Gra/menu.lua
Leszek Winnicki 1a041ce6bb :)
2017-04-22 20:27:46 +02:00

33 lines
850 B
Lua

startmenu=true
play={}
play.w=love.graphics.getWidth()/1.25
play.h=love.graphics.getHeight()/20
play.x=love.graphics.getWidth()/2-play.w/2
play.y=love.graphics.getHeight()/4-play.h/2
play.color={211, 215, 123}
play.mouse=function()
if love.mouse.getX()>play.x and
love.mouse.getX()<play.x+play.w and
love.mouse.getY()>play.y and
love.mouse.getY()<play.y+play.h then
return true
end
return false
end
quit={}
quit.w=love.graphics.getWidth()/1.25
quit.h=love.graphics.getHeight()/20
quit.x=love.graphics.getWidth()/2-quit.w/2
quit.y=play.y+love.graphics.getHeight()/2
quit.color={211, 215, 123}
quit.cooldown=0
quit.mouse=function()
if love.mouse.getX()>quit.x and
love.mouse.getX()<quit.x+quit.w and
love.mouse.getY()>quit.y and
love.mouse.getY()<quit.y+quit.h then
return true
end
return false
end
pausemenu=false