable.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) /Fo$@ ..\\enable.c
|
|
||||||
|
|
||||||
fullscreen.obj: ..\\fullscreen.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) /Fo$@ ..\\fullscreen.c
|
|
||||||
|
|
||||||
glext.obj: ..\\glext.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) /Fo$@ ..\\glext.c
|
|
||||||
|
|
||||||
image.obj: ..\\image.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) /Fo$@ ..\\image.c
|
|
||||||
|
|
||||||
init.obj: ..\\init.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) /Fo$@ ..\\init.c
|
|
||||||
|
|
||||||
input.obj: ..\\input.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) /Fo$@ ..\\input.c
|
|
||||||
|
|
||||||
joystick.obj: ..\\joystick.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) /Fo$@ ..\\joystick.c
|
|
||||||
|
|
||||||
stream.obj: ..\\stream.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) /Fo$@ ..\\stream.c
|
|
||||||
|
|
||||||
tga.obj: ..\\tga.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) /Fo$@ ..\\tga.c
|
|
||||||
|
|
||||||
thread.obj: ..\\thread.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) /Fo$@ ..\\thread.c
|
|
||||||
|
|
||||||
time.obj: ..\\time.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) /Fo$@ ..\\time.c
|
|
||||||
|
|
||||||
window.obj: ..\\window.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) /Fo$@ ..\\window.c
|
|
||||||
|
|
||||||
win32_enable.obj: win32_enable.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) /Fo$@ win32_enable.c
|
|
||||||
|
|
||||||
win32_fullscreen.obj: win32_fullscreen.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) /Fo$@ win32_fullscreen.c
|
|
||||||
|
|
||||||
win32_glext.obj: win32_glext.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) /Fo$@ win32_glext.c
|
|
||||||
|
|
||||||
win32_init.obj: win32_init.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) /Fo$@ win32_init.c
|
|
||||||
|
|
||||||
win32_joystick.obj: win32_joystick.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) /Fo$@ win32_joystick.c
|
|
||||||
|
|
||||||
win32_thread.obj: win32_thread.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) /Fo$@ win32_thread.c
|
|
||||||
|
|
||||||
win32_time.obj: win32_time.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) /Fo$@ win32_time.c
|
|
||||||
|
|
||||||
win32_window.obj: win32_window.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS) /Fo$@ win32_window.c
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Rules for building dynamic library object files
|
|
||||||
##########################################################################
|
|
||||||
enable_dll.obj: ..\\enable.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) /Fo$@ ..\\enable.c
|
|
||||||
|
|
||||||
fullscreen_dll.obj: ..\\fullscreen.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) /Fo$@ ..\\fullscreen.c
|
|
||||||
|
|
||||||
glext_dll.obj: ..\\glext.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) /Fo$@ ..\\glext.c
|
|
||||||
|
|
||||||
image_dll.obj: ..\\image.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) /Fo$@ ..\\image.c
|
|
||||||
|
|
||||||
init_dll.obj: ..\\init.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) /Fo$@ ..\\init.c
|
|
||||||
|
|
||||||
input_dll.obj: ..\\input.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) /Fo$@ ..\\input.c
|
|
||||||
|
|
||||||
joystick_dll.obj: ..\\joystick.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) /Fo$@ ..\\joystick.c
|
|
||||||
|
|
||||||
stream_dll.obj: ..\\stream.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) /Fo$@ ..\\stream.c
|
|
||||||
|
|
||||||
tga_dll.obj: ..\\tga.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) /Fo$@ ..\\tga.c
|
|
||||||
|
|
||||||
thread_dll.obj: ..\\thread.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) /Fo$@ ..\\thread.c
|
|
||||||
|
|
||||||
time_dll.obj: ..\\time.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) /Fo$@ ..\\time.c
|
|
||||||
|
|
||||||
window_dll.obj: ..\\window.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) /Fo$@ ..\\window.c
|
|
||||||
|
|
||||||
win32_dllmain_dll.obj: win32_dllmain.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) /Fo$@ win32_dllmain.c
|
|
||||||
|
|
||||||
win32_enable_dll.obj: win32_enable.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) /Fo$@ win32_enable.c
|
|
||||||
|
|
||||||
win32_fullscreen_dll.obj: win32_fullscreen.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) /Fo$@ win32_fullscreen.c
|
|
||||||
|
|
||||||
win32_glext_dll.obj: win32_glext.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) /Fo$@ win32_glext.c
|
|
||||||
|
|
||||||
win32_init_dll.obj: win32_init.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) /Fo$@ win32_init.c
|
|
||||||
|
|
||||||
win32_joystick_dll.obj: win32_joystick.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) /Fo$@ win32_joystick.c
|
|
||||||
|
|
||||||
win32_thread_dll.obj: win32_thread.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) /Fo$@ win32_thread.c
|
|
||||||
|
|
||||||
win32_time_dll.obj: win32_time.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) /Fo$@ win32_time.c
|
|
||||||
|
|
||||||
win32_window_dll.obj: win32_window.c ..\\internal.h platform.h
|
|
||||||
$(CC) $(CFLAGS_DLL) /Fo$@ win32_window.c
|
|
||||||
67
ogl_editor/external/glfw/lib/win32/glfwdll.def
vendored
67
ogl_editor/external/glfw/lib/win32/glfwdll.def
vendored
@ -1,67 +0,0 @@
|
|||||||
LIBRARY GLFW.DLL
|
|
||||||
|
|
||||||
EXPORTS
|
|
||||||
glfwBroadcastCond
|
|
||||||
glfwCloseWindow
|
|
||||||
glfwCreateCond
|
|
||||||
glfwCreateMutex
|
|
||||||
glfwCreateThread
|
|
||||||
glfwDestroyCond
|
|
||||||
glfwDestroyMutex
|
|
||||||
glfwDestroyThread
|
|
||||||
glfwDisable
|
|
||||||
glfwEnable
|
|
||||||
glfwExtensionSupported
|
|
||||||
glfwFreeImage
|
|
||||||
glfwGetDesktopMode
|
|
||||||
glfwGetGLVersion
|
|
||||||
glfwGetJoystickButtons
|
|
||||||
glfwGetJoystickParam
|
|
||||||
glfwGetJoystickPos
|
|
||||||
glfwGetKey
|
|
||||||
glfwGetMouseButton
|
|
||||||
glfwGetMousePos
|
|
||||||
glfwGetMouseWheel
|
|
||||||
glfwGetNumberOfProcessors
|
|
||||||
glfwGetProcAddress
|
|
||||||
glfwGetThreadID
|
|
||||||
glfwGetTime
|
|
||||||
glfwGetVersion
|
|
||||||
glfwGetVideoModes
|
|
||||||
glfwGetWindowParam
|
|
||||||
glfwGetWindowSize
|
|
||||||
glfwIconifyWindow
|
|
||||||
glfwInit
|
|
||||||
glfwLoadMemoryTexture2D
|
|
||||||
glfwLoadTexture2D
|
|
||||||
glfwLoadTextureImage2D
|
|
||||||
glfwLockMutex
|
|
||||||
glfwOpenWindow
|
|
||||||
glfwOpenWindowHint
|
|
||||||
glfwPollEvents
|
|
||||||
glfwReadImage
|
|
||||||
glfwReadMemoryImage
|
|
||||||
glfwRestoreWindow
|
|
||||||
glfwSetCharCallback
|
|
||||||
glfwSetKeyCallback
|
|
||||||
glfwSetMouseButtonCallback
|
|
||||||
glfwSetMousePos
|
|
||||||
glfwSetMousePosCallback
|
|
||||||
glfwSetMouseWheel
|
|
||||||
glfwSetMouseWheelCallback
|
|
||||||
glfwSetTime
|
|
||||||
glfwSetWindowCloseCallback
|
|
||||||
glfwSetWindowRefreshCallback
|
|
||||||
glfwSetWindowPos
|
|
||||||
glfwSetWindowSize
|
|
||||||
glfwSetWindowSizeCallback
|
|
||||||
glfwSetWindowTitle
|
|
||||||
glfwSignalCond
|
|
||||||
glfwSleep
|
|
||||||
glfwSwapBuffers
|
|
||||||
glfwSwapInterval
|
|
||||||
glfwTerminate
|
|
||||||
glfwUnlockMutex
|
|
||||||
glfwWaitCond
|
|
||||||
glfwWaitEvents
|
|
||||||
glfwWaitThread
|
|
||||||
11
ogl_editor/external/glfw/lib/win32/libglfw.pc.in
vendored
11
ogl_editor/external/glfw/lib/win32/libglfw.pc.in
vendored
@ -1,11 +0,0 @@
|
|||||||
prefix=@PREFIX@
|
|
||||||
exec_prefix=@PREFIX@
|
|
||||||
libdir=@PREFIX@/lib
|
|
||||||
includedir=@PREFIX@/include
|
|
||||||
|
|
||||||
Name: GLFW
|
|
||||||
Description: A portable framework for OpenGL development
|
|
||||||
Version: 2.7
|
|
||||||
URL: http://www.glfw.org/
|
|
||||||
Libs: -L${libdir} -lglfw -lglu32 -lopengl32 -lm -s -mwindows -e _mainCRTStartup
|
|
||||||
Cflags: -I${includedir} -mwin32
|
|
||||||
558
ogl_editor/external/glfw/lib/win32/platform.h
vendored
558
ogl_editor/external/glfw/lib/win32/platform.h
vendored
@ -1,558 +0,0 @@
|
|||||||
//========================================================================
|
|
||||||
// GLFW - An OpenGL framework
|
|
||||||
// Platform: Win32/WGL
|
|
||||||
// API version: 2.7
|
|
||||||
// WWW: http://www.glfw.org/
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
|
||||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#ifndef _platform_h_
|
|
||||||
#define _platform_h_
|
|
||||||
|
|
||||||
|
|
||||||
// This is the Windows version of GLFW
|
|
||||||
#define _GLFW_WIN32
|
|
||||||
|
|
||||||
// We don't need all the fancy stuff
|
|
||||||
#define NOMINMAX
|
|
||||||
#define WIN32_LEAN_AND_MEAN
|
|
||||||
#define VC_EXTRALEAN
|
|
||||||
|
|
||||||
// Include files
|
|
||||||
#include <windows.h>
|
|
||||||
#include <mmsystem.h>
|
|
||||||
#include "../../include/GL/glfw.h"
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Hack: Define things that some <windows.h>'s do not define
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
// Some old versions of w32api (used by MinGW and Cygwin) define
|
|
||||||
// WH_KEYBOARD_LL without typedef:ing KBDLLHOOKSTRUCT (!)
|
|
||||||
#if defined(__MINGW32__) || defined(__CYGWIN__)
|
|
||||||
#include <w32api.h>
|
|
||||||
#if defined(WH_KEYBOARD_LL) && (__W32API_MAJOR_VERSION == 1) && (__W32API_MINOR_VERSION <= 2)
|
|
||||||
#undef WH_KEYBOARD_LL
|
|
||||||
#endif
|
|
||||||
#endif
|
|
||||||
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// ** NOTE ** If this gives you compiler errors and you are using MinGW
|
|
||||||
// (or Dev-C++), update to w32api version 1.3 or later:
|
|
||||||
// http://sourceforge.net/project/showfiles.php?group_id=2435
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
#ifndef WH_KEYBOARD_LL
|
|
||||||
#define WH_KEYBOARD_LL 13
|
|
||||||
typedef struct tagKBDLLHOOKSTRUCT {
|
|
||||||
DWORD vkCode;
|
|
||||||
DWORD scanCode;
|
|
||||||
DWORD flags;
|
|
||||||
DWORD time;
|
|
||||||
DWORD dwExtraInfo;
|
|
||||||
} KBDLLHOOKSTRUCT, FAR *LPKBDLLHOOKSTRUCT, *PKBDLLHOOKSTRUCT;
|
|
||||||
#endif // WH_KEYBOARD_LL
|
|
||||||
|
|
||||||
#ifndef LLKHF_ALTDOWN
|
|
||||||
#define LLKHF_ALTDOWN 0x00000020
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifndef SPI_SETSCREENSAVERRUNNING
|
|
||||||
#define SPI_SETSCREENSAVERRUNNING 97
|
|
||||||
#endif
|
|
||||||
#ifndef SPI_GETANIMATION
|
|
||||||
#define SPI_GETANIMATION 72
|
|
||||||
#endif
|
|
||||||
#ifndef SPI_SETANIMATION
|
|
||||||
#define SPI_SETANIMATION 73
|
|
||||||
#endif
|
|
||||||
#ifndef SPI_GETFOREGROUNDLOCKTIMEOUT
|
|
||||||
#define SPI_GETFOREGROUNDLOCKTIMEOUT 0x2000
|
|
||||||
#endif
|
|
||||||
#ifndef SPI_SETFOREGROUNDLOCKTIMEOUT
|
|
||||||
#define SPI_SETFOREGROUNDLOCKTIMEOUT 0x2001
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifndef CDS_FULLSCREEN
|
|
||||||
#define CDS_FULLSCREEN 4
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifndef PFD_GENERIC_ACCELERATED
|
|
||||||
#define PFD_GENERIC_ACCELERATED 0x00001000
|
|
||||||
#endif
|
|
||||||
#ifndef PFD_DEPTH_DONTCARE
|
|
||||||
#define PFD_DEPTH_DONTCARE 0x20000000
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifndef ENUM_CURRENT_SETTINGS
|
|
||||||
#define ENUM_CURRENT_SETTINGS -1
|
|
||||||
#endif
|
|
||||||
#ifndef ENUM_REGISTRY_SETTINGS
|
|
||||||
#define ENUM_REGISTRY_SETTINGS -2
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifndef WM_MOUSEWHEEL
|
|
||||||
#define WM_MOUSEWHEEL 0x020A
|
|
||||||
#endif
|
|
||||||
#ifndef WHEEL_DELTA
|
|
||||||
#define WHEEL_DELTA 120
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifndef WM_XBUTTONDOWN
|
|
||||||
#define WM_XBUTTONDOWN 0x020B
|
|
||||||
#endif
|
|
||||||
#ifndef WM_XBUTTONUP
|
|
||||||
#define WM_XBUTTONUP 0x020C
|
|
||||||
#endif
|
|
||||||
#ifndef XBUTTON1
|
|
||||||
#define XBUTTON1 1
|
|
||||||
#endif
|
|
||||||
#ifndef XBUTTON2
|
|
||||||
#define XBUTTON2 2
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifndef WGL_EXT_swap_control
|
|
||||||
|
|
||||||
/* Entry points */
|
|
||||||
typedef int (APIENTRY * PFNWGLSWAPINTERVALEXTPROC) (int);
|
|
||||||
|
|
||||||
#endif /*WGL_EXT_swap_control*/
|
|
||||||
|
|
||||||
#ifndef WGL_ARB_extensions_string
|
|
||||||
|
|
||||||
/* Entry points */
|
|
||||||
typedef const char *(APIENTRY * PFNWGLGETEXTENSIONSSTRINGARBPROC)( HDC );
|
|
||||||
|
|
||||||
#endif /*WGL_ARB_extensions_string*/
|
|
||||||
|
|
||||||
#ifndef WGL_EXT_extension_string
|
|
||||||
|
|
||||||
/* Entry points */
|
|
||||||
typedef const char *(APIENTRY * PFNWGLGETEXTENSIONSSTRINGEXTPROC)( void );
|
|
||||||
|
|
||||||
#endif /*WGL_EXT_extension_string*/
|
|
||||||
|
|
||||||
#ifndef WGL_ARB_pixel_format
|
|
||||||
|
|
||||||
/* Entry points */
|
|
||||||
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC, int, int, UINT, const int *, int *);
|
|
||||||
|
|
||||||
/* Constants for wglGetPixelFormatAttribivARB */
|
|
||||||
#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
|
|
||||||
#define WGL_DRAW_TO_WINDOW_ARB 0x2001
|
|
||||||
#define WGL_SUPPORT_OPENGL_ARB 0x2010
|
|
||||||
#define WGL_ACCELERATION_ARB 0x2003
|
|
||||||
#define WGL_DOUBLE_BUFFER_ARB 0x2011
|
|
||||||
#define WGL_STEREO_ARB 0x2012
|
|
||||||
#define WGL_PIXEL_TYPE_ARB 0x2013
|
|
||||||
#define WGL_COLOR_BITS_ARB 0x2014
|
|
||||||
#define WGL_RED_BITS_ARB 0x2015
|
|
||||||
#define WGL_GREEN_BITS_ARB 0x2017
|
|
||||||
#define WGL_BLUE_BITS_ARB 0x2019
|
|
||||||
#define WGL_ALPHA_BITS_ARB 0x201B
|
|
||||||
#define WGL_ACCUM_BITS_ARB 0x201D
|
|
||||||
#define WGL_ACCUM_RED_BITS_ARB 0x201E
|
|
||||||
#define WGL_ACCUM_GREEN_BITS_ARB 0x201F
|
|
||||||
#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
|
|
||||||
#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
|
|
||||||
#define WGL_DEPTH_BITS_ARB 0x2022
|
|
||||||
#define WGL_STENCIL_BITS_ARB 0x2023
|
|
||||||
#define WGL_AUX_BUFFERS_ARB 0x2024
|
|
||||||
#define WGL_SAMPLE_BUFFERS_ARB 0x2041
|
|
||||||
#define WGL_SAMPLES_ARB 0x2042
|
|
||||||
|
|
||||||
/* Constants for WGL_ACCELERATION_ARB */
|
|
||||||
#define WGL_NO_ACCELERATION_ARB 0x2025
|
|
||||||
#define WGL_GENERIC_ACCELERATION_ARB 0x2026
|
|
||||||
#define WGL_FULL_ACCELERATION_ARB 0x2027
|
|
||||||
|
|
||||||
/* Constants for WGL_PIXEL_TYPE_ARB */
|
|
||||||
#define WGL_TYPE_RGBA_ARB 0x202B
|
|
||||||
#define WGL_TYPE_COLORINDEX_ARB 0x202C
|
|
||||||
|
|
||||||
#endif /*WGL_ARB_pixel_format*/
|
|
||||||
|
|
||||||
|
|
||||||
#ifndef WGL_ARB_create_context
|
|
||||||
|
|
||||||
/* Entry points */
|
|
||||||
typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC, HGLRC, const int *);
|
|
||||||
|
|
||||||
/* Tokens for wglCreateContextAttribsARB attributes */
|
|
||||||
#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
|
|
||||||
#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
|
|
||||||
#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
|
|
||||||
#define WGL_CONTEXT_FLAGS_ARB 0x2094
|
|
||||||
#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
|
|
||||||
|
|
||||||
/* Bits for WGL_CONTEXT_FLAGS_ARB */
|
|
||||||
#define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001
|
|
||||||
#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
|
|
||||||
|
|
||||||
/* Bits for WGL_CONTEXT_PROFILE_MASK_ARB */
|
|
||||||
#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
|
|
||||||
#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
|
|
||||||
|
|
||||||
#endif /*WGL_ARB_create_context*/
|
|
||||||
|
|
||||||
|
|
||||||
#ifndef GL_VERSION_3_0
|
|
||||||
|
|
||||||
typedef const GLubyte * (APIENTRY *PFNGLGETSTRINGIPROC) (GLenum, GLuint);
|
|
||||||
|
|
||||||
#endif /*GL_VERSION_3_0*/
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// DLLs that are loaded at glfwInit()
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
// gdi32.dll function pointer typedefs
|
|
||||||
#ifndef _GLFW_NO_DLOAD_GDI32
|
|
||||||
typedef int (WINAPI * CHOOSEPIXELFORMAT_T) (HDC,CONST PIXELFORMATDESCRIPTOR*);
|
|
||||||
typedef int (WINAPI * DESCRIBEPIXELFORMAT_T) (HDC,int,UINT,LPPIXELFORMATDESCRIPTOR);
|
|
||||||
typedef int (WINAPI * GETPIXELFORMAT_T) (HDC);
|
|
||||||
typedef BOOL (WINAPI * SETPIXELFORMAT_T) (HDC,int,const PIXELFORMATDESCRIPTOR*);
|
|
||||||
typedef BOOL (WINAPI * SWAPBUFFERS_T) (HDC);
|
|
||||||
#endif // _GLFW_NO_DLOAD_GDI32
|
|
||||||
|
|
||||||
// winmm.dll function pointer typedefs
|
|
||||||
#ifndef _GLFW_NO_DLOAD_WINMM
|
|
||||||
typedef MMRESULT (WINAPI * JOYGETDEVCAPSA_T) (UINT,LPJOYCAPSA,UINT);
|
|
||||||
typedef MMRESULT (WINAPI * JOYGETPOS_T) (UINT,LPJOYINFO);
|
|
||||||
typedef MMRESULT (WINAPI * JOYGETPOSEX_T) (UINT,LPJOYINFOEX);
|
|
||||||
typedef DWORD (WINAPI * TIMEGETTIME_T) (void);
|
|
||||||
#endif // _GLFW_NO_DLOAD_WINMM
|
|
||||||
|
|
||||||
|
|
||||||
// gdi32.dll shortcuts
|
|
||||||
#ifndef _GLFW_NO_DLOAD_GDI32
|
|
||||||
#define _glfw_ChoosePixelFormat _glfwLibrary.Libs.ChoosePixelFormat
|
|
||||||
#define _glfw_DescribePixelFormat _glfwLibrary.Libs.DescribePixelFormat
|
|
||||||
#define _glfw_GetPixelFormat _glfwLibrary.Libs.GetPixelFormat
|
|
||||||
#define _glfw_SetPixelFormat _glfwLibrary.Libs.SetPixelFormat
|
|
||||||
#define _glfw_SwapBuffers _glfwLibrary.Libs.SwapBuffers
|
|
||||||
#else
|
|
||||||
#define _glfw_ChoosePixelFormat ChoosePixelFormat
|
|
||||||
#define _glfw_DescribePixelFormat DescribePixelFormat
|
|
||||||
#define _glfw_GetPixelFormat GetPixelFormat
|
|
||||||
#define _glfw_SetPixelFormat SetPixelFormat
|
|
||||||
#define _glfw_SwapBuffers SwapBuffers
|
|
||||||
#endif // _GLFW_NO_DLOAD_GDI32
|
|
||||||
|
|
||||||
// winmm.dll shortcuts
|
|
||||||
#ifndef _GLFW_NO_DLOAD_WINMM
|
|
||||||
#define _glfw_joyGetDevCaps _glfwLibrary.Libs.joyGetDevCapsA
|
|
||||||
#define _glfw_joyGetPos _glfwLibrary.Libs.joyGetPos
|
|
||||||
#define _glfw_joyGetPosEx _glfwLibrary.Libs.joyGetPosEx
|
|
||||||
#define _glfw_timeGetTime _glfwLibrary.Libs.timeGetTime
|
|
||||||
#else
|
|
||||||
#define _glfw_joyGetDevCaps joyGetDevCapsA
|
|
||||||
#define _glfw_joyGetPos joyGetPos
|
|
||||||
#define _glfw_joyGetPosEx joyGetPosEx
|
|
||||||
#define _glfw_timeGetTime timeGetTime
|
|
||||||
#endif // _GLFW_NO_DLOAD_WINMM
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// GLFW platform specific types
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Pointer length integer
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
typedef INT_PTR GLFWintptr;
|
|
||||||
|
|
||||||
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Window structure
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
typedef struct _GLFWwin_struct _GLFWwin;
|
|
||||||
|
|
||||||
struct _GLFWwin_struct {
|
|
||||||
|
|
||||||
// ========= PLATFORM INDEPENDENT MANDATORY PART =========================
|
|
||||||
|
|
||||||
// User callback functions
|
|
||||||
GLFWwindowsizefun windowSizeCallback;
|
|
||||||
GLFWwindowclosefun windowCloseCallback;
|
|
||||||
GLFWwindowrefreshfun windowRefreshCallback;
|
|
||||||
GLFWmousebuttonfun mouseButtonCallback;
|
|
||||||
GLFWmouseposfun mousePosCallback;
|
|
||||||
GLFWmousewheelfun mouseWheelCallback;
|
|
||||||
GLFWkeyfun keyCallback;
|
|
||||||
GLFWcharfun charCallback;
|
|
||||||
|
|
||||||
// User selected window settings
|
|
||||||
int fullscreen; // Fullscreen flag
|
|
||||||
int mouseLock; // Mouse-lock flag
|
|
||||||
int autoPollEvents; // Auto polling flag
|
|
||||||
int sysKeysDisabled; // System keys disabled flag
|
|
||||||
int windowNoResize; // Resize- and maximize gadgets disabled flag
|
|
||||||
int refreshRate; // Vertical monitor refresh rate
|
|
||||||
|
|
||||||
// Window status & parameters
|
|
||||||
int opened; // Flag telling if window is opened or not
|
|
||||||
int active; // Application active flag
|
|
||||||
int iconified; // Window iconified flag
|
|
||||||
int width, height; // Window width and heigth
|
|
||||||
int accelerated; // GL_TRUE if window is HW accelerated
|
|
||||||
|
|
||||||
// Framebuffer attributes
|
|
||||||
int redBits;
|
|
||||||
int greenBits;
|
|
||||||
int blueBits;
|
|
||||||
int alphaBits;
|
|
||||||
int depthBits;
|
|
||||||
int stencilBits;
|
|
||||||
int accumRedBits;
|
|
||||||
int accumGreenBits;
|
|
||||||
int accumBlueBits;
|
|
||||||
int accumAlphaBits;
|
|
||||||
int auxBuffers;
|
|
||||||
int stereo;
|
|
||||||
int samples;
|
|
||||||
|
|
||||||
// OpenGL extensions and context attributes
|
|
||||||
int has_GL_SGIS_generate_mipmap;
|
|
||||||
int has_GL_ARB_texture_non_power_of_two;
|
|
||||||
int glMajor, glMinor, glRevision;
|
|
||||||
int glForward, glDebug, glProfile;
|
|
||||||
|
|
||||||
PFNGLGETSTRINGIPROC GetStringi;
|
|
||||||
|
|
||||||
|
|
||||||
// ========= PLATFORM SPECIFIC PART ======================================
|
|
||||||
|
|
||||||
// Platform specific window resources
|
|
||||||
HDC DC; // Private GDI device context
|
|
||||||
HGLRC context; // Permanent rendering context
|
|
||||||
HWND window; // Window handle
|
|
||||||
ATOM classAtom; // Window class atom
|
|
||||||
int modeID; // Mode ID for fullscreen mode
|
|
||||||
HHOOK keyboardHook; // Keyboard hook handle
|
|
||||||
DWORD dwStyle; // Window styles used for window creation
|
|
||||||
DWORD dwExStyle; // --"--
|
|
||||||
|
|
||||||
// Platform specific extensions (context specific)
|
|
||||||
PFNWGLSWAPINTERVALEXTPROC SwapIntervalEXT;
|
|
||||||
PFNWGLGETPIXELFORMATATTRIBIVARBPROC GetPixelFormatAttribivARB;
|
|
||||||
PFNWGLGETEXTENSIONSSTRINGEXTPROC GetExtensionsStringEXT;
|
|
||||||
PFNWGLGETEXTENSIONSSTRINGARBPROC GetExtensionsStringARB;
|
|
||||||
PFNWGLCREATECONTEXTATTRIBSARBPROC CreateContextAttribsARB;
|
|
||||||
GLboolean has_WGL_EXT_swap_control;
|
|
||||||
GLboolean has_WGL_ARB_multisample;
|
|
||||||
GLboolean has_WGL_ARB_pixel_format;
|
|
||||||
GLboolean has_WGL_ARB_create_context;
|
|
||||||
GLboolean has_WGL_ARB_create_context_profile;
|
|
||||||
|
|
||||||
// Various platform specific internal variables
|
|
||||||
int oldMouseLock; // Old mouse-lock flag (used for remembering
|
|
||||||
// mouse-lock state when iconifying)
|
|
||||||
int oldMouseLockValid;
|
|
||||||
int desiredRefreshRate; // Desired vertical monitor refresh rate
|
|
||||||
|
|
||||||
};
|
|
||||||
|
|
||||||
GLFWGLOBAL _GLFWwin _glfwWin;
|
|
||||||
|
|
||||||
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// User input status (most of this should go in _GLFWwin)
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
GLFWGLOBAL struct {
|
|
||||||
|
|
||||||
// ========= PLATFORM INDEPENDENT MANDATORY PART =========================
|
|
||||||
|
|
||||||
// Mouse status
|
|
||||||
int MousePosX, MousePosY;
|
|
||||||
int WheelPos;
|
|
||||||
char MouseButton[ GLFW_MOUSE_BUTTON_LAST+1 ];
|
|
||||||
|
|
||||||
// Keyboard status
|
|
||||||
char Key[ GLFW_KEY_LAST+1 ];
|
|
||||||
int LastChar;
|
|
||||||
|
|
||||||
// User selected settings
|
|
||||||
int StickyKeys;
|
|
||||||
int StickyMouseButtons;
|
|
||||||
int KeyRepeat;
|
|
||||||
|
|
||||||
|
|
||||||
// ========= PLATFORM SPECIFIC PART ======================================
|
|
||||||
|
|
||||||
// Platform specific internal variables
|
|
||||||
int MouseMoved, OldMouseX, OldMouseY;
|
|
||||||
|
|
||||||
} _glfwInput;
|
|
||||||
|
|
||||||
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Library global data
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
GLFWGLOBAL struct {
|
|
||||||
|
|
||||||
// Window opening hints
|
|
||||||
_GLFWhints hints;
|
|
||||||
|
|
||||||
// Initial desktop mode
|
|
||||||
GLFWvidmode desktopMode;
|
|
||||||
|
|
||||||
// ========= PLATFORM SPECIFIC PART ======================================
|
|
||||||
|
|
||||||
HINSTANCE instance; // Instance of the application
|
|
||||||
|
|
||||||
// Timer data
|
|
||||||
struct {
|
|
||||||
int HasPerformanceCounter;
|
|
||||||
double Resolution;
|
|
||||||
unsigned int t0_32;
|
|
||||||
__int64 t0_64;
|
|
||||||
} Timer;
|
|
||||||
|
|
||||||
// System information
|
|
||||||
struct {
|
|
||||||
int winVer;
|
|
||||||
int hasUnicode;
|
|
||||||
DWORD foregroundLockTimeout;
|
|
||||||
} Sys;
|
|
||||||
|
|
||||||
#if !defined(_GLFW_NO_DLOAD_WINMM) || !defined(_GLFW_NO_DLOAD_GDI32)
|
|
||||||
// Library handles and function pointers
|
|
||||||
struct {
|
|
||||||
#ifndef _GLFW_NO_DLOAD_GDI32
|
|
||||||
// gdi32.dll
|
|
||||||
HINSTANCE gdi32;
|
|
||||||
CHOOSEPIXELFORMAT_T ChoosePixelFormat;
|
|
||||||
DESCRIBEPIXELFORMAT_T DescribePixelFormat;
|
|
||||||
GETPIXELFORMAT_T GetPixelFormat;
|
|
||||||
SETPIXELFORMAT_T SetPixelFormat;
|
|
||||||
SWAPBUFFERS_T SwapBuffers;
|
|
||||||
#endif // _GLFW_NO_DLOAD_GDI32
|
|
||||||
|
|
||||||
// winmm.dll
|
|
||||||
#ifndef _GLFW_NO_DLOAD_WINMM
|
|
||||||
HINSTANCE winmm;
|
|
||||||
JOYGETDEVCAPSA_T joyGetDevCapsA;
|
|
||||||
JOYGETPOS_T joyGetPos;
|
|
||||||
JOYGETPOSEX_T joyGetPosEx;
|
|
||||||
TIMEGETTIME_T timeGetTime;
|
|
||||||
#endif // _GLFW_NO_DLOAD_WINMM
|
|
||||||
} Libs;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
} _glfwLibrary;
|
|
||||||
|
|
||||||
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Thread record (one for each thread)
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
typedef struct _GLFWthread_struct _GLFWthread;
|
|
||||||
|
|
||||||
struct _GLFWthread_struct {
|
|
||||||
|
|
||||||
// ========= PLATFORM INDEPENDENT MANDATORY PART =========================
|
|
||||||
|
|
||||||
// Pointer to previous and next threads in linked list
|
|
||||||
_GLFWthread *Previous, *Next;
|
|
||||||
|
|
||||||
// GLFW user side thread information
|
|
||||||
GLFWthread ID;
|
|
||||||
GLFWthreadfun Function;
|
|
||||||
|
|
||||||
// ========= PLATFORM SPECIFIC PART ======================================
|
|
||||||
|
|
||||||
// System side thread information
|
|
||||||
HANDLE Handle;
|
|
||||||
DWORD WinID;
|
|
||||||
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// General thread information
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
GLFWGLOBAL struct {
|
|
||||||
|
|
||||||
// ========= PLATFORM INDEPENDENT MANDATORY PART =========================
|
|
||||||
|
|
||||||
// Next thread ID to use (increments for every created thread)
|
|
||||||
GLFWthread NextID;
|
|
||||||
|
|
||||||
// First thread in linked list (always the main thread)
|
|
||||||
_GLFWthread First;
|
|
||||||
|
|
||||||
// ========= PLATFORM SPECIFIC PART ======================================
|
|
||||||
|
|
||||||
// Critical section lock
|
|
||||||
CRITICAL_SECTION CriticalSection;
|
|
||||||
|
|
||||||
} _glfwThrd;
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Macros for encapsulating critical code sections (i.e. making parts
|
|
||||||
// of GLFW thread safe)
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
// Thread list management
|
|
||||||
#define ENTER_THREAD_CRITICAL_SECTION \
|
|
||||||
EnterCriticalSection( &_glfwThrd.CriticalSection );
|
|
||||||
#define LEAVE_THREAD_CRITICAL_SECTION \
|
|
||||||
LeaveCriticalSection( &_glfwThrd.CriticalSection );
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Various Windows version constants
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#define _GLFW_WIN_UNKNOWN 0x0000 // Earlier than 95 or NT4
|
|
||||||
#define _GLFW_WIN_95 0x0001
|
|
||||||
#define _GLFW_WIN_98 0x0002
|
|
||||||
#define _GLFW_WIN_ME 0x0003
|
|
||||||
#define _GLFW_WIN_UNKNOWN_9x 0x0004 // Later than ME
|
|
||||||
#define _GLFW_WIN_NT4 0x0101
|
|
||||||
#define _GLFW_WIN_2K 0x0102
|
|
||||||
#define _GLFW_WIN_XP 0x0103
|
|
||||||
#define _GLFW_WIN_NET_SERVER 0x0104
|
|
||||||
#define _GLFW_WIN_UNKNOWN_NT 0x0105 // Later than .NET Server
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Prototypes for platform specific internal functions
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
// Time
|
|
||||||
void _glfwInitTimer( void );
|
|
||||||
|
|
||||||
// Fullscreen support
|
|
||||||
int _glfwGetClosestVideoModeBPP( int *w, int *h, int *bpp, int *refresh );
|
|
||||||
int _glfwGetClosestVideoMode( int *w, int *h, int *r, int *g, int *b, int *refresh );
|
|
||||||
void _glfwSetVideoModeMODE( int mode );
|
|
||||||
void _glfwSetVideoMode( int *w, int *h, int r, int g, int b, int refresh );
|
|
||||||
|
|
||||||
|
|
||||||
#endif // _platform_h_
|
|
||||||
@ -1,49 +0,0 @@
|
|||||||
//========================================================================
|
|
||||||
// GLFW - An OpenGL framework
|
|
||||||
// Platform: Win32/WGL
|
|
||||||
// API version: 2.7
|
|
||||||
// WWW: http://www.glfw.org/
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
|
||||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#include "internal.h"
|
|
||||||
|
|
||||||
|
|
||||||
#if defined(GLFW_BUILD_DLL)
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// GLFW DLL entry point
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
BOOL WINAPI DllMain( HINSTANCE instance, DWORD reason, LPVOID reserved )
|
|
||||||
{
|
|
||||||
// NOTE: Some compilers complains about instance and x never being used -
|
|
||||||
// never mind that (we don't want to use them)!
