Removed dots to match the look of the original editor (dunno if its good or bad)

This commit is contained in:
Daniel Collin 2012-10-29 21:38:46 +01:00
parent aeb99eb6ec
commit 241937cad2

View File

@ -50,7 +50,7 @@ static void printRowNumbers(int x, int y, int rowCount, int rowOffset, int rowSp
static void renderChannel(struct sync_track* track, int startX, int startY, int startPos, int endPos) static void renderChannel(struct sync_track* track, int startX, int startY, int startPos, int endPos)
{ {
uint x, y; uint y;
uint32_t color = Emgui_color32(40, 40, 40, 255); uint32_t color = Emgui_color32(40, 40, 40, 255);
Emgui_drawBorder(color, color, startX, startY - 20, 160, 600); Emgui_drawBorder(color, color, startX, startY - 20, 160, 600);
@ -64,7 +64,7 @@ static void renderChannel(struct sync_track* track, int startX, int startY, int
{ {
y_offset = startY + (font_size * -startPos); y_offset = startY + (font_size * -startPos);
startPos = 0; startPos = 0;
endPos = 40; //endPos = 40;
} }
y_offset += font_size / 2; y_offset += font_size / 2;
@ -89,26 +89,14 @@ static void renderChannel(struct sync_track* track, int startX, int startY, int
} }
else else
{ {
int points[64]; uint32_t color = 0;
int* points_ptr = (int*)&points[0];
for (x = 0; x < 6; ++x)
{
points_ptr[0] = offset + 0;
points_ptr[1] = y_offset;
points_ptr[2] = offset + 2;
points_ptr[3] = y_offset;
points_ptr[4] = offset + 4;
points_ptr[5] = y_offset;
points_ptr += 6;
offset += 10;
}
if (y & 7) if (y & 7)
Emgui_drawDots(0x004f4f4f, (int*)&points[0], 18 * 2); color = Emgui_color32(0x4f, 0x4f, 0x4f, 0xff);
else else
Emgui_drawDots(0x007f7f7f, (int*)&points[0], 18 * 2); color = Emgui_color32(0x7f, 0x7f, 0x7f, 0xff);
Emgui_drawText("---", offset, y_offset - font_size / 2, color);
} }
y_offset += font_size; y_offset += font_size;
@ -136,7 +124,7 @@ static inline int min(int a, int b)
} }
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// // foo
void TrackView_render(const TrackViewInfo* viewInfo, TrackData* trackData) void TrackView_render(const TrackViewInfo* viewInfo, TrackData* trackData)
{ {
@ -146,14 +134,15 @@ void TrackView_render(const TrackViewInfo* viewInfo, TrackData* trackData)
// TODO: Calculate how many channels we can draw given the width // TODO: Calculate how many channels we can draw given the width
uint i = 0; //, channel_count = 10; uint i = 0; //, channel_count = 10;
int end_row = viewInfo->windowSizeY / font_size;
printRowNumbers(2, 42, 40, start_pos + viewInfo->rowPos, font_size, 8); printRowNumbers(2, 42, end_row - 20, start_pos + viewInfo->rowPos, font_size, 8);
if (syncData->num_tracks == 0) if (syncData->num_tracks == 0)
{ {
renderChannel(0, 40 + (i * 64), 42, renderChannel(0, 40 + (i * 64), 42,
(start_pos + viewInfo->rowPos), (start_pos + viewInfo->rowPos),
(start_pos + viewInfo->rowPos + 40)); (start_pos + viewInfo->rowPos + end_row));
uint32_t color = Emgui_color32(127, 127, 127, 56); uint32_t color = Emgui_color32(127, 127, 127, 56);
Emgui_fill(color, 0, 257, 800, font_size + 2); Emgui_fill(color, 0, 257, 800, font_size + 2);
return; return;
@ -172,6 +161,7 @@ void TrackView_render(const TrackViewInfo* viewInfo, TrackData* trackData)
start_track = sel_track - 3; start_track = sel_track - 3;
int x_pos = 40; int x_pos = 40;
end_row -= 20;
const int end_track = min(start_track + num_tracks, syncData->num_tracks); const int end_track = min(start_track + num_tracks, syncData->num_tracks);
@ -179,7 +169,7 @@ void TrackView_render(const TrackViewInfo* viewInfo, TrackData* trackData)
{ {
renderChannel(syncData->tracks[i], x_pos, 42, renderChannel(syncData->tracks[i], x_pos, 42,
(start_pos + viewInfo->rowPos), (start_pos + viewInfo->rowPos),
(start_pos + viewInfo->rowPos + 40)); (start_pos + viewInfo->rowPos + end_row));
if (sel_track == i) if (sel_track == i)
{ {