diff --git a/shader.fsh b/shader.fsh index 020aac7..b48f9ef 100644 --- a/shader.fsh +++ b/shader.fsh @@ -1,2 +1,3 @@ void main() { + gl_FragColor = vec4( 0, 1, 0, 1 ); } \ No newline at end of file diff --git a/shader.vsh b/shader.vsh index 020aac7..fe2e62c 100644 --- a/shader.vsh +++ b/shader.vsh @@ -1,2 +1,3 @@ void main() { + gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; } \ No newline at end of file