|
|
||||||
|
|
||||||
return TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
#endif // GLFW_BUILD_DLL
|
|
||||||
|
|
||||||
155
ogl_editor/external/glfw/lib/win32/win32_enable.c
vendored
155
ogl_editor/external/glfw/lib/win32/win32_enable.c
vendored
@ -1,155 +0,0 @@
|
|||||||
//========================================================================
|
|
||||||
// GLFW - An OpenGL framework
|
|
||||||
// Platform: Win32/WGL
|
|
||||||
// API version: 2.7
|
|
||||||
// WWW: http://www.glfw.org/
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
|
||||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#include "internal.h"
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** GLFW internal functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Low level keyboard hook (system callback) function
|
|
||||||
// Used to disable system keys under Windows NT
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static LRESULT CALLBACK keyboardHook( int nCode, WPARAM wParam, LPARAM lParam )
|
|
||||||
{
|
|
||||||
BOOL syskeys = FALSE;
|
|
||||||
PKBDLLHOOKSTRUCT p;
|
|
||||||
|
|
||||||
// We are only looking for keyboard events - interpret lParam as a
|
|
||||||
// pointer to a KBDLLHOOKSTRUCT
|
|
||||||
p = (PKBDLLHOOKSTRUCT) lParam;
|
|
||||||
|
|
||||||
if( nCode == HC_ACTION )
|
|
||||||
{
|
|
||||||
// We have a keyboard event
|
|
||||||
|
|
||||||
switch( wParam )
|
|
||||||
{
|
|
||||||
case WM_KEYDOWN:
|
|
||||||
case WM_SYSKEYDOWN:
|
|
||||||
case WM_KEYUP:
|
|
||||||
case WM_SYSKEYUP:
|
|
||||||
// Detect: ALT+TAB, ALT+ESC, ALT+F4, CTRL+ESC,
|
|
||||||
// LWIN, RWIN, APPS (mysterious menu key)
|
|
||||||
syskeys = ( p->vkCode == VK_TAB &&
|
|
||||||
p->flags & LLKHF_ALTDOWN ) ||
|
|
||||||
( p->vkCode == VK_ESCAPE &&
|
|
||||||
p->flags & LLKHF_ALTDOWN ) ||
|
|
||||||
( p->vkCode == VK_F4 &&
|
|
||||||
p->flags & LLKHF_ALTDOWN ) ||
|
|
||||||
( p->vkCode == VK_ESCAPE &&
|
|
||||||
(GetKeyState(VK_CONTROL) & 0x8000)) ||
|
|
||||||
p->vkCode == VK_LWIN ||
|
|
||||||
p->vkCode == VK_RWIN ||
|
|
||||||
p->vkCode == VK_APPS;
|
|
||||||
break;
|
|
||||||
|
|
||||||
default:
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Was it a system key combination (e.g. ALT+TAB)?
|
|
||||||
if( syskeys )
|
|
||||||
{
|
|
||||||
// Pass the key event to our window message loop
|
|
||||||
if( _glfwWin.opened )
|
|
||||||
{
|
|
||||||
PostMessage( _glfwWin.window, (UINT) wParam, p->vkCode, 0 );
|
|
||||||
}
|
|
||||||
|
|
||||||
// We've taken care of it - don't let the system know about this
|
|
||||||
// key event
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// It's a harmless key press, let the system deal with it
|
|
||||||
return CallNextHookEx( _glfwWin.keyboardHook, nCode, wParam, lParam );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** Platform implementation functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Enable system keys
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwPlatformEnableSystemKeys( void )
|
|
||||||
{
|
|
||||||
BOOL dummy;
|
|
||||||
|
|
||||||
// Use different methods depending on operating system version
|
|
||||||
if( _glfwLibrary.Sys.winVer >= _GLFW_WIN_NT4 )
|
|
||||||
{
|
|
||||||
if( _glfwWin.keyboardHook != NULL )
|
|
||||||
{
|
|
||||||
UnhookWindowsHookEx( _glfwWin.keyboardHook );
|
|
||||||
_glfwWin.keyboardHook = NULL;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
(void) SystemParametersInfo( SPI_SETSCREENSAVERRUNNING, FALSE, &dummy, 0 );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Disable system keys
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwPlatformDisableSystemKeys( void )
|
|
||||||
{
|
|
||||||
BOOL dummy;
|
|
||||||
|
|
||||||
// Use different methods depending on operating system version
|
|
||||||
if( _glfwLibrary.Sys.winVer >= _GLFW_WIN_NT4 )
|
|
||||||
{
|
|
||||||
// Under Windows NT, install a low level keyboard hook
|
|
||||||
_glfwWin.keyboardHook = SetWindowsHookEx( WH_KEYBOARD_LL,
|
|
||||||
keyboardHook,
|
|
||||||
_glfwLibrary.instance,
|
|
||||||
0 );
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// Under Windows 95/98/ME, fool Windows that a screensaver
|
|
||||||
// is running => prevents ALT+TAB, CTRL+ESC and CTRL+ALT+DEL
|
|
||||||
(void) SystemParametersInfo( SPI_SETSCREENSAVERRUNNING, TRUE, &dummy, 0 );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@ -1,320 +0,0 @@
|
|||||||
//========================================================================
|
|
||||||
// GLFW - An OpenGL framework
|
|
||||||
// Platform: Win32/WGL
|
|
||||||
// API version: 2.7
|
|
||||||
// WWW: http://www.glfw.org/
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
|
||||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#include "internal.h"
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** GLFW internal functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Convert BPP to RGB bits based on "best guess"
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static void bpp2rgb( int bpp, int *r, int *g, int *b )
|
|
||||||
{
|
|
||||||
int delta;
|
|
||||||
|
|
||||||
// We assume that by 32 they really meant 24
|
|
||||||
if( bpp == 32 )
|
|
||||||
{
|
|
||||||
bpp = 24;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Convert "bits per pixel" to red, green & blue sizes
|
|
||||||
|
|
||||||
*r = *g = *b = bpp / 3;
|
|
||||||
delta = bpp - (*r * 3);
|
|
||||||
if( delta >= 1 )
|
|
||||||
{
|
|
||||||
*g = *g + 1;
|
|
||||||
}
|
|
||||||
if( delta == 2 )
|
|
||||||
{
|
|
||||||
*r = *r + 1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Return closest video mode by dimensions, refresh rate and bits per pixel
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
int _glfwGetClosestVideoModeBPP( int *w, int *h, int *bpp, int *refresh )
|
|
||||||
{
|
|
||||||
int mode, bestmode, match, bestmatch, rr, bestrr, success;
|
|
||||||
DEVMODE dm;
|
|
||||||
|
|
||||||
// Find best match
|
|
||||||
bestmatch = 0x7fffffff;
|
|
||||||
bestrr = 0x7fffffff;
|
|
||||||
mode = bestmode = 0;
|
|
||||||
do
|
|
||||||
{
|
|
||||||
dm.dmSize = sizeof( DEVMODE );
|
|
||||||
success = EnumDisplaySettings( NULL, mode, &dm );
|
|
||||||
if( success )
|
|
||||||
{
|
|
||||||
match = dm.dmBitsPerPel - *bpp;
|
|
||||||
if( match < 0 ) match = -match;
|
|
||||||
match = ( match << 25 ) |
|
|
||||||
( (dm.dmPelsWidth - *w) *
|
|
||||||
(dm.dmPelsWidth - *w) +
|
|
||||||
(dm.dmPelsHeight - *h) *
|
|
||||||
(dm.dmPelsHeight - *h) );
|
|
||||||
if( match < bestmatch )
|
|
||||||
{
|
|
||||||
bestmatch = match;
|
|
||||||
bestmode = mode;
|
|
||||||
bestrr = (dm.dmDisplayFrequency - *refresh) *
|
|
||||||
(dm.dmDisplayFrequency - *refresh);
|
|
||||||
}
|
|
||||||
else if( match == bestmatch && *refresh > 0 )
|
|
||||||
{
|
|
||||||
rr = (dm.dmDisplayFrequency - *refresh) *
|
|
||||||
(dm.dmDisplayFrequency - *refresh);
|
|
||||||
if( rr < bestrr )
|
|
||||||
{
|
|
||||||
bestmatch = match;
|
|
||||||
bestmode = mode;
|
|
||||||
bestrr = rr;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
mode ++;
|
|
||||||
}
|
|
||||||
while( success );
|
|
||||||
|
|
||||||
// Get the parameters for the best matching display mode
|
|
||||||
dm.dmSize = sizeof( DEVMODE );
|
|
||||||
(void) EnumDisplaySettings( NULL, bestmode, &dm );
|
|
||||||
|
|
||||||
// Fill out actual width and height
|
|
||||||
*w = dm.dmPelsWidth;
|
|
||||||
*h = dm.dmPelsHeight;
|
|
||||||
|
|
||||||
// Return bits per pixel
|
|
||||||
*bpp = dm.dmBitsPerPel;
|
|
||||||
|
|
||||||
// Return vertical refresh rate
|
|
||||||
*refresh = dm.dmDisplayFrequency;
|
|
||||||
|
|
||||||
return bestmode;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Return closest video mode by dimensions, refresh rate and channel sizes
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static int getClosestVideoMode( int *w, int *h,
|
|
||||||
int *r, int *g, int *b,
|
|
||||||
int *refresh )
|
|
||||||
{
|
|
||||||
int bpp, bestmode;
|
|
||||||
|
|
||||||
// Colorbits = sum of red/green/blue bits
|
|
||||||
bpp = *r + *g + *b;
|
|
||||||
|
|
||||||
// If colorbits < 15 (e.g. 0) or >= 24, default to 32 bpp
|
|
||||||
if( bpp < 15 || bpp >= 24 )
|
|
||||||
{
|
|
||||||
bpp = 32;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Find best match
|
|
||||||
bestmode = _glfwGetClosestVideoModeBPP( w, h, &bpp, refresh );
|
|
||||||
|
|
||||||
// Convert "bits per pixel" to red, green & blue sizes
|
|
||||||
bpp2rgb( bpp, r, g, b );
|
|
||||||
|
|
||||||
return bestmode;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Change the current video mode
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwSetVideoModeMODE( int mode )
|
|
||||||
{
|
|
||||||
DEVMODE dm;
|
|
||||||
int success;
|
|
||||||
|
|
||||||
// Get the parameters for the best matching display mode
|
|
||||||
dm.dmSize = sizeof( DEVMODE );
|
|
||||||
(void) EnumDisplaySettings( NULL, mode, &dm );
|
|
||||||
|
|
||||||
// Set which fields we want to specify
|
|
||||||
dm.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL;
|
|
||||||
|
|
||||||
// Do we have a prefered refresh rate?
|
|
||||||
if( _glfwWin.desiredRefreshRate > 0 )
|
|
||||||
{
|
|
||||||
dm.dmFields = dm.dmFields | DM_DISPLAYFREQUENCY;
|
|
||||||
dm.dmDisplayFrequency = _glfwWin.desiredRefreshRate;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Change display setting
|
|
||||||
dm.dmSize = sizeof( DEVMODE );
|
|
||||||
success = ChangeDisplaySettings( &dm, CDS_FULLSCREEN );
|
|
||||||
|
|
||||||
// If the mode change was not possible, query the current display
|
|
||||||
// settings (we'll use the desktop resolution for fullscreen mode)
|
|
||||||
if( success == DISP_CHANGE_SUCCESSFUL )
|
|
||||||
{
|
|
||||||
_glfwWin.modeID = mode;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
_glfwWin.modeID = ENUM_REGISTRY_SETTINGS;
|
|
||||||
EnumDisplaySettings( NULL, ENUM_REGISTRY_SETTINGS, &dm );
|
|
||||||
}
|
|
||||||
|
|
||||||
// Set the window size to that of the display mode
|
|
||||||
_glfwWin.width = dm.dmPelsWidth;
|
|
||||||
_glfwWin.height = dm.dmPelsHeight;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Change the current video mode
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwSetVideoMode( int *w, int *h, int r, int g, int b, int refresh )
|
|
||||||
{
|
|
||||||
int bestmode;
|
|
||||||
|
|
||||||
// Find a best match mode
|
|
||||||
bestmode = getClosestVideoMode( w, h, &r, &g, &b, &refresh );
|
|
||||||
|
|
||||||
// Change mode
|
|
||||||
_glfwSetVideoModeMODE( bestmode );
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** GLFW user functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Get a list of available video modes
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
int _glfwPlatformGetVideoModes( GLFWvidmode *list, int maxcount )
|
|
||||||
{
|
|
||||||
int count, success, mode, i, j;
|
|
||||||
int m1, m2, bpp, r, g, b;
|
|
||||||
DEVMODE dm;
|
|
||||||
|
|
||||||
// Loop through all video modes and extract all the UNIQUE modes
|
|
||||||
count = 0;
|
|
||||||
mode = 0;
|
|
||||||
do
|
|
||||||
{
|
|
||||||
// Get video mode properties
|
|
||||||
dm.dmSize = sizeof( DEVMODE );
|
|
||||||
success = EnumDisplaySettings( NULL, mode, &dm );
|
|
||||||
|
|
||||||
// Is it a valid mode? (only list depths >= 15 bpp)
|
|
||||||
if( success && dm.dmBitsPerPel >= 15 )
|
|
||||||
{
|
|
||||||
// Convert to RGB, and back to bpp ("mask out" alpha bits etc)
|
|
||||||
bpp2rgb( dm.dmBitsPerPel, &r, &g, &b );
|
|
||||||
bpp = r + g + b;
|
|
||||||
|
|
||||||
// Mode "code" for this mode
|
|
||||||
m1 = (bpp << 25) | (dm.dmPelsWidth * dm.dmPelsHeight);
|
|
||||||
|
|
||||||
// Insert mode in list (sorted), and avoid duplicates
|
|
||||||
for( i = 0; i < count; i ++ )
|
|
||||||
{
|
|
||||||
// Mode "code" for already listed mode
|
|
||||||
bpp = list[i].RedBits + list[i].GreenBits +
|
|
||||||
list[i].BlueBits;
|
|
||||||
m2 = (bpp << 25) | (list[i].Width * list[i].Height);
|
|
||||||
if( m1 <= m2 )
|
|
||||||
{
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// New entry at the end of the list?
|
|
||||||
if( i >= count )
|
|
||||||
{
|
|
||||||
list[count].Width = dm.dmPelsWidth;
|
|
||||||
list[count].Height = dm.dmPelsHeight;
|
|
||||||
list[count].RedBits = r;
|
|
||||||
list[count].GreenBits = g;
|
|
||||||
list[count].BlueBits = b;
|
|
||||||
count ++;
|
|
||||||
}
|
|
||||||
// Insert new entry in the list?
|
|
||||||
else if( m1 < m2 )
|
|
||||||
{
|
|
||||||
for( j = count; j > i; j -- )
|
|
||||||
{
|
|
||||||
list[j] = list[j-1];
|
|
||||||
}
|
|
||||||
list[i].Width = dm.dmPelsWidth;
|
|
||||||
list[i].Height = dm.dmPelsHeight;
|
|
||||||
list[i].RedBits = r;
|
|
||||||
list[i].GreenBits = g;
|
|
||||||
list[i].BlueBits = b;
|
|
||||||
count ++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
mode ++;
|
|
||||||
}
|
|
||||||
while( success && (count < maxcount) );
|
|
||||||
|
|
||||||
return count;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Get the desktop video mode
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwPlatformGetDesktopMode( GLFWvidmode *mode )
|
|
||||||
{
|
|
||||||
DEVMODE dm;
|
|
||||||
|
|
||||||
// Get desktop display mode
|
|
||||||
dm.dmSize = sizeof( DEVMODE );
|
|
||||||
(void) EnumDisplaySettings( NULL, ENUM_REGISTRY_SETTINGS, &dm );
|
|
||||||
|
|
||||||
// Return desktop mode parameters
|
|
||||||
mode->Width = dm.dmPelsWidth;
|
|
||||||
mode->Height = dm.dmPelsHeight;
|
|
||||||
bpp2rgb( dm.dmBitsPerPel, &mode->RedBits, &mode->GreenBits, &mode->BlueBits );
|
|
||||||
}
|
|
||||||
|
|
||||||
82
ogl_editor/external/glfw/lib/win32/win32_glext.c
vendored
82
ogl_editor/external/glfw/lib/win32/win32_glext.c
vendored
@ -1,82 +0,0 @@
|
|||||||
//========================================================================
|
|
||||||
// GLFW - An OpenGL framework
|
|
||||||
// Platform: Win32/WGL
|
|
||||||
// API version: 2.7
|
|
||||||
// WWW: http://www.glfw.org/
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
|
||||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#include "internal.h"
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** Platform implementation functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Check if the current context supports the specified WGL extension
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
int _glfwPlatformExtensionSupported( const char *extension )
|
|
||||||
{
|
|
||||||
const GLubyte *extensions;
|
|
||||||
|
|
||||||
if( _glfwWin.GetExtensionsStringEXT != NULL )
|
|
||||||
{
|
|
||||||
extensions = (GLubyte *) _glfwWin.GetExtensionsStringEXT();
|
|
||||||
if( extensions != NULL )
|
|
||||||
{
|
|
||||||
if( _glfwStringInExtensionString( extension, extensions ) )
|
|
||||||
{
|
|
||||||
return GL_TRUE;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if( _glfwWin.GetExtensionsStringARB != NULL )
|
|
||||||
{
|
|
||||||
extensions = (GLubyte *) _glfwWin.GetExtensionsStringARB( _glfwWin.DC );
|
|
||||||
if( extensions != NULL )
|
|
||||||
{
|
|
||||||
if( _glfwStringInExtensionString( extension, extensions ) )
|
|
||||||
{
|
|
||||||
return GL_TRUE;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Get the function pointer to an OpenGL function
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void *_glfwPlatformGetProcAddress( const char *procname )
|
|
||||||
{
|
|
||||||
return (void *) wglGetProcAddress( procname );
|
|
||||||
}
|
|
||||||
|
|
||||||
358
ogl_editor/external/glfw/lib/win32/win32_init.c
vendored
358
ogl_editor/external/glfw/lib/win32/win32_init.c
vendored
@ -1,358 +0,0 @@
|
|||||||
//========================================================================
|
|
||||||
// GLFW - An OpenGL framework
|
|
||||||
// Platform: Win32/WGL
|
|
||||||
// API version: 2.7
|
|
||||||
// WWW: http://www.glfw.org/
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
|
||||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#include "internal.h"
|
|
||||||
|
|
||||||
// With the Borland C++ compiler, we want to disable FPU exceptions
|
|
||||||
#ifdef __BORLANDC__
|
|
||||||
#include <float.h>
|
|
||||||
#endif // __BORLANDC__
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** GLFW internal functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Load necessary libraries (DLLs)
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static int _glfwInitLibraries( void )
|
|
||||||
{
|
|
||||||
// gdi32.dll (OpenGL pixel format functions & SwapBuffers)
|
|
||||||
#ifndef _GLFW_NO_DLOAD_GDI32
|
|
||||||
_glfwLibrary.Libs.gdi32 = LoadLibrary( "gdi32.dll" );
|
|
||||||
if( _glfwLibrary.Libs.gdi32 != NULL )
|
|
||||||
{
|
|
||||||
_glfwLibrary.Libs.ChoosePixelFormat = (CHOOSEPIXELFORMAT_T)
|
|
||||||
GetProcAddress( _glfwLibrary.Libs.gdi32, "ChoosePixelFormat" );
|
|
||||||
_glfwLibrary.Libs.DescribePixelFormat = (DESCRIBEPIXELFORMAT_T)
|
|
||||||
GetProcAddress( _glfwLibrary.Libs.gdi32, "DescribePixelFormat" );
|
|
||||||
_glfwLibrary.Libs.GetPixelFormat = (GETPIXELFORMAT_T)
|
|
||||||
GetProcAddress( _glfwLibrary.Libs.gdi32, "GetPixelFormat" );
|
|
||||||
_glfwLibrary.Libs.SetPixelFormat = (SETPIXELFORMAT_T)
|
|
||||||
GetProcAddress( _glfwLibrary.Libs.gdi32, "SetPixelFormat" );
|
|
||||||
_glfwLibrary.Libs.SwapBuffers = (SWAPBUFFERS_T)
|
|
||||||
GetProcAddress( _glfwLibrary.Libs.gdi32, "SwapBuffers" );
|
|
||||||
if( _glfwLibrary.Libs.ChoosePixelFormat == NULL ||
|
|
||||||
_glfwLibrary.Libs.DescribePixelFormat == NULL ||
|
|
||||||
_glfwLibrary.Libs.GetPixelFormat == NULL ||
|
|
||||||
_glfwLibrary.Libs.SetPixelFormat == NULL ||
|
|
||||||
_glfwLibrary.Libs.SwapBuffers == NULL )
|
|
||||||
{
|
|
||||||
FreeLibrary( _glfwLibrary.Libs.gdi32 );
|
|
||||||
_glfwLibrary.Libs.gdi32 = NULL;
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
#endif // _GLFW_NO_DLOAD_GDI32
|
|
||||||
|
|
||||||
// winmm.dll (for joystick and timer support)
|
|
||||||
#ifndef _GLFW_NO_DLOAD_WINMM
|
|
||||||
_glfwLibrary.Libs.winmm = LoadLibrary( "winmm.dll" );
|
|
||||||
if( _glfwLibrary.Libs.winmm != NULL )
|
|
||||||
{
|
|
||||||
_glfwLibrary.Libs.joyGetDevCapsA = (JOYGETDEVCAPSA_T)
|
|
||||||
GetProcAddress( _glfwLibrary.Libs.winmm, "joyGetDevCapsA" );
|
|
||||||
_glfwLibrary.Libs.joyGetPos = (JOYGETPOS_T)
|
|
||||||
GetProcAddress( _glfwLibrary.Libs.winmm, "joyGetPos" );
|
|
||||||
_glfwLibrary.Libs.joyGetPosEx = (JOYGETPOSEX_T)
|
|
||||||
GetProcAddress( _glfwLibrary.Libs.winmm, "joyGetPosEx" );
|
|
||||||
_glfwLibrary.Libs.timeGetTime = (TIMEGETTIME_T)
|
|
||||||
GetProcAddress( _glfwLibrary.Libs.winmm, "timeGetTime" );
|
|
||||||
if( _glfwLibrary.Libs.joyGetDevCapsA == NULL ||
|
|
||||||
_glfwLibrary.Libs.joyGetPos == NULL ||
|
|
||||||
_glfwLibrary.Libs.joyGetPosEx == NULL ||
|
|
||||||
_glfwLibrary.Libs.timeGetTime == NULL )
|
|
||||||
{
|
|
||||||
FreeLibrary( _glfwLibrary.Libs.winmm );
|
|
||||||
_glfwLibrary.Libs.winmm = NULL;
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
#endif // _GLFW_NO_DLOAD_WINMM
|
|
||||||
|
|
||||||
return GL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Unload used libraries (DLLs)
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static void _glfwFreeLibraries( void )
|
|
||||||
{
|
|
||||||
// gdi32.dll
|
|
||||||
#ifndef _GLFW_NO_DLOAD_GDI32
|
|
||||||
if( _glfwLibrary.Libs.gdi32 != NULL )
|
|
||||||
{
|
|
||||||
FreeLibrary( _glfwLibrary.Libs.gdi32 );
|
|
||||||
_glfwLibrary.Libs.gdi32 = NULL;
|
|
||||||
}
|
|
||||||
#endif // _GLFW_NO_DLOAD_GDI32
|
|
||||||
|
|
||||||
// winmm.dll
|
|
||||||
#ifndef _GLFW_NO_DLOAD_WINMM
|
|
||||||
if( _glfwLibrary.Libs.winmm != NULL )
|
|
||||||
{
|
|
||||||
FreeLibrary( _glfwLibrary.Libs.winmm );
|
|
||||||
_glfwLibrary.Libs.winmm = NULL;
|
|
||||||
}
|
|
||||||
#endif // _GLFW_NO_DLOAD_WINMM
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Initialize GLFW thread package
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static void _glfwInitThreads( void )
|
|
||||||
{
|
|
||||||
// Initialize critical section handle
|
|
||||||
InitializeCriticalSection( &_glfwThrd.CriticalSection );
|
|
||||||
|
|
||||||
// The first thread (the main thread) has ID 0
|
|
||||||
_glfwThrd.NextID = 0;
|
|
||||||
|
|
||||||
// Fill out information about the main thread (this thread)
|
|
||||||
_glfwThrd.First.ID = _glfwThrd.NextID ++;
|
|
||||||
_glfwThrd.First.Function = NULL;
|
|
||||||
_glfwThrd.First.Handle = GetCurrentThread();
|
|
||||||
_glfwThrd.First.WinID = GetCurrentThreadId();
|
|
||||||
_glfwThrd.First.Previous = NULL;
|
|
||||||
_glfwThrd.First.Next = NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Terminate GLFW thread package
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static void _glfwTerminateThreads( void )
|
|
||||||
{
|
|
||||||
_GLFWthread *t, *t_next;
|
|
||||||
|
|
||||||
// Enter critical section
|
|
||||||
ENTER_THREAD_CRITICAL_SECTION
|
|
||||||
|
|
||||||
// Kill all threads (NOTE: THE USER SHOULD WAIT FOR ALL THREADS TO
|
|
||||||
// DIE, _BEFORE_ CALLING glfwTerminate()!!!)
|
|
||||||
t = _glfwThrd.First.Next;
|
|
||||||
while( t != NULL )
|
|
||||||
{
|
|
||||||
// Get pointer to next thread
|
|
||||||
t_next = t->Next;
|
|
||||||
|
|
||||||
// Simply murder the process, no mercy!
