Fixed so status bar is visible even if we don't have any proper track data
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6af1954d50
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56b3080702
@ -120,30 +120,37 @@ void Editor_init()
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static void drawStatus()
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{
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char temp[256];
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struct sync_track** tracks = getTracks();
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if (!tracks)
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return;
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int active_track = getActiveTrack();
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const struct sync_track* track = tracks[active_track];
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const int sizeY = s_editorData.trackViewInfo.windowSizeY;
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int row = s_editorData.trackViewInfo.rowPos;
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int idx = key_idx_floor(track, row);
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int active_track = 0;
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int current_row = 0;
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float value = 0.0f;
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const char *str = "---";
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if (idx >= 0)
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struct sync_track** tracks = getTracks();
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const int sizeY = s_editorData.trackViewInfo.windowSizeY;
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active_track = getActiveTrack();
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current_row = s_editorData.trackViewInfo.rowPos;
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if (tracks)
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{
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switch (track->keys[idx].type)
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const struct sync_track* track = tracks[active_track];
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int row = s_editorData.trackViewInfo.rowPos;
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int idx = key_idx_floor(track, row);
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if (idx >= 0)
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{
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case KEY_STEP: str = "step"; break;
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case KEY_LINEAR: str = "linear"; break;
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case KEY_SMOOTH: str = "smooth"; break;
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case KEY_RAMP: str = "ramp"; break;
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default: break;
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switch (track->keys[idx].type)
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{
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case KEY_STEP: str = "step"; break;
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case KEY_LINEAR: str = "linear"; break;
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case KEY_SMOOTH: str = "smooth"; break;
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case KEY_RAMP: str = "ramp"; break;
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default: break;
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}
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}
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value = sync_get_val(track, row);
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}
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snprintf(temp, 256, "track %d row %d value %f type %s", active_track, row, sync_get_val(track, row), str);
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snprintf(temp, 256, "track %d row %d value %f type %s", active_track, current_row, value, str);
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Emgui_fill(Emgui_color32(0x10, 0x10, 0x10, 0xff), 1, sizeY - 12, 400, 11);
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Emgui_drawText(temp, 3, sizeY - 10, Emgui_color32(255, 255, 255, 255));
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