|
|
||||||
if( TerminateThread( t->Handle, 0 ) )
|
|
||||||
{
|
|
||||||
// Close thread handle
|
|
||||||
CloseHandle( t->Handle );
|
|
||||||
|
|
||||||
// Free memory allocated for this thread
|
|
||||||
free( (void *) t );
|
|
||||||
}
|
|
||||||
|
|
||||||
// Select next thread in list
|
|
||||||
t = t_next;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Leave critical section
|
|
||||||
LEAVE_THREAD_CRITICAL_SECTION
|
|
||||||
|
|
||||||
// Delete critical section handle
|
|
||||||
DeleteCriticalSection( &_glfwThrd.CriticalSection );
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Terminate GLFW when exiting application
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwTerminate_atexit( void )
|
|
||||||
{
|
|
||||||
glfwTerminate();
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** Platform implementation functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Initialize various GLFW state
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
int _glfwPlatformInit( void )
|
|
||||||
{
|
|
||||||
OSVERSIONINFO osi;
|
|
||||||
|
|
||||||
// To make SetForegroundWindow() work as we want, we need to fiddle
|
|
||||||
// with the FOREGROUNDLOCKTIMEOUT system setting (we do this as early
|
|
||||||
// as possible in the hope of still being the foreground process)
|
|
||||||
SystemParametersInfo( SPI_GETFOREGROUNDLOCKTIMEOUT, 0,
|
|
||||||
&_glfwLibrary.Sys.foregroundLockTimeout, 0 );
|
|
||||||
SystemParametersInfo( SPI_SETFOREGROUNDLOCKTIMEOUT, 0, (LPVOID)0,
|
|
||||||
SPIF_SENDCHANGE );
|
|
||||||
|
|
||||||
// Check which OS version we are running
|
|
||||||
osi.dwOSVersionInfoSize = sizeof( OSVERSIONINFO );
|
|
||||||
GetVersionEx( &osi );
|
|
||||||
_glfwLibrary.Sys.winVer = _GLFW_WIN_UNKNOWN;
|
|
||||||
if( osi.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS )
|
|
||||||
{
|
|
||||||
if( osi.dwMajorVersion == 4 && osi.dwMinorVersion < 10 )
|
|
||||||
{
|
|
||||||
_glfwLibrary.Sys.winVer = _GLFW_WIN_95;
|
|
||||||
}
|
|
||||||
else if( osi.dwMajorVersion == 4 && osi.dwMinorVersion < 90 )
|
|
||||||
{
|
|
||||||
_glfwLibrary.Sys.winVer = _GLFW_WIN_98;
|
|
||||||
}
|
|
||||||
else if( osi.dwMajorVersion == 4 && osi.dwMinorVersion == 90 )
|
|
||||||
{
|
|
||||||
_glfwLibrary.Sys.winVer = _GLFW_WIN_ME;
|
|
||||||
}
|
|
||||||
else if( osi.dwMajorVersion >= 4 )
|
|
||||||
{
|
|
||||||
_glfwLibrary.Sys.winVer = _GLFW_WIN_UNKNOWN_9x;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else if( osi.dwPlatformId == VER_PLATFORM_WIN32_NT )
|
|
||||||
{
|
|
||||||
if( osi.dwMajorVersion == 4 && osi.dwMinorVersion == 0 )
|
|
||||||
{
|
|
||||||
_glfwLibrary.Sys.winVer = _GLFW_WIN_NT4;
|
|
||||||
}
|
|
||||||
else if( osi.dwMajorVersion == 5 && osi.dwMinorVersion == 0 )
|
|
||||||
{
|
|
||||||
_glfwLibrary.Sys.winVer = _GLFW_WIN_2K;
|
|
||||||
}
|
|
||||||
else if( osi.dwMajorVersion == 5 && osi.dwMinorVersion == 1 )
|
|
||||||
{
|
|
||||||
_glfwLibrary.Sys.winVer = _GLFW_WIN_XP;
|
|
||||||
}
|
|
||||||
else if( osi.dwMajorVersion == 5 && osi.dwMinorVersion == 2 )
|
|
||||||
{
|
|
||||||
_glfwLibrary.Sys.winVer = _GLFW_WIN_NET_SERVER;
|
|
||||||
}
|
|
||||||
else if( osi.dwMajorVersion >= 5 )
|
|
||||||
{
|
|
||||||
_glfwLibrary.Sys.winVer = _GLFW_WIN_UNKNOWN_NT;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Do we have Unicode support?
|
|
||||||
if( _glfwLibrary.Sys.winVer >= _GLFW_WIN_NT4 )
|
|
||||||
{
|
|
||||||
// Windows NT/2000/XP/.NET has Unicode support
|
|
||||||
_glfwLibrary.Sys.hasUnicode = GL_TRUE;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// Windows 9x/ME does not have Unicode support
|
|
||||||
_glfwLibrary.Sys.hasUnicode = GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Load libraries (DLLs)
|
|
||||||
if( !_glfwInitLibraries() )
|
|
||||||
{
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
// With the Borland C++ compiler, we want to disable FPU exceptions
|
|
||||||
// (this is recommended for OpenGL applications under Windows)
|
|
||||||
#ifdef __BORLANDC__
|
|
||||||
_control87( MCW_EM, MCW_EM );
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// Retrieve GLFW instance handle
|
|
||||||
_glfwLibrary.instance = GetModuleHandle( NULL );
|
|
||||||
|
|
||||||
// System keys are not disabled
|
|
||||||
_glfwWin.keyboardHook = NULL;
|
|
||||||
|
|
||||||
// Initialise thread package
|
|
||||||
_glfwInitThreads();
|
|
||||||
|
|
||||||
_glfwPlatformGetDesktopMode( &_glfwLibrary.desktopMode );
|
|
||||||
|
|
||||||
// Install atexit() routine
|
|
||||||
atexit( _glfwTerminate_atexit );
|
|
||||||
|
|
||||||
// Start the timer
|
|
||||||
_glfwInitTimer();
|
|
||||||
|
|
||||||
return GL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Close window and kill all threads
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
int _glfwPlatformTerminate( void )
|
|
||||||
{
|
|
||||||
// Only the main thread is allowed to do this...
|
|
||||||
if( GetCurrentThreadId() != _glfwThrd.First.WinID )
|
|
||||||
{
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Close OpenGL window
|
|
||||||
glfwCloseWindow();
|
|
||||||
|
|
||||||
// Kill thread package
|
|
||||||
_glfwTerminateThreads();
|
|
||||||
|
|
||||||
// Enable system keys again (if they were disabled)
|
|
||||||
glfwEnable( GLFW_SYSTEM_KEYS );
|
|
||||||
|
|
||||||
// Unload libraries (DLLs)
|
|
||||||
_glfwFreeLibraries();
|
|
||||||
|
|
||||||
// Restore FOREGROUNDLOCKTIMEOUT system setting
|
|
||||||
SystemParametersInfo( SPI_SETFOREGROUNDLOCKTIMEOUT, 0,
|
|
||||||
(LPVOID) (INT_PTR) _glfwLibrary.Sys.foregroundLockTimeout,
|
|
||||||
SPIF_SENDCHANGE );
|
|
||||||
|
|
||||||
return GL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
233
ogl_editor/external/glfw/lib/win32/win32_joystick.c
vendored
233
ogl_editor/external/glfw/lib/win32/win32_joystick.c
vendored
@ -1,233 +0,0 @@
|
|||||||
//========================================================================
|
|
||||||
// GLFW - An OpenGL framework
|
|
||||||
// Platform: Win32/WGL
|
|
||||||
// API version: 2.7
|
|
||||||
// WWW: http://www.glfw.org/
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
|
||||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#include "internal.h"
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** GLFW internal functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Return GL_TRUE if joystick is present, else return GL_FALSE.
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static int _glfwJoystickPresent( int joy )
|
|
||||||
{
|
|
||||||
JOYINFO ji;
|
|
||||||
|
|
||||||
// Windows NT 4.0 MMSYSTEM only supports 2 sticks (other Windows
|
|
||||||
// versions support 16 sticks)
|
|
||||||
if( _glfwLibrary.Sys.winVer == _GLFW_WIN_NT4 && joy > GLFW_JOYSTICK_2 )
|
|
||||||
{
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Is it a valid stick ID (Windows don't support more than 16 sticks)?
|
|
||||||
if( joy < GLFW_JOYSTICK_1 || joy > GLFW_JOYSTICK_16 )
|
|
||||||
{
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Is the joystick present?
|
|
||||||
if( _glfw_joyGetPos( joy - GLFW_JOYSTICK_1, &ji ) != JOYERR_NOERROR )
|
|
||||||
{
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
return GL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Calculate joystick position
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static float _glfwCalcJoystickPos( DWORD pos, DWORD min, DWORD max )
|
|
||||||
{
|
|
||||||
float fpos = (float) pos;
|
|
||||||
float fmin = (float) min;
|
|
||||||
float fmax = (float) max;
|
|
||||||
return (2.0f*(fpos - fmin) / (fmax - fmin)) - 1.0f;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** Platform implementation functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Determine joystick capabilities
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
int _glfwPlatformGetJoystickParam( int joy, int param )
|
|
||||||
{
|
|
||||||
JOYCAPS jc;
|
|
||||||
|
|
||||||
// return 0;
|
|
||||||
|
|
||||||
// Is joystick present?
|
|
||||||
if( !_glfwJoystickPresent( joy ) )
|
|
||||||
{
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
// We got this far, the joystick is present
|
|
||||||
if( param == GLFW_PRESENT )
|
|
||||||
{
|
|
||||||
return GL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Get joystick capabilities
|
|
||||||
_glfw_joyGetDevCaps( joy - GLFW_JOYSTICK_1, &jc, sizeof(JOYCAPS) );
|
|
||||||
|
|
||||||
switch( param )
|
|
||||||
{
|
|
||||||
case GLFW_AXES:
|
|
||||||
// Return number of joystick axes
|
|
||||||
return jc.wNumAxes;
|
|
||||||
|
|
||||||
case GLFW_BUTTONS:
|
|
||||||
// Return number of joystick axes
|
|
||||||
return jc.wNumButtons;
|
|
||||||
|
|
||||||
default:
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Get joystick axis positions
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
int _glfwPlatformGetJoystickPos( int joy, float *pos, int numaxes )
|
|
||||||
{
|
|
||||||
JOYCAPS jc;
|
|
||||||
JOYINFOEX ji;
|
|
||||||
int axis;
|
|
||||||
|
|
||||||
// return 0;
|
|
||||||
|
|
||||||
// Is joystick present?
|
|
||||||
if( !_glfwJoystickPresent( joy ) )
|
|
||||||
{
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Get joystick capabilities
|
|
||||||
_glfw_joyGetDevCaps( joy - GLFW_JOYSTICK_1, &jc, sizeof(JOYCAPS) );
|
|
||||||
|
|
||||||
// Get joystick state
|
|
||||||
ji.dwSize = sizeof( JOYINFOEX );
|
|
||||||
ji.dwFlags = JOY_RETURNX | JOY_RETURNY | JOY_RETURNZ |
|
|
||||||
JOY_RETURNR | JOY_RETURNU | JOY_RETURNV;
|
|
||||||
_glfw_joyGetPosEx( joy - GLFW_JOYSTICK_1, &ji );
|
|
||||||
|
|
||||||
// Get position values for all axes
|
|
||||||
axis = 0;
|
|
||||||
if( axis < numaxes )
|
|
||||||
{
|
|
||||||
pos[ axis++ ] = _glfwCalcJoystickPos( ji.dwXpos, jc.wXmin,
|
|
||||||
jc.wXmax );
|
|
||||||
}
|
|
||||||
if( axis < numaxes )
|
|
||||||
{
|
|
||||||
pos[ axis++ ] = -_glfwCalcJoystickPos( ji.dwYpos, jc.wYmin,
|
|
||||||
jc.wYmax );
|
|
||||||
}
|
|
||||||
if( axis < numaxes && jc.wCaps & JOYCAPS_HASZ )
|
|
||||||
{
|
|
||||||
pos[ axis++ ] = _glfwCalcJoystickPos( ji.dwZpos, jc.wZmin,
|
|
||||||
jc.wZmax );
|
|
||||||
}
|
|
||||||
if( axis < numaxes && jc.wCaps & JOYCAPS_HASR )
|
|
||||||
{
|
|
||||||
pos[ axis++ ] = _glfwCalcJoystickPos( ji.dwRpos, jc.wRmin,
|
|
||||||
jc.wRmax );
|
|
||||||
}
|
|
||||||
if( axis < numaxes && jc.wCaps & JOYCAPS_HASU )
|
|
||||||
{
|
|
||||||
pos[ axis++ ] = _glfwCalcJoystickPos( ji.dwUpos, jc.wUmin,
|
|
||||||
jc.wUmax );
|
|
||||||
}
|
|
||||||
if( axis < numaxes && jc.wCaps & JOYCAPS_HASV )
|
|
||||||
{
|
|
||||||
pos[ axis++ ] = -_glfwCalcJoystickPos( ji.dwVpos, jc.wVmin,
|
|
||||||
jc.wVmax );
|
|
||||||
}
|
|
||||||
|
|
||||||
// Return number of returned axes
|
|
||||||
return axis;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Get joystick button states
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
int _glfwPlatformGetJoystickButtons( int joy, unsigned char *buttons,
|
|
||||||
int numbuttons )
|
|
||||||
{
|
|
||||||
JOYCAPS jc;
|
|
||||||
JOYINFOEX ji;
|
|
||||||
int button;
|
|
||||||
|
|
||||||
// return 0;
|
|
||||||
|
|
||||||
// Is joystick present?
|
|
||||||
if( !_glfwJoystickPresent( joy ) )
|
|
||||||
{
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Get joystick capabilities
|
|
||||||
_glfw_joyGetDevCaps( joy - GLFW_JOYSTICK_1, &jc, sizeof(JOYCAPS) );
|
|
||||||
|
|
||||||
// Get joystick state
|
|
||||||
ji.dwSize = sizeof( JOYINFOEX );
|
|
||||||
ji.dwFlags = JOY_RETURNBUTTONS;
|
|
||||||
_glfw_joyGetPosEx( joy - GLFW_JOYSTICK_1, &ji );
|
|
||||||
|
|
||||||
// Get states of all requested buttons
|
|
||||||
button = 0;
|
|
||||||
while( button < numbuttons && button < (int) jc.wNumButtons )
|
|
||||||
{
|
|
||||||
buttons[ button ] = (unsigned char)
|
|
||||||
(ji.dwButtons & (1UL << button) ? GLFW_PRESS : GLFW_RELEASE);
|
|
||||||
button ++;
|
|
||||||
}
|
|
||||||
|
|
||||||
return button;
|
|
||||||
}
|
|
||||||
|
|
||||||
506
ogl_editor/external/glfw/lib/win32/win32_thread.c
vendored
506
ogl_editor/external/glfw/lib/win32/win32_thread.c
vendored
@ -1,506 +0,0 @@
|
|||||||
//========================================================================
|
|
||||||
// GLFW - An OpenGL framework
|
|
||||||
// Platform: Win32/WGL
|
|
||||||
// API version: 2.7
|
|
||||||
// WWW: http://www.glfw.org/
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
|
||||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#include "internal.h"
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
// This is an implementation of POSIX "compatible" condition variables for
|
|
||||||
// Win32, as described by Douglas C. Schmidt and Irfan Pyarali:
|
|
||||||
// http://www.cs.wustl.edu/~schmidt/win32-cv-1.html
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
enum {
|
|
||||||
_GLFW_COND_SIGNAL = 0,
|
|
||||||
_GLFW_COND_BROADCAST = 1
|
|
||||||
};
|
|
||||||
|
|
||||||
typedef struct {
|
|
||||||
// Signal and broadcast event HANDLEs
|
|
||||||
HANDLE events[ 2 ];
|
|
||||||
|
|
||||||
// Count of the number of waiters
|
|
||||||
unsigned int waiters_count;
|
|
||||||
|
|
||||||
// Serialize access to <waiters_count>
|
|
||||||
CRITICAL_SECTION waiters_count_lock;
|
|
||||||
} _GLFWcond;
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** GLFW internal functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// This is simply a "wrapper" for calling the user thread function.
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
DWORD WINAPI _glfwNewThread( LPVOID lpParam )
|
|
||||||
{
|
|
||||||
GLFWthreadfun threadfun;
|
|
||||||
_GLFWthread *t;
|
|
||||||
|
|
||||||
// Get pointer to thread information for current thread
|
|
||||||
t = _glfwGetThreadPointer( _glfwPlatformGetThreadID() );
|
|
||||||
if( t == NULL )
|
|
||||||
{
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Get user thread function pointer
|
|
||||||
threadfun = t->Function;
|
|
||||||
|
|
||||||
// Call the user thread function
|
|
||||||
threadfun( (void *) lpParam );
|
|
||||||
|
|
||||||
// Remove thread from thread list
|
|
||||||
ENTER_THREAD_CRITICAL_SECTION
|
|
||||||
_glfwRemoveThread( t );
|
|
||||||
LEAVE_THREAD_CRITICAL_SECTION
|
|
||||||
|
|
||||||
// When the thread function returns, the thread will die...
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** GLFW user functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Create a new thread
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWthread _glfwPlatformCreateThread( GLFWthreadfun fun, void *arg )
|
|
||||||
{
|
|
||||||
GLFWthread ID;
|
|
||||||
_GLFWthread *t, *t_tmp;
|
|
||||||
HANDLE hThread;
|
|
||||||
DWORD dwThreadId;
|
|
||||||
|
|
||||||
// Enter critical section
|
|
||||||
ENTER_THREAD_CRITICAL_SECTION
|
|
||||||
|
|
||||||
// Create a new thread information memory area
|
|
||||||
t = (_GLFWthread *) malloc( sizeof(_GLFWthread) );
|
|
||||||
if( t == NULL )
|
|
||||||
{
|
|
||||||
// Leave critical section
|
|
||||||
LEAVE_THREAD_CRITICAL_SECTION
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Get a new unique thread id
|
|
||||||
ID = _glfwThrd.NextID ++;
|
|
||||||
|
|
||||||
// Store thread information in the thread list
|
|
||||||
t->Function = fun;
|
|
||||||
t->ID = ID;
|
|
||||||
|
|
||||||
// Create thread
|
|
||||||
hThread = CreateThread(
|
|
||||||
NULL, // Default security attributes
|
|
||||||
0, // Default stack size (1 MB)
|
|
||||||
_glfwNewThread, // Thread function (a wrapper function)
|
|
||||||
(LPVOID)arg, // Argument to thread is the user argument
|
|
||||||
0, // Default creation flags
|
|
||||||
&dwThreadId // Returned thread identifier
|
|
||||||
);
|
|
||||||
|
|
||||||
// Did the thread creation fail?
|
|
||||||
if( hThread == NULL )
|
|
||||||
{
|
|
||||||
free( (void *) t );
|
|
||||||
LEAVE_THREAD_CRITICAL_SECTION
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Store more thread information in the thread list
|
|
||||||
t->Handle = hThread;
|
|
||||||
t->WinID = dwThreadId;
|
|
||||||
|
|
||||||
// Append thread to thread list
|
|
||||||
t_tmp = &_glfwThrd.First;
|
|
||||||
while( t_tmp->Next != NULL )
|
|
||||||
{
|
|
||||||
t_tmp = t_tmp->Next;
|
|
||||||
}
|
|
||||||
t_tmp->Next = t;
|
|
||||||
t->Previous = t_tmp;
|
|
||||||
t->Next = NULL;
|
|
||||||
|
|
||||||
// Leave critical section
|
|
||||||
LEAVE_THREAD_CRITICAL_SECTION
|
|
||||||
|
|
||||||
// Return the GLFW thread ID
|
|
||||||
return ID;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Kill a thread. NOTE: THIS IS A VERY DANGEROUS OPERATION, AND SHOULD NOT
|
|
||||||
// BE USED EXCEPT IN EXTREME SITUATIONS!
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwPlatformDestroyThread( GLFWthread ID )
|
|
||||||
{
|
|
||||||
_GLFWthread *t;
|
|
||||||
|
|
||||||
// Enter critical section
|
|
||||||
ENTER_THREAD_CRITICAL_SECTION
|
|
||||||
|
|
||||||
// Get thread information pointer
|
|
||||||
t = _glfwGetThreadPointer( ID );
|
|
||||||
if( t == NULL )
|
|
||||||
{
|
|
||||||
LEAVE_THREAD_CRITICAL_SECTION
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Simply murder the process, no mercy!
|
|
||||||
if( TerminateThread( t->Handle, 0 ) )
|
|
||||||
{
|
|
||||||
// Close thread handle
|
|
||||||
CloseHandle( t->Handle );
|
|
||||||
|
|
||||||
// Remove thread from thread list
|
|
||||||
_glfwRemoveThread( t );
|
|
||||||
}
|
|
||||||
|
|
||||||
// Leave critical section
|
|
||||||
LEAVE_THREAD_CRITICAL_SECTION
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Wait for a thread to die
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
int _glfwPlatformWaitThread( GLFWthread ID, int waitmode )
|
|
||||||
{
|
|
||||||
DWORD result;
|
|
||||||
HANDLE hThread;
|
|
||||||
_GLFWthread *t;
|
|
||||||
|
|
||||||
// Enter critical section
|
|
||||||
ENTER_THREAD_CRITICAL_SECTION
|
|
||||||
|
|
||||||
// Get thread information pointer
|
|
||||||
t = _glfwGetThreadPointer( ID );
|
|
||||||
|
|
||||||
// Is the thread already dead?
|
|
||||||
if( t == NULL )
|
|
||||||
{
|
|
||||||
LEAVE_THREAD_CRITICAL_SECTION
|
|
||||||
return GL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Get thread handle
|
|
||||||
hThread = t->Handle;
|
|
||||||
|
|
||||||
// Leave critical section
|
|
||||||
LEAVE_THREAD_CRITICAL_SECTION
|
|
||||||
|
|
||||||
// Wait for thread to die
|
|
||||||
if( waitmode == GLFW_WAIT )
|
|
||||||
{
|
|
||||||
result = WaitForSingleObject( hThread, INFINITE );
|
|
||||||
}
|
|
||||||
else if( waitmode == GLFW_NOWAIT )
|
|
||||||
{
|
|
||||||
result = WaitForSingleObject( hThread, 0 );
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Did we have a time-out?
|
|
||||||
if( result == WAIT_TIMEOUT )
|
|
||||||
{
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
return GL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Return the thread ID for the current thread
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWthread _glfwPlatformGetThreadID( void )
|
|
||||||
{
|
|
||||||
_GLFWthread *t;
|
|
||||||
GLFWthread ID = -1;
|
|
||||||
DWORD WinID;
|
|
||||||
|
|
||||||
// Get Windows thread ID
|
|
||||||
WinID = GetCurrentThreadId();
|
|
||||||
|
|
||||||
// Enter critical section (to avoid an inconsistent thread list)
|
|
||||||
ENTER_THREAD_CRITICAL_SECTION
|
|
||||||
|
|
||||||
// Loop through entire list of threads to find the matching Windows
|
|
||||||
// thread ID
|
|
||||||
for( t = &_glfwThrd.First; t != NULL; t = t->Next )
|
|
||||||
{
|
|
||||||
if( t->WinID == WinID )
|
|
||||||
{
|
|
||||||
ID = t->ID;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Leave critical section
|
|
||||||
LEAVE_THREAD_CRITICAL_SECTION
|
|
||||||
|
|
||||||
// Return the found GLFW thread identifier
|
|
||||||
return ID;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Create a mutual exclusion object
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWmutex _glfwPlatformCreateMutex( void )
|
|
||||||
{
|
|
||||||
CRITICAL_SECTION *mutex;
|
|
||||||
|
|
||||||
// Allocate memory for mutex
|
|
||||||
mutex = (CRITICAL_SECTION *) malloc( sizeof(CRITICAL_SECTION) );
|
|
||||||
if( !mutex )
|
|
||||||
{
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Initialize mutex
|
|
||||||
InitializeCriticalSection( mutex );
|
|
||||||
|
|
||||||
// Cast to GLFWmutex and return
|
|
||||||
return (GLFWmutex) mutex;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Destroy a mutual exclusion object
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwPlatformDestroyMutex( GLFWmutex mutex )
|
|
||||||
{
|
|
||||||
// Destroy mutex
|
|
||||||
DeleteCriticalSection( (CRITICAL_SECTION *) mutex );
|
|
||||||
free( mutex );
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Request access to a mutex
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwPlatformLockMutex( GLFWmutex mutex )
|
|
||||||
{
|
|
||||||
// Wait for mutex to be released
|
|
||||||
EnterCriticalSection( (CRITICAL_SECTION *) mutex );
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Release a mutex
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwPlatformUnlockMutex( GLFWmutex mutex )
|
|
||||||
{
|
|
||||||
// Release mutex
|
|
||||||
LeaveCriticalSection( (CRITICAL_SECTION *) mutex );
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Create a new condition variable object
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWcond _glfwPlatformCreateCond( void )
|
|
||||||
{
|
|
||||||
_GLFWcond *cond;
|
|
||||||
|
|
||||||
// Allocate memory for condition variable
|
|
||||||
cond = (_GLFWcond *) malloc( sizeof(_GLFWcond) );
|
|
||||||
if( !cond )
|
|
||||||
{
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Initialize condition variable
|
|
||||||
cond->waiters_count = 0;
|
|
||||||
cond->events[ _GLFW_COND_SIGNAL ] = CreateEvent( NULL, FALSE,
|
|
||||||
FALSE, NULL );
|
|
||||||
cond->events[ _GLFW_COND_BROADCAST ] = CreateEvent( NULL, TRUE,
|
|
||||||
FALSE, NULL );
|
|
||||||
InitializeCriticalSection( &cond->waiters_count_lock );
|
|
||||||
|
|
||||||
// Cast to GLFWcond and return
|
|
||||||
return (GLFWcond) cond;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Destroy a condition variable object
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwPlatformDestroyCond( GLFWcond cond )
|
|
||||||
{
|
|
||||||
// Close the condition variable handles
|
|
||||||
CloseHandle( ((_GLFWcond *)cond)->events[ _GLFW_COND_SIGNAL ] );
|
|
||||||
CloseHandle( ((_GLFWcond *)cond)->events[ _GLFW_COND_BROADCAST ] );
|
|
||||||
|
|
||||||
// Delete critical section
|
|
||||||
DeleteCriticalSection( &((_GLFWcond *)cond)->waiters_count_lock );
|
|
||||||
|
|
||||||
// Free memory for condition variable
|
|
||||||
free( (void *) cond );
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Wait for a condition to be raised
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwPlatformWaitCond( GLFWcond cond, GLFWmutex mutex, double timeout )
|
|
||||||
{
|
|
||||||
_GLFWcond *cv = (_GLFWcond *) cond;
|
|
||||||
int result, last_waiter;
|
|
||||||
DWORD timeout_ms;
|
|
||||||
|
|
||||||
// Avoid race conditions
|
|
||||||
EnterCriticalSection( &cv->waiters_count_lock );
|
|
||||||
cv->waiters_count ++;
|
|
||||||
LeaveCriticalSection( &cv->waiters_count_lock );
|
|
||||||
|
|
||||||
// It's ok to release the mutex here since Win32 manual-reset events
|
|
||||||
// maintain state when used with SetEvent()
|
|
||||||
LeaveCriticalSection( (CRITICAL_SECTION *) mutex );
|
|
||||||
|
|
||||||
// Translate timeout into milliseconds
|
|
||||||
if( timeout >= GLFW_INFINITY )
|
|
||||||
{
|
|
||||||
timeout_ms = INFINITE;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
timeout_ms = (DWORD) (1000.0 * timeout + 0.5);
|
|
||||||
if( timeout_ms <= 0 )
|
|
||||||
{
|
|
||||||
timeout_ms = 1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Wait for either event to become signaled due to glfwSignalCond or
|
|
||||||
// glfwBroadcastCond being called
|
|
||||||
result = WaitForMultipleObjects( 2, cv->events, FALSE, timeout_ms );
|
|
||||||
|
|
||||||
// Check if we are the last waiter
|
|
||||||
EnterCriticalSection( &cv->waiters_count_lock );
|
|
||||||
cv->waiters_count --;
|
|
||||||
last_waiter = (result == WAIT_OBJECT_0 + _GLFW_COND_BROADCAST) &&
|
|
||||||
(cv->waiters_count == 0);
|
|
||||||
LeaveCriticalSection( &cv->waiters_count_lock );
|
|
||||||
|
|
||||||
// Some thread called glfwBroadcastCond
|
|
||||||
if( last_waiter )
|
|
||||||
{
|
|
||||||
// We're the last waiter to be notified or to stop waiting, so
|
|
||||||
// reset the manual event
|
|
||||||
ResetEvent( cv->events[ _GLFW_COND_BROADCAST ] );
|
|
||||||
}
|
|
||||||
|
|
||||||
// Reacquire the mutex
|
|
||||||
EnterCriticalSection( (CRITICAL_SECTION *) mutex );
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Signal a condition to one waiting thread
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwPlatformSignalCond( GLFWcond cond )
|
|
||||||
{
|
|
||||||
_GLFWcond *cv = (_GLFWcond *) cond;
|
|
||||||
int have_waiters;
|
|
||||||
|
|
||||||
// Avoid race conditions
|
|
||||||
EnterCriticalSection( &cv->waiters_count_lock );
|
|
||||||
have_waiters = cv->waiters_count > 0;
|
|
||||||
LeaveCriticalSection( &cv->waiters_count_lock );
|
|
||||||
|
|
||||||
if( have_waiters )
|
|
||||||
{
|
|
||||||
SetEvent( cv->events[ _GLFW_COND_SIGNAL ] );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Broadcast a condition to all waiting threads
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwPlatformBroadcastCond( GLFWcond cond )
|
|
||||||
{
|
|
||||||
_GLFWcond *cv = (_GLFWcond *) cond;
|
|
||||||
int have_waiters;
|
|
||||||
|
|
||||||
// Avoid race conditions
|
|
||||||
EnterCriticalSection( &cv->waiters_count_lock );
|
|
||||||
have_waiters = cv->waiters_count > 0;
|
|
||||||
LeaveCriticalSection( &cv->waiters_count_lock );
|
|
||||||
|
|
||||||
if( have_waiters )
|
|
||||||
{
|
|
||||||
SetEvent( cv->events[ _GLFW_COND_BROADCAST ] );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Return the number of processors in the system.
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
int _glfwPlatformGetNumberOfProcessors( void )
|
|
||||||
{
|
|
||||||
SYSTEM_INFO si;
|
|
||||||
|
|
||||||
// Get hardware system information
|
|
||||||
GetSystemInfo( &si );
|
|
||||||
|
|
||||||
return (int) si.dwNumberOfProcessors;
|
|
||||||
}
|
|
||||||
|
|
||||||
146
ogl_editor/external/glfw/lib/win32/win32_time.c
vendored
146
ogl_editor/external/glfw/lib/win32/win32_time.c
vendored
@ -1,146 +0,0 @@
|
|||||||
//========================================================================
|
|
||||||
// GLFW - An OpenGL framework
|
|
||||||
// Platform: Win32/WGL
|
|
||||||
// API version: 2.7
|
|
||||||
// WWW: http://www.glfw.org/
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
|
||||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#include "internal.h"
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** GLFW internal functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Initialise timer
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwInitTimer( void )
|
|
||||||
{
|
|
||||||
__int64 freq;
|
|
||||||
|
|
||||||
// Check if we have a performance counter
|
|
||||||
if( QueryPerformanceFrequency( (LARGE_INTEGER *)&freq ) )
|
|
||||||
{
|
|
||||||
// Performance counter is available => use it!
|
|
||||||
_glfwLibrary.Timer.HasPerformanceCounter = GL_TRUE;
|
|
||||||
|
|
||||||
// Counter resolution is 1 / counter frequency
|
|
||||||
_glfwLibrary.Timer.Resolution = 1.0 / (double)freq;
|
|
||||||
|
|
||||||
// Set start time for timer
|
|
||||||
QueryPerformanceCounter( (LARGE_INTEGER *)&_glfwLibrary.Timer.t0_64 );
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// No performace counter available => use the tick counter
|
|
||||||
_glfwLibrary.Timer.HasPerformanceCounter = GL_FALSE;
|
|
||||||
|
|
||||||
// Counter resolution is 1 ms
|
|
||||||
_glfwLibrary.Timer.Resolution = 0.001;
|
|
||||||
|
|
||||||
// Set start time for timer
|
|
||||||
_glfwLibrary.Timer.t0_32 = _glfw_timeGetTime();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** Platform implementation functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Return timer value in seconds
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
double _glfwPlatformGetTime( void )
|
|
||||||
{
|
|
||||||
double t;
|
|
||||||
__int64 t_64;
|
|
||||||
|
|
||||||
if( _glfwLibrary.Timer.HasPerformanceCounter )
|
|
||||||
{
|
|
||||||
QueryPerformanceCounter( (LARGE_INTEGER *)&t_64 );
|
|
||||||
t = (double)(t_64 - _glfwLibrary.Timer.t0_64);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
t = (double)(_glfw_timeGetTime() - _glfwLibrary.Timer.t0_32);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Calculate the current time in seconds
|
|
||||||
return t * _glfwLibrary.Timer.Resolution;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Set timer value in seconds
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwPlatformSetTime( double t )
|
|
||||||
{
|
|
||||||
__int64 t_64;
|
|
||||||
|
|
||||||
if( _glfwLibrary.Timer.HasPerformanceCounter )
|
|
||||||
{
|
|
||||||
QueryPerformanceCounter( (LARGE_INTEGER *)&t_64 );
|
|
||||||
_glfwLibrary.Timer.t0_64 = t_64 - (__int64)(t/_glfwLibrary.Timer.Resolution);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
_glfwLibrary.Timer.t0_32 = _glfw_timeGetTime() - (int)(t*1000.0);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Put a thread to sleep for a specified amount of time
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwPlatformSleep( double time )
|
|
||||||
{
|
|
||||||
DWORD t;
|
|
||||||
|
|
||||||
if( time == 0.0 )
|
|
||||||
{
|
|
||||||
t = 0;
|
|
||||||
}
|
|
||||||
else if( time < 0.001 )
|
|
||||||
{
|
|
||||||
t = 1;
|
|
||||||
}
|
|
||||||
else if( time > 2147483647.0 )
|
|
||||||
{
|
|
||||||
t = 2147483647;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
t = (DWORD)(time*1000.0 + 0.5);
|
|
||||||
}
|
|
||||||
Sleep( t );
|
|
||||||
}
|
|
||||||
|
|
||||||
1886
ogl_editor/external/glfw/lib/win32/win32_window.c
vendored
1886
ogl_editor/external/glfw/lib/win32/win32_window.c
vendored
File diff suppressed because it is too large
Load Diff
1005
ogl_editor/external/glfw/lib/window.c
vendored
1005
ogl_editor/external/glfw/lib/window.c
vendored
File diff suppressed because it is too large
Load Diff
259
ogl_editor/external/glfw/lib/x11/Makefile.x11.in
vendored
259
ogl_editor/external/glfw/lib/x11/Makefile.x11.in
vendored
@ -1,259 +0,0 @@
|
|||||||
|
|
||||||
##########################################################################
|
|
||||||
# Installation prefix (default to /usr/local)
|
|
||||||
##########################################################################
|
|
||||||
PREFIX ?= /usr/local
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Default: Build GLFW static library
|
|
||||||
##########################################################################
|
|
||||||
all: libglfw.a libglfw.so
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Library builder settings
|
|
||||||
##########################################################################
|
|
||||||
AR = ar
|
|
||||||
LD = ld
|
|
||||||
SED = sed
|
|
||||||
INSTALL = install
|
|
||||||
ARFLAGS = -rcs
|
|
||||||
HEADERS = ../../include/GL/glfw.h ../internal.h platform.h
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Install GLFW static library
|
|
||||||
##########################################################################
|
|
||||||
install: libglfw.a libglfw.pc
|
|
||||||
$(INSTALL) -d $(PREFIX)/lib
|
|
||||||
$(INSTALL) -c -m 644 libglfw.a $(PREFIX)/lib/libglfw.a
|
|
||||||
$(INSTALL) -d $(PREFIX)/include/GL
|
|
||||||
$(INSTALL) -c -m 644 ../../include/GL/glfw.h $(PREFIX)/include/GL/glfw.h
|
|
||||||
$(INSTALL) -d $(PREFIX)/lib/pkgconfig
|
|
||||||
$(INSTALL) -c -m 644 libglfw.pc $(PREFIX)/lib/pkgconfig/libglfw.pc
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Install GLFW static and shared libraries
|
|
||||||
##########################################################################
|
|
||||||
dist-install: libglfw.so install
|
|
||||||
$(INSTALL) -c -m 644 libglfw.so $(PREFIX)/lib/libglfw.so
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Object files which are part of the GLFW library
|
|
||||||
##########################################################################
|
|
||||||
STATIC_OBJS = \
|
|
||||||
enable.o \
|
|
||||||
fullscreen.o \
|
|
||||||
glext.o \
|
|
||||||
image.o \
|
|
||||||
init.o \
|
|
||||||
input.o \
|
|
||||||
joystick.o \
|
|
||||||
stream.o \
|
|
||||||
tga.o \
|
|
||||||
thread.o \
|
|
||||||
time.o \
|
|
||||||
window.o \
|
|
||||||
x11_enable.o \
|
|
||||||
x11_fullscreen.o \
|
|
||||||
x11_glext.o \
|
|
||||||
x11_init.o \
|
|
||||||
x11_joystick.o \
|
|
||||||
x11_keysym2unicode.o \
|
|
||||||
x11_thread.o \
|
|
||||||
x11_time.o \
|
|
||||||
x11_window.o
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Object files which are part of the GLFW library
|
|
||||||
##########################################################################
|
|
||||||
SHARED_OBJS = \
|
|
||||||
so_enable.o \
|
|
||||||
so_fullscreen.o \
|
|
||||||
so_glext.o \
|
|
||||||
so_image.o \
|
|
||||||
so_init.o \
|
|
||||||
so_input.o \
|
|
||||||
so_joystick.o \
|
|
||||||
so_stream.o \
|
|
||||||
so_tga.o \
|
|
||||||
so_thread.o \
|
|
||||||
so_time.o \
|
|
||||||
so_window.o \
|
|
||||||
so_x11_enable.o \
|
|
||||||
so_x11_fullscreen.o \
|
|
||||||
so_x11_glext.o \
|
|
||||||
so_x11_init.o \
|
|
||||||
so_x11_joystick.o \
|
|
||||||
so_x11_keysym2unicode.o \
|
|
||||||
so_x11_thread.o \
|
|
||||||
so_x11_time.o \
|
|
||||||
so_x11_window.o
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Rule for building libglfw.pc
|
|
||||||
##########################################################################
|
|
||||||
libglfw.pc: libglfw.pc.in
|
|
||||||
$(SED) -e 's,\@PREFIX\@,$(PREFIX),' libglfw.pc.in > libglfw.pc
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Rule for building static library
|
|
||||||
##########################################################################
|
|
||||||
libglfw.a: $(STATIC_OBJS)
|
|
||||||
$(AR) $(ARFLAGS) $@ $(STATIC_OBJS)
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Rule for building shared library
|
|
||||||
##########################################################################
|
|
||||||
libglfw.so: $(SHARED_OBJS)
|
|
||||||
$(CC) $(SOFLAGS) -o $@ $(SHARED_OBJS) $(LFLAGS) $(LIBS)
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Rules for building static library object files
|
|
||||||
##########################################################################
|
|
||||||
enable.o: ../enable.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../enable.c
|
|
||||||
|
|
||||||
fullscreen.o: ../fullscreen.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../fullscreen.c
|
|
||||||
|
|
||||||
glext.o: ../glext.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../glext.c
|
|
||||||
|
|
||||||
image.o: ../image.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../image.c
|
|
||||||
|
|
||||||
init.o: ../init.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../init.c
|
|
||||||
|
|
||||||
input.o: ../input.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../input.c
|
|
||||||
|
|
||||||
joystick.o: ../joystick.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../joystick.c
|
|
||||||
|
|
||||||
stream.o: ../stream.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../stream.c
|
|
||||||
|
|
||||||
tga.o: ../tga.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../tga.c
|
|
||||||
|
|
||||||
thread.o: ../thread.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../thread.c
|
|
||||||
|
|
||||||
time.o: ../time.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../time.c
|
|
||||||
|
|
||||||
window.o: ../window.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ ../window.c
|
|
||||||
|
|
||||||
x11_enable.o: x11_enable.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ x11_enable.c
|
|
||||||
|
|
||||||
x11_fullscreen.o: x11_fullscreen.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ x11_fullscreen.c
|
|
||||||
|
|
||||||
x11_glext.o: x11_glext.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ x11_glext.c
|
|
||||||
|
|
||||||
x11_init.o: x11_init.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ x11_init.c
|
|
||||||
|
|
||||||
x11_joystick.o: x11_joystick.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ x11_joystick.c
|
|
||||||
|
|
||||||
x11_thread.o: x11_thread.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ x11_thread.c
|
|
||||||
|
|
||||||
x11_time.o: x11_time.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ x11_time.c
|
|
||||||
|
|
||||||
x11_window.o: x11_window.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ x11_window.c
|
|
||||||
|
|
||||||
x11_keysym2unicode.o: x11_keysym2unicode.c $(HEADERS)
|
|
||||||
$(CC) $(CFLAGS) -o $@ x11_keysym2unicode.c
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Rules for building shared library object files
|
|
||||||
##########################################################################
|
|
||||||
so_enable.o: ../enable.c $(HEADERS)
|
|
||||||
$(CC) -fPIC $(CFLAGS) -o $@ ../enable.c
|
|
||||||
|
|
||||||
so_fullscreen.o: ../fullscreen.c $(HEADERS)
|
|
||||||
$(CC) -fPIC $(CFLAGS) -o $@ ../fullscreen.c
|
|
||||||
|
|
||||||
so_glext.o: ../glext.c $(HEADERS)
|
|
||||||
$(CC) -fPIC $(CFLAGS) -o $@ ../glext.c
|
|
||||||
|
|
||||||
so_image.o: ../image.c $(HEADERS)
|
|
||||||
$(CC) -fPIC $(CFLAGS) -o $@ ../image.c
|
|
||||||
|
|
||||||
so_init.o: ../init.c $(HEADERS)
|
|
||||||
$(CC) -fPIC $(CFLAGS) -o $@ ../init.c
|
|
||||||
|
|
||||||
so_input.o: ../input.c $(HEADERS)
|
|
||||||
$(CC) -fPIC $(CFLAGS) -o $@ ../input.c
|
|
||||||
|
|
||||||
so_joystick.o: ../joystick.c $(HEADERS)
|
|
||||||
$(CC) -fPIC $(CFLAGS) -o $@ ../joystick.c
|
|
||||||
|
|
||||||
so_stream.o: ../stream.c $(HEADERS)
|
|
||||||
$(CC) -fPIC $(CFLAGS) -o $@ ../stream.c
|
|
||||||
|
|
||||||
so_tga.o: ../tga.c $(HEADERS)
|
|
||||||
$(CC) -fPIC $(CFLAGS) -o $@ ../tga.c
|
|
||||||
|
|
||||||
so_thread.o: ../thread.c $(HEADERS)
|
|
||||||
$(CC) -fPIC $(CFLAGS) -o $@ ../thread.c
|
|
||||||
|
|
||||||
so_time.o: ../time.c $(HEADERS)
|
|
||||||
$(CC) -fPIC $(CFLAGS) -o $@ ../time.c
|
|
||||||
|
|
||||||
so_window.o: ../window.c $(HEADERS)
|
|
||||||
$(CC) -fPIC $(CFLAGS) -o $@ ../window.c
|
|
||||||
|
|
||||||
so_x11_enable.o: x11_enable.c $(HEADERS)
|
|
||||||
$(CC) -fPIC $(CFLAGS) -o $@ x11_enable.c
|
|
||||||
|
|
||||||
so_x11_fullscreen.o: x11_fullscreen.c $(HEADERS)
|
|
||||||
$(CC) -fPIC $(CFLAGS) -o $@ x11_fullscreen.c
|
|
||||||
|
|
||||||
so_x11_glext.o: x11_glext.c $(HEADERS)
|
|
||||||
$(CC) -fPIC $(CFLAGS) -o $@ x11_glext.c
|
|
||||||
|
|
||||||
so_x11_init.o: x11_init.c $(HEADERS)
|
|
||||||
$(CC) -fPIC $(CFLAGS) -o $@ x11_init.c
|
|
||||||
|
|
||||||
so_x11_joystick.o: x11_joystick.c $(HEADERS)
|
|
||||||
$(CC) -fPIC $(CFLAGS) -o $@ x11_joystick.c
|
|
||||||
|
|
||||||
so_x11_thread.o: x11_thread.c $(HEADERS)
|
|
||||||
$(CC) -fPIC $(CFLAGS) -o $@ x11_thread.c
|
|
||||||
|
|
||||||
so_x11_time.o: x11_time.c $(HEADERS)
|
|
||||||
$(CC) -fPIC $(CFLAGS) -o $@ x11_time.c
|
|
||||||
|
|
||||||
so_x11_window.o: x11_window.c $(HEADERS)
|
|
||||||
$(CC) -fPIC $(CFLAGS) -o $@ x11_window.c
|
|
||||||
|
|
||||||
so_x11_keysym2unicode.o: x11_keysym2unicode.c $(HEADERS)
|
|
||||||
$(CC) -fPIC $(CFLAGS) -o $@ x11_keysym2unicode.c
|
|
||||||
|
|
||||||
|
|
||||||
##########################################################################
|
|
||||||
# Clean
|
|
||||||
##########################################################################
|
|
||||||
|
|
||||||
clean:
|
|
||||||
rm -f $(STATIC_OBJS) $(SHARED_OBJS) libglfw.a libglfw.so libglfw.pc
|
|
||||||
|
|
||||||
526
ogl_editor/external/glfw/lib/x11/platform.h
vendored
526
ogl_editor/external/glfw/lib/x11/platform.h
vendored
@ -1,526 +0,0 @@
|
|||||||
//========================================================================
|
|
||||||
// GLFW - An OpenGL framework
|
|
||||||
// Platform: X11/GLX
|
|
||||||
// API version: 2.7
|
|
||||||
// WWW: http://www.glfw.org/
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
|
||||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#ifndef _platform_h_
|
|
||||||
#define _platform_h_
|
|
||||||
|
|
||||||
|
|
||||||
// This is the X11 version of GLFW
|
|
||||||
#define _GLFW_X11
|
|
||||||
|
|
||||||
|
|
||||||
// Include files
|
|
||||||
#include <sys/time.h>
|
|
||||||
#include <unistd.h>
|
|
||||||
#include <stdint.h>
|
|
||||||
#include <signal.h>
|
|
||||||
#include <X11/Xlib.h>
|
|
||||||
#include <X11/keysym.h>
|
|
||||||
#include <X11/Xatom.h>
|
|
||||||
#include <GL/glx.h>
|
|
||||||
#include "../../include/GL/glfw.h"
|
|
||||||
|
|
||||||
// Do we have pthread support?
|
|
||||||
#ifdef _GLFW_HAS_PTHREAD
|
|
||||||
#include <pthread.h>
|
|
||||||
#include <sched.h>
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// We need declarations for GLX version 1.3 or above even if the server doesn't
|
|
||||||
// support version 1.3
|
|
||||||
#ifndef GLX_VERSION_1_3
|
|
||||||
#error "GLX header version 1.3 or above is required"
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if defined( _GLFW_HAS_XF86VIDMODE ) && defined( _GLFW_HAS_XRANDR )
|
|
||||||
#error "Xf86VidMode and RandR extensions cannot both be enabled"
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// With XFree86, we can use the XF86VidMode extension
|
|
||||||
#if defined( _GLFW_HAS_XF86VIDMODE )
|
|
||||||
#include <X11/extensions/xf86vmode.h>
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if defined( _GLFW_HAS_XRANDR )
|
|
||||||
#include <X11/extensions/Xrandr.h>
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// Do we have support for dlopen/dlsym?
|
|
||||||
#if defined( _GLFW_HAS_DLOPEN )
|
|
||||||
#include <dlfcn.h>
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// We support two different ways for getting the number of processors in
|
|
||||||
// the system: sysconf (POSIX) and sysctl (BSD?)
|
|
||||||
#if defined( _GLFW_HAS_SYSCONF )
|
|
||||||
|
|
||||||
// Use a single constant for querying number of online processors using
|
|
||||||
// the sysconf function (e.g. SGI defines _SC_NPROC_ONLN instead of
|
|
||||||
// _SC_NPROCESSORS_ONLN)
|
|
||||||
#ifndef _SC_NPROCESSORS_ONLN
|
|
||||||
#ifdef _SC_NPROC_ONLN
|
|
||||||
#define _SC_NPROCESSORS_ONLN _SC_NPROC_ONLN
|
|
||||||
#else
|
|
||||||
#error POSIX constant _SC_NPROCESSORS_ONLN not defined!
|
|
||||||
#endif
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// Macro for querying the number of processors
|
|
||||||
#define _glfw_numprocessors(n) n=(int)sysconf(_SC_NPROCESSORS_ONLN)
|
|
||||||
|
|
||||||
#elif defined( _GLFW_HAS_SYSCTL )
|
|
||||||
|
|
||||||
#include <sys/types.h>
|
|
||||||
#include <sys/sysctl.h>
|
|
||||||
|
|
||||||
// Macro for querying the number of processors
|
|
||||||
#define _glfw_numprocessors(n) { \
|
|
||||||
int mib[2], ncpu; \
|
|
||||||
size_t len = 1; \
|
|
||||||
mib[0] = CTL_HW; \
|
|
||||||
mib[1] = HW_NCPU; \
|
|
||||||
n = 1; \
|
|
||||||
if( sysctl( mib, 2, &ncpu, &len, NULL, 0 ) != -1 ) \
|
|
||||||
{ \
|
|
||||||
if( len > 0 ) \
|
|
||||||
{ \
|
|
||||||
n = ncpu; \
|
|
||||||
} \
|
|
||||||
} \
|
|
||||||
}
|
|
||||||
|
|
||||||
#else
|
|
||||||
|
|
||||||
// If neither sysconf nor sysctl is supported, assume single processor
|
|
||||||
// system
|
|
||||||
#define _glfw_numprocessors(n) n=1
|
|
||||||
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// Pointer length integer
|
|
||||||
// One day, this will most likely move into glfw.h
|
|
||||||
typedef intptr_t GLFWintptr;
|
|
||||||
|
|
||||||
|
|
||||||
#ifndef GLX_EXT_swap_control
|
|
||||||
|
|
||||||
typedef void (*PFNGLXSWAPINTERVALEXT)(Display*,GLXDrawable,int);
|
|
||||||
|
|
||||||
#endif /*GLX_MESA_swap_control*/
|
|
||||||
|
|
||||||
|
|
||||||
#ifndef GLX_MESA_swap_control
|
|
||||||
|
|
||||||
typedef int (*PFNGLXSWAPINTERVALMESA)(int);
|
|
||||||
|
|
||||||
#endif /*GLX_MESA_swap_control*/
|
|
||||||
|
|
||||||
|
|
||||||
#ifndef GLX_SGI_swap_control
|
|
||||||
|
|
||||||
// Function signature for GLX_SGI_swap_control
|
|
||||||
typedef int ( * PFNGLXSWAPINTERVALSGIPROC) (int interval);
|
|
||||||
|
|
||||||
#endif /*GLX_SGI_swap_control*/
|
|
||||||
|
|
||||||
|
|
||||||
#ifndef GLX_SGIX_fbconfig
|
|
||||||
|
|
||||||
/* Type definitions for GLX_SGIX_fbconfig */
|
|
||||||
typedef XID GLXFBConfigIDSGIX;
|
|
||||||
typedef struct __GLXFBConfigRec *GLXFBConfigSGIX;
|
|
||||||
|
|
||||||
/* Function signatures for GLX_SGIX_fbconfig */
|
|
||||||
typedef int ( * PFNGLXGETFBCONFIGATTRIBSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int attribute, int *value);
|
|
||||||
typedef GLXFBConfigSGIX * ( * PFNGLXCHOOSEFBCONFIGSGIXPROC) (Display *dpy, int screen, int *attrib_list, int *nelements);
|
|
||||||
typedef GLXContext ( * PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct);
|
|
||||||
typedef XVisualInfo * ( * PFNGLXGETVISUALFROMFBCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config);
|
|
||||||
|
|
||||||
/* Tokens for GLX_SGIX_fbconfig */
|
|
||||||
#define GLX_WINDOW_BIT_SGIX 0x00000001
|
|
||||||
#define GLX_PIXMAP_BIT_SGIX 0x00000002
|
|
||||||
#define GLX_RGBA_BIT_SGIX 0x00000001
|
|
||||||
#define GLX_COLOR_INDEX_BIT_SGIX 0x00000002
|
|
||||||
#define GLX_DRAWABLE_TYPE_SGIX 0x8010
|
|
||||||
#define GLX_RENDER_TYPE_SGIX 0x8011
|
|
||||||
#define GLX_X_RENDERABLE_SGIX 0x8012
|
|
||||||
#define GLX_FBCONFIG_ID_SGIX 0x8013
|
|
||||||
#define GLX_RGBA_TYPE_SGIX 0x8014
|
|
||||||
#define GLX_COLOR_INDEX_TYPE_SGIX 0x8015
|
|
||||||
#define GLX_SCREEN_EXT 0x800C
|
|
||||||
|
|
||||||
#endif /*GLX_SGIX_fbconfig*/
|
|
||||||
|
|
||||||
|
|
||||||
#ifndef GLX_ARB_create_context
|
|
||||||
|
|
||||||
/* Tokens for glXCreateContextAttribsARB attributes */
|
|
||||||
#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
|
|
||||||
#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
|
|
||||||
#define GLX_CONTEXT_FLAGS_ARB 0x2094
|
|
||||||
|
|
||||||
/* Bits for WGL_CONTEXT_FLAGS_ARB */
|
|
||||||
#define GLX_CONTEXT_DEBUG_BIT_ARB 0x0001
|
|
||||||
#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
|
|
||||||
|
|
||||||
/* Prototype for glXCreateContextAttribs */
|
|
||||||
typedef GLXContext (*PFNGLXCREATECONTEXTATTRIBSARBPROC)( Display *display, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
|
|
||||||
|
|
||||||
#endif /*GLX_ARB_create_context*/
|
|
||||||
|
|
||||||
|
|
||||||
#ifndef GLX_ARB_create_context_profile
|
|
||||||
|
|
||||||
/* Tokens for glXCreateContextAttribsARB attributes */
|
|
||||||
#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126
|
|
||||||
|
|
||||||
/* BIts for GLX_CONTEXT_PROFILE_MASK_ARB */
|
|
||||||
#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
|
|
||||||
#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
|
|
||||||
|
|
||||||
#endif /*GLX_ARB_create_context_profile*/
|
|
||||||
|
|
||||||
|
|
||||||
#ifndef GL_VERSION_3_0
|
|
||||||
|
|
||||||
typedef const GLubyte * (APIENTRY *PFNGLGETSTRINGIPROC) (GLenum, GLuint);
|
|
||||||
|
|
||||||
#endif /*GL_VERSION_3_0*/
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Global variables (GLFW internals)
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Window structure
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
typedef struct _GLFWwin_struct _GLFWwin;
|
|
||||||
|
|
||||||
struct _GLFWwin_struct {
|
|
||||||
|
|
||||||
// ========= PLATFORM INDEPENDENT MANDATORY PART =========================
|
|
||||||
|
|
||||||
// User callback functions
|
|
||||||
GLFWwindowsizefun windowSizeCallback;
|
|
||||||
GLFWwindowclosefun windowCloseCallback;
|
|
||||||
GLFWwindowrefreshfun windowRefreshCallback;
|
|
||||||
GLFWmousebuttonfun mouseButtonCallback;
|
|
||||||
GLFWmouseposfun mousePosCallback;
|
|
||||||
GLFWmousewheelfun mouseWheelCallback;
|
|
||||||
GLFWkeyfun keyCallback;
|
|
||||||
GLFWcharfun charCallback;
|
|
||||||
|
|
||||||
// User selected window settings
|
|
||||||
int fullscreen; // Fullscreen flag
|
|
||||||
int mouseLock; // Mouse-lock flag
|
|
||||||
int autoPollEvents; // Auto polling flag
|
|
||||||
int sysKeysDisabled; // System keys disabled flag
|
|
||||||
int windowNoResize; // Resize- and maximize gadgets disabled flag
|
|
||||||
int refreshRate; // Vertical monitor refresh rate
|
|
||||||
|
|
||||||
// Window status & parameters
|
|
||||||
int opened; // Flag telling if window is opened or not
|
|
||||||
int active; // Application active flag
|
|
||||||
int iconified; // Window iconified flag
|
|
||||||
int width, height; // Window width and heigth
|
|
||||||
int accelerated; // GL_TRUE if window is HW accelerated
|
|
||||||
|
|
||||||
// Framebuffer attributes
|
|
||||||
int redBits;
|
|
||||||
int greenBits;
|
|
||||||
int blueBits;
|
|
||||||
int alphaBits;
|
|
||||||
int depthBits;
|
|
||||||
int stencilBits;
|
|
||||||
int accumRedBits;
|
|
||||||
int accumGreenBits;
|
|
||||||
int accumBlueBits;
|
|
||||||
int accumAlphaBits;
|
|
||||||
int auxBuffers;
|
|
||||||
int stereo;
|
|
||||||
int samples;
|
|
||||||
|
|
||||||
// OpenGL extensions and context attributes
|
|
||||||
int has_GL_SGIS_generate_mipmap;
|
|
||||||
int has_GL_ARB_texture_non_power_of_two;
|
|
||||||
int glMajor, glMinor, glRevision;
|
|
||||||
int glForward, glDebug, glProfile;
|
|
||||||
|
|
||||||
PFNGLGETSTRINGIPROC GetStringi;
|
|
||||||
|
|
||||||
|
|
||||||
// ========= PLATFORM SPECIFIC PART ======================================
|
|
||||||
|
|
||||||
// Platform specific window resources
|
|
||||||
Colormap colormap; // Window colormap
|
|
||||||
Window window; // Window
|
|
||||||
Window root; // Root window for screen
|
|
||||||
int screen; // Screen ID
|
|
||||||
XVisualInfo *visual; // Visual for selected GLXFBConfig
|
|
||||||
GLXFBConfigID fbconfigID; // ID of selected GLXFBConfig
|
|
||||||
GLXContext context; // OpenGL rendering context
|
|
||||||
Atom wmDeleteWindow; // WM_DELETE_WINDOW atom
|
|
||||||
Atom wmPing; // _NET_WM_PING atom
|
|
||||||
Atom wmState; // _NET_WM_STATE atom
|
|
||||||
Atom wmStateFullscreen; // _NET_WM_STATE_FULLSCREEN atom
|
|
||||||
Atom wmActiveWindow; // _NET_ACTIVE_WINDOW atom
|
|
||||||
Cursor cursor; // Invisible cursor for hidden cursor
|
|
||||||
|
|
||||||
// GLX extensions
|
|
||||||
PFNGLXSWAPINTERVALEXTPROC SwapIntervalEXT;
|
|
||||||
PFNGLXSWAPINTERVALMESAPROC SwapIntervalMESA;
|
|
||||||
PFNGLXSWAPINTERVALSGIPROC SwapIntervalSGI;
|
|
||||||
PFNGLXGETFBCONFIGATTRIBSGIXPROC GetFBConfigAttribSGIX;
|
|
||||||
PFNGLXCHOOSEFBCONFIGSGIXPROC ChooseFBConfigSGIX;
|
|
||||||
PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC CreateContextWithConfigSGIX;
|
|
||||||
PFNGLXGETVISUALFROMFBCONFIGSGIXPROC GetVisualFromFBConfigSGIX;
|
|
||||||
PFNGLXCREATECONTEXTATTRIBSARBPROC CreateContextAttribsARB;
|
|
||||||
GLboolean has_GLX_SGIX_fbconfig;
|
|
||||||
GLboolean has_GLX_EXT_swap_control;
|
|
||||||
GLboolean has_GLX_MESA_swap_control;
|
|
||||||
GLboolean has_GLX_SGI_swap_control;
|
|
||||||
GLboolean has_GLX_ARB_multisample;
|
|
||||||
GLboolean has_GLX_ARB_create_context;
|
|
||||||
GLboolean has_GLX_ARB_create_context_profile;
|
|
||||||
|
|
||||||
// Various platform specific internal variables
|
|
||||||
GLboolean hasEWMH; // True if window manager supports EWMH
|
|
||||||
GLboolean overrideRedirect; // True if window is OverrideRedirect
|
|
||||||
GLboolean keyboardGrabbed; // True if keyboard is currently grabbed
|
|
||||||
GLboolean pointerGrabbed; // True if pointer is currently grabbed
|
|
||||||
GLboolean pointerHidden; // True if pointer is currently hidden
|
|
||||||
|
|
||||||
// Screensaver data
|
|
||||||
struct {
|
|
||||||
int changed;
|
|
||||||
int timeout;
|
|
||||||
int interval;
|
|
||||||
int blanking;
|
|
||||||
int exposure;
|
|
||||||
} Saver;
|
|
||||||
|
|
||||||
// Fullscreen data
|
|
||||||
struct {
|
|
||||||
int modeChanged;
|
|
||||||
#if defined( _GLFW_HAS_XF86VIDMODE )
|
|
||||||
XF86VidModeModeInfo oldMode;
|
|
||||||
#endif
|
|
||||||
#if defined( _GLFW_HAS_XRANDR )
|
|
||||||
SizeID oldSizeID;
|
|
||||||
int oldWidth;
|
|
||||||
int oldHeight;
|
|
||||||
Rotation oldRotation;
|
|
||||||
#endif
|
|
||||||
} FS;
|
|
||||||
};
|
|
||||||
|
|
||||||
GLFWGLOBAL _GLFWwin _glfwWin;
|
|
||||||
|
|
||||||
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// User input status (most of this should go in _GLFWwin)
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
GLFWGLOBAL struct {
|
|
||||||
|
|
||||||
// ========= PLATFORM INDEPENDENT MANDATORY PART =========================
|
|
||||||
|
|
||||||
// Mouse status
|
|
||||||
int MousePosX, MousePosY;
|
|
||||||
int WheelPos;
|
|
||||||
char MouseButton[ GLFW_MOUSE_BUTTON_LAST+1 ];
|
|
||||||
|
|
||||||
// Keyboard status
|
|
||||||
char Key[ GLFW_KEY_LAST+1 ];
|
|
||||||
int LastChar;
|
|
||||||
|
|
||||||
// User selected settings
|
|
||||||
int StickyKeys;
|
|
||||||
int StickyMouseButtons;
|
|
||||||
int KeyRepeat;
|
|
||||||
|
|
||||||
|
|
||||||
// ========= PLATFORM SPECIFIC PART ======================================
|
|
||||||
|
|
||||||
// Platform specific internal variables
|
|
||||||
int MouseMoved, CursorPosX, CursorPosY;
|
|
||||||
|
|
||||||
} _glfwInput;
|
|
||||||
|
|
||||||
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Library global data
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
GLFWGLOBAL struct {
|
|
||||||
|
|
||||||
// ========= PLATFORM INDEPENDENT MANDATORY PART =========================
|
|
||||||
|
|
||||||
// Window opening hints
|
|
||||||
_GLFWhints hints;
|
|
||||||
|
|
||||||
// Initial desktop mode
|
|
||||||
GLFWvidmode desktopMode;
|
|
||||||
|
|
||||||
// ========= PLATFORM SPECIFIC PART ======================================
|
|
||||||
|
|
||||||
Display *display;
|
|
||||||
|
|
||||||
// Server-side GLX version
|
|
||||||
int glxMajor, glxMinor;
|
|
||||||
|
|
||||||
struct {
|
|
||||||
int available;
|
|
||||||
int eventBase;
|
|
||||||
int errorBase;
|
|
||||||
} XF86VidMode;
|
|
||||||
|
|
||||||
struct {
|
|
||||||
int available;
|
|
||||||
int eventBase;
|
|
||||||
int errorBase;
|
|
||||||
} XRandR;
|
|
||||||
|
|
||||||
// Timer data
|
|
||||||
struct {
|
|
||||||
GLboolean monotonic;
|
|
||||||
double resolution;
|
|
||||||
long long base;
|
|
||||||
} Timer;
|
|
||||||
|
|
||||||
#if defined(_GLFW_HAS_DLOPEN)
|
|
||||||
struct {
|
|
||||||
void *libGL; // dlopen handle for libGL.so
|
|
||||||
} Libs;
|
|
||||||
#endif
|
|
||||||
} _glfwLibrary;
|
|
||||||
|
|
||||||
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Thread record (one for each thread)
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
typedef struct _GLFWthread_struct _GLFWthread;
|
|
||||||
|
|
||||||
struct _GLFWthread_struct {
|
|
||||||
|
|
||||||
// ========= PLATFORM INDEPENDENT MANDATORY PART =========================
|
|
||||||
|
|
||||||
// Pointer to previous and next threads in linked list
|
|
||||||
_GLFWthread *Previous, *Next;
|
|
||||||
|
|
||||||
// GLFW user side thread information
|
|
||||||
GLFWthread ID;
|
|
||||||
GLFWthreadfun Function;
|
|
||||||
|
|
||||||
// ========= PLATFORM SPECIFIC PART ======================================
|
|
||||||
|
|
||||||
// System side thread information
|
|
||||||
#ifdef _GLFW_HAS_PTHREAD
|
|
||||||
pthread_t PosixID;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// General thread information
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
GLFWGLOBAL struct {
|
|
||||||
|
|
||||||
// ========= PLATFORM INDEPENDENT MANDATORY PART =========================
|
|
||||||
|
|
||||||
// Next thread ID to use (increments for every created thread)
|
|
||||||
GLFWthread NextID;
|
|
||||||
|
|
||||||
// First thread in linked list (always the main thread)
|
|
||||||
_GLFWthread First;
|
|
||||||
|
|
||||||
// ========= PLATFORM SPECIFIC PART ======================================
|
|
||||||
|
|
||||||
// Critical section lock
|
|
||||||
#ifdef _GLFW_HAS_PTHREAD
|
|
||||||
pthread_mutex_t CriticalSection;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
} _glfwThrd;
|
|
||||||
|
|
||||||
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Joystick information & state
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
GLFWGLOBAL struct {
|
|
||||||
int Present;
|
|
||||||
int fd;
|
|
||||||
int NumAxes;
|
|
||||||
int NumButtons;
|
|
||||||
float *Axis;
|
|
||||||
unsigned char *Button;
|
|
||||||
} _glfwJoy[ GLFW_JOYSTICK_LAST + 1 ];
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Macros for encapsulating critical code sections (i.e. making parts
|
|
||||||
// of GLFW thread safe)
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
// Thread list management
|
|
||||||
#ifdef _GLFW_HAS_PTHREAD
|
|
||||||
#define ENTER_THREAD_CRITICAL_SECTION \
|
|
||||||
pthread_mutex_lock( &_glfwThrd.CriticalSection );
|
|
||||||
#define LEAVE_THREAD_CRITICAL_SECTION \
|
|
||||||
pthread_mutex_unlock( &_glfwThrd.CriticalSection );
|
|
||||||
#else
|
|
||||||
#define ENTER_THREAD_CRITICAL_SECTION
|
|
||||||
#define LEAVE_THREAD_CRITICAL_SECTION
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Prototypes for platform specific internal functions
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
// Time
|
|
||||||
void _glfwInitTimer( void );
|
|
||||||
|
|
||||||
// Fullscreen support
|
|
||||||
int _glfwGetClosestVideoMode( int screen, int *width, int *height, int *rate );
|
|
||||||
void _glfwSetVideoModeMODE( int screen, int mode, int rate );
|
|
||||||
void _glfwSetVideoMode( int screen, int *width, int *height, int *rate );
|
|
||||||
void _glfwRestoreVideoMode( void );
|
|
||||||
|
|
||||||
// Joystick input
|
|
||||||
void _glfwInitJoysticks( void );
|
|
||||||
void _glfwTerminateJoysticks( void );
|
|
||||||
|
|
||||||
// Unicode support
|
|
||||||
long _glfwKeySym2Unicode( KeySym keysym );
|
|
||||||
|
|
||||||
|
|
||||||
#endif // _platform_h_
|
|
||||||
64
ogl_editor/external/glfw/lib/x11/x11_enable.c
vendored
64
ogl_editor/external/glfw/lib/x11/x11_enable.c
vendored
@ -1,64 +0,0 @@
|
|||||||
//========================================================================
|
|
||||||
// GLFW - An OpenGL framework
|
|
||||||
// Platform: X11 (Unix)
|
|
||||||
// API version: 2.7
|
|
||||||
// WWW: http://www.glfw.org/
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
|
||||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#include "internal.h"
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** Platform implementation functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Enable system keys
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwPlatformEnableSystemKeys( void )
|
|
||||||
{
|
|
||||||
if( _glfwWin.keyboardGrabbed )
|
|
||||||
{
|
|
||||||
XUngrabKeyboard( _glfwLibrary.display, CurrentTime );
|
|
||||||
_glfwWin.keyboardGrabbed = GL_FALSE;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Disable system keys
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwPlatformDisableSystemKeys( void )
|
|
||||||
{
|
|
||||||
if( XGrabKeyboard( _glfwLibrary.display, _glfwWin.window, True,
|
|
||||||
GrabModeAsync, GrabModeAsync, CurrentTime ) ==
|
|
||||||
GrabSuccess )
|
|
||||||
{
|
|
||||||
_glfwWin.keyboardGrabbed = GL_TRUE;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
567
ogl_editor/external/glfw/lib/x11/x11_fullscreen.c
vendored
567
ogl_editor/external/glfw/lib/x11/x11_fullscreen.c
vendored
@ -1,567 +0,0 @@
|
|||||||
//========================================================================
|
|
||||||
// GLFW - An OpenGL framework
|
|
||||||
// Platform: X11/GLX
|
|
||||||
// API version: 2.7
|
|
||||||
// WWW: http://www.glfw.org/
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
|
||||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#include "internal.h"
|
|
||||||
|
|
||||||
#include <limits.h>
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** GLFW internal functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Convert BPP to RGB bits (based on "best guess")
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static void BPP2RGB( int bpp, int *r, int *g, int *b )
|
|
||||||
{
|
|
||||||
int delta;
|
|
||||||
|
|
||||||
// Special case: BPP = 32 (I don't think this is necessary for X11??)
|
|
||||||
if( bpp == 32 )
|
|
||||||
bpp = 24;
|
|
||||||
|
|
||||||
// Convert "bits per pixel" to red, green & blue sizes
|
|
||||||
*r = *g = *b = bpp / 3;
|
|
||||||
delta = bpp - (*r * 3);
|
|
||||||
if( delta >= 1 )
|
|
||||||
{
|
|
||||||
*g = *g + 1;
|
|
||||||
}
|
|
||||||
if( delta == 2 )
|
|
||||||
{
|
|
||||||
*r = *r + 1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Finds the video mode closest in size to the specified desired size
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
int _glfwGetClosestVideoMode( int screen, int *width, int *height, int *rate )
|
|
||||||
{
|
|
||||||
#if defined( _GLFW_HAS_XRANDR )
|
|
||||||
int i, match, bestmatch;
|
|
||||||
int sizecount, bestsize;
|
|
||||||
int ratecount, bestrate;
|
|
||||||
short *ratelist;
|
|
||||||
XRRScreenConfiguration *sc;
|
|
||||||
XRRScreenSize *sizelist;
|
|
||||||
|
|
||||||
if( _glfwLibrary.XRandR.available )
|
|
||||||
{
|
|
||||||
sc = XRRGetScreenInfo( _glfwLibrary.display,
|
|
||||||
RootWindow( _glfwLibrary.display, screen ) );
|
|
||||||
|
|
||||||
sizelist = XRRConfigSizes( sc, &sizecount );
|
|
||||||
|
|
||||||
// Find the best matching mode
|
|
||||||
bestsize = -1;
|
|
||||||
bestmatch = INT_MAX;
|
|
||||||
for( i = 0; i < sizecount; i++ )
|
|
||||||
{
|
|
||||||
match = (*width - sizelist[i].width) *
|
|
||||||
(*width - sizelist[i].width) +
|
|
||||||
(*height - sizelist[i].height) *
|
|
||||||
(*height - sizelist[i].height);
|
|
||||||
if( match < bestmatch )
|
|
||||||
{
|
|
||||||
bestmatch = match;
|
|
||||||
bestsize = i;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if( bestsize != -1 )
|
|
||||||
{
|
|
||||||
// Report width & height of best matching mode
|
|
||||||
*width = sizelist[bestsize].width;
|
|
||||||
*height = sizelist[bestsize].height;
|
|
||||||
|
|
||||||
if( *rate > 0 )
|
|
||||||
{
|
|
||||||
ratelist = XRRConfigRates( sc, bestsize, &ratecount );
|
|
||||||
|
|
||||||
bestrate = -1;
|
|
||||||
bestmatch = INT_MAX;
|
|
||||||
for( i = 0; i < ratecount; i++ )
|
|
||||||
{
|
|
||||||
match = abs( ratelist[i] - *rate );
|
|
||||||
if( match < bestmatch )
|
|
||||||
{
|
|
||||||
bestmatch = match;
|
|
||||||
bestrate = ratelist[i];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if( bestrate != -1 )
|
|
||||||
{
|
|
||||||
*rate = bestrate;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Free modelist
|
|
||||||
XRRFreeScreenConfigInfo( sc );
|
|
||||||
|
|
||||||
if( bestsize != -1 )
|
|
||||||
{
|
|
||||||
return bestsize;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#elif defined( _GLFW_HAS_XF86VIDMODE )
|
|
||||||
XF86VidModeModeInfo **modelist;
|
|
||||||
int modecount, i, bestmode, bestmatch, match;
|
|
||||||
|
|
||||||
// Use the XF86VidMode extension to control video resolution
|
|
||||||
if( _glfwLibrary.XF86VidMode.available )
|
|
||||||
{
|
|
||||||
// Get a list of all available display modes
|
|
||||||
XF86VidModeGetAllModeLines( _glfwLibrary.display, screen,
|
|
||||||
&modecount, &modelist );
|
|
||||||
|
|
||||||
// Find the best matching mode
|
|
||||||
bestmode = -1;
|
|
||||||
bestmatch = INT_MAX;
|
|
||||||
for( i = 0; i < modecount; i++ )
|
|
||||||
{
|
|
||||||
match = (*width - modelist[i]->hdisplay) *
|
|
||||||
(*width - modelist[i]->hdisplay) +
|
|
||||||
(*height - modelist[i]->vdisplay) *
|
|
||||||
(*height - modelist[i]->vdisplay);
|
|
||||||
if( match < bestmatch )
|
|
||||||
{
|
|
||||||
bestmatch = match;
|
|
||||||
bestmode = i;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if( bestmode != -1 )
|
|
||||||
{
|
|
||||||
// Report width & height of best matching mode
|
|
||||||
*width = modelist[ bestmode ]->hdisplay;
|
|
||||||
*height = modelist[ bestmode ]->vdisplay;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Free modelist
|
|
||||||
XFree( modelist );
|
|
||||||
|
|
||||||
if( bestmode != -1 )
|
|
||||||
{
|
|
||||||
return bestmode;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// Default: Simply use the screen resolution
|
|
||||||
*width = DisplayWidth( _glfwLibrary.display, screen );
|
|
||||||
*height = DisplayHeight( _glfwLibrary.display, screen );
|
|
||||||
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Change the current video mode
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwSetVideoModeMODE( int screen, int mode, int rate )
|
|
||||||
{
|
|
||||||
#if defined( _GLFW_HAS_XRANDR )
|
|
||||||
XRRScreenConfiguration *sc;
|
|
||||||
Window root;
|
|
||||||
|
|
||||||
if( _glfwLibrary.XRandR.available )
|
|
||||||
{
|
|
||||||
root = RootWindow( _glfwLibrary.display, screen );
|
|
||||||
sc = XRRGetScreenInfo( _glfwLibrary.display, root );
|
|
||||||
|
|
||||||
// Remember old size and flag that we have changed the mode
|
|
||||||
if( !_glfwWin.FS.modeChanged )
|
|
||||||
{
|
|
||||||
_glfwWin.FS.oldSizeID = XRRConfigCurrentConfiguration( sc, &_glfwWin.FS.oldRotation );
|
|
||||||
_glfwWin.FS.oldWidth = DisplayWidth( _glfwLibrary.display, screen );
|
|
||||||
_glfwWin.FS.oldHeight = DisplayHeight( _glfwLibrary.display, screen );
|
|
||||||
|
|
||||||
_glfwWin.FS.modeChanged = GL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
if( rate > 0 )
|
|
||||||
{
|
|
||||||
// Set desired configuration
|
|
||||||
XRRSetScreenConfigAndRate( _glfwLibrary.display,
|
|
||||||
sc,
|
|
||||||
root,
|
|
||||||
mode,
|
|
||||||
RR_Rotate_0,
|
|
||||||
(short) rate,
|
|
||||||
CurrentTime );
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// Set desired configuration
|
|
||||||
XRRSetScreenConfig( _glfwLibrary.display,
|
|
||||||
sc,
|
|
||||||
root,
|
|
||||||
mode,
|
|
||||||
RR_Rotate_0,
|
|
||||||
CurrentTime );
|
|
||||||
}
|
|
||||||
|
|
||||||
XRRFreeScreenConfigInfo( sc );
|
|
||||||
}
|
|
||||||
#elif defined( _GLFW_HAS_XF86VIDMODE )
|
|
||||||
XF86VidModeModeInfo **modelist;
|
|
||||||
int modecount;
|
|
||||||
|
|
||||||
// Use the XF86VidMode extension to control video resolution
|
|
||||||
if( _glfwLibrary.XF86VidMode.available )
|
|
||||||
{
|
|
||||||
// Get a list of all available display modes
|
|
||||||
XF86VidModeGetAllModeLines( _glfwLibrary.display, screen,
|
|
||||||
&modecount, &modelist );
|
|
||||||
|
|
||||||
// Unlock mode switch if necessary
|
|
||||||
if( _glfwWin.FS.modeChanged )
|
|
||||||
{
|
|
||||||
XF86VidModeLockModeSwitch( _glfwLibrary.display, screen, 0 );
|
|
||||||
}
|
|
||||||
|
|
||||||
// Change the video mode to the desired mode
|
|
||||||
XF86VidModeSwitchToMode( _glfwLibrary.display, screen,
|
|
||||||
modelist[ mode ] );
|
|
||||||
|
|
||||||
// Set viewport to upper left corner (where our window will be)
|
|
||||||
XF86VidModeSetViewPort( _glfwLibrary.display, screen, 0, 0 );
|
|
||||||
|
|
||||||
// Lock mode switch
|
|
||||||
XF86VidModeLockModeSwitch( _glfwLibrary.display, screen, 1 );
|
|
||||||
|
|
||||||
// Remember old mode and flag that we have changed the mode
|
|
||||||
if( !_glfwWin.FS.modeChanged )
|
|
||||||
{
|
|
||||||
_glfwWin.FS.oldMode = *modelist[ 0 ];
|
|
||||||
_glfwWin.FS.modeChanged = GL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Free mode list
|
|
||||||
XFree( modelist );
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Change the current video mode
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwSetVideoMode( int screen, int *width, int *height, int *rate )
|
|
||||||
{
|
|
||||||
int bestmode;
|
|
||||||
|
|
||||||
// Find a best match mode
|
|
||||||
bestmode = _glfwGetClosestVideoMode( screen, width, height, rate );
|
|
||||||
|
|
||||||
// Change mode
|
|
||||||
_glfwSetVideoModeMODE( screen, bestmode, *rate );
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Restore the previously saved (original) video mode
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwRestoreVideoMode( void )
|
|
||||||
{
|
|
||||||
if( _glfwWin.FS.modeChanged )
|
|
||||||
{
|
|
||||||
#if defined( _GLFW_HAS_XRANDR )
|
|
||||||
if( _glfwLibrary.XRandR.available )
|
|
||||||
{
|
|
||||||
XRRScreenConfiguration *sc;
|
|
||||||
|
|
||||||
sc = XRRGetScreenInfo( _glfwLibrary.display, _glfwWin.root );
|
|
||||||
|
|
||||||
XRRSetScreenConfig( _glfwLibrary.display,
|
|
||||||
sc,
|
|
||||||
_glfwWin.root,
|
|
||||||
_glfwWin.FS.oldSizeID,
|
|
||||||
_glfwWin.FS.oldRotation,
|
|
||||||
CurrentTime );
|
|
||||||
|
|
||||||
XRRFreeScreenConfigInfo( sc );
|
|
||||||
}
|
|
||||||
#elif defined( _GLFW_HAS_XF86VIDMODE )
|
|
||||||
if( _glfwLibrary.XF86VidMode.available )
|
|
||||||
{
|
|
||||||
// Unlock mode switch
|
|
||||||
XF86VidModeLockModeSwitch( _glfwLibrary.display, _glfwWin.screen, 0 );
|
|
||||||
|
|
||||||
// Change the video mode back to the old mode
|
|
||||||
XF86VidModeSwitchToMode( _glfwLibrary.display,
|
|
||||||
_glfwWin.screen,
|
|
||||||
&_glfwWin.FS.oldMode );
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
_glfwWin.FS.modeChanged = GL_FALSE;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** Platform implementation functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
struct _glfwResolution
|
|
||||||
{
|
|
||||||
int width;
|
|
||||||
int height;
|
|
||||||
};
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// List available video modes
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
int _glfwPlatformGetVideoModes( GLFWvidmode *list, int maxcount )
|
|
||||||
{
|
|
||||||
int count, k, l, r, g, b, rgba, gl;
|
|
||||||
int depth, screen;
|
|
||||||
Display *dpy;
|
|
||||||
XVisualInfo *vislist, dummy;
|
|
||||||
int viscount, rgbcount, rescount;
|
|
||||||
int *rgbarray;
|
|
||||||
struct _glfwResolution *resarray;
|
|
||||||
|
|
||||||
// Get display and screen
|
|
||||||
dpy = _glfwLibrary.display;
|
|
||||||
screen = DefaultScreen( dpy );
|
|
||||||
|
|
||||||
// Get list of visuals
|
|
||||||
vislist = XGetVisualInfo( dpy, 0, &dummy, &viscount );
|
|
||||||
if( vislist == NULL )
|
|
||||||
{
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
rgbarray = (int*) malloc( sizeof(int) * viscount );
|
|
||||||
rgbcount = 0;
|
|
||||||
|
|
||||||
// Build RGB array
|
|
||||||
for( k = 0; k < viscount; k++ )
|
|
||||||
{
|
|
||||||
// Does the visual support OpenGL & true color?
|
|
||||||
glXGetConfig( dpy, &vislist[k], GLX_USE_GL, &gl );
|
|
||||||
glXGetConfig( dpy, &vislist[k], GLX_RGBA, &rgba );
|
|
||||||
if( gl && rgba )
|
|
||||||
{
|
|
||||||
// Get color depth for this visual
|
|
||||||
depth = vislist[k].depth;
|
|
||||||
|
|
||||||
// Convert to RGB
|
|
||||||
BPP2RGB( depth, &r, &g, &b );
|
|
||||||
depth = (r<<16) | (g<<8) | b;
|
|
||||||
|
|
||||||
// Is this mode unique?
|
|
||||||
for( l = 0; l < rgbcount; l++ )
|
|
||||||
{
|
|
||||||
if( depth == rgbarray[ l ] )
|
|
||||||
{
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if( l >= rgbcount )
|
|
||||||
{
|
|
||||||
rgbarray[ rgbcount ] = depth;
|
|
||||||
rgbcount++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
rescount = 0;
|
|
||||||
resarray = NULL;
|
|
||||||
|
|
||||||
// Build resolution array
|
|
||||||
#if defined( _GLFW_HAS_XRANDR )
|
|
||||||
if( _glfwLibrary.XRandR.available )
|
|
||||||
{
|
|
||||||
XRRScreenConfiguration *sc;
|
|
||||||
XRRScreenSize *sizelist;
|
|
||||||
int sizecount;
|
|
||||||
|
|
||||||
sc = XRRGetScreenInfo( dpy, RootWindow( dpy, screen ) );
|
|
||||||
sizelist = XRRConfigSizes( sc, &sizecount );
|
|
||||||
|
|
||||||
resarray = (struct _glfwResolution*) malloc( sizeof(struct _glfwResolution) * sizecount );
|
|
||||||
|
|
||||||
for( k = 0; k < sizecount; k++ )
|
|
||||||
{
|
|
||||||
resarray[ rescount ].width = sizelist[ k ].width;
|
|
||||||
resarray[ rescount ].height = sizelist[ k ].height;
|
|
||||||
rescount++;
|
|
||||||
}
|
|
||||||
|
|
||||||
XRRFreeScreenConfigInfo( sc );
|
|
||||||
}
|
|
||||||
#elif defined( _GLFW_HAS_XF86VIDMODE )
|
|
||||||
if( _glfwLibrary.XF86VidMode.available )
|
|
||||||
{
|
|
||||||
XF86VidModeModeInfo **modelist;
|
|
||||||
int modecount, width, height;
|
|
||||||
|
|
||||||
XF86VidModeGetAllModeLines( dpy, screen, &modecount, &modelist );
|
|
||||||
|
|
||||||
resarray = (struct _glfwResolution*) malloc( sizeof(struct _glfwResolution) * modecount );
|
|
||||||
|
|
||||||
for( k = 0; k < modecount; k++ )
|
|
||||||
{
|
|
||||||
width = modelist[ k ]->hdisplay;
|
|
||||||
height = modelist[ k ]->vdisplay;
|
|
||||||
|
|
||||||
// Is this mode unique?
|
|
||||||
for( l = 0; l < rescount; l++ )
|
|
||||||
{
|
|
||||||
if( width == resarray[ l ].width && height == resarray[ l ].height )
|
|
||||||
{
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if( l >= rescount )
|
|
||||||
{
|
|
||||||
resarray[ rescount ].width = width;
|
|
||||||
resarray[ rescount ].height = height;
|
|
||||||
rescount++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
XFree( modelist );
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
if( !resarray )
|
|
||||||
{
|
|
||||||
rescount = 1;
|
|
||||||
resarray = (struct _glfwResolution*) malloc( sizeof(struct _glfwResolution) * rescount );
|
|
||||||
|
|
||||||
resarray[ 0 ].width = DisplayWidth( dpy, screen );
|
|
||||||
resarray[ 0 ].height = DisplayHeight( dpy, screen );
|
|
||||||
}
|
|
||||||
|
|
||||||
// Build permutations of colors and resolutions
|
|
||||||
count = 0;
|
|
||||||
for( k = 0; k < rgbcount && count < maxcount; k++ )
|
|
||||||
{
|
|
||||||
for( l = 0; l < rescount && count < maxcount; l++ )
|
|
||||||
{
|
|
||||||
list[count].Width = resarray[ l ].width;
|
|
||||||
list[count].Height = resarray[ l ].height;
|
|
||||||
list[count].RedBits = (rgbarray[ k ] >> 16) & 255;
|
|
||||||
list[count].GreenBits = (rgbarray[ k ] >> 8) & 255;
|
|
||||||
list[count].BlueBits = rgbarray[ k ] & 255;
|
|
||||||
count++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Free visuals list
|
|
||||||
XFree( vislist );
|
|
||||||
|
|
||||||
free( resarray );
|
|
||||||
free( rgbarray );
|
|
||||||
|
|
||||||
return count;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Get the desktop video mode
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwPlatformGetDesktopMode( GLFWvidmode *mode )
|
|
||||||
{
|
|
||||||
Display *dpy;
|
|
||||||
int bpp, screen;
|
|
||||||
|
|
||||||
// Get display and screen
|
|
||||||
dpy = _glfwLibrary.display;
|
|
||||||
screen = DefaultScreen( dpy );
|
|
||||||
|
|
||||||
// Get display depth
|
|
||||||
bpp = DefaultDepth( dpy, screen );
|
|
||||||
|
|
||||||
// Convert BPP to RGB bits
|
|
||||||
BPP2RGB( bpp, &mode->RedBits, &mode->GreenBits, &mode->BlueBits );
|
|
||||||
|
|
||||||
#if defined( _GLFW_HAS_XRANDR )
|
|
||||||
if( _glfwLibrary.XRandR.available )
|
|
||||||
{
|
|
||||||
if( _glfwWin.FS.modeChanged )
|
|
||||||
{
|
|
||||||
mode->Width = _glfwWin.FS.oldWidth;
|
|
||||||
mode->Height = _glfwWin.FS.oldHeight;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#elif defined( _GLFW_HAS_XF86VIDMODE )
|
|
||||||
if( _glfwLibrary.XF86VidMode.available )
|
|
||||||
{
|
|
||||||
XF86VidModeModeInfo **modelist;
|
|
||||||
int modecount;
|
|
||||||
|
|
||||||
if( _glfwWin.FS.modeChanged )
|
|
||||||
{
|
|
||||||
// The old (desktop) mode is stored in _glfwWin.FS.oldMode
|
|
||||||
mode->Width = _glfwWin.FS.oldMode.hdisplay;
|
|
||||||
mode->Height = _glfwWin.FS.oldMode.vdisplay;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// Use the XF86VidMode extension to get list of video modes
|
|
||||||
XF86VidModeGetAllModeLines( dpy, screen, &modecount,
|
|
||||||
&modelist );
|
|
||||||
|
|
||||||
// The first mode in the list is the current (desktio) mode
|
|
||||||
mode->Width = modelist[ 0 ]->hdisplay;
|
|
||||||
mode->Height = modelist[ 0 ]->vdisplay;
|
|
||||||
|
|
||||||
// Free list
|
|
||||||
XFree( modelist );
|
|
||||||
}
|
|
||||||
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// Get current display width and height
|
|
||||||
mode->Width = DisplayWidth( dpy, screen );
|
|
||||||
mode->Height = DisplayHeight( dpy, screen );
|
|
||||||
}
|
|
||||||
|
|
||||||
89
ogl_editor/external/glfw/lib/x11/x11_glext.c
vendored
89
ogl_editor/external/glfw/lib/x11/x11_glext.c
vendored
@ -1,89 +0,0 @@
|
|||||||
//========================================================================
|
|
||||||
// GLFW - An OpenGL framework
|
|
||||||
// Platform: X11/GLX
|
|
||||||
// API version: 2.7
|
|
||||||
// WWW: http://www.glfw.org/
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
|
||||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#include "internal.h"
|
|
||||||
|
|
||||||
|
|
||||||
void (*glXGetProcAddress(const GLubyte *procName))();
|
|
||||||
void (*glXGetProcAddressARB(const GLubyte *procName))();
|
|
||||||
void (*glXGetProcAddressEXT(const GLubyte *procName))();
|
|
||||||
|
|
||||||
// We support four different ways for getting addresses for GL/GLX
|
|
||||||
// extension functions: glXGetProcAddress, glXGetProcAddressARB,
|
|
||||||
// glXGetProcAddressEXT, and dlsym
|
|
||||||
#if defined( _GLFW_HAS_GLXGETPROCADDRESSARB )
|
|
||||||
#define _glfw_glXGetProcAddress(x) glXGetProcAddressARB(x)
|
|
||||||
#elif defined( _GLFW_HAS_GLXGETPROCADDRESS )
|
|
||||||
#define _glfw_glXGetProcAddress(x) glXGetProcAddress(x)
|
|
||||||
#elif defined( _GLFW_HAS_GLXGETPROCADDRESSEXT )
|
|
||||||
#define _glfw_glXGetProcAddress(x) glXGetProcAddressEXT(x)
|
|
||||||
#elif defined( _GLFW_HAS_DLOPEN )
|
|
||||||
#define _glfw_glXGetProcAddress(x) dlsym(_glfwLibrary.Libs.libGL,x)
|
|
||||||
#else
|
|
||||||
#define _glfw_glXGetProcAddress(x) NULL
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** Platform implementation functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Check if an OpenGL extension is available at runtime
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
int _glfwPlatformExtensionSupported( const char *extension )
|
|
||||||
{
|
|
||||||
const GLubyte *extensions;
|
|
||||||
|
|
||||||
// Get list of GLX extensions
|
|
||||||
extensions = (const GLubyte*) glXQueryExtensionsString( _glfwLibrary.display,
|
|
||||||
_glfwWin.screen );
|
|
||||||
if( extensions != NULL )
|
|
||||||
{
|
|
||||||
if( _glfwStringInExtensionString( extension, extensions ) )
|
|
||||||
{
|
|
||||||
return GL_TRUE;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Get the function pointer to an OpenGL function
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void * _glfwPlatformGetProcAddress( const char *procname )
|
|
||||||
{
|
|
||||||
return (void *) _glfw_glXGetProcAddress( (const GLubyte *) procname );
|
|
||||||
}
|
|
||||||
|
|
||||||
288
ogl_editor/external/glfw/lib/x11/x11_init.c
vendored
288
ogl_editor/external/glfw/lib/x11/x11_init.c
vendored
@ -1,288 +0,0 @@
|
|||||||
//========================================================================
|
|
||||||
// GLFW - An OpenGL framework
|
|
||||||
// Platform: X11/GLX
|
|
||||||
// API version: 2.7
|
|
||||||
// WWW: http://www.glfw.org/
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
|
||||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#include "internal.h"
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** GLFW internal functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Initialize GLFW thread package
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static void initThreads( void )
|
|
||||||
{
|
|
||||||
// Initialize critical section handle
|
|
||||||
#ifdef _GLFW_HAS_PTHREAD
|
|
||||||
(void) pthread_mutex_init( &_glfwThrd.CriticalSection, NULL );
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// The first thread (the main thread) has ID 0
|
|
||||||
_glfwThrd.NextID = 0;
|
|
||||||
|
|
||||||
// Fill out information about the main thread (this thread)
|
|
||||||
_glfwThrd.First.ID = _glfwThrd.NextID++;
|
|
||||||
_glfwThrd.First.Function = NULL;
|
|
||||||
_glfwThrd.First.Previous = NULL;
|
|
||||||
_glfwThrd.First.Next = NULL;
|
|
||||||
#ifdef _GLFW_HAS_PTHREAD
|
|
||||||
_glfwThrd.First.PosixID = pthread_self();
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Terminate GLFW thread package
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static void terminateThreads( void )
|
|
||||||
{
|
|
||||||
#ifdef _GLFW_HAS_PTHREAD
|
|
||||||
|
|
||||||
_GLFWthread *t, *t_next;
|
|
||||||
|
|
||||||
// Enter critical section
|
|
||||||
ENTER_THREAD_CRITICAL_SECTION
|
|
||||||
|
|
||||||
// Kill all threads (NOTE: THE USER SHOULD WAIT FOR ALL THREADS TO
|
|
||||||
// DIE, _BEFORE_ CALLING glfwTerminate()!!!)
|
|
||||||
t = _glfwThrd.First.Next;
|
|
||||||
while( t != NULL )
|
|
||||||
{
|
|
||||||
// Get pointer to next thread
|
|
||||||
t_next = t->Next;
|
|
||||||
|
|
||||||
// Simply murder the process, no mercy!
|
|
||||||
pthread_kill( t->PosixID, SIGKILL );
|
|
||||||
|
|
||||||
// Free memory allocated for this thread
|
|
||||||
free( (void *) t );
|
|
||||||
|
|
||||||
// Select next thread in list
|
|
||||||
t = t_next;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Leave critical section
|
|
||||||
LEAVE_THREAD_CRITICAL_SECTION
|
|
||||||
|
|
||||||
// Delete critical section handle
|
|
||||||
pthread_mutex_destroy( &_glfwThrd.CriticalSection );
|
|
||||||
|
|
||||||
#endif // _GLFW_HAS_PTHREAD
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Dynamically load libraries
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static void initLibraries( void )
|
|
||||||
{
|
|
||||||
#ifdef _GLFW_DLOPEN_LIBGL
|
|
||||||
int i;
|
|
||||||
char *libGL_names[ ] =
|
|
||||||
{
|
|
||||||
"libGL.so",
|
|
||||||
"libGL.so.1",
|
|
||||||
"/usr/lib/libGL.so",
|
|
||||||
"/usr/lib/libGL.so.1",
|
|
||||||
NULL
|
|
||||||
};
|
|
||||||
|
|
||||||
_glfwLibrary.Libs.libGL = NULL;
|
|
||||||
for( i = 0; !libGL_names[ i ] != NULL; i ++ )
|
|
||||||
{
|
|
||||||
_glfwLibrary.Libs.libGL = dlopen( libGL_names[ i ],
|
|
||||||
RTLD_LAZY | RTLD_GLOBAL );
|
|
||||||
if( _glfwLibrary.Libs.libGL )
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Terminate GLFW when exiting application
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static void glfw_atexit( void )
|
|
||||||
{
|
|
||||||
glfwTerminate();
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Initialize X11 display
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static int initDisplay( void )
|
|
||||||
{
|
|
||||||
// Open display
|
|
||||||
_glfwLibrary.display = XOpenDisplay( 0 );
|
|
||||||
if( !_glfwLibrary.display )
|
|
||||||
{
|
|
||||||
fprintf(stderr, "Failed to open X display\n");
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Check for XF86VidMode extension
|
|
||||||
#ifdef _GLFW_HAS_XF86VIDMODE
|
|
||||||
_glfwLibrary.XF86VidMode.available =
|
|
||||||
XF86VidModeQueryExtension( _glfwLibrary.display,
|
|
||||||
&_glfwLibrary.XF86VidMode.eventBase,
|
|
||||||
&_glfwLibrary.XF86VidMode.errorBase);
|
|
||||||
#else
|
|
||||||
_glfwLibrary.XF86VidMode.available = 0;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// Check for XRandR extension
|
|
||||||
#ifdef _GLFW_HAS_XRANDR
|
|
||||||
_glfwLibrary.XRandR.available =
|
|
||||||
XRRQueryExtension( _glfwLibrary.display,
|
|
||||||
&_glfwLibrary.XRandR.eventBase,
|
|
||||||
&_glfwLibrary.XRandR.errorBase );
|
|
||||||
#else
|
|
||||||
_glfwLibrary.XRandR.available = 0;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// Fullscreen & screen saver settings
|
|
||||||
// Check if GLX is supported on this display
|
|
||||||
if( !glXQueryExtension( _glfwLibrary.display, NULL, NULL ) )
|
|
||||||
{
|
|
||||||
fprintf(stderr, "GLX not supported\n");
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Retrieve GLX version
|
|
||||||
if( !glXQueryVersion( _glfwLibrary.display,
|
|
||||||
&_glfwLibrary.glxMajor,
|
|
||||||
&_glfwLibrary.glxMinor ) )
|
|
||||||
{
|
|
||||||
fprintf(stderr, "Unable to query GLX version\n");
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
return GL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Terminate X11 display
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static void terminateDisplay( void )
|
|
||||||
{
|
|
||||||
// Open display
|
|
||||||
if( _glfwLibrary.display )
|
|
||||||
{
|
|
||||||
XCloseDisplay( _glfwLibrary.display );
|
|
||||||
_glfwLibrary.display = NULL;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** Platform implementation functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Initialize various GLFW state
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
int _glfwPlatformInit( void )
|
|
||||||
{
|
|
||||||
// Initialize display
|
|
||||||
if( !initDisplay() )
|
|
||||||
{
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Initialize thread package
|
|
||||||
initThreads();
|
|
||||||
|
|
||||||
// Try to load libGL.so if necessary
|
|
||||||
initLibraries();
|
|
||||||
|
|
||||||
_glfwPlatformGetDesktopMode( &_glfwLibrary.desktopMode );
|
|
||||||
|
|
||||||
// Install atexit() routine
|
|
||||||
atexit( glfw_atexit );
|
|
||||||
|
|
||||||
// Initialize joysticks
|
|
||||||
_glfwInitJoysticks();
|
|
||||||
|
|
||||||
// Start the timer
|
|
||||||
_glfwInitTimer();
|
|
||||||
|
|
||||||
return GL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Close window and kill all threads
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
int _glfwPlatformTerminate( void )
|
|
||||||
{
|
|
||||||
#ifdef _GLFW_HAS_PTHREAD
|
|
||||||
// Only the main thread is allowed to do this...
|
|
||||||
if( pthread_self() != _glfwThrd.First.PosixID )
|
|
||||||
{
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
#endif // _GLFW_HAS_PTHREAD
|
|
||||||
|
|
||||||
// Close OpenGL window
|
|
||||||
glfwCloseWindow();
|
|
||||||
|
|
||||||
// Kill thread package
|
|
||||||
terminateThreads();
|
|
||||||
|
|
||||||
// Terminate display
|
|
||||||
terminateDisplay();
|
|
||||||
|
|
||||||
// Terminate joysticks
|
|
||||||
_glfwTerminateJoysticks();
|
|
||||||
|
|
||||||
// Unload libGL.so if necessary
|
|
||||||
#ifdef _GLFW_DLOPEN_LIBGL
|
|
||||||
if( _glfwLibrary.Libs.libGL != NULL )
|
|
||||||
{
|
|
||||||
dlclose( _glfwLibrary.Libs.libGL );
|
|
||||||
_glfwLibrary.Libs.libGL = NULL;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
return GL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
367
ogl_editor/external/glfw/lib/x11/x11_joystick.c
vendored
367
ogl_editor/external/glfw/lib/x11/x11_joystick.c
vendored
@ -1,367 +0,0 @@
|
|||||||
//========================================================================
|
|
||||||
// GLFW - An OpenGL framework
|
|
||||||
// Platform: X11/GLX
|
|
||||||
// API version: 2.7
|
|
||||||
// WWW: http://www.glfw.org/
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
|
||||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#include "internal.h"
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Note: Only Linux joystick input is supported at the moment. Other
|
|
||||||
// systems will behave as if there are no joysticks connected.
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** GLFW internal functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
#ifdef _GLFW_USE_LINUX_JOYSTICKS
|
|
||||||
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Here are the Linux joystick driver v1.x interface definitions that we
|
|
||||||
// use (we do not want to rely on <linux/joystick.h>):
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
|
|
||||||
#include <sys/ioctl.h>
|
|
||||||
#include <fcntl.h>
|
|
||||||
#include <errno.h>
|
|
||||||
|
|
||||||
// Joystick event types
|
|
||||||
#define JS_EVENT_BUTTON 0x01 /* button pressed/released */
|
|
||||||
#define JS_EVENT_AXIS 0x02 /* joystick moved */
|
|
||||||
#define JS_EVENT_INIT 0x80 /* initial state of device */
|
|
||||||
|
|
||||||
// Joystick event structure
|
|
||||||
struct js_event {
|
|
||||||
unsigned int time; /* (u32) event timestamp in milliseconds */
|
|
||||||
signed short value; /* (s16) value */
|
|
||||||
unsigned char type; /* (u8) event type */
|
|
||||||
unsigned char number; /* (u8) axis/button number */
|
|
||||||
};
|
|
||||||
|
|
||||||
// Joystick IOCTL commands
|
|
||||||
#define JSIOCGVERSION _IOR('j', 0x01, int) /* get driver version (u32) */
|
|
||||||
#define JSIOCGAXES _IOR('j', 0x11, char) /* get number of axes (u8) */
|
|
||||||
#define JSIOCGBUTTONS _IOR('j', 0x12, char) /* get number of buttons (u8) */
|
|
||||||
|
|
||||||
#endif // _GLFW_USE_LINUX_JOYSTICKS
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Initialize joystick interface
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwInitJoysticks( void )
|
|
||||||
{
|
|
||||||
#ifdef _GLFW_USE_LINUX_JOYSTICKS
|
|
||||||
int k, n, fd, joy_count;
|
|
||||||
char *joy_base_name, joy_dev_name[ 20 ];
|
|
||||||
int driver_version = 0x000800;
|
|
||||||
char ret_data;
|
|
||||||
#endif // _GLFW_USE_LINUX_JOYSTICKS
|
|
||||||
int i;
|
|
||||||
|
|
||||||
// Start by saying that there are no sticks
|
|
||||||
for( i = 0; i <= GLFW_JOYSTICK_LAST; ++ i )
|
|
||||||
{
|
|
||||||
_glfwJoy[ i ].Present = GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
#ifdef _GLFW_USE_LINUX_JOYSTICKS
|
|
||||||
|
|
||||||
// Try to open joysticks (nonblocking)
|
|
||||||
joy_count = 0;
|
|
||||||
for( k = 0; k <= 1 && joy_count <= GLFW_JOYSTICK_LAST; ++ k )
|
|
||||||
{
|
|
||||||
// Pick joystick base name
|
|
||||||
switch( k )
|
|
||||||
{
|
|
||||||
case 0:
|
|
||||||
joy_base_name = "/dev/input/js"; // USB sticks
|
|
||||||
break;
|
|
||||||
case 1:
|
|
||||||
joy_base_name = "/dev/js"; // "Legacy" sticks
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
continue; // (should never happen)
|
|
||||||
}
|
|
||||||
|
|
||||||
// Try to open a few of these sticks
|
|
||||||
for( i = 0; i <= 50 && joy_count <= GLFW_JOYSTICK_LAST; ++ i )
|
|
||||||
{
|
|
||||||
sprintf( joy_dev_name, "%s%d", joy_base_name, i );
|
|
||||||
fd = open( joy_dev_name, O_NONBLOCK );
|
|
||||||
if( fd != -1 )
|
|
||||||
{
|
|
||||||
// Remember fd
|
|
||||||
_glfwJoy[ joy_count ].fd = fd;
|
|
||||||
|
|
||||||
// Check that the joystick driver version is 1.0+
|
|
||||||
ioctl( fd, JSIOCGVERSION, &driver_version );
|
|
||||||
if( driver_version < 0x010000 )
|
|
||||||
{
|
|
||||||
// It's an old 0.x interface (we don't support it)
|
|
||||||
close( fd );
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Get number of joystick axes
|
|
||||||
ioctl( fd, JSIOCGAXES, &ret_data );
|
|
||||||
_glfwJoy[ joy_count ].NumAxes = (int) ret_data;
|
|
||||||
|
|
||||||
// Get number of joystick buttons
|
|
||||||
ioctl( fd, JSIOCGBUTTONS, &ret_data );
|
|
||||||
_glfwJoy[ joy_count ].NumButtons = (int) ret_data;
|
|
||||||
|
|
||||||
// Allocate memory for joystick state
|
|
||||||
_glfwJoy[ joy_count ].Axis =
|
|
||||||
(float *) malloc( sizeof(float) *
|
|
||||||
_glfwJoy[ joy_count ].NumAxes );
|
|
||||||
if( _glfwJoy[ joy_count ].Axis == NULL )
|
|
||||||
{
|
|
||||||
close( fd );
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
_glfwJoy[ joy_count ].Button =
|
|
||||||
(unsigned char *) malloc( sizeof(char) *
|
|
||||||
_glfwJoy[ joy_count ].NumButtons );
|
|
||||||
if( _glfwJoy[ joy_count ].Button == NULL )
|
|
||||||
{
|
|
||||||
free( _glfwJoy[ joy_count ].Axis );
|
|
||||||
close( fd );
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Clear joystick state
|
|
||||||
for( n = 0; n < _glfwJoy[ joy_count ].NumAxes; ++ n )
|
|
||||||
{
|
|
||||||
_glfwJoy[ joy_count ].Axis[ n ] = 0.0f;
|
|
||||||
}
|
|
||||||
for( n = 0; n < _glfwJoy[ joy_count ].NumButtons; ++ n )
|
|
||||||
{
|
|
||||||
_glfwJoy[ joy_count ].Button[ n ] = GLFW_RELEASE;
|
|
||||||
}
|
|
||||||
|
|
||||||
// The joystick is supported and connected
|
|
||||||
_glfwJoy[ joy_count ].Present = GL_TRUE;
|
|
||||||
joy_count ++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#endif // _GLFW_USE_LINUX_JOYSTICKS
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Close all opened joystick handles
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwTerminateJoysticks( void )
|
|
||||||
{
|
|
||||||
|
|
||||||
#ifdef _GLFW_USE_LINUX_JOYSTICKS
|
|
||||||
|
|
||||||
int i;
|
|
||||||
|
|
||||||
// Close any opened joysticks
|
|
||||||
for( i = 0; i <= GLFW_JOYSTICK_LAST; ++ i )
|
|
||||||
{
|
|
||||||
if( _glfwJoy[ i ].Present )
|
|
||||||
{
|
|
||||||
close( _glfwJoy[ i ].fd );
|
|
||||||
free( _glfwJoy[ i ].Axis );
|
|
||||||
free( _glfwJoy[ i ].Button );
|
|
||||||
_glfwJoy[ i ].Present = GL_FALSE;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#endif // _GLFW_USE_LINUX_JOYSTICKS
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Empty joystick event queue
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static void pollJoystickEvents( void )
|
|
||||||
{
|
|
||||||
|
|
||||||
#ifdef _GLFW_USE_LINUX_JOYSTICKS
|
|
||||||
|
|
||||||
struct js_event e;
|
|
||||||
int i;
|
|
||||||
|
|
||||||
// Get joystick events for all GLFW joysticks
|
|
||||||
for( i = 0; i <= GLFW_JOYSTICK_LAST; ++ i )
|
|
||||||
{
|
|
||||||
// Is the stick present?
|
|
||||||
if( _glfwJoy[ i ].Present )
|
|
||||||
{
|
|
||||||
// Read all queued events (non-blocking)
|
|
||||||
while( read(_glfwJoy[i].fd, &e, sizeof(struct js_event)) > 0 )
|
|
||||||
{
|
|
||||||
// We don't care if it's an init event or not
|
|
||||||
e.type &= ~JS_EVENT_INIT;
|
|
||||||
|
|
||||||
// Check event type
|
|
||||||
switch( e.type )
|
|
||||||
{
|
|
||||||
case JS_EVENT_AXIS:
|
|
||||||
_glfwJoy[ i ].Axis[ e.number ] = (float) e.value /
|
|
||||||
32767.0f;
|
|
||||||
// We need to change the sign for the Y axes, so that
|
|
||||||
// positive = up/forward, according to the GLFW spec.
|
|
||||||
if( e.number & 1 )
|
|
||||||
{
|
|
||||||
_glfwJoy[ i ].Axis[ e.number ] =
|
|
||||||
-_glfwJoy[ i ].Axis[ e.number ];
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
case JS_EVENT_BUTTON:
|
|
||||||
_glfwJoy[ i ].Button[ e.number ] =
|
|
||||||
e.value ? GLFW_PRESS : GLFW_RELEASE;
|
|
||||||
break;
|
|
||||||
|
|
||||||
default:
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#endif // _GLFW_USE_LINUX_JOYSTICKS
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** Platform implementation functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Determine joystick capabilities
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
int _glfwPlatformGetJoystickParam( int joy, int param )
|
|
||||||
{
|
|
||||||
// Is joystick present?
|
|
||||||
if( !_glfwJoy[ joy ].Present )
|
|
||||||
{
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
switch( param )
|
|
||||||
{
|
|
||||||
case GLFW_PRESENT:
|
|
||||||
return GL_TRUE;
|
|
||||||
|
|
||||||
case GLFW_AXES:
|
|
||||||
return _glfwJoy[ joy ].NumAxes;
|
|
||||||
|
|
||||||
case GLFW_BUTTONS:
|
|
||||||
return _glfwJoy[ joy ].NumButtons;
|
|
||||||
|
|
||||||
default:
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Get joystick axis positions
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
int _glfwPlatformGetJoystickPos( int joy, float *pos, int numaxes )
|
|
||||||
{
|
|
||||||
int i;
|
|
||||||
|
|
||||||
// Is joystick present?
|
|
||||||
if( !_glfwJoy[ joy ].Present )
|
|
||||||
{
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Update joystick state
|
|
||||||
pollJoystickEvents();
|
|
||||||
|
|
||||||
// Does the joystick support less axes than requested?
|
|
||||||
if( _glfwJoy[ joy ].NumAxes < numaxes )
|
|
||||||
{
|
|
||||||
numaxes = _glfwJoy[ joy ].NumAxes;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Copy axis positions from internal state
|
|
||||||
for( i = 0; i < numaxes; ++ i )
|
|
||||||
{
|
|
||||||
pos[ i ] = _glfwJoy[ joy ].Axis[ i ];
|
|
||||||
}
|
|
||||||
|
|
||||||
return numaxes;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Get joystick button states
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
int _glfwPlatformGetJoystickButtons( int joy, unsigned char *buttons,
|
|
||||||
int numbuttons )
|
|
||||||
{
|
|
||||||
int i;
|
|
||||||
|
|
||||||
// Is joystick present?
|
|
||||||
if( !_glfwJoy[ joy ].Present )
|
|
||||||
{
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Update joystick state
|
|
||||||
pollJoystickEvents();
|
|
||||||
|
|
||||||
// Does the joystick support less buttons than requested?
|
|
||||||
if( _glfwJoy[ joy ].NumButtons < numbuttons )
|
|
||||||
{
|
|
||||||
numbuttons = _glfwJoy[ joy ].NumButtons;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Copy button states from internal state
|
|
||||||
for( i = 0; i < numbuttons; ++ i )
|
|
||||||
{
|
|
||||||
buttons[ i ] = _glfwJoy[ joy ].Button[ i ];
|
|
||||||
}
|
|
||||||
|
|
||||||
return numbuttons;
|
|
||||||
}
|
|
||||||
|
|
||||||
@ -1,901 +0,0 @@
|
|||||||
//========================================================================
|
|
||||||
// GLFW - An OpenGL framework
|
|
||||||
// Platform: X11/GLX
|
|
||||||
// API version: 2.7
|
|
||||||
// WWW: http://www.glfw.org/
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
|
||||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#include "internal.h"
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Marcus: This code was originally written by Markus G. Kuhn.
|
|
||||||
* I have made some slight changes (trimmed it down a bit from >60 KB to
|
|
||||||
* 20 KB), but the functionality is the same.
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*
|
|
||||||
* This module converts keysym values into the corresponding ISO 10646
|
|
||||||
* (UCS, Unicode) values.
|
|
||||||
*
|
|
||||||
* The array keysymtab[] contains pairs of X11 keysym values for graphical
|
|
||||||
* characters and the corresponding Unicode value. The function
|
|
||||||
* _glfwKeySym2Unicode() maps a keysym onto a Unicode value using a binary
|
|
||||||
* search, therefore keysymtab[] must remain SORTED by keysym value.
|
|
||||||
*
|
|
||||||
* We allow to represent any UCS character in the range U-00000000 to
|
|
||||||
* U-00FFFFFF by a keysym value in the range 0x01000000 to 0x01ffffff.
|
|
||||||
* This admittedly does not cover the entire 31-bit space of UCS, but
|
|
||||||
* it does cover all of the characters up to U-10FFFF, which can be
|
|
||||||
* represented by UTF-16, and more, and it is very unlikely that higher
|
|
||||||
* UCS codes will ever be assigned by ISO. So to get Unicode character
|
|
||||||
* U+ABCD you can directly use keysym 0x0100abcd.
|
|
||||||
*
|
|
||||||
* Original author: Markus G. Kuhn <mkuhn@acm.org>, University of
|
|
||||||
* Cambridge, April 2001
|
|
||||||
*
|
|
||||||
* Special thanks to Richard Verhoeven <river@win.tue.nl> for preparing
|
|
||||||
* an initial draft of the mapping table.
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** KeySym to Unicode mapping table ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
static struct codepair {
|
|
||||||
unsigned short keysym;
|
|
||||||
unsigned short ucs;
|
|
||||||
} keysymtab[] = {
|
|
||||||
{ 0x01a1, 0x0104 },
|
|
||||||
{ 0x01a2, 0x02d8 },
|
|
||||||
{ 0x01a3, 0x0141 },
|
|
||||||
{ 0x01a5, 0x013d },
|
|
||||||
{ 0x01a6, 0x015a },
|
|
||||||
{ 0x01a9, 0x0160 },
|
|
||||||
{ 0x01aa, 0x015e },
|
|
||||||
{ 0x01ab, 0x0164 },
|
|
||||||
{ 0x01ac, 0x0179 },
|
|
||||||
{ 0x01ae, 0x017d },
|
|
||||||
{ 0x01af, 0x017b },
|
|
||||||
{ 0x01b1, 0x0105 },
|
|
||||||
{ 0x01b2, 0x02db },
|
|
||||||
{ 0x01b3, 0x0142 },
|
|
||||||
{ 0x01b5, 0x013e },
|
|
||||||
{ 0x01b6, 0x015b },
|
|
||||||
{ 0x01b7, 0x02c7 },
|
|
||||||
{ 0x01b9, 0x0161 },
|
|
||||||
{ 0x01ba, 0x015f },
|
|
||||||
{ 0x01bb, 0x0165 },
|
|
||||||
{ 0x01bc, 0x017a },
|
|
||||||
{ 0x01bd, 0x02dd },
|
|
||||||
{ 0x01be, 0x017e },
|
|
||||||
{ 0x01bf, 0x017c },
|
|
||||||
{ 0x01c0, 0x0154 },
|
|
||||||
{ 0x01c3, 0x0102 },
|
|
||||||
{ 0x01c5, 0x0139 },
|
|
||||||
{ 0x01c6, 0x0106 },
|
|
||||||
{ 0x01c8, 0x010c },
|
|
||||||
{ 0x01ca, 0x0118 },
|
|
||||||
{ 0x01cc, 0x011a },
|
|
||||||
{ 0x01cf, 0x010e },
|
|
||||||
{ 0x01d0, 0x0110 },
|
|
||||||
{ 0x01d1, 0x0143 },
|
|
||||||
{ 0x01d2, 0x0147 },
|
|
||||||
{ 0x01d5, 0x0150 },
|
|
||||||
{ 0x01d8, 0x0158 },
|
|
||||||
{ 0x01d9, 0x016e },
|
|
||||||
{ 0x01db, 0x0170 },
|
|
||||||
{ 0x01de, 0x0162 },
|
|
||||||
{ 0x01e0, 0x0155 },
|
|
||||||
{ 0x01e3, 0x0103 },
|
|
||||||
{ 0x01e5, 0x013a },
|
|
||||||
{ 0x01e6, 0x0107 },
|
|
||||||
{ 0x01e8, 0x010d },
|
|
||||||
{ 0x01ea, 0x0119 },
|
|
||||||
{ 0x01ec, 0x011b },
|
|
||||||
{ 0x01ef, 0x010f },
|
|
||||||
{ 0x01f0, 0x0111 },
|
|
||||||
{ 0x01f1, 0x0144 },
|
|
||||||
{ 0x01f2, 0x0148 },
|
|
||||||
{ 0x01f5, 0x0151 },
|
|
||||||
{ 0x01f8, 0x0159 },
|
|
||||||
{ 0x01f9, 0x016f },
|
|
||||||
{ 0x01fb, 0x0171 },
|
|
||||||
{ 0x01fe, 0x0163 },
|
|
||||||
{ 0x01ff, 0x02d9 },
|
|
||||||
{ 0x02a1, 0x0126 },
|
|
||||||
{ 0x02a6, 0x0124 },
|
|
||||||
{ 0x02a9, 0x0130 },
|
|
||||||
{ 0x02ab, 0x011e },
|
|
||||||
{ 0x02ac, 0x0134 },
|
|
||||||
{ 0x02b1, 0x0127 },
|
|
||||||
{ 0x02b6, 0x0125 },
|
|
||||||
{ 0x02b9, 0x0131 },
|
|
||||||
{ 0x02bb, 0x011f },
|
|
||||||
{ 0x02bc, 0x0135 },
|
|
||||||
{ 0x02c5, 0x010a },
|
|
||||||
{ 0x02c6, 0x0108 },
|
|
||||||
{ 0x02d5, 0x0120 },
|
|
||||||
{ 0x02d8, 0x011c },
|
|
||||||
{ 0x02dd, 0x016c },
|
|
||||||
{ 0x02de, 0x015c },
|
|
||||||
{ 0x02e5, 0x010b },
|
|
||||||
{ 0x02e6, 0x0109 },
|
|
||||||
{ 0x02f5, 0x0121 },
|
|
||||||
{ 0x02f8, 0x011d },
|
|
||||||
{ 0x02fd, 0x016d },
|
|
||||||
{ 0x02fe, 0x015d },
|
|
||||||
{ 0x03a2, 0x0138 },
|
|
||||||
{ 0x03a3, 0x0156 },
|
|
||||||
{ 0x03a5, 0x0128 },
|
|
||||||
{ 0x03a6, 0x013b },
|
|
||||||
{ 0x03aa, 0x0112 },
|
|
||||||
{ 0x03ab, 0x0122 },
|
|
||||||
{ 0x03ac, 0x0166 },
|
|
||||||
{ 0x03b3, 0x0157 },
|
|
||||||
{ 0x03b5, 0x0129 },
|
|
||||||
{ 0x03b6, 0x013c },
|
|
||||||
{ 0x03ba, 0x0113 },
|
|
||||||
{ 0x03bb, 0x0123 },
|
|
||||||
{ 0x03bc, 0x0167 },
|
|
||||||
{ 0x03bd, 0x014a },
|
|
||||||
{ 0x03bf, 0x014b },
|
|
||||||
{ 0x03c0, 0x0100 },
|
|
||||||
{ 0x03c7, 0x012e },
|
|
||||||
{ 0x03cc, 0x0116 },
|
|
||||||
{ 0x03cf, 0x012a },
|
|
||||||
{ 0x03d1, 0x0145 },
|
|
||||||
{ 0x03d2, 0x014c },
|
|
||||||
{ 0x03d3, 0x0136 },
|
|
||||||
{ 0x03d9, 0x0172 },
|
|
||||||
{ 0x03dd, 0x0168 },
|
|
||||||
{ 0x03de, 0x016a },
|
|
||||||
{ 0x03e0, 0x0101 },
|
|
||||||
{ 0x03e7, 0x012f },
|
|
||||||
{ 0x03ec, 0x0117 },
|
|
||||||
{ 0x03ef, 0x012b },
|
|
||||||
{ 0x03f1, 0x0146 },
|
|
||||||
{ 0x03f2, 0x014d },
|
|
||||||
{ 0x03f3, 0x0137 },
|
|
||||||
{ 0x03f9, 0x0173 },
|
|
||||||
{ 0x03fd, 0x0169 },
|
|
||||||
{ 0x03fe, 0x016b },
|
|
||||||
{ 0x047e, 0x203e },
|
|
||||||
{ 0x04a1, 0x3002 },
|
|
||||||
{ 0x04a2, 0x300c },
|
|
||||||
{ 0x04a3, 0x300d },
|
|
||||||
{ 0x04a4, 0x3001 },
|
|
||||||
{ 0x04a5, 0x30fb },
|
|
||||||
{ 0x04a6, 0x30f2 },
|
|
||||||
{ 0x04a7, 0x30a1 },
|
|
||||||
{ 0x04a8, 0x30a3 },
|
|
||||||
{ 0x04a9, 0x30a5 },
|
|
||||||
{ 0x04aa, 0x30a7 },
|
|
||||||
{ 0x04ab, 0x30a9 },
|
|
||||||
{ 0x04ac, 0x30e3 },
|
|
||||||
{ 0x04ad, 0x30e5 },
|
|
||||||
{ 0x04ae, 0x30e7 },
|
|
||||||
{ 0x04af, 0x30c3 },
|
|
||||||
{ 0x04b0, 0x30fc },
|
|
||||||
{ 0x04b1, 0x30a2 },
|
|
||||||
{ 0x04b2, 0x30a4 },
|
|
||||||
{ 0x04b3, 0x30a6 },
|
|
||||||
{ 0x04b4, 0x30a8 },
|
|
||||||
{ 0x04b5, 0x30aa },
|
|
||||||
{ 0x04b6, 0x30ab },
|
|
||||||
{ 0x04b7, 0x30ad },
|
|
||||||
{ 0x04b8, 0x30af },
|
|
||||||
{ 0x04b9, 0x30b1 },
|
|
||||||
{ 0x04ba, 0x30b3 },
|
|
||||||
{ 0x04bb, 0x30b5 },
|
|
||||||
{ 0x04bc, 0x30b7 },
|
|
||||||
{ 0x04bd, 0x30b9 },
|
|
||||||
{ 0x04be, 0x30bb },
|
|
||||||
{ 0x04bf, 0x30bd },
|
|
||||||
{ 0x04c0, 0x30bf },
|
|
||||||
{ 0x04c1, 0x30c1 },
|
|
||||||
{ 0x04c2, 0x30c4 },
|
|
||||||
{ 0x04c3, 0x30c6 },
|
|
||||||
{ 0x04c4, 0x30c8 },
|
|
||||||
{ 0x04c5, 0x30ca },
|
|
||||||
{ 0x04c6, 0x30cb },
|
|
||||||
{ 0x04c7, 0x30cc },
|
|
||||||
{ 0x04c8, 0x30cd },
|
|
||||||
{ 0x04c9, 0x30ce },
|
|
||||||
{ 0x04ca, 0x30cf },
|
|
||||||
{ 0x04cb, 0x30d2 },
|
|
||||||
{ 0x04cc, 0x30d5 },
|
|
||||||
{ 0x04cd, 0x30d8 },
|
|
||||||
{ 0x04ce, 0x30db },
|
|
||||||
{ 0x04cf, 0x30de },
|
|
||||||
{ 0x04d0, 0x30df },
|
|
||||||
{ 0x04d1, 0x30e0 },
|
|
||||||
{ 0x04d2, 0x30e1 },
|
|
||||||
{ 0x04d3, 0x30e2 },
|
|
||||||
{ 0x04d4, 0x30e4 },
|
|
||||||
{ 0x04d5, 0x30e6 },
|
|
||||||
{ 0x04d6, 0x30e8 },
|
|
||||||
{ 0x04d7, 0x30e9 },
|
|
||||||
{ 0x04d8, 0x30ea },
|
|
||||||
{ 0x04d9, 0x30eb },
|
|
||||||
{ 0x04da, 0x30ec },
|
|
||||||
{ 0x04db, 0x30ed },
|
|
||||||
{ 0x04dc, 0x30ef },
|
|
||||||
{ 0x04dd, 0x30f3 },
|
|
||||||
{ 0x04de, 0x309b },
|
|
||||||
{ 0x04df, 0x309c },
|
|
||||||
{ 0x05ac, 0x060c },
|
|
||||||
{ 0x05bb, 0x061b },
|
|
||||||
{ 0x05bf, 0x061f },
|
|
||||||
{ 0x05c1, 0x0621 },
|
|
||||||
{ 0x05c2, 0x0622 },
|
|
||||||
{ 0x05c3, 0x0623 },
|
|
||||||
{ 0x05c4, 0x0624 },
|
|
||||||
{ 0x05c5, 0x0625 },
|
|
||||||
{ 0x05c6, 0x0626 },
|
|
||||||
{ 0x05c7, 0x0627 },
|
|
||||||
{ 0x05c8, 0x0628 },
|
|
||||||
{ 0x05c9, 0x0629 },
|
|
||||||
{ 0x05ca, 0x062a },
|
|
||||||
{ 0x05cb, 0x062b },
|
|
||||||
{ 0x05cc, 0x062c },
|
|
||||||
{ 0x05cd, 0x062d },
|
|
||||||
{ 0x05ce, 0x062e },
|
|
||||||
{ 0x05cf, 0x062f },
|
|
||||||
{ 0x05d0, 0x0630 },
|
|
||||||
{ 0x05d1, 0x0631 },
|
|
||||||
{ 0x05d2, 0x0632 },
|
|
||||||
{ 0x05d3, 0x0633 },
|
|
||||||
{ 0x05d4, 0x0634 },
|
|
||||||
{ 0x05d5, 0x0635 },
|
|
||||||
{ 0x05d6, 0x0636 },
|
|
||||||
{ 0x05d7, 0x0637 },
|
|
||||||
{ 0x05d8, 0x0638 },
|
|
||||||
{ 0x05d9, 0x0639 },
|
|
||||||
{ 0x05da, 0x063a },
|
|
||||||
{ 0x05e0, 0x0640 },
|
|
||||||
{ 0x05e1, 0x0641 },
|
|
||||||
{ 0x05e2, 0x0642 },
|
|
||||||
{ 0x05e3, 0x0643 },
|
|
||||||
{ 0x05e4, 0x0644 },
|
|
||||||
{ 0x05e5, 0x0645 },
|
|
||||||
{ 0x05e6, 0x0646 },
|
|
||||||
{ 0x05e7, 0x0647 },
|
|
||||||
{ 0x05e8, 0x0648 },
|
|
||||||
{ 0x05e9, 0x0649 },
|
|
||||||
{ 0x05ea, 0x064a },
|
|
||||||
{ 0x05eb, 0x064b },
|
|
||||||
{ 0x05ec, 0x064c },
|
|
||||||
{ 0x05ed, 0x064d },
|
|
||||||
{ 0x05ee, 0x064e },
|
|
||||||
{ 0x05ef, 0x064f },
|
|
||||||
{ 0x05f0, 0x0650 },
|
|
||||||
{ 0x05f1, 0x0651 },
|
|
||||||
{ 0x05f2, 0x0652 },
|
|
||||||
{ 0x06a1, 0x0452 },
|
|
||||||
{ 0x06a2, 0x0453 },
|
|
||||||
{ 0x06a3, 0x0451 },
|
|
||||||
{ 0x06a4, 0x0454 },
|
|
||||||
{ 0x06a5, 0x0455 },
|
|
||||||
{ 0x06a6, 0x0456 },
|
|
||||||
{ 0x06a7, 0x0457 },
|
|
||||||
{ 0x06a8, 0x0458 },
|
|
||||||
{ 0x06a9, 0x0459 },
|
|
||||||
{ 0x06aa, 0x045a },
|
|
||||||
{ 0x06ab, 0x045b },
|
|
||||||
{ 0x06ac, 0x045c },
|
|
||||||
{ 0x06ae, 0x045e },
|
|
||||||
{ 0x06af, 0x045f },
|
|
||||||
{ 0x06b0, 0x2116 },
|
|
||||||
{ 0x06b1, 0x0402 },
|
|
||||||
{ 0x06b2, 0x0403 },
|
|
||||||
{ 0x06b3, 0x0401 },
|
|
||||||
{ 0x06b4, 0x0404 },
|
|
||||||
{ 0x06b5, 0x0405 },
|
|
||||||
{ 0x06b6, 0x0406 },
|
|
||||||
{ 0x06b7, 0x0407 },
|
|
||||||
{ 0x06b8, 0x0408 },
|
|
||||||
{ 0x06b9, 0x0409 },
|
|
||||||
{ 0x06ba, 0x040a },
|
|
||||||
{ 0x06bb, 0x040b },
|
|
||||||
{ 0x06bc, 0x040c },
|
|
||||||
{ 0x06be, 0x040e },
|
|
||||||
{ 0x06bf, 0x040f },
|
|
||||||
{ 0x06c0, 0x044e },
|
|
||||||
{ 0x06c1, 0x0430 },
|
|
||||||
{ 0x06c2, 0x0431 },
|
|
||||||
{ 0x06c3, 0x0446 },
|
|
||||||
{ 0x06c4, 0x0434 },
|
|
||||||
{ 0x06c5, 0x0435 },
|
|
||||||
{ 0x06c6, 0x0444 },
|
|
||||||
{ 0x06c7, 0x0433 },
|
|
||||||
{ 0x06c8, 0x0445 },
|
|
||||||
{ 0x06c9, 0x0438 },
|
|
||||||
{ 0x06ca, 0x0439 },
|
|
||||||
{ 0x06cb, 0x043a },
|
|
||||||
{ 0x06cc, 0x043b },
|
|
||||||
{ 0x06cd, 0x043c },
|
|
||||||
{ 0x06ce, 0x043d },
|
|
||||||
{ 0x06cf, 0x043e },
|
|
||||||
{ 0x06d0, 0x043f },
|
|
||||||
{ 0x06d1, 0x044f },
|
|
||||||
{ 0x06d2, 0x0440 },
|
|
||||||
{ 0x06d3, 0x0441 },
|
|
||||||
{ 0x06d4, 0x0442 },
|
|
||||||
{ 0x06d5, 0x0443 },
|
|
||||||
{ 0x06d6, 0x0436 },
|
|
||||||
{ 0x06d7, 0x0432 },
|
|
||||||
{ 0x06d8, 0x044c },
|
|
||||||
{ 0x06d9, 0x044b },
|
|
||||||
{ 0x06da, 0x0437 },
|
|
||||||
{ 0x06db, 0x0448 },
|
|
||||||
{ 0x06dc, 0x044d },
|
|
||||||
{ 0x06dd, 0x0449 },
|
|
||||||
{ 0x06de, 0x0447 },
|
|
||||||
{ 0x06df, 0x044a },
|
|
||||||
{ 0x06e0, 0x042e },
|
|
||||||
{ 0x06e1, 0x0410 },
|
|
||||||
{ 0x06e2, 0x0411 },
|
|
||||||
{ 0x06e3, 0x0426 },
|
|
||||||
{ 0x06e4, 0x0414 },
|
|
||||||
{ 0x06e5, 0x0415 },
|
|
||||||
{ 0x06e6, 0x0424 },
|
|
||||||
{ 0x06e7, 0x0413 },
|
|
||||||
{ 0x06e8, 0x0425 },
|
|
||||||
{ 0x06e9, 0x0418 },
|
|
||||||
{ 0x06ea, 0x0419 },
|
|
||||||
{ 0x06eb, 0x041a },
|
|
||||||
{ 0x06ec, 0x041b },
|
|
||||||
{ 0x06ed, 0x041c },
|
|
||||||
{ 0x06ee, 0x041d },
|
|
||||||
{ 0x06ef, 0x041e },
|
|
||||||
{ 0x06f0, 0x041f },
|
|
||||||
{ 0x06f1, 0x042f },
|
|
||||||
{ 0x06f2, 0x0420 },
|
|
||||||
{ 0x06f3, 0x0421 },
|
|
||||||
{ 0x06f4, 0x0422 },
|
|
||||||
{ 0x06f5, 0x0423 },
|
|
||||||
{ 0x06f6, 0x0416 },
|
|
||||||
{ 0x06f7, 0x0412 },
|
|
||||||
{ 0x06f8, 0x042c },
|
|
||||||
{ 0x06f9, 0x042b },
|
|
||||||
{ 0x06fa, 0x0417 },
|
|
||||||
{ 0x06fb, 0x0428 },
|
|
||||||
{ 0x06fc, 0x042d },
|
|
||||||
{ 0x06fd, 0x0429 },
|
|
||||||
{ 0x06fe, 0x0427 },
|
|
||||||
{ 0x06ff, 0x042a },
|
|
||||||
{ 0x07a1, 0x0386 },
|
|
||||||
{ 0x07a2, 0x0388 },
|
|
||||||
{ 0x07a3, 0x0389 },
|
|
||||||
{ 0x07a4, 0x038a },
|
|
||||||
{ 0x07a5, 0x03aa },
|
|
||||||
{ 0x07a7, 0x038c },
|
|
||||||
{ 0x07a8, 0x038e },
|
|
||||||
{ 0x07a9, 0x03ab },
|
|
||||||
{ 0x07ab, 0x038f },
|
|
||||||
{ 0x07ae, 0x0385 },
|
|
||||||
{ 0x07af, 0x2015 },
|
|
||||||
{ 0x07b1, 0x03ac },
|
|
||||||
{ 0x07b2, 0x03ad },
|
|
||||||
{ 0x07b3, 0x03ae },
|
|
||||||
{ 0x07b4, 0x03af },
|
|
||||||
{ 0x07b5, 0x03ca },
|
|
||||||
{ 0x07b6, 0x0390 },
|
|
||||||
{ 0x07b7, 0x03cc },
|
|
||||||
{ 0x07b8, 0x03cd },
|
|
||||||
{ 0x07b9, 0x03cb },
|
|
||||||
{ 0x07ba, 0x03b0 },
|
|
||||||
{ 0x07bb, 0x03ce },
|
|
||||||
{ 0x07c1, 0x0391 },
|
|
||||||
{ 0x07c2, 0x0392 },
|
|
||||||
{ 0x07c3, 0x0393 },
|
|
||||||
{ 0x07c4, 0x0394 },
|
|
||||||
{ 0x07c5, 0x0395 },
|
|
||||||
{ 0x07c6, 0x0396 },
|
|
||||||
{ 0x07c7, 0x0397 },
|
|
||||||
{ 0x07c8, 0x0398 },
|
|
||||||
{ 0x07c9, 0x0399 },
|
|
||||||
{ 0x07ca, 0x039a },
|
|
||||||
{ 0x07cb, 0x039b },
|
|
||||||
{ 0x07cc, 0x039c },
|
|
||||||
{ 0x07cd, 0x039d },
|
|
||||||
{ 0x07ce, 0x039e },
|
|
||||||
{ 0x07cf, 0x039f },
|
|
||||||
{ 0x07d0, 0x03a0 },
|
|
||||||
{ 0x07d1, 0x03a1 },
|
|
||||||
{ 0x07d2, 0x03a3 },
|
|
||||||
{ 0x07d4, 0x03a4 },
|
|
||||||
{ 0x07d5, 0x03a5 },
|
|
||||||
{ 0x07d6, 0x03a6 },
|
|
||||||
{ 0x07d7, 0x03a7 },
|
|
||||||
{ 0x07d8, 0x03a8 },
|
|
||||||
{ 0x07d9, 0x03a9 },
|
|
||||||
{ 0x07e1, 0x03b1 },
|
|
||||||
{ 0x07e2, 0x03b2 },
|
|
||||||
{ 0x07e3, 0x03b3 },
|
|
||||||
{ 0x07e4, 0x03b4 },
|
|
||||||
{ 0x07e5, 0x03b5 },
|
|
||||||
{ 0x07e6, 0x03b6 },
|
|
||||||
{ 0x07e7, 0x03b7 },
|
|
||||||
{ 0x07e8, 0x03b8 },
|
|
||||||
{ 0x07e9, 0x03b9 },
|
|
||||||
{ 0x07ea, 0x03ba },
|
|
||||||
{ 0x07eb, 0x03bb },
|
|
||||||
{ 0x07ec, 0x03bc },
|
|
||||||
{ 0x07ed, 0x03bd },
|
|
||||||
{ 0x07ee, 0x03be },
|
|
||||||
{ 0x07ef, 0x03bf },
|
|
||||||
{ 0x07f0, 0x03c0 },
|
|
||||||
{ 0x07f1, 0x03c1 },
|
|
||||||
{ 0x07f2, 0x03c3 },
|
|
||||||
{ 0x07f3, 0x03c2 },
|
|
||||||
{ 0x07f4, 0x03c4 },
|
|
||||||
{ 0x07f5, 0x03c5 },
|
|
||||||
{ 0x07f6, 0x03c6 },
|
|
||||||
{ 0x07f7, 0x03c7 },
|
|
||||||
{ 0x07f8, 0x03c8 },
|
|
||||||
{ 0x07f9, 0x03c9 },
|
|
||||||
{ 0x08a1, 0x23b7 },
|
|
||||||
{ 0x08a2, 0x250c },
|
|
||||||
{ 0x08a3, 0x2500 },
|
|
||||||
{ 0x08a4, 0x2320 },
|
|
||||||
{ 0x08a5, 0x2321 },
|
|
||||||
{ 0x08a6, 0x2502 },
|
|
||||||
{ 0x08a7, 0x23a1 },
|
|
||||||
{ 0x08a8, 0x23a3 },
|
|
||||||
{ 0x08a9, 0x23a4 },
|
|
||||||
{ 0x08aa, 0x23a6 },
|
|
||||||
{ 0x08ab, 0x239b },
|
|
||||||
{ 0x08ac, 0x239d },
|
|
||||||
{ 0x08ad, 0x239e },
|
|
||||||
{ 0x08ae, 0x23a0 },
|
|
||||||
{ 0x08af, 0x23a8 },
|
|
||||||
{ 0x08b0, 0x23ac },
|
|
||||||
{ 0x08bc, 0x2264 },
|
|
||||||
{ 0x08bd, 0x2260 },
|
|
||||||
{ 0x08be, 0x2265 },
|
|
||||||
{ 0x08bf, 0x222b },
|
|
||||||
{ 0x08c0, 0x2234 },
|
|
||||||
{ 0x08c1, 0x221d },
|
|
||||||
{ 0x08c2, 0x221e },
|
|
||||||
{ 0x08c5, 0x2207 },
|
|
||||||
{ 0x08c8, 0x223c },
|
|
||||||
{ 0x08c9, 0x2243 },
|
|
||||||
{ 0x08cd, 0x21d4 },
|
|
||||||
{ 0x08ce, 0x21d2 },
|
|
||||||
{ 0x08cf, 0x2261 },
|
|
||||||
{ 0x08d6, 0x221a },
|
|
||||||
{ 0x08da, 0x2282 },
|
|
||||||
{ 0x08db, 0x2283 },
|
|
||||||
{ 0x08dc, 0x2229 },
|
|
||||||
{ 0x08dd, 0x222a },
|
|
||||||
{ 0x08de, 0x2227 },
|
|
||||||
{ 0x08df, 0x2228 },
|
|
||||||
{ 0x08ef, 0x2202 },
|
|
||||||
{ 0x08f6, 0x0192 },
|
|
||||||
{ 0x08fb, 0x2190 },
|
|
||||||
{ 0x08fc, 0x2191 },
|
|
||||||
{ 0x08fd, 0x2192 },
|
|
||||||
{ 0x08fe, 0x2193 },
|
|
||||||
{ 0x09e0, 0x25c6 },
|
|
||||||
{ 0x09e1, 0x2592 },
|
|
||||||
{ 0x09e2, 0x2409 },
|
|
||||||
{ 0x09e3, 0x240c },
|
|
||||||
{ 0x09e4, 0x240d },
|
|
||||||
{ 0x09e5, 0x240a },
|
|
||||||
{ 0x09e8, 0x2424 },
|
|
||||||
{ 0x09e9, 0x240b },
|
|
||||||
{ 0x09ea, 0x2518 },
|
|
||||||
{ 0x09eb, 0x2510 },
|
|
||||||
{ 0x09ec, 0x250c },
|
|
||||||
{ 0x09ed, 0x2514 },
|
|
||||||
{ 0x09ee, 0x253c },
|
|
||||||
{ 0x09ef, 0x23ba },
|
|
||||||
{ 0x09f0, 0x23bb },
|
|
||||||
{ 0x09f1, 0x2500 },
|
|
||||||
{ 0x09f2, 0x23bc },
|
|
||||||
{ 0x09f3, 0x23bd },
|
|
||||||
{ 0x09f4, 0x251c },
|
|
||||||
{ 0x09f5, 0x2524 },
|
|
||||||
{ 0x09f6, 0x2534 },
|
|
||||||
{ 0x09f7, 0x252c },
|
|
||||||
{ 0x09f8, 0x2502 },
|
|
||||||
{ 0x0aa1, 0x2003 },
|
|
||||||
{ 0x0aa2, 0x2002 },
|
|
||||||
{ 0x0aa3, 0x2004 },
|
|
||||||
{ 0x0aa4, 0x2005 },
|
|
||||||
{ 0x0aa5, 0x2007 },
|
|
||||||
{ 0x0aa6, 0x2008 },
|
|
||||||
{ 0x0aa7, 0x2009 },
|
|
||||||
{ 0x0aa8, 0x200a },
|
|
||||||
{ 0x0aa9, 0x2014 },
|
|
||||||
{ 0x0aaa, 0x2013 },
|
|
||||||
{ 0x0aae, 0x2026 },
|
|
||||||
{ 0x0aaf, 0x2025 },
|
|
||||||
{ 0x0ab0, 0x2153 },
|
|
||||||
{ 0x0ab1, 0x2154 },
|
|
||||||
{ 0x0ab2, 0x2155 },
|
|
||||||
{ 0x0ab3, 0x2156 },
|
|
||||||
{ 0x0ab4, 0x2157 },
|
|
||||||
{ 0x0ab5, 0x2158 },
|
|
||||||
{ 0x0ab6, 0x2159 },
|
|
||||||
{ 0x0ab7, 0x215a },
|
|
||||||
{ 0x0ab8, 0x2105 },
|
|
||||||
{ 0x0abb, 0x2012 },
|
|
||||||
{ 0x0abc, 0x2329 },
|
|
||||||
{ 0x0abe, 0x232a },
|
|
||||||
{ 0x0ac3, 0x215b },
|
|
||||||
{ 0x0ac4, 0x215c },
|
|
||||||
{ 0x0ac5, 0x215d },
|
|
||||||
{ 0x0ac6, 0x215e },
|
|
||||||
{ 0x0ac9, 0x2122 },
|
|
||||||
{ 0x0aca, 0x2613 },
|
|
||||||
{ 0x0acc, 0x25c1 },
|
|
||||||
{ 0x0acd, 0x25b7 },
|
|
||||||
{ 0x0ace, 0x25cb },
|
|
||||||
{ 0x0acf, 0x25af },
|
|
||||||
{ 0x0ad0, 0x2018 },
|
|
||||||
{ 0x0ad1, 0x2019 },
|
|
||||||
{ 0x0ad2, 0x201c },
|
|
||||||
{ 0x0ad3, 0x201d },
|
|
||||||
{ 0x0ad4, 0x211e },
|
|
||||||
{ 0x0ad6, 0x2032 },
|
|
||||||
{ 0x0ad7, 0x2033 },
|
|
||||||
{ 0x0ad9, 0x271d },
|
|
||||||
{ 0x0adb, 0x25ac },
|
|
||||||
{ 0x0adc, 0x25c0 },
|
|
||||||
{ 0x0add, 0x25b6 },
|
|
||||||
{ 0x0ade, 0x25cf },
|
|
||||||
{ 0x0adf, 0x25ae },
|
|
||||||
{ 0x0ae0, 0x25e6 },
|
|
||||||
{ 0x0ae1, 0x25ab },
|
|
||||||
{ 0x0ae2, 0x25ad },
|
|
||||||
{ 0x0ae3, 0x25b3 },
|
|
||||||
{ 0x0ae4, 0x25bd },
|
|
||||||
{ 0x0ae5, 0x2606 },
|
|
||||||
{ 0x0ae6, 0x2022 },
|
|
||||||
{ 0x0ae7, 0x25aa },
|
|
||||||
{ 0x0ae8, 0x25b2 },
|
|
||||||
{ 0x0ae9, 0x25bc },
|
|
||||||
{ 0x0aea, 0x261c },
|
|
||||||
{ 0x0aeb, 0x261e },
|
|
||||||
{ 0x0aec, 0x2663 },
|
|
||||||
{ 0x0aed, 0x2666 },
|
|
||||||
{ 0x0aee, 0x2665 },
|
|
||||||
{ 0x0af0, 0x2720 },
|
|
||||||
{ 0x0af1, 0x2020 },
|
|
||||||
{ 0x0af2, 0x2021 },
|
|
||||||
{ 0x0af3, 0x2713 },
|
|
||||||
{ 0x0af4, 0x2717 },
|
|
||||||
{ 0x0af5, 0x266f },
|
|
||||||
{ 0x0af6, 0x266d },
|
|
||||||
{ 0x0af7, 0x2642 },
|
|
||||||
{ 0x0af8, 0x2640 },
|
|
||||||
{ 0x0af9, 0x260e },
|
|
||||||
{ 0x0afa, 0x2315 },
|
|
||||||
{ 0x0afb, 0x2117 },
|
|
||||||
{ 0x0afc, 0x2038 },
|
|
||||||
{ 0x0afd, 0x201a },
|
|
||||||
{ 0x0afe, 0x201e },
|
|
||||||
{ 0x0ba3, 0x003c },
|
|
||||||
{ 0x0ba6, 0x003e },
|
|
||||||
{ 0x0ba8, 0x2228 },
|
|
||||||
{ 0x0ba9, 0x2227 },
|
|
||||||
{ 0x0bc0, 0x00af },
|
|
||||||
{ 0x0bc2, 0x22a5 },
|
|
||||||
{ 0x0bc3, 0x2229 },
|
|
||||||
{ 0x0bc4, 0x230a },
|
|
||||||
{ 0x0bc6, 0x005f },
|
|
||||||
{ 0x0bca, 0x2218 },
|
|
||||||
{ 0x0bcc, 0x2395 },
|
|
||||||
{ 0x0bce, 0x22a4 },
|
|
||||||
{ 0x0bcf, 0x25cb },
|
|
||||||
{ 0x0bd3, 0x2308 },
|
|
||||||
{ 0x0bd6, 0x222a },
|
|
||||||
{ 0x0bd8, 0x2283 },
|
|
||||||
{ 0x0bda, 0x2282 },
|
|
||||||
{ 0x0bdc, 0x22a2 },
|
|
||||||
{ 0x0bfc, 0x22a3 },
|
|
||||||
{ 0x0cdf, 0x2017 },
|
|
||||||
{ 0x0ce0, 0x05d0 },
|
|
||||||
{ 0x0ce1, 0x05d1 },
|
|
||||||
{ 0x0ce2, 0x05d2 },
|
|
||||||
{ 0x0ce3, 0x05d3 },
|
|
||||||
{ 0x0ce4, 0x05d4 },
|
|
||||||
{ 0x0ce5, 0x05d5 },
|
|
||||||
{ 0x0ce6, 0x05d6 },
|
|
||||||
{ 0x0ce7, 0x05d7 },
|
|
||||||
{ 0x0ce8, 0x05d8 },
|
|
||||||
{ 0x0ce9, 0x05d9 },
|
|
||||||
{ 0x0cea, 0x05da },
|
|
||||||
{ 0x0ceb, 0x05db },
|
|
||||||
{ 0x0cec, 0x05dc },
|
|
||||||
{ 0x0ced, 0x05dd },
|
|
||||||
{ 0x0cee, 0x05de },
|
|
||||||
{ 0x0cef, 0x05df },
|
|
||||||
{ 0x0cf0, 0x05e0 },
|
|
||||||
{ 0x0cf1, 0x05e1 },
|
|
||||||
{ 0x0cf2, 0x05e2 },
|
|
||||||
{ 0x0cf3, 0x05e3 },
|
|
||||||
{ 0x0cf4, 0x05e4 },
|
|
||||||
{ 0x0cf5, 0x05e5 },
|
|
||||||
{ 0x0cf6, 0x05e6 },
|
|
||||||
{ 0x0cf7, 0x05e7 },
|
|
||||||
{ 0x0cf8, 0x05e8 },
|
|
||||||
{ 0x0cf9, 0x05e9 },
|
|
||||||
{ 0x0cfa, 0x05ea },
|
|
||||||
{ 0x0da1, 0x0e01 },
|
|
||||||
{ 0x0da2, 0x0e02 },
|
|
||||||
{ 0x0da3, 0x0e03 },
|
|
||||||
{ 0x0da4, 0x0e04 },
|
|
||||||
{ 0x0da5, 0x0e05 },
|
|
||||||
{ 0x0da6, 0x0e06 },
|
|
||||||
{ 0x0da7, 0x0e07 },
|
|
||||||
{ 0x0da8, 0x0e08 },
|
|
||||||
{ 0x0da9, 0x0e09 },
|
|
||||||
{ 0x0daa, 0x0e0a },
|
|
||||||
{ 0x0dab, 0x0e0b },
|
|
||||||
{ 0x0dac, 0x0e0c },
|
|
||||||
{ 0x0dad, 0x0e0d },
|
|
||||||
{ 0x0dae, 0x0e0e },
|
|
||||||
{ 0x0daf, 0x0e0f },
|
|
||||||
{ 0x0db0, 0x0e10 },
|
|
||||||
{ 0x0db1, 0x0e11 },
|
|
||||||
{ 0x0db2, 0x0e12 },
|
|
||||||
{ 0x0db3, 0x0e13 },
|
|
||||||
{ 0x0db4, 0x0e14 },
|
|
||||||
{ 0x0db5, 0x0e15 },
|
|
||||||
{ 0x0db6, 0x0e16 },
|
|
||||||
{ 0x0db7, 0x0e17 },
|
|
||||||
{ 0x0db8, 0x0e18 },
|
|
||||||
{ 0x0db9, 0x0e19 },
|
|
||||||
{ 0x0dba, 0x0e1a },
|
|
||||||
{ 0x0dbb, 0x0e1b },
|
|
||||||
{ 0x0dbc, 0x0e1c },
|
|
||||||
{ 0x0dbd, 0x0e1d },
|
|
||||||
{ 0x0dbe, 0x0e1e },
|
|
||||||
{ 0x0dbf, 0x0e1f },
|
|
||||||
{ 0x0dc0, 0x0e20 },
|
|
||||||
{ 0x0dc1, 0x0e21 },
|
|
||||||
{ 0x0dc2, 0x0e22 },
|
|
||||||
{ 0x0dc3, 0x0e23 },
|
|
||||||
{ 0x0dc4, 0x0e24 },
|
|
||||||
{ 0x0dc5, 0x0e25 },
|
|
||||||
{ 0x0dc6, 0x0e26 },
|
|
||||||
{ 0x0dc7, 0x0e27 },
|
|
||||||
{ 0x0dc8, 0x0e28 },
|
|
||||||
{ 0x0dc9, 0x0e29 },
|
|
||||||
{ 0x0dca, 0x0e2a },
|
|
||||||
{ 0x0dcb, 0x0e2b },
|
|
||||||
{ 0x0dcc, 0x0e2c },
|
|
||||||
{ 0x0dcd, 0x0e2d },
|
|
||||||
{ 0x0dce, 0x0e2e },
|
|
||||||
{ 0x0dcf, 0x0e2f },
|
|
||||||
{ 0x0dd0, 0x0e30 },
|
|
||||||
{ 0x0dd1, 0x0e31 },
|
|
||||||
{ 0x0dd2, 0x0e32 },
|
|
||||||
{ 0x0dd3, 0x0e33 },
|
|
||||||
{ 0x0dd4, 0x0e34 },
|
|
||||||
{ 0x0dd5, 0x0e35 },
|
|
||||||
{ 0x0dd6, 0x0e36 },
|
|
||||||
{ 0x0dd7, 0x0e37 },
|
|
||||||
{ 0x0dd8, 0x0e38 },
|
|
||||||
{ 0x0dd9, 0x0e39 },
|
|
||||||
{ 0x0dda, 0x0e3a },
|
|
||||||
{ 0x0ddf, 0x0e3f },
|
|
||||||
{ 0x0de0, 0x0e40 },
|
|
||||||
{ 0x0de1, 0x0e41 },
|
|
||||||
{ 0x0de2, 0x0e42 },
|
|
||||||
{ 0x0de3, 0x0e43 },
|
|
||||||
{ 0x0de4, 0x0e44 },
|
|
||||||
{ 0x0de5, 0x0e45 },
|
|
||||||
{ 0x0de6, 0x0e46 },
|
|
||||||
{ 0x0de7, 0x0e47 },
|
|
||||||
{ 0x0de8, 0x0e48 },
|
|
||||||
{ 0x0de9, 0x0e49 },
|
|
||||||
{ 0x0dea, 0x0e4a },
|
|
||||||
{ 0x0deb, 0x0e4b },
|
|
||||||
{ 0x0dec, 0x0e4c },
|
|
||||||
{ 0x0ded, 0x0e4d },
|
|
||||||
{ 0x0df0, 0x0e50 },
|
|
||||||
{ 0x0df1, 0x0e51 },
|
|
||||||
{ 0x0df2, 0x0e52 },
|
|
||||||
{ 0x0df3, 0x0e53 },
|
|
||||||
{ 0x0df4, 0x0e54 },
|
|
||||||
{ 0x0df5, 0x0e55 },
|
|
||||||
{ 0x0df6, 0x0e56 },
|
|
||||||
{ 0x0df7, 0x0e57 },
|
|
||||||
{ 0x0df8, 0x0e58 },
|
|
||||||
{ 0x0df9, 0x0e59 },
|
|
||||||
{ 0x0ea1, 0x3131 },
|
|
||||||
{ 0x0ea2, 0x3132 },
|
|
||||||
{ 0x0ea3, 0x3133 },
|
|
||||||
{ 0x0ea4, 0x3134 },
|
|
||||||
{ 0x0ea5, 0x3135 },
|
|
||||||
{ 0x0ea6, 0x3136 },
|
|
||||||
{ 0x0ea7, 0x3137 },
|
|
||||||
{ 0x0ea8, 0x3138 },
|
|
||||||
{ 0x0ea9, 0x3139 },
|
|
||||||
{ 0x0eaa, 0x313a },
|
|
||||||
{ 0x0eab, 0x313b },
|
|
||||||
{ 0x0eac, 0x313c },
|
|
||||||
{ 0x0ead, 0x313d },
|
|
||||||
{ 0x0eae, 0x313e },
|
|
||||||
{ 0x0eaf, 0x313f },
|
|
||||||
{ 0x0eb0, 0x3140 },
|
|
||||||
{ 0x0eb1, 0x3141 },
|
|
||||||
{ 0x0eb2, 0x3142 },
|
|
||||||
{ 0x0eb3, 0x3143 },
|
|
||||||
{ 0x0eb4, 0x3144 },
|
|
||||||
{ 0x0eb5, 0x3145 },
|
|
||||||
{ 0x0eb6, 0x3146 },
|
|
||||||
{ 0x0eb7, 0x3147 },
|
|
||||||
{ 0x0eb8, 0x3148 },
|
|
||||||
{ 0x0eb9, 0x3149 },
|
|
||||||
{ 0x0eba, 0x314a },
|
|
||||||
{ 0x0ebb, 0x314b },
|
|
||||||
{ 0x0ebc, 0x314c },
|
|
||||||
{ 0x0ebd, 0x314d },
|
|
||||||
{ 0x0ebe, 0x314e },
|
|
||||||
{ 0x0ebf, 0x314f },
|
|
||||||
{ 0x0ec0, 0x3150 },
|
|
||||||
{ 0x0ec1, 0x3151 },
|
|
||||||
{ 0x0ec2, 0x3152 },
|
|
||||||
{ 0x0ec3, 0x3153 },
|
|
||||||
{ 0x0ec4, 0x3154 },
|
|
||||||
{ 0x0ec5, 0x3155 },
|
|
||||||
{ 0x0ec6, 0x3156 },
|
|
||||||
{ 0x0ec7, 0x3157 },
|
|
||||||
{ 0x0ec8, 0x3158 },
|
|
||||||
{ 0x0ec9, 0x3159 },
|
|
||||||
{ 0x0eca, 0x315a },
|
|
||||||
{ 0x0ecb, 0x315b },
|
|
||||||
{ 0x0ecc, 0x315c },
|
|
||||||
{ 0x0ecd, 0x315d },
|
|
||||||
{ 0x0ece, 0x315e },
|
|
||||||
{ 0x0ecf, 0x315f },
|
|
||||||
{ 0x0ed0, 0x3160 },
|
|
||||||
{ 0x0ed1, 0x3161 },
|
|
||||||
{ 0x0ed2, 0x3162 },
|
|
||||||
{ 0x0ed3, 0x3163 },
|
|
||||||
{ 0x0ed4, 0x11a8 },
|
|
||||||
{ 0x0ed5, 0x11a9 },
|
|
||||||
{ 0x0ed6, 0x11aa },
|
|
||||||
{ 0x0ed7, 0x11ab },
|
|
||||||
{ 0x0ed8, 0x11ac },
|
|
||||||
{ 0x0ed9, 0x11ad },
|
|
||||||
{ 0x0eda, 0x11ae },
|
|
||||||
{ 0x0edb, 0x11af },
|
|
||||||
{ 0x0edc, 0x11b0 },
|
|
||||||
{ 0x0edd, 0x11b1 },
|
|
||||||
{ 0x0ede, 0x11b2 },
|
|
||||||
{ 0x0edf, 0x11b3 },
|
|
||||||
{ 0x0ee0, 0x11b4 },
|
|
||||||
{ 0x0ee1, 0x11b5 },
|
|
||||||
{ 0x0ee2, 0x11b6 },
|
|
||||||
{ 0x0ee3, 0x11b7 },
|
|
||||||
{ 0x0ee4, 0x11b8 },
|
|
||||||
{ 0x0ee5, 0x11b9 },
|
|
||||||
{ 0x0ee6, 0x11ba },
|
|
||||||
{ 0x0ee7, 0x11bb },
|
|
||||||
{ 0x0ee8, 0x11bc },
|
|
||||||
{ 0x0ee9, 0x11bd },
|
|
||||||
{ 0x0eea, 0x11be },
|
|
||||||
{ 0x0eeb, 0x11bf },
|
|
||||||
{ 0x0eec, 0x11c0 },
|
|
||||||
{ 0x0eed, 0x11c1 },
|
|
||||||
{ 0x0eee, 0x11c2 },
|
|
||||||
{ 0x0eef, 0x316d },
|
|
||||||
{ 0x0ef0, 0x3171 },
|
|
||||||
{ 0x0ef1, 0x3178 },
|
|
||||||
{ 0x0ef2, 0x317f },
|
|
||||||
{ 0x0ef3, 0x3181 },
|
|
||||||
{ 0x0ef4, 0x3184 },
|
|
||||||
{ 0x0ef5, 0x3186 },
|
|
||||||
{ 0x0ef6, 0x318d },
|
|
||||||
{ 0x0ef7, 0x318e },
|
|
||||||
{ 0x0ef8, 0x11eb },
|
|
||||||
{ 0x0ef9, 0x11f0 },
|
|
||||||
{ 0x0efa, 0x11f9 },
|
|
||||||
{ 0x0eff, 0x20a9 },
|
|
||||||
{ 0x13a4, 0x20ac },
|
|
||||||
{ 0x13bc, 0x0152 },
|
|
||||||
{ 0x13bd, 0x0153 },
|
|
||||||
{ 0x13be, 0x0178 },
|
|
||||||
{ 0x20ac, 0x20ac },
|
|
||||||
// Numeric keypad with numlock on
|
|
||||||
{ XK_KP_Space, ' ' },
|
|
||||||
{ XK_KP_Equal, '=' },
|
|
||||||
{ XK_KP_Multiply, '*' },
|
|
||||||
{ XK_KP_Add, '+' },
|
|
||||||
{ XK_KP_Separator, ',' },
|
|
||||||
{ XK_KP_Subtract, '-' },
|
|
||||||
{ XK_KP_Decimal, '.' },
|
|
||||||
{ XK_KP_Divide, '/' },
|
|
||||||
{ XK_KP_0, 0x0030 },
|
|
||||||
{ XK_KP_1, 0x0031 },
|
|
||||||
{ XK_KP_2, 0x0032 },
|
|
||||||
{ XK_KP_3, 0x0033 },
|
|
||||||
{ XK_KP_4, 0x0034 },
|
|
||||||
{ XK_KP_5, 0x0035 },
|
|
||||||
{ XK_KP_6, 0x0036 },
|
|
||||||
{ XK_KP_7, 0x0037 },
|
|
||||||
{ XK_KP_8, 0x0038 },
|
|
||||||
{ XK_KP_9, 0x0039 }
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** GLFW internal functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Convert X11 KeySym to Unicode
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
long _glfwKeySym2Unicode( KeySym keysym )
|
|
||||||
{
|
|
||||||
int min = 0;
|
|
||||||
int max = sizeof(keysymtab) / sizeof(struct codepair) - 1;
|
|
||||||
int mid;
|
|
||||||
|
|
||||||
/* First check for Latin-1 characters (1:1 mapping) */
|
|
||||||
if( (keysym >= 0x0020 && keysym <= 0x007e) ||
|
|
||||||
(keysym >= 0x00a0 && keysym <= 0x00ff) )
|
|
||||||
{ return keysym;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Also check for directly encoded 24-bit UCS characters */
|
|
||||||
if( (keysym & 0xff000000) == 0x01000000 )
|
|
||||||
{
|
|
||||||
return keysym & 0x00ffffff;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Binary search in table */
|
|
||||||
while( max >= min )
|
|
||||||
{
|
|
||||||
mid = (min + max) / 2;
|
|
||||||
if( keysymtab[mid].keysym < keysym )
|
|
||||||
{
|
|
||||||
min = mid + 1;
|
|
||||||
}
|
|
||||||
else if( keysymtab[mid].keysym > keysym )
|
|
||||||
{
|
|
||||||
max = mid - 1;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
/* Found it! */
|
|
||||||
return keysymtab[mid].ucs;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/* No matching Unicode value found */
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
503
ogl_editor/external/glfw/lib/x11/x11_thread.c
vendored
503
ogl_editor/external/glfw/lib/x11/x11_thread.c
vendored
@ -1,503 +0,0 @@
|
|||||||
//========================================================================
|
|
||||||
// GLFW - An OpenGL framework
|
|
||||||
// Platform: X11/GLX
|
|
||||||
// API version: 2.7
|
|
||||||
// WWW: http://www.glfw.org/
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
|
||||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#include "internal.h"
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** GLFW internal functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
#ifdef _GLFW_HAS_PTHREAD
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// This is simply a "wrapper" for calling the user thread function.
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void * _glfwNewThread( void * arg )
|
|
||||||
{
|
|
||||||
GLFWthreadfun threadfun;
|
|
||||||
_GLFWthread *t;
|
|
||||||
pthread_t posixID;
|
|
||||||
|
|
||||||
// Get current thread ID
|
|
||||||
posixID = pthread_self();
|
|
||||||
|
|
||||||
// Enter critical section
|
|
||||||
ENTER_THREAD_CRITICAL_SECTION
|
|
||||||
|
|
||||||
// Loop through entire list of threads to find the matching POSIX
|
|
||||||
// thread ID
|
|
||||||
for( t = &_glfwThrd.First; t != NULL; t = t->Next )
|
|
||||||
{
|
|
||||||
if( t->PosixID == posixID )
|
|
||||||
{
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if( t == NULL )
|
|
||||||
{
|
|
||||||
LEAVE_THREAD_CRITICAL_SECTION
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Get user thread function pointer
|
|
||||||
threadfun = t->Function;
|
|
||||||
|
|
||||||
// Leave critical section
|
|
||||||
LEAVE_THREAD_CRITICAL_SECTION
|
|
||||||
|
|
||||||
// Call the user thread function
|
|
||||||
threadfun( arg );
|
|
||||||
|
|
||||||
// Remove thread from thread list
|
|
||||||
ENTER_THREAD_CRITICAL_SECTION
|
|
||||||
_glfwRemoveThread( t );
|
|
||||||
LEAVE_THREAD_CRITICAL_SECTION
|
|
||||||
|
|
||||||
// When the thread function returns, the thread will die...
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
#endif // _GLFW_HAS_PTHREAD
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** Platform implementation functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Create a new thread
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWthread _glfwPlatformCreateThread( GLFWthreadfun fun, void *arg )
|
|
||||||
{
|
|
||||||
#ifdef _GLFW_HAS_PTHREAD
|
|
||||||
|
|
||||||
GLFWthread ID;
|
|
||||||
_GLFWthread *t;
|
|
||||||
int result;
|
|
||||||
|
|
||||||
// Enter critical section
|
|
||||||
ENTER_THREAD_CRITICAL_SECTION
|
|
||||||
|
|
||||||
// Create a new thread information memory area
|
|
||||||
t = (_GLFWthread *) malloc( sizeof(_GLFWthread) );
|
|
||||||
if( t == NULL )
|
|
||||||
{
|
|
||||||
// Leave critical section
|
|
||||||
LEAVE_THREAD_CRITICAL_SECTION
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Get a new unique thread id
|
|
||||||
ID = _glfwThrd.NextID ++;
|
|
||||||
|
|
||||||
// Store thread information in the thread list
|
|
||||||
t->Function = fun;
|
|
||||||
t->ID = ID;
|
|
||||||
|
|
||||||
// Create thread
|
|
||||||
result = pthread_create(
|
|
||||||
&t->PosixID, // Thread handle
|
|
||||||
NULL, // Default thread attributes
|
|
||||||
_glfwNewThread, // Thread function (a wrapper function)
|
|
||||||
(void *)arg // Argument to thread is user argument
|
|
||||||
);
|
|
||||||
|
|
||||||
// Did the thread creation fail?
|
|
||||||
if( result != 0 )
|
|
||||||
{
|
|
||||||
free( (void *) t );
|
|
||||||
LEAVE_THREAD_CRITICAL_SECTION
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Append thread to thread list
|
|
||||||
_glfwAppendThread( t );
|
|
||||||
|
|
||||||
// Leave critical section
|
|
||||||
LEAVE_THREAD_CRITICAL_SECTION
|
|
||||||
|
|
||||||
// Return the GLFW thread ID
|
|
||||||
return ID;
|
|
||||||
|
|
||||||
#else
|
|
||||||
|
|
||||||
return -1;
|
|
||||||
|
|
||||||
#endif // _GLFW_HAS_PTHREAD
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Kill a thread. NOTE: THIS IS A VERY DANGEROUS OPERATION, AND SHOULD NOT
|
|
||||||
// BE USED EXCEPT IN EXTREME SITUATIONS!
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwPlatformDestroyThread( GLFWthread ID )
|
|
||||||
{
|
|
||||||
#ifdef _GLFW_HAS_PTHREAD
|
|
||||||
|
|
||||||
_GLFWthread *t;
|
|
||||||
|
|
||||||
// Enter critical section
|
|
||||||
ENTER_THREAD_CRITICAL_SECTION
|
|
||||||
|
|
||||||
// Get thread information pointer
|
|
||||||
t = _glfwGetThreadPointer( ID );
|
|
||||||
if( t == NULL )
|
|
||||||
{
|
|
||||||
LEAVE_THREAD_CRITICAL_SECTION
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Simply murder the process, no mercy!
|
|
||||||
pthread_kill( t->PosixID, SIGKILL );
|
|
||||||
|
|
||||||
// Remove thread from thread list
|
|
||||||
_glfwRemoveThread( t );
|
|
||||||
|
|
||||||
// Leave critical section
|
|
||||||
LEAVE_THREAD_CRITICAL_SECTION
|
|
||||||
|
|
||||||
#endif // _GLFW_HAS_PTHREAD
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Wait for a thread to die
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
int _glfwPlatformWaitThread( GLFWthread ID, int waitmode )
|
|
||||||
{
|
|
||||||
#ifdef _GLFW_HAS_PTHREAD
|
|
||||||
|
|
||||||
pthread_t thread;
|
|
||||||
_GLFWthread *t;
|
|
||||||
|
|
||||||
// Enter critical section
|
|
||||||
ENTER_THREAD_CRITICAL_SECTION
|
|
||||||
|
|
||||||
// Get thread information pointer
|
|
||||||
t = _glfwGetThreadPointer( ID );
|
|
||||||
|
|
||||||
// Is the thread already dead?
|
|
||||||
if( t == NULL )
|
|
||||||
{
|
|
||||||
LEAVE_THREAD_CRITICAL_SECTION
|
|
||||||
return GL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
// If got this far, the thread is alive => polling returns FALSE
|
|
||||||
if( waitmode == GLFW_NOWAIT )
|
|
||||||
{
|
|
||||||
LEAVE_THREAD_CRITICAL_SECTION
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Get thread handle
|
|
||||||
thread = t->PosixID;
|
|
||||||
|
|
||||||
// Leave critical section
|
|
||||||
LEAVE_THREAD_CRITICAL_SECTION
|
|
||||||
|
|
||||||
// Wait for thread to die
|
|
||||||
(void) pthread_join( thread, NULL );
|
|
||||||
|
|
||||||
return GL_TRUE;
|
|
||||||
|
|
||||||
#else
|
|
||||||
|
|
||||||
return GL_TRUE;
|
|
||||||
|
|
||||||
#endif // _GLFW_HAS_PTHREAD
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Return the thread ID for the current thread
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWthread _glfwPlatformGetThreadID( void )
|
|
||||||
{
|
|
||||||
#ifdef _GLFW_HAS_PTHREAD
|
|
||||||
|
|
||||||
_GLFWthread *t;
|
|
||||||
GLFWthread ID = -1;
|
|
||||||
pthread_t posixID;
|
|
||||||
|
|
||||||
// Get current thread ID
|
|
||||||
posixID = pthread_self();
|
|
||||||
|
|
||||||
// Enter critical section
|
|
||||||
ENTER_THREAD_CRITICAL_SECTION
|
|
||||||
|
|
||||||
// Loop through entire list of threads to find the matching POSIX
|
|
||||||
// thread ID
|
|
||||||
for( t = &_glfwThrd.First; t != NULL; t = t->Next )
|
|
||||||
{
|
|
||||||
if( t->PosixID == posixID )
|
|
||||||
{
|
|
||||||
ID = t->ID;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Leave critical section
|
|
||||||
LEAVE_THREAD_CRITICAL_SECTION
|
|
||||||
|
|
||||||
// Return the found GLFW thread identifier
|
|
||||||
return ID;
|
|
||||||
|
|
||||||
#else
|
|
||||||
|
|
||||||
return 0;
|
|
||||||
|
|
||||||
#endif // _GLFW_HAS_PTHREAD
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Create a mutual exclusion object
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWmutex _glfwPlatformCreateMutex( void )
|
|
||||||
{
|
|
||||||
#ifdef _GLFW_HAS_PTHREAD
|
|
||||||
|
|
||||||
pthread_mutex_t *mutex;
|
|
||||||
|
|
||||||
// Allocate memory for mutex
|
|
||||||
mutex = (pthread_mutex_t *) malloc( sizeof( pthread_mutex_t ) );
|
|
||||||
if( !mutex )
|
|
||||||
{
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Initialise a mutex object
|
|
||||||
(void) pthread_mutex_init( mutex, NULL );
|
|
||||||
|
|
||||||
// Cast to GLFWmutex and return
|
|
||||||
return (GLFWmutex) mutex;
|
|
||||||
|
|
||||||
#else
|
|
||||||
|
|
||||||
return (GLFWmutex) 0;
|
|
||||||
|
|
||||||
#endif // _GLFW_HAS_PTHREAD
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Destroy a mutual exclusion object
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwPlatformDestroyMutex( GLFWmutex mutex )
|
|
||||||
{
|
|
||||||
#ifdef _GLFW_HAS_PTHREAD
|
|
||||||
|
|
||||||
// Destroy the mutex object
|
|
||||||
pthread_mutex_destroy( (pthread_mutex_t *) mutex );
|
|
||||||
|
|
||||||
// Free memory for mutex object
|
|
||||||
free( (void *) mutex );
|
|
||||||
|
|
||||||
#endif // _GLFW_HAS_PTHREAD
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Request access to a mutex
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwPlatformLockMutex( GLFWmutex mutex )
|
|
||||||
{
|
|
||||||
#ifdef _GLFW_HAS_PTHREAD
|
|
||||||
|
|
||||||
// Wait for mutex to be released
|
|
||||||
(void) pthread_mutex_lock( (pthread_mutex_t *) mutex );
|
|
||||||
|
|
||||||
#endif // _GLFW_HAS_PTHREAD
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Release a mutex
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwPlatformUnlockMutex( GLFWmutex mutex )
|
|
||||||
{
|
|
||||||
#ifdef _GLFW_HAS_PTHREAD
|
|
||||||
|
|
||||||
// Release mutex
|
|
||||||
pthread_mutex_unlock( (pthread_mutex_t *) mutex );
|
|
||||||
|
|
||||||
#endif // _GLFW_HAS_PTHREAD
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Create a new condition variable object
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
GLFWcond _glfwPlatformCreateCond( void )
|
|
||||||
{
|
|
||||||
#ifdef _GLFW_HAS_PTHREAD
|
|
||||||
|
|
||||||
pthread_cond_t *cond;
|
|
||||||
|
|
||||||
// Allocate memory for condition variable
|
|
||||||
cond = (pthread_cond_t *) malloc( sizeof(pthread_cond_t) );
|
|
||||||
if( !cond )
|
|
||||||
{
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Initialise condition variable
|
|
||||||
(void) pthread_cond_init( cond, NULL );
|
|
||||||
|
|
||||||
// Cast to GLFWcond and return
|
|
||||||
return (GLFWcond) cond;
|
|
||||||
|
|
||||||
#else
|
|
||||||
|
|
||||||
return (GLFWcond) 0;
|
|
||||||
|
|
||||||
#endif // _GLFW_HAS_PTHREAD
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Destroy a condition variable object
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwPlatformDestroyCond( GLFWcond cond )
|
|
||||||
{
|
|
||||||
#ifdef _GLFW_HAS_PTHREAD
|
|
||||||
|
|
||||||
// Destroy the condition variable object
|
|
||||||
(void) pthread_cond_destroy( (pthread_cond_t *) cond );
|
|
||||||
|
|
||||||
// Free memory for condition variable object
|
|
||||||
free( (void *) cond );
|
|
||||||
|
|
||||||
#endif // _GLFW_HAS_PTHREAD
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Wait for a condition to be raised
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwPlatformWaitCond( GLFWcond cond, GLFWmutex mutex,
|
|
||||||
double timeout )
|
|
||||||
{
|
|
||||||
#ifdef _GLFW_HAS_PTHREAD
|
|
||||||
|
|
||||||
struct timeval currenttime;
|
|
||||||
struct timespec wait;
|
|
||||||
long dt_sec, dt_usec;
|
|
||||||
|
|
||||||
// Select infinite or timed wait
|
|
||||||
if( timeout >= GLFW_INFINITY )
|
|
||||||
{
|
|
||||||
// Wait for condition (infinite wait)
|
|
||||||
(void) pthread_cond_wait( (pthread_cond_t *) cond,
|
|
||||||
(pthread_mutex_t *) mutex );
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// Set timeout time, relatvie to current time
|
|
||||||
gettimeofday( ¤ttime, NULL );
|
|
||||||
dt_sec = (long) timeout;
|
|
||||||
dt_usec = (long) ((timeout - (double)dt_sec) * 1000000.0);
|
|
||||||
wait.tv_nsec = (currenttime.tv_usec + dt_usec) * 1000L;
|
|
||||||
if( wait.tv_nsec > 1000000000L )
|
|
||||||
{
|
|
||||||
wait.tv_nsec -= 1000000000L;
|
|
||||||
dt_sec ++;
|
|
||||||
}
|
|
||||||
wait.tv_sec = currenttime.tv_sec + dt_sec;
|
|
||||||
|
|
||||||
// Wait for condition (timed wait)
|
|
||||||
(void) pthread_cond_timedwait( (pthread_cond_t *) cond,
|
|
||||||
(pthread_mutex_t *) mutex, &wait );
|
|
||||||
}
|
|
||||||
|
|
||||||
#endif // _GLFW_HAS_PTHREAD
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Signal a condition to one waiting thread
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwPlatformSignalCond( GLFWcond cond )
|
|
||||||
{
|
|
||||||
#ifdef _GLFW_HAS_PTHREAD
|
|
||||||
|
|
||||||
// Signal condition
|
|
||||||
(void) pthread_cond_signal( (pthread_cond_t *) cond );
|
|
||||||
|
|
||||||
#endif // _GLFW_HAS_PTHREAD
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Broadcast a condition to all waiting threads
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwPlatformBroadcastCond( GLFWcond cond )
|
|
||||||
{
|
|
||||||
#ifdef _GLFW_HAS_PTHREAD
|
|
||||||
|
|
||||||
// Broadcast condition
|
|
||||||
(void) pthread_cond_broadcast( (pthread_cond_t *) cond );
|
|
||||||
|
|
||||||
#endif // _GLFW_HAS_PTHREAD
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Return the number of processors in the system.
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
int _glfwPlatformGetNumberOfProcessors( void )
|
|
||||||
{
|
|
||||||
int n;
|
|
||||||
|
|
||||||
// Get number of processors online
|
|
||||||
_glfw_numprocessors( n );
|
|
||||||
return n;
|
|
||||||
}
|
|
||||||
|
|
||||||
174
ogl_editor/external/glfw/lib/x11/x11_time.c
vendored
174
ogl_editor/external/glfw/lib/x11/x11_time.c
vendored
@ -1,174 +0,0 @@
|
|||||||
//========================================================================
|
|
||||||
// GLFW - An OpenGL framework
|
|
||||||
// Platform: X11/GLX
|
|
||||||
// API version: 2.7
|
|
||||||
// WWW: http://www.glfw.org/
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
|
||||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#include "internal.h"
|
|
||||||
|
|
||||||
#include <time.h>
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Return raw time
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
static uint64_t getRawTime(void)
|
|
||||||
{
|
|
||||||
#if defined( CLOCK_MONOTONIC )
|
|
||||||
if( _glfwLibrary.Timer.monotonic )
|
|
||||||
{
|
|
||||||
struct timespec ts;
|
|
||||||
|
|
||||||
clock_gettime( CLOCK_MONOTONIC, &ts );
|
|
||||||
return (uint64_t) ts.tv_sec * (uint64_t) 1000000000 + (uint64_t) ts.tv_nsec;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
#endif
|
|
||||||
{
|
|
||||||
struct timeval tv;
|
|
||||||
|
|
||||||
gettimeofday( &tv, NULL );
|
|
||||||
return (uint64_t) tv.tv_sec * (uint64_t) 1000000 + (uint64_t) tv.tv_usec;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Initialise timer
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwInitTimer( void )
|
|
||||||
{
|
|
||||||
#if defined( CLOCK_MONOTONIC )
|
|
||||||
struct timespec ts;
|
|
||||||
|
|
||||||
if( clock_gettime( CLOCK_MONOTONIC, &ts ) == 0 )
|
|
||||||
{
|
|
||||||
_glfwLibrary.Timer.monotonic = GL_TRUE;
|
|
||||||
_glfwLibrary.Timer.resolution = 1e-9;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
#endif
|
|
||||||
{
|
|
||||||
_glfwLibrary.Timer.resolution = 1e-6;
|
|
||||||
}
|
|
||||||
|
|
||||||
_glfwLibrary.Timer.base = getRawTime();
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//************************************************************************
|
|
||||||
//**** Platform implementation functions ****
|
|
||||||
//************************************************************************
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Return timer value in seconds
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
double _glfwPlatformGetTime( void )
|
|
||||||
{
|
|
||||||
return (double) (getRawTime() - _glfwLibrary.Timer.base) *
|
|
||||||
_glfwLibrary.Timer.resolution;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Set timer value in seconds
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwPlatformSetTime( double time )
|
|
||||||
{
|
|
||||||
_glfwLibrary.Timer.base = getRawTime() -
|
|
||||||
(uint64_t) (time / _glfwLibrary.Timer.resolution);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Put a thread to sleep for a specified amount of time
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwPlatformSleep( double time )
|
|
||||||
{
|
|
||||||
#ifdef _GLFW_HAS_PTHREAD
|
|
||||||
|
|
||||||
if( time == 0.0 )
|
|
||||||
{
|
|
||||||
#ifdef _GLFW_HAS_SCHED_YIELD
|
|
||||||
sched_yield();
|
|
||||||
#endif
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
struct timeval currenttime;
|
|
||||||
struct timespec wait;
|
|
||||||
pthread_mutex_t mutex;
|
|
||||||
pthread_cond_t cond;
|
|
||||||
long dt_sec, dt_usec;
|
|
||||||
|
|
||||||
// Not all pthread implementations have a pthread_sleep() function. We
|
|
||||||
// do it the portable way, using a timed wait for a condition that we
|
|
||||||
// will never signal. NOTE: The unistd functions sleep/usleep suspends
|
|
||||||
// the entire PROCESS, not a signle thread, which is why we can not
|
|
||||||
// use them to implement glfwSleep.
|
|
||||||
|
|
||||||
// Set timeout time, relatvie to current time
|
|
||||||
gettimeofday( ¤ttime, NULL );
|
|
||||||
dt_sec = (long) time;
|
|
||||||
dt_usec = (long) ((time - (double)dt_sec) * 1000000.0);
|
|
||||||
wait.tv_nsec = (currenttime.tv_usec + dt_usec) * 1000L;
|
|
||||||
if( wait.tv_nsec > 1000000000L )
|
|
||||||
{
|
|
||||||
wait.tv_nsec -= 1000000000L;
|
|
||||||
dt_sec++;
|
|
||||||
}
|
|
||||||
wait.tv_sec = currenttime.tv_sec + dt_sec;
|
|
||||||
|
|
||||||
// Initialize condition and mutex objects
|
|
||||||
pthread_mutex_init( &mutex, NULL );
|
|
||||||
pthread_cond_init( &cond, NULL );
|
|
||||||
|
|
||||||
// Do a timed wait
|
|
||||||
pthread_mutex_lock( &mutex );
|
|
||||||
pthread_cond_timedwait( &cond, &mutex, &wait );
|
|
||||||
pthread_mutex_unlock( &mutex );
|
|
||||||
|
|
||||||
// Destroy condition and mutex objects
|
|
||||||
pthread_mutex_destroy( &mutex );
|
|
||||||
pthread_cond_destroy( &cond );
|
|
||||||
|
|
||||||
#else
|
|
||||||
|
|
||||||
// For systems without PTHREAD, use unistd usleep
|
|
||||||
if( time > 0 )
|
|
||||||
{
|
|
||||||
usleep( (unsigned int) (time*1000000) );
|
|
||||||
}
|
|
||||||
|
|
||||||
#endif // _GLFW_HAS_PTHREAD
|
|
||||||
}
|
|
||||||
|
|
||||||
1938
ogl_editor/external/glfw/lib/x11/x11_window.c
vendored
1938
ogl_editor/external/glfw/lib/x11/x11_window.c
vendored
File diff suppressed because it is too large
Load Diff
Loading…
x
Reference in New Issue
Block